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Media Minecraft Discussion Thread

i like the idea of a more "grand" railway system, hiving a nice looking casing around it. i think that yes they should be above ground and stay at the same level as much as posible, when it reaches a valley or ocean we should build nice big support pillars, like FyreUK (http://www.youtube.com/user/FyreUK) do, it looks realy nice and solves the floating proplem.

I personally think railways look fine without pillars and adding then would be unnecessary. However, railways in the sky would cast shadows on the ground, so perhaps making the structure with as much glass as possible would be a good idea (this would also offer the best view).
 
I prefer all rails to be underground to help find resources while you build and generally not ruining some land mass with rails lines around the map.

If you need to raise the rail to get into an area we should have the common courtesy to decorate. With the start of a new seed we will get interesting chunks everywhere so we don't have things like the Valley 3000 miles away where these things get tedious. As a rule if people said they needed cobble/stone I would tell them to help 3x3 mine out some of the rail lines (which I did for a few).
 
I personally think railways look fine without pillars and adding then would be unnecessary. However, railways in the sky would cast shadows on the ground, so perhaps making the structure with as much glass as possible would be a good idea (this would also offer the best view).

lots of glass usually looks pretty bad
 
I agree that rail lines should be underground, having them above ground is very resource intensive if we want to have them look nice, whereas if we just tunnel them underground we don't have to worry about how they look. Also if we tunnel them, we are gaining stuff instead of using it up.
 
I'm for most of them being underground too, but I think we can mix it up in certain areas. Like maybe the railway can emerge from a cliff face or from inside of a ravine and up into a little town area? The only thing I wouldn't be into would be sloppy rail supports. On the last server we had miles and miles of track running out to some of the outer cities, and those had just a layer of cobblestone underneath. If we had some nice pillars holding up the rails, or maybe arches, and they were all well lit, it might be nice! But I think it would be really intrusive and resource-heavy to keep the entire rail line above ground. Subways seem to be the best choice from what I can see.
 
I'm also more partial to the subway approach after reading everything, if only because you don't have to make it look pretty; rails are usually meant to be functional I would think.
 
i am more behind underground rails than like huge skylines (as has been suggested on irc idk if it has been talked about much here)

but

but guys, just look how good they look
 
I'm for having a mix of the two. We have some really nice designs for the rails, but it would be impractical to do the whole thing that way. For the underground rails, however, we need to make tham look nice from the inside, not just 3000 miles of smoothstone with the occasional gravel vein to break it up. We also definately need at least one rail coming out of a shear cliff face, as rg said, as I can just imagine how awesome that could look.
 
OK first sorry guys i did not realize i quoted all his pics, and i think it is a good idea to have it underground but for the first 50 blocks or so have my rails or something from anny above ground station just to make it look nicer.
 
I agree with penguin, in that we should have a mixture, but I believe that we should only raise the platform of the rails, if the scenery is really worth it, for example awesome mountains ranges and valleys etc.
For example:
2011-11-24_185228.png

This for example is the example I have been working on. It comes from the underground and it embeds within the mountain so minimum supports are needed yet scenery is maintained (and it looks cool as well I guess)
The tunnel goes through the mountain upwards in a staircase fashion, appearing at the peak of the mountain
2011-11-24_183951.png
And here is the whole mountain range to prove that these things are connected (and to get the whole view anyway)
2011-11-24_185210.png
 
The only place I see that sort of thing making sense is if it's running through mountains, but I definitely agree that if it does we should do something like Sy has. Also maybe if it goes under an ocean we could have it run underwater for a bit too, but if it is going under some plains or a desert there's no point to popping up and it'll just ruin the landscape.

Also while I was messing around in creative yesterday, I came up with an idea that could replace rails altogether, based upon jumping between boats that are a set distance apart from each other. Basically make two parallel lines of glass and then plop a boat down every four blocks, so there are three blocks between each. If you can right click 5 times a second, you are going almost 3 times the speed of a max speed minecart. Also it doesn't require shittons of iron or gold. It is a lot easier to screw up than minecarts however, but most of the time if you do break it you would have done it on purpose (e.g., getting out of one of the boats halfway through and pushing it somewhere, or placing a water bucket down)

The same concept also works brilliantly as an elevator, most importantly with a stop on each floor. Then you just have a water break along the back and you have the most versatile elevator I've ever seen, without one piston or any redstone. What do you guys think?
 
The only place I see that sort of thing making sense is if it's running through mountains, but I definitely agree that if it does we should do something like Sy has. Also maybe if it goes under an ocean we could have it run underwater for a bit too, but if it is going under some plains or a desert there's no point to popping up and it'll just ruin the landscape.

Also while I was messing around in creative yesterday, I came up with an idea that could replace rails altogether, based upon jumping between boats that are a set distance apart from each other. Basically make two parallel lines of glass and then plop a boat down every four blocks, so there are three blocks between each. If you can right click 5 times a second, you are going almost 3 times the speed of a max speed minecart. Also it doesn't require shittons of iron or gold. It is a lot easier to screw up than minecarts however, but most of the time if you do break it you would have done it on purpose (e.g., getting out of one of the boats halfway through and pushing it somewhere, or placing a water bucket down)

The same concept also works brilliantly as an elevator, most importantly with a stop on each floor. Then you just have a water break along the back and you have the most versatile elevator I've ever seen, without one piston or any redstone. What do you guys think?

I think, that while saving iron, it would be very monotonous to click for an entire journey. Minecarts pose the advantage of being autonomous, while that would require one to pay attention the entire journey, or else he clogs up the track.
 
It's an excellent idea nano but I can't imagine everyone wanting to do it.

But I tested the idea in one of the old smogcraft mine tunnels and it is fast. I put water in the ground put fences beside on each side extending one block outward. I just suggested on the IRC we could have both minecarts and boatcarts. I haven't tried going down and I don't really get how you would go up either.

If we try to keep all of our stuff close by this time hopefully so I can't imagine needing to right click for more than 2 minutes. It really is that fast.
 
^If you want to do that trick with clicking, you might as well use Gamechap and Bertie's "SuperHighway" - Basically, glass with Hatches on top of them, in a two-block high environment. If you sprint on it while holding spacebar, you will move extremely fast! Plus all this can be done with wood! Or, you could also use a single Piston to push Ice into the highway's path!
 
I wasn't around for anything beyond the last interim server, but...do the railways really end up being that expansive? Granted I know minecraft generates a huge world, but do people really go out that far on a regular basis?
 
We had a couple of really remote settlements on the old map. Like a good 10 minutes of travel time from spawn by minecart.

It's all Sal's fault. Blame him for wanting to build at horsecock by horsecock.
 
The plan is to have a border mod. No one will be able to go past a certain point. However, rails are still convenient for travel and I feel like they are good community projects too!
 
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