So, a while ago, I complained/brought up about the weirdness of the Hero Statue in the budew inn. It depicts one hero, despite there being two, and presents this as a mystery that is aggressively not solved or even really brought up again.
Well, on my replay for legends, despite mostly skipping through dialog I decided to keep an eye out. Maybe there was dialog I forgot or looked over, that talked more about it.
And the answer is they do bring it up more than I remembered, no they dont bring it up enough, and no they dont actually answer or really pay attention to it and i am losing my mind.
HERO QUEST:
-You find the statue in the Inn and Sonia gives you the legend about it. The day was saved by a "single young hero", with the statue meaning to depict the hero. It's always singular.
-You go into the vault at Hamemrlocke and Sonia's all yo wtf, the tapestries depict two heroes but the statue only depicted one! She (rightfully) proposes this as a question: were there one, or two?
-You uncover the statues depicting the 2 young kings and the wolves behind the fake mural that we know from the post game that the royal twins set up to hide the wolves. Sonia again poses the question: "But if that's the case, then why only the one statue".
-On the wolves side of the issue, we resolve why they aren't depicted on the statue and the tapestry as the wolves & the sword/shield being depicted as the sword & shield that the heroes used. So that's squared away.
-The Heroes Bath is the heroes bath, the people around circhester mention multiple heroes THE PLAQUE ON THE BATH IS ABOUT 2 HEROES.
-Nothing about the statue is mentioned for the rest of the game until
-The Darkest Day happens and we chat with Hop about heading to the weald. During this he mentions the statue at the inn and again states "Though it turned out to be wrong, since there were actually two heroes and all that"
-The twins constantly refer to their ancestors as the original two heroes and confirm they made the mural. The statue goes completel unmentioned
This statue is a mystery for nothing and the fact they actually bring it up at the end of the game is crazy to me in that sense. Outside of the budew inn, every single instance of the past is Two Youths. This is a known historical fact, seemingly to everyone!
can hackers please go back into gamefreak's vault and get me the original script, because I feel like the heroes plot we got was 2 separate things haphazardly thrown together with the inconsistencies not ironed out.
There's plenty of ways to headcannon around this but that doesnt stop it from being weird & in-universe public knowledge contradictory, and then the characters themselves seem totally uninterested in solving hte mystery they themselves brought up.
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There's a couple things you can ponder about Spikemuth but the one I'm going back to is....Why is Spikemuth in a giant warehouse?
At one point I thought it was just a shutter closing the door into town and that I was just misremembering it but...no, this really is an enclosed city. You can see the brick & mortar all around it, you can't fly to the city itself (jsut route 9, outside the shutter) and the insides are always dark.
From a gameplay perspective it's probably just for the Aesthetic and to give an excuse to go around and sneak in, but in universe it's ind of weird, right? It's not in a cave or anything (like Orre's underground), either.