np: NU Stage 0 - For What It's Worth

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DD Altaria is nice, but its nowhere near as good a Swellow replacement as Dodrio. Honestly, the only difference between them is Guts. Both have high Attack and great Speed. Just slap a Choice Band on the Cerberus bird and you're ready to go, just like in Gen 4.
 

Endorfins

Your Worst Nightmare
is a Contributor Alumnus
btw, how does ursaring do in NU, is he doing okay?
I'm gonna agree with Zebraiken here, Ursaring is just too hard to keep alive,it definitely has raw power but it gets totally trolled by things with Protect and a faster Substitute. I don't think Ursaring is totally outclassed by Swellow as it can actually hit Rock and Steel types with Close Combat.

As for Magmortar counters, you really can't go past Specially Defensive Flareon, it is only 3HKOed by Life Orb Focus Blast and 4HKOed by Life Orb Thunderbolt while it can absorb Magmortars powerful Fire type attacks. Another good counter is defensive Altaria, it can easily tank most of Magmortars attacks (apart from the rare HP Ice) and set up on Magmortar.
 

destinyunknown

Banned deucer.
Ursaring is different that swellow. Just remember that swellow cannot usually break through bulky pokemon, something that ursaring does so good.

Ursaring is more kind of a wallbreaker and swellow a late game sweeper. They even work good in the same team
 
@happy endorphins, in my experience, almost all Magmortar carry HP Ice, making Altaria nowhere close to being a counter. The moveset statistics also suggest high usage of Hidden Power on Magmortar, and I'd bet money on it being HP Ice.
 
am I missing something here? cuz it was to my understanding that hp grass was easily a better option on Magmortar, at least until the tier shifts. but i dunno, maybe hitting altaria and druddigon is just more important than quaggy, lanturn, and rhydon, whatever floats yer boat~ but playing devils advocate, i have played with specially defensive druddigon to enough lengths to say that it is pretty awesome, so whatevers, I'd still prefer hp grass for now. they just arent as large of threats currently
 

jake

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PROJECT: Revamp NU

Hey there.

Anyone who’s been paying attention to NU C&C at all should know that I’ve been attempting to put it through a quality revamp. From threads like the To-Do List (which has been sitting idle for a long time now… that’s my fault, but by no means is it forgotten, as you’ll see) to QC of On-Site Analyses, I’m trying to rid NU of subpar analyses and get our contributors to consistently produce high-quality analyses, which hasn't always been the case thus far. As I said in the OSA thread, our previous Quality Control team was rather inexperienced and allowed a lot of less-than-ideal analyses slip through the cracks, and this thread aims to fix that.

While the OSA thread exists for various analyses that are already on-site and need to be talked about (stuff like the viability of various NFEs and the ordering of sets), this thread in particular is for determining what needs to be entirely changed, what just needs to be updated, and how we’re going to go about it. Some on-site analyses are top-notch, and as such we won’t even have to worry about them. Some are only missing a few sets (ie. Cacturne, Flareon), some are incredibly old and need to be updated to the new metagame (ie. Swellow, Pinsir), and some of them are just simply outright bad. The NU QC team went through all of the on-site analyses a while back and deliberated on what they thought needed to be changed, and I took that information and composed an overall 'To-Do List' that you’ve previously seen stickied in this forum.

This thread is taking both the role of the Reservation thread and the To-Do List, merging them together. It’s an experiment so we’ll see how it goes, but hopefully everything will turn out splendidly and we can get much better quality analyses on-site! =)

So what are we doing?

The process is exactly the same as the Reservation thread, except that you now have a description of what in particular needs to be worked on with a specific analysis. You sign up for a Pokemon, just like you do in the Reservation thread. All of the previous reservations will be carried over to this thread, although they’ll be formatted differently. Once you reserve a Pokemon, you become responsible for ensuring that the analysis for it is up to quality. This doesn’t always mean that you’ll have to re-write the analysis on your own; although some do require full revamps, many of these changes only require small changes or edits to the on-site analyses. I know this sounds a little bit confusing, but let me give you an example. This is the listing for Arbok that will be in the following post;

Arbok said:
Arbok: Coil set is worth a look-over, a solid anti-metagame Pokemon atm. Shed Skin makes setting up on Amoonguss + Alomomola somewhat viable, Rest + Shed Skin might be worth a look although it drastically cuts into Arbok's moveslots. Aqua Tail is probably the best coverage option alongside Gunk Shot; hits most of its resists and there's no real need for Seed Bomb anymore since Quagsire is gone (Carracosta?). Could use an entire analysis update as the Overview doesn't really play to its strengths and I'd like to see a revamped C&C section. Also, its partners mention Leavanny (wtf?).
First thing that I notice is that no one has posted to reserve Arbok yet (orange is the color for Unreserved Pokemon). Secondly, I see that there are many small things that I need to include in my potential update / revamp of this analysis; for example, QC feels that the Coil set needs to be re-looked at, and that Rest + Shed Skin is worth consideration, whether in AC or the actual set. Going over this, I might decide that I’m really not comfortable enough with Arbok to make the decisions or changes outlined in the listing, so I won’t sign up for it. Or, maybe I do feel comfortable with it, and I post reserving Arbok. (Please only reserve something you have experience with - we're doing this to give the on-site analyses better quality, not to simply rewrite another poor analysis. After I post the thread, a link will be added.​


Again, this process is exactly the same as it was before except this thread now gives you a general idea of what needs to be improved on each analysis, according to QC (it should also make QC approvals go by much more quickly). This does mean that some analyses will only need a new set written, or maybe the checks and counters updated, or maybe needs two sets written or perhaps it needs to be re-written entirely. This will all be detailed in the description of a given Pokemon, but by no means should the description be treated as everything that it absolutely needs. The skeleton will still have to go through QC and each individual member will still give their thoughts. If you want to work alongside someone for the analysis that's totally fine, as long as you both post in this thread stating so.

If you want to only reserve writing a certain section (or set - treat them the same way!), please clarify in your post. For example, if I only wanted to work on the Checks and Counters section for Arbok, I would post saying so in this thread, and then post my work as Arbok (Checks and Counters) (QC 0/3). Make sense? Tell me if it doesn't!
 

jake

underdog of the year
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Top Dedicated Tournament Host Alumnusis a Battle Simulator Moderator Alumnusis a Past SPL Champion

Index and Reservations

previous Index and Reservation threads, for reference: First, second, and third.

A few rules of thumb - currently, we are not focused on updating any 'bad' Pokemon which have little to no effect on the current metagame. You might love Pidgeot to death, but I'm more interested in making sure Samurott, Emboar, and other top-tier Pokemon have up-to-date and quality analyses on-site. If you want to discuss any of these listings, have any corrections, or anything of the sort, please post about it here! I know I make a lot of mistakes, so please let me know if I messed something up. :P

I removed all reservations that were not acted upon. If you lost your reservation, tough luck - you made it ages ago and haven't done anything about it.

To clarify on how to interpret the readings: Unreserved, In-Progress, Completed. If the name of a Pokemon is blue or green, you cannot reserve it without speaking to me and the listed author first.

Deadlines

In order to produce analyses on a more timely fashion than we have been, I am instating a new policy for deadlines. You have one week after you post your reservation to put up a skeleton, and two weeks after the third QC check to have your analysis fully written. I am not going to be lenient and there will be no warnings - if you do not have work completed by the deadline, your analysis may be re-assigned to whomever actually wants to get the work done. If you miss a deadline multiple times, you will be temporarily banned from reserving analyses in NU, and if you continue missing them, I will give you an infraction. Please take deadlines seriously and get your work done!

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(TOP PRIORITY!)

As you can see from the bold red tag, the analyses under this heading are absolute top priority. I would greatly prefer it if you selected one of these analyses to work on rather than one from the standard section. If you take one of these, get them done QUICKLY. Hopefully we can get these done and out of the way before moving onto more trivial matters.

Amoonguss: Regenerator. Sludge Bomb should have priority over Clear Smog / Hidden Power on all sets. Clear Smog should be degraded to AC, a slash at best. Physically defensive set is probably best, possibly mixed defensive spread and/or offensive LO set. Dual status with Stun Spore + Spore, doubting that deserves an entire set but worth AC mention. Protect mentions. Rocky Helmet mentions, specifically for taking on Cinccino. Also needs C&C updated, mentions of Pokemon such as Gardevoir that beat Pokemon that Amoonguss is commonly paired with (Alomomola, Probopass, Carracosta, etc). Reserved by Raseri.

Braviary: Roost. Much better in this metagame due to prominence of Amoonguss. Could use Expert Belt set, untested. lmao metang is listed as the best counter hahaha also SubRoost set, Roost + 3 atks, etc. Reserved by Django.

Carracosta: Old analysis and emphasizes Shell Smash far too much when it isn't even seen in this meta. Mentions some weird Pokemon like Leavanny (seriously? I thought this was a competitive analysis!). It's got SR now and the Tank set is easily far popular...er and should be listed first. Also doesn't need two SS sets, Tangela isn't common enough to make Ice Beam worth it. Maybe Low Kick/Superpower/Icy Wind in OO. Needs a new analysis entirely. Reserved by Django.

Drifblim: Needs to be rewritten with the current meta in mind, especially since it's an older analysis. Several areas of the analysis mention "luring out special walls" which is never going to happen now since the Acrobatics set is easily the best/most popular set. I'd like to go over the usability of stuff like the SubCM set; in most scenarios SubCM Gardevoir sounds 100% better, especially when we're talking about tearing apart cores. Also the BP set sounds ehh, not sure on it. Also should probably confirm whether or not Unburden gets passed with BP; if so it might be a viable slash on the Acrobatics set, if not then w/e screw that. Disable needs a slash on it, too.

Eelektross: It's generally a recent analysis, but it needs to reflect the BW2 updates and such. CB is one of the best sets for it imo, and we definitely want Giga Drain > Grass Knot and talk about U-turn > Volt Switch. Sub +3 Attacks is also a potentially viable set - in total, this needs to have CB added, a very small number of mentions changed (add in Golurk mentions), Giga Drain added, and Sub + 3 Attacks discussed.

Fraxure: Addition of Low Kick, Superpower, and Aqua Tail (mostly the former, though) are absolutely huge. Definitely needs a full update. I'm thinking we can possibly see a bulkier SubDD set, as well as DD / SD or Taunt (not sure if SD is good on its own) and some kind of Choice variant. DD EVs need to outrun Cinccino at the very least. Reserved by Zebraiken.

Garbodor: Although well-written, this is in need of an update due to Garbodor's tutor moves (namely Seed Bomb, Drain Punch, Pain Split) as well as Aftermath. More options = more sets; MMF's suicide Garbo set needs to be updated too (presumably just with Seed Bomb / Drain Punch fitted in somewhere). Would want offensive spikes + defensive dual spikes sets. Reserved by Flashrider57.

Gurdurr: Main spread needs to be changed to 252 HP / 252 Attack, the SpD spread needs to go in AC. Ice Punch should be the primary option, Payback / Rock Slide in AC. Also needs Knock Off mentioned / given a slash because it's a fantastic user of it, knocking off Eviolites from Misdreavus / Tangela and getting rid of recovery for Alomomola, Amoonguss, and Musharna. Spread could probably do with some work to maximize its very good bulk. Its effectiveness in the current metagame also needs to be emphasized because it's really really good atm, revenging Zangoose / Cinccino / Absol which are everywhere atm. Reserved by SuperJOCKE.

Samurott: Needs to be re-written with the popularity of Alomoonguss in mind. Jolly variants have gotten much more popular (Ludicolo) and the analysis needs to show that. SubSalac. Aqua Jet / Megahorn for the last slot of Special. C&C needs to be worked over. The analysis in general is really shallow for such an incredibly important Pokemon, so it needs to get updated and revamped ASAP.


(Standard priority.)

This is where everything else that needs an update can be found. Not all of these analyses will require full updates - some only need a few new mentions, others need a set or two. If you're a new writer looking for something to begin your C&C career with, look here.

Ampharos: Not popular enough to deserve a revamp, despite being an old analysis. If we do get around to doing it, the quality of several sets needs to be questioned; particularly the latter three. Amoonguss needs a heftier mention in C&C, as HP Ice does surprisingly little to it.

Arbok: Coil set is worth a look-over, a solid anti-metagame Pokemon atm. Shed Skin makes setting up on Amoonguss + Alomomola somewhat viable, Rest + Shed Skin might be worth a look although it drastically cuts into Arbok's moveslots. Aqua Tail is probably the best coverage option alongside Gunk Shot; hits most of its resists and there's no real need for Seed Bomb anymore since Quagsire is gone (Carracosta?). Could use an entire analysis update as the Overview doesn't really play to its strengths and I'd like to see a revamped C&C section. Also, its partners mention Leavanny (wtf?).

Armaldo: Is a somewhat new analysis, but needs some updates to reflect the new metagame. Aqua Tail needs to be mentioned to get rid of Golurk; Golurk mentions throughout need to be added. A Jolly spread that outruns Adamant Golurk might be AC-worthy. Is Swift Swim the best option for all non-defensive sets? Needs QC input on this. Needs to be touted as the best spinner in the tier, as it is.

Bastiodon: Probably needs more mention of how it beats the shit out of Cinccino, which is very nice. Musharna should probably hold priority as a better cleric overall, although it doesn't have Wish-passing. Magic Coat mention somewhere, reflecting Spores and such is cool. The analysis is okay as-is, could do with a revamp though.

Beartic: The current analysis is incredibly lackluster and looks like it's been written by someone who hasn't used it before. I mean, mentions of Golem in C&C when Beartic has a STAB Icicle Crash off of base 110 Attack? Yeah... it's not like it's particularly bad either. 95 / 80 / 80 defenses are actually quite solid and with some investment, Beartic can set up subs all over stuff like Amoonguss and Tangela since neither really runs Hidden Power anymore, and it can probably do some damage given the chance. Admittedly, it still won't be -great- and still needs plenty of team support, but it deserves more than what the current analysis is giving it. Swift Swim also needs to be addressed, along with whatever move tutors it got. Reserved by Swamp-Rocket.

Beheeyem: This is a pretty old analysis... when Analytic is released, probably need to go over its merits since it'll hit really fucking hard on the switch. There's not much else it can do that Gardevoir can't, though... Low priority. (DTC has said that Analytic is released, so we should talk about maybe a Specs set or very slow Substitute + 3 Atks set designed to force out Sawk/Gurdurr and hit something hard). Reserved by Flashrider57.

Bibarel: This is a really unexplored Pokemon with a lot of potential and a fairly weak analysis that looks untested (how did we let these slip through the cracks?). Quagsire being gone removed its best counter in existence, really, and Bibarel has several niches like SR + Taunt + Rain Dance / Sunny Day (which nothing else in NU gets, I think?). It's something we should play around with more eventually and find better sets, since the current analysis doesn't really do it justice.

Butterfree: A lot of Butterfree checks have been moving up (Cryogonal, Magmortar) and Golem is falling in usage, so we should probably go over it as a group in QC. The analysis overall is well-written (albeit a bit lengthy), so I'd prefer to not re-write it entirely, but we can go over the sets and add some tidbits here and there, if necessary.

Cacturne: A lot of illegalities have been changed (ie stuff like Drain Punch + Water Absorb), making Water Absorb the primary ability for any set not involving Encore (or Bullet Seed), really. It's also a lot better in the new metagame (Spikes are fantastic). I'd prefer to not remove it entirely, but it needs to be adapted to the current meta.

Camerupt: Updated to remove RU Pokemon. The tank set was primarily to handle Magmortar, little reason for it to exist anymore (Electric-types aren't really popular enough...). Offensive sets need more attention/testing. Also would like the C&C section to be expanded. The analysis was written in its heyday; it's okay but not -excellent- since so much is running around that flat-out beats it, so not worth our attention atm. Once the more important stuff is handled we can work on revamping this.

Combusken: Updated to remove RU Pokemon. I'd like to see this get an update, if only because it's incredibly old and the analysis is very mediocre. I'm honestly not even sure if SD Combusken is worth it right now, although the special set is very good and this metagame is kind to it, with the downfall of Golem + Samurott. It does need a lot of work though, partners are absent throughout the analysis and the counters section is very weak. Reserved by Raseri.

Cradily: Mediocre analysis, with little detail that the reader couldn't glean from just looking at the moves. Defensive set needs mentioning as a decent stop to Cinccino; Storm Drain also became legal with several moves. Mono-attacker and SD sets need to be re-looked at for viability. It hasn't been touched since February, so an update could be nice sometime in the near future.

Dodrio: This is a meh analysis, several parts need to be looked at more and rewritten with better quality and the current metagame in mind. Partners need to be revamped, (I don't imagine Lickilicky makes for that good of a partner...) and c&c / oo are fairly barren as well. The Overview needs to discuss how it should be used rather than saying "use Swellow/Braviary". Reserved by ballabrown24.

Dragonair: Hasn't really been touched since March. Needs its sets to be revamped, DTC talked to me about revamping this a little while back so I'll leave this as his project for the time being. Would like to see a Marvel Scale RestTalk set, along with the current sets reworked.

Electabuzz: Quite a monster of an analysis. I'd like to go through and see what actually works, though; I've never actually seen the SubCharge set work well (never actually seen it, to be honest with you), and the current attacker set is honestly really ehhh. An Eviolite pivot sounds decent, with some decent bulk and enough speed to make it matter. The writing is quality and I'd rather not dump it entirely if we can avoid it, but it looks like it's going to need a full revamp sometime in the near future. Reserved by Raseri.

Exeggutor: Well written throughout and analysis is mostly up to date. I want to rethink the usage of Psyshock on any/all sets, especially SubSunny Day since it's listed first; it was really only used to hit Cryo and Magmortar harder, so what purpose does it have now (aside from hitting Lickilicky harder?). Definitely benefits from the drop in Skuntank usage and rise of Absol. Not much that needs to be done, just a short discussion and a few SCMS edits. LumRest Exeggutor is superior to SubSitrus.

Flareon: I want to discuss a physical Guts set, which is now legal with Superpower. Flame Charge + Superpower + coverage sounds like a decent set. Otherwise well-written, any slight changes can just be added via SCMS.

Floatzel: Initial analysis is evidently very poor, distinctly lacking in every area and merely describing the purpose of the moves. The mixed rain set is much better in those regards. I also want to look into the viability of all sets. I anticipate that CB + rain sweeper (it gets Hydro Pump now) will likely stay, but BU / manual rain is sort of bad. A SubPass set also needs to be tested because SubPass is a fantastic strat and Floatzel is definitely fast enough to do it.

Golbat: Needs to be rewritten, as it's an old analysis. Needs mentions of stuff like Sawsbuck, Golurk and generally an update. (Checks & Counters could do with a good revamp, too.) Django wants U-turn to be mentioned as well.

Gorebyss: It's a good analysis. We need to debate whether HP Bug or HP Electric (or HP Grass, but I don't think it has any advantages over HP Elec, which hits Mantine) is now the best option since Quagsire is gone, to hit Ludicolo / Mantine respectively. I don't think anything else needs to be done, except maybe testing the viability of Substitute + 3 Attacks in and outside of rain. This wouldn't be a set all on its own, but we would just change SubSmash to Substitute and slash Shell Smash behind both of the coverage attacks and obviously talk about the merits of each. I've played a little bit with Sub + 3atks and it's solid because Gorebyss forces switches so easily after like U-turns from Regirock.

Grumpig: Its niche (beating Magmortar and Heal Bell) has kind of left it behind. Dingo wants to see a CM set, which would probably be pretty cool since it smashes the regen cores. Not sure if DS is worth it.

Hypno: Very sparse analysis. C&C sections is awful and has like two things total (there's a lot of shit that beats Hypno). Baton Pass should be the only option in the fourth slot, TR makes it outclassed entirely by Beheeyem (and even Duosion / Musharna to an extent). Insomnia needs to be more prominent. Hypno is outclassed by pretty much every Psychic-type there is except maybe Chimecho, and the analysis should say that. It just needs to be updated and fleshed out.

Kadabra: I think the main set needs some shakeups. It's not strong enough to break anything even with LO, and Sash is generally just the better item overall. I'd also really prefer to see Encore > Sub / CM, since Kadabra has no business doing either (Alomomola's Scald breaks its Sub 100% of the time... :/) and Encore at least has some utility. Skuntank needs to be in C&C.

Kangaskhan: I'd like to see the first set be changed to a bulkier spread, with Adamant as the main nature. Double-Edge should be slashed in lieu of Return as well, because the power difference is really pretty huge. I also want a lot more emphasis on what Kangaskhan brings to the table: a fuckton of priority, modest bulk, and enough speed to outrun mostly everything it needs to. A couple of people have mentioned CB, which definitely needs a mention or two as well (maybe an entire set?). Also the C&C section is awful (Ghost-types as checks? Really?).

Lapras: Hydration set? Drill Run needs to be added to DD's AC, generally detail is lacking throughout the analysis and adding some would be really good. It just needs an overall rewrite and revamp.

Lickilicky: Why is Dragon Tail slashed before Body Slam? BS is generally the superior move in most situations, hitting surprisingly hard against most everything that switches in on Lickilicky. Very few mons can actually set up in front of Lickilicky anyway, not counting stuff like Gurdurr since Lickilicky loses to it anyway. Also not sure of the viability of the mono-attacker set; it seems that SubSD does everything that it wants to do but better.

Liepard: The release of Prankster and Dark Pulse (lol it had no STAB moves prior to BW2...) make Liepard somewhat viable, and the entire analysis needs to be revamped. It should probably have a Nasty Plot set as well as a weather set (can carry both Encore and Taunt, to one-up Murkrow / Volbeat).

Luxray: Superpower + Guts being legal together is huge. Not sure about the viability of the mixed set since Quagsire is now gone and it's not such an effective lure. Defensive also lost its best niche in checking Braviary (Defiant), so not sure what we want to do with that. Not the highest priority mon that we need to revamp, but a lot of it has changed in the passing to BW2 so it'll probably need a lot of discussion.

Mantine: C&C is very poor, and I'd just like to see the writing be revamped overall.

Maractus: Storm Drain + Spikes is probably the set we're looking for, not Sunny Day + Spikes. It's still a cool niche and should go in OO, but SD is generally the best option and we should probably not be running a defensive set with Maractus (those 75/67/67 defenses, lol). LO Spikes / Synthesis / Giga Drain / coverage sounds ok. Knock Off should be mentioned in AC somewhere.

Marowak: Bonemerang needs to be mentioned to break Sturdy. A bulkier SR set needs mentioning somewhere, since it's not a bad user of it. Substitute is probably the best set overall, I'd rather use it before trying to build around TR. It's generally lacking in teammates / counters and information overall. Thunderpunch slash needs to go. Reserved by pokemon0078.

Mawile: Needs a defensive set. Physically defensive w/ Intimidate, SR / Pain Split / Seismic Toss / Knock Off. It's good in this meta, don't knock it. Overall the writing quality is pretty poor and needs to be expanded, it needs way more checks and counters and teammates etc. Reserved by Annoyer.

Miltank: SR being legal with Sap Sipper is huge, and Sap Sipper should be mentioned on all sets since nabbing a +1 Attack is awesome and Miltank is the bulkiest Pokemon with that ability. Mooffensive should really be only using Sap Sipper, Scrappy seems like more of a secondary thing if your team really struggles with ghosties. It doesn't necessarily need an update, just a few rewrites.

Murkrow: The current analysis is very low-quality and lacking in information. It mentions a grand total of two teammates: Swellow and a few spinners. Also the c&c section is rather poor. An update to this would be appreciated; the usefulness of Insomnia for uhhh Amoonguss needs to be emphasized, also Heat Wave is legal with Prankster now so Roost might be an ok option on the attacker set. Thunder Wave is also a good idea.

Octillery: We decided this was in need of a revamp when Ledian was mentioned as one of the top teammates. All of the sets are basically the same with a few slight changes. Raseri mentioned using a Splash Plate on the first set and with Water Spout > Surf. That'd work ok, since you still outspeed most important walls and can also work as a BP recipient. It also saves us from having to include shit like Lopunny and Ledian lol. Reserved by pokemon0078.

Pinsir: Moxie is absolutely huge. Scarf is easily the best set, probably followed by SD or SubSalac. Reserved by Endorphins.

Probopass: C&C is mediocre, really only mentions Fighting-types and a few random mons with CC. Torterra, Golurk, etc need to be mentioned. Tangela is like 2HKOed by offensive Flash Cannon... The offensive set that DTC posted needs to be added as well. Teammates aren't particularly relevant, and I think we can just do a general update and be ok.

Raichu: Actually mentions like no offensive partners and gives Alomomola as an option. ?_? I'm interested in a few other sets, like something to do with Sub (SubEncore, SubNP?) and I'm pretty sure we can drop GK for Focus Blast. Espeed mentions can probably also go into AC or OO.

Rampardos: This doesn't even have a CB set, which is far and away one of the best sets. Not sure on the usefulness of Scarf or Rock Polish - can it even consistently set up with either move? Special Sheer Force should be included as well if it doesn't receive approval on its own. The checks and counters section is depressingly small and the writing is of a mediocre overall - needs a full update. Special Sheer Force set reserved by EBeast.

Simipour: The best of the Simis, but several sets have surfaced lately and they're better than the on-site ones. SubSalac is the most popular, and I'd honestly be using +Spe natures on everything if only to outrun Zangoose / Sawsbuck. It's well written but very old and needs a general update.

Solrock: Needs a bulky set - Will-o-Wisp / Morning Sun / Rock Slide / SR.

Swanna: Is in need of a full revamp. Brave Bird is no longer necessary now that Cryogonal is gone, and SubRoost is far and away the best set. Rain Dance + Roost with Hydration also sounds like a decent or outright good set. Choice might also be worthy of consideration. C&C is mediocre and doesn't really mention very much.

Tangela: Slash Synthesis next to Leech Seed and Knock Off, consider Hidden Power Ice over Hidden Power Rock as mortar left and few use Charizard (and you shouldn't really be trying to play mindgames with Charizard anyway...). For offensive, HP Rock should probably be replaced with HP Ice too, and then the Sludge Bomb slash removed and Synthesis slashed instead (first slash imo). Mention that it faces big competition from Amoonguss now and talk about its advantages / disadvantages over it - general revamp, cleanup, and addressing the current metagame.

Torkoal: Golurk mentions need to be added - anyone with SCMS access who wants to do this really quickly, please contact me! :)

Torterra: The tank set should really be 252 Atk / 252 Spe @ LO nowadays, since it demolishes Alomoonguss cores and it's probably the best set atm (WH / EQ / Synthesis / SR or Stone Edge). Ditch CB; it's mediocre and outclassed by LO. Rock Polish is o_k at best but should really be using a Jolly nature or else it misses out on Rotom-S, one of its few advantages as a booster over something like Gorebyss. Reserved by Zebraiken.

Ursaring: I really want this analysis to differentiate Ursaring from Zangoose, who is faster and carries many of the same features as Ursaring. Quick Feet, being weaker and only somewhat faster than Zangoose (only outspeeding the Simis, Charizard, and Sawsbuck), is really not worthy of a set anymore, imo. RestTalk Ursaring could be worth consideration as a status platform that can consistently switch into Amoong / Alomomola and tank statuses + hit harder as a result.


(In-progress - don't have a listing)

This section is primarily reserved for the analyses that were being worked on while the To-Do List was being put together, and thus don't have a listing of what's needed to be updated from the on-site analysis. If you're looking for an analysis to write, don't worry about this section - it's primarily for my own reference, as many of these analyses are already written and simply waiting for GP checks.

Altaria: Full update, by Amarillo.
Articuno: Full update, by erisia.
Corsola: Full update, by Raseri.
Gabite: Full update, by Raseri.
Gigalith: Full update, by col49.
Granbull: Full update, by Yonko7.
Haunter: Full update, by Vintage Books.
Leafeon: Full update, by Amarillo.
Linoone: Full update, by Barbeller.
Magmar: Full update, by erisia.
Muk: Full update, by Yonko7.
Piloswine: Full update, by Raseri.
Rapidash: Full update, by erisia.
Seismitoad: Full update, by Yonko7.
Skuntank: Full update, by erisia.
Spinda: Full update, by breh.
Swellow: Full update, by Raseri.
Swoobat: Full update, by The3DOstrich.
Zangoose: Full update, by SuperJOCKE.
Zebstrika: Full update, by Keiran.

(Don't need updates!)

Everything in this section has already been worked on and finished so the on-site analysis is considered up-to-date and completed (or they require so few changes that it's not worth working on for the time being). If you have anything further to say about the analyses in this section, please do tell!

Duosion: Full update, by Keiran.
Electrode: Full update, by Raseri.
Emboar: Full update, by Django.
Ditto: Full update, by Amarillo.
Frillish: Full update, by Django.
Musharna: Full update, by DTC.
Sawk: Full update, by Raseri.

Not "finished", but need no updates or incredibly minor ones:

Absol
Alomomola
Audino
Basculin (superpower is all)
Banette
Cinccino
Gardevoir
Glaceon (might need updates to the meta later but no one uses this)
Golem (this just needs a few updates to the current metagame - Cinccino's prominence, etc)
Jumpluff
Kingler
Lairon
Lampent
Masquerain (cincy as a check, possibly bulky booster)
Omanyte
Regirock - checks and counters
Regice
Relicanth
Rotom-F
Rotom-S
Scraggy
Seadra
Serperior - possibly talk about set order, hp types.
Shelgon
Shiftry
Stunfisk
Tauros
Victreebel
Wartortle
Weezing - SubSplit set?
Whiscash
Zweilous

(Currently not slated for updates)

Like I said earlier, we're focusing on only relevant Pokemon to update at the current time. The following list is Pokemon that have been determined irrelevant or useless in the current metagame, and thus cannot be reserved. This list is not debatable.

Ariados: tspikes are bad atm, ariados is bad
Beautifly: outclassed by everything, GS says it should emphasize stun spore since that's the only thing it has on mothim
Beedrill: outright deleted two awful sets (sd + agility and cb...)
Bellossom: GS mentioned something about an SD set
Carnivine:
Castform: joke
Chatot: mentions of golurk needed
Cherrim:
Chimecho: no longer has the niche of being only mon with heal bell + instant recovery, since mushy has it
Clamperl: joke
Corsola: bad mon bad sets bad analysis. C&C on this is god awful
Delibird: joke
Dewgong: entirely inferior to lapras (encore...?)
Dunsparce: cbb says set is bad
Emolga: mediocre analysis, subcharge wtf
Exploud: isn't top priority at all, but needs an entire revamp w/ scrappy. specs hyper voice sounds a lot better
Fearow: poor analysis. mentions it beating stuff like regirock early in the analysis... then says they're counters later. also mentions altaria as a counter. what does fearow have that brav doesn't?
Gabite: prolly needs a full revamp. listed sets are bad (hone claws stone edge nice), needs bulky set w/ sr
Girafarig:
Glalie: has spikes but most people don't care enough to use, doesn't deserve attention atm. a look over this later could be a good idea
Golduck: SubCM might be an ok idea, 3+ sets is probably too much for a mediocre mon though
Heatmor: dtc made several changes, no reason to update
Huntail: ludicolo & amoonguss mentions in c&c, fairly poor c&c overall but eh
Illumise: weather
Kecleon:
Leavanny: heal bell
Lopunny:
Lumineon:
Lunatone: moonlight
Machoke: mushy / golurk mentions in checks, also needs ice punch mentions
Magcargo: lol water pulse vanilluxe........
Meganium: amoonguss emphasis
Mightyena: mostly outclassed by moxie pinsir now
Mothim: Giga Drain and Roost are now legal with Tinted Lens, so they can possibly be slashed onto the set if desired.
Mr. Mime:
Natu:
Noctowl:
Pachirisu:
Parasect:
Pelipper: new partner mentions, seismitoad
Persian:
Phione: bulky rest rain setter is ok
Pidgeot: special set? lol
Pikachu: espeed mention
Purugly:
Raticate: absolutely inferior to zangoose / swellow
Regigigas: SubRP is a garbage set
Seaking: lol
Seviper:
Shedinja:
Shuckle: why mention huntail
Simisage: both inferior, we'll see what to do with them later
Simisear:
Slaking: protect mons need to be added to C&C
Sneasel:
Stantler:
Sudowoodo:
Sunflora:
Swalot:
Throh: not important atm, but resttalk > chesto
Togetic:
Tropius: remove growth?
Unfezant:
Unown:
Vanilluxe:
Vespiquen:
Wailord:
Walrein:
Watchog:
Wigglytuff:
Wormadam (all 3):

Wait, Zeb, what are we doing about joke analyses?

Contact me if you'd like to do a joke analysis. They are nowhere near top priority atm.​

Delcatty: This is only here and not in the last section because I want to discuss removing the current analysis and replacing it with a joke one. Despite the fact that it gets Normalize Thunder Wave (woooo not like anything with Stun Spore / Body Slam can't paralyze Ground-types anyway) it's really a completely awful mon that deserves no real consideration when you're making a team. You would never go "ooo I want to use Normalize Delcatty for paralysis support!", you'd actually mention something that's good. Low priority, but hopefully we'll talk about it sometime soon.

Porygon: What purpose does this serve, again...? Discuss removing it.
 

jake

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actually i don't think i need this

but keeping it anyway =)

raseri for super mods
 
Most Magmortar nowadays run HP Grass or risk getting walled to hell and back by Lanturn. SpD Altaria (and Altaria in general) is much less common than Lanturn anyway. Post-shifts HP Ice will likely be a lot more common, but until then I'm pretty sure most carry HP Grass like col49 said.
Yeah, this is definitely the case at the moment, after the tier shifts it may be more common, Altaria is certainly one of the most threatening walls in the tier, it's just criminally underused because of the other competition at the moment. I think the popularity of hail teams for a while also lead to a decline in popularity with Altaria, but now hail is banned I expect to see it a lot more.
 
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