Uh... I ran into a trick room team that had a TR Endeavor Solosis. It was so retarded, I think the demoralization from it caused me to lose like 8/10 games today -.-
I'm getting less and less impressed by Blaziken. I'm starting to get a positive win record against it, but it hasn't been quite able to save my sun team at all. It turns out that it's actually not all that hard to make him not SD unless you're non-twave Ferrothorn or something. Also, all these freaking Jirachi are making my Tornadus sad :'(
How would endeavor TR solosis work? No sturdy. It could at most take out one pokemon, maybe 2 if Tr's already up.
On all of my non gimmick sun teams, I've been using a bulky Slowbro to handle him and outside of taking an HP electric from mixed ones on the switch (if the mixed ones worry you, then switch to Slowking) it works every time.
I do not think he should be banned though. He is merely a powerful sweeper. You check him the same way you check dragons, terakion, landlos, etc.
For the second part of your post, I can't say I fully agree. While speed boost keeps you from outrunning Blaziken and revenging it with something faster as you would do with most other pokemon, wouldn't you play wisely once you see it in the team preview? When I see that thing, I prepare to play around it even when Slowbro is not on my team. This usually entails setting up with a pokemon blaziken can't safely come in and boost on, or immeadiately running to a scarfer who can take an unboosted hit (Scarf Tentacruel works well due unless you run into a mixed set, sadly or unless Blaze is on a sun team). Stalling for LO recoil usually keeps Blaziken from sweeping the entire team and reduces your casualties to one or two pokemon at most. I recently battled one person who subbed down with MH Whimsicott solely to get me into KO range of Guts Conkeldurr's mach punch. Admittedly, this failed, since I saw what my opponent was doing after the second substitute and just switched Blaze out. But my opponent was able to put an end to my Blaziken sweep at least without losing the entirety of their team.
Like I've said before, Slowbro/Slowking are easy as hell to take out. Just send in Wobbuffet, Encore and Tickle them, then send in Scizor/other Pursuiter and you have Blaziken sweep ready to go.
I'm not a huge fan of the fast and powerful sweepers and hard hitters in this metagame that require most teams to take into consideration, "Either I lose, or I have a plan to get around X once he shows up", but that seems to be the metagame.
Ninetales / Blaziken / Porygon2 / Garchomp / ?? / Sawsbuck
if you run hp fire,sludge bomb and eq you don't get walled by heatran and dragons,except hetran with balloon.Sawsbuck is there because I just got tired of Heatran/Blissey/Dragons stopping Venusaur and making it not worth the setup effort at all.
Like I've said before, Slowbro/Slowking are easy as hell to take out. Just send in Wobbuffet, Encore and Tickle them, then send in Scizor/other Pursuiter and you have Blaziken sweep ready to go.
Slowbro is literally the only thing that stops SD + Protect versions.
While I admit Dugtrio is far from an ideal solution to the monster that is Tyranitar, it is at the very least one of the few most consistent ones. Without max Attack Evs on Ttar, Trio can switch in on Stone Edge, trap, and KO any weakened Tyranitar. This ability alone makes it absolutely vital on many sun teamsI used dugtrio in fourth gen OU when I attempted to actually use sun there (friggin rofl). It was terrible. Choice Band Dugtrio can't reliably kill tyranitar. It deals around 70% with earthquake to even the non bulky variants. This wouldn't be so bad if dugtrio couldn't even switch in on the guy. He dies to a resisted stone edge, etc. You're usually sending Duggy in after something dies. So at this point, you've lost two pokemon just to hinder tyranitar? And even if he were good against t-tar, he is useless against the other four weather starters. He can't harm Hippo, Politoed laughs at him, and even abomasnow fears nothing and can kill him with priority. Dugtio's only merit was killing Vulpix in Pokemon Online's UU tier. And guess what? He couldn't even do that. He couldn't switch in without dying. And even when he could, Vulpix began carrying a balloon just to shrug him off. Using Dugtrio on a sun team is a waste of a pokemon slot.
Venusaur isn't walled by any non uber dragons when running sludge bomb with a LO and growth, and with a modest nature, he can hit enough speed to outrun +speed deo-S and scarfchomp (can go timid for scarf latis and such). When usuing him, you can simply carry another pokemon to deal with the 3-4 things that wall him. I currently have him teamed with Blaziken, since Blaziken does not care for Heatran, Blissey, or Chandelure. Terakion is another good partner. As is Scrafty. Or any other fighting type. The shared flying weakness is neglible, but if it bothers you, then steel types such as Jirachi (who does wonders for sun teams, I might add) have you covered. With team preview, using Venusaur simply means you'll avoid setting up if your opponent has a heatran. And since so few things stop him, finding partners is relatively easy.
I'll also have to agree with requiem that P2 does very little for sun teams, but I will disagree on the subject of sun being unable to run dedicated walls. In my earlier days, I found that my sun team was ruined by the likes of Cm Reuniclus. So I began carrying the likes of CM/Wish Jirachi to deal with him. When I still ran Victreebel over Venusaur, I found out that dragons gave me issues, so I started running CM Cresselia. If need be, sun can easily dedicate one slot to a bulky tank in order to keep the momentum in their favor, usually something that covers an error and can contribute to the rest of the team. I was even able to make Shiftry of all things work, just by running him alongside Shandera!
So Capefeather, I would say to make Bulky chomp into a Yachechomp. Ditch Porygon2 for the likes of Jirachi, Heatran or whatever, and try to fit a venusaur on that team or another good sun sweeper.
I think priority is just going to wind up being almost necessary in this metagame to stop some threats. If Blaziken is using protect by the way, then he either isn't using Sword's Dance, is mixed, or only has two attacks. It's easier to play around him then, while you can also play in a way to keep him from ever getting that sword's dance up.
While what you say might be true, Requiem, I will still have to say this applies to most sweepers this gen. WIthout playing elaborately, I often had trouble with Excadrill on my weatherless teams when I didn't always want to save room for a Bronzong or Skarmory.
While I admit Dugtrio is far from an ideal solution to the monster that is Tyranitar, it is at the very least one of the few most consistent ones. Without max Attack Evs on Ttar, Trio can switch in on Stone Edge, trap, and KO any weakened Tyranitar. This ability alone makes it absolutely vital on many sun teams
I'd really rather just have a somewhat acceptable revenger than have to set up hazards. Unless Ttar switches in 8 times (not to mention many, if not most, Ttars carry Lefties), you won't really be able to do much to himImo, aside from relying on prediction to double-switch in something that can OHKO or catch him on the switch-in, the most reliable way to rid yourself of TTar as Sun are hazards, since he has no reliable recovery and the thing most likely to be Wishpassing to him shares his Fighting weakness (Blissey). He's vulnerable to all 3, and doesn't resist SR, letting you wear it down every time it has to come in quite significantly.
Dugtrio has nothing on hazards in terms of disposing of TTar given the generalised uses they have outside of helping you out with him, which makes them excellent for Sun teams compared to Trio's incredibly limited uses.
EDIT: Ninja'd
1)Dugtrio traps Ttar. That is why he is preferrable to some other ground-type scarfers. I am well aware of the fact his attack is low.Sd+Protect versions on sun teams aren't walled by jellicient, Kefka.
The ability to KO a weakened t-tar and not do much else aside from that is not what sun teams should be looking for. I've seen a few sun teams that carry conkeldurr and he does the job just fine, and then some. As the current popular Tyranitar set is mixed specially defensive Tyranitar, dugtrio is doing even less than normal since he's fighting a bulky variant. And now, the only move on Tyranitar's moveset that he can switch into is Stealth Rock. I would rather use adamant Choice Band Trapinch (who has higher base attack, funny enough).
Outside of the fighting types I keep naming, sun has several options to dispose of Tyranitar. Outside of Ninetales, he can't switch into anything sun teams usually carry without being hurt badly. He can't even switch into the fire types.
Arcanine? Close combat
Flareon? Superpower
Rapidash? Low Kick
Darminitan? Superpower
And half of that list are pokemon people don't actually use.
Simply abuse the fact that your opponent is going to cradle Tyranitar and keep him alive at all costs until Ninetales is dead and you'll get far. Lay down hazards to keep him on his toes. Burn him with will-o-wisp so that he ends up losing the 1/4th of his health from switchins with burn+stealth rock. And carry a spinner so that Ninetales' switch in options aren't so limited.
I still maintain that the most threatening thing to sun teams is a kingdra with rain dance in it's moveset.
I'd really rather just have a somewhat acceptable revenger than have to set up hazards. Unless Ttar switches in 8 times (not to mention many, if not most, Ttars carry Lefties), you won't really be able to do much to him
1)Dugtrio traps Ttar. That is why he is preferrable to some other ground-type scarfers. I am well aware of the fact his attack is low.
2)Things like Conkeldurr do not trap Ttar, and can dealt with by other members of sand teams, like Landorosu
3)Pretty much all of those pokes are ones that people don't use. Flareon will never be seen on a sun team, and Darmanitan is completely destroyed by sand teams, despite his massive power.
4)Burning things is not easy WHEN THEY CAN SWITCH OUT.
Outside of Stealth Rock, there are few practical ways to take down Tyranitar consistently. Dugtrio is one of those ways. That's all I am saying.