Alakazam: Arguably the strongest wallbreaker in the meta, thanks to its great Speed tier, monstrous Special Attack, and excellent coverage moves, Alakazam has been dominating the tier during its time on the LCOTM ladder. A great post by Discordual says most of what the Council wanted to say, although we should also note that Alakazam could viably run No Guard and Sheer Force to wildly increase the power and reliability of its coverage moves, at the cost of losing out on Expanding Force. Frankly, Alakazam has become too much, and is now banned due to its lack of reliable counters.
FREEDOM
Gonna use this post to also talk about one of my favorite pokemon right now
A powerful rat... named Togedemaru.
 
	I'm most likely going to get meme'd on here, but Togedemaru is a very interesting role compressor, It's immune to poison and paralysis and resistances to some of the strongest types in the metagame. Its also got 3 abilities that help it out:
Lightning Rod - Deals with Koko and Eleki
Iron Barbs (+Rocky Helmet) - Possibly one of the best abilities to have natively, smacks U-Turn pivoting Corvi and minor physical chipping
Sturdy - useful for smacking that one big threat that scares any team.
I'm personally using it as one of the funniest ganks of all time
behold

oof ouch (Togedemaru) @ Rocky Helmet 
Ability: Water Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Zing Zap
- Iron Head
- Endeavor
		Ability: Water Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Zing Zap
- Iron Head
- Endeavor

U-Turn is the obvious pivot, with Dual Stabs and Endeavor to abuse Sturdy with.
Water Absorb not only stops Weather Ball Zapdos dead in it's tracks, but also tickles rain teams with the surprise ability. It also helps recover health when being chipped by U-Turn to be able to proc Sturdy again
The best fact is: its funny
I will probably update this post to include a collection of confusion from my opponents. Have fun being funny
 
 
		
 
 
		
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		 @ Flame Orb
 @ Flame Orb   @ Heavy-Duty Boots
 @ Heavy-Duty Boots   @ Choice Band
 @ Choice Band   @ Choice Specs
 @ Choice Specs   @ Heavy-Duty Boots
 @ Heavy-Duty Boots   @ Air Balloon
 @ Air Balloon   
 
		 Mega Scizor has been quickbanned because of its great wall-breaking capabilites, sweeper capabilities with Dragon Dance, and capability to revenge kill and pick of faster mons that could OHKO it with strong priority. It could fit on all sorts of teams and easily have its few drawbacks accounted for by its team.
 Mega Scizor has been quickbanned because of its great wall-breaking capabilites, sweeper capabilities with Dragon Dance, and capability to revenge kill and pick of faster mons that could OHKO it with strong priority. It could fit on all sorts of teams and easily have its few drawbacks accounted for by its team. The VR has been updated with more mons and more types.
 The VR has been updated with more mons and more types. Magnet Pull and Acupressure are being suspect tested. You can participate by using them in a tour in the OMM room.
 Magnet Pull and Acupressure are being suspect tested. You can participate by using them in a tour in the OMM room. 
 
		












 
  





 
 
 
		 
 
		 
  
  
  
  
  
  Blacephalon: Already banned in AAA, but now it gets Beast Boost.
 Blacephalon: Already banned in AAA, but now it gets Beast Boost. Buzzwole: Already banned in AAA, but now it gets Beast Boost.
 Buzzwole: Already banned in AAA, but now it gets Beast Boost. Clefable: The combination of Unaware and Magic Guard makes it nigh-impossible to break through. Combine this with Dauntless Shield to become the best physical wall, utility Pokemon, setup sweeper, and offensive juggernaut in the tier.
 Clefable: The combination of Unaware and Magic Guard makes it nigh-impossible to break through. Combine this with Dauntless Shield to become the best physical wall, utility Pokemon, setup sweeper, and offensive juggernaut in the tier. Conkeldurr: Banned in Pokebilities, but here it can run Triage for priority or Toxic Boost for even more absurd power.
 Conkeldurr: Banned in Pokebilities, but here it can run Triage for priority or Toxic Boost for even more absurd power. Dracozolt: Banned in Pokebilities, but here it can run various power-boosting abilities as well as No Guard to solve its accuracy issues.
 Dracozolt: Banned in Pokebilities, but here it can run various power-boosting abilities as well as No Guard to solve its accuracy issues. Dragapult: Already banned in AAA, only further buffed by the addition of Clear Body and Infiltrator.
 Dragapult: Already banned in AAA, only further buffed by the addition of Clear Body and Infiltrator. Gengar: Already banned in AAA, banned here for the same reasons.
 Gengar: Already banned in AAA, banned here for the same reasons. Kartana: Do I really need to explain this one?
 Kartana: Do I really need to explain this one? Mienshao:
 Mienshao:  Noivern: Does the exact same thing that it did in AAA, but in a format where Silvally-Electric/Steel can't run Assault Vest.
 Noivern: Does the exact same thing that it did in AAA, but in a format where Silvally-Electric/Steel can't run Assault Vest. Obstagoon:
 Obstagoon:  Pangoro:
 Pangoro:  Perrserker:
 Perrserker:  Porygon-Z: Already banned in Pokebilities. We didn't even bother testing this thing in PokeAAA, very clearly busted.
 Porygon-Z: Already banned in Pokebilities. We didn't even bother testing this thing in PokeAAA, very clearly busted. Rillaboom: Choice Band Tough Claws Rillaboom was the best and most common wallbreaker and revenge killer in the meta. Grassy Glides from this monster would commonly OHKO neutral offensive Pokemon and easily picked off threats who resisted it after some chip. Rillaboom was frankly oppressive, and could even blow through its checks like Corviknight with Superpower and Knock Off after chip.
 Rillaboom: Choice Band Tough Claws Rillaboom was the best and most common wallbreaker and revenge killer in the meta. Grassy Glides from this monster would commonly OHKO neutral offensive Pokemon and easily picked off threats who resisted it after some chip. Rillaboom was frankly oppressive, and could even blow through its checks like Corviknight with Superpower and Knock Off after chip. Tapu Bulu:
 Tapu Bulu:  Tapu Lele:
 Tapu Lele:  Weavile: Already banned in AAA, and did the exact same (oppressive) thing here
 Weavile: Already banned in AAA, and did the exact same (oppressive) thing here 
  
  
  
 
 
  
  
 
 
  
 
 
  
  
  
 
 
  
  Garchomp (Regenerator, Magic Bounce)
 Garchomp (Regenerator, Magic Bounce) Tapu Fini (Regenerator)
 Tapu Fini (Regenerator) 
  Slowking (Magic Bounce, Volt Absorb)
 Slowking (Magic Bounce, Volt Absorb) 
  Volcarona (Magic Guard, Desolate Land, Turboblaze)
 Volcarona (Magic Guard, Desolate Land, Turboblaze) Zapdos-Galar (Magic Guard, Regenerator, Adaptability)
 Zapdos-Galar (Magic Guard, Regenerator, Adaptability) Zarude (Grassy Surge)
 Zarude (Grassy Surge) Archeops (Magic Guard)
 Archeops (Magic Guard) Bisharp (Mold Breaker, Adaptability)
 Bisharp (Mold Breaker, Adaptability) Chandelure (Levitate, Storm Drain, Desolate Land)
 Chandelure (Levitate, Storm Drain, Desolate Land) Dhelmise (Grassy Surge)
 Dhelmise (Grassy Surge) Diggersby (Guts, Mold Breaker)
 Diggersby (Guts, Mold Breaker) 
  Milotic (Intimidate, Dauntless Shield, Magic Bounce)
 Milotic (Intimidate, Dauntless Shield, Magic Bounce) Salamence (Dauntless Shield)
 Salamence (Dauntless Shield) Sigilyph (Gale Wings, Adaptability, Stamina)
 Sigilyph (Gale Wings, Adaptability, Stamina) 
  Terrakion (Adaptability)
 Terrakion (Adaptability) Tyranitar (Regenerator, Bulletproof)
 Tyranitar (Regenerator, Bulletproof) 
  Blaziken (Magic Guard)
 Blaziken (Magic Guard) 
  Indeedee-M (Adaptability)
 Indeedee-M (Adaptability) 
  Moltres (Magic Guard, Desolate Land)
 Moltres (Magic Guard, Desolate Land) Rotom-Heat (Desolate Land, Regenerator)
 Rotom-Heat (Desolate Land, Regenerator) Scizor (Adaptability, Flash Fire)
 Scizor (Adaptability, Flash Fire) 
  
  Togekiss (Triage)
 Togekiss (Triage) 
  
  Gastrodon (Dauntless Shield)
 Gastrodon (Dauntless Shield) Incineroar (Regenerator)
 Incineroar (Regenerator) Lurantis (Grassy Surge)
 Lurantis (Grassy Surge) Mandibuzz (Stamina)
 Mandibuzz (Stamina) Porygon2 (Dauntless Shield, Sticky Hold)
 Porygon2 (Dauntless Shield, Sticky Hold) Regieleki (Refrigerate, Electric Surge)
 Regieleki (Refrigerate, Electric Surge) Stakataka (Levitate)
 Stakataka (Levitate) Azumarill (Tough Claws)
 Azumarill (Tough Claws) Barbaracle (Super Luck, Dazzling)
 Barbaracle (Super Luck, Dazzling) Centiscorch (Magic Guard, Triage)
 Centiscorch (Magic Guard, Triage) 
  Charizard (Desolate Land, Magic Guard)
 Charizard (Desolate Land, Magic Guard) Doublade (Regenerator)
 Doublade (Regenerator) Dragalge (Regenerator, Dragon's Maw)
 Dragalge (Regenerator, Dragon's Maw) Gigalith (Regenerator)
 Gigalith (Regenerator) Golisopod (Magic Guard)
 Golisopod (Magic Guard) Goodra (Primordial Sea)
 Goodra (Primordial Sea) Gurdurr (Toxic Boost)
 Gurdurr (Toxic Boost) Luxray (Galvanize)
 Luxray (Galvanize) Pikachu (Electric Surge, Refrigerate, Teravolt)
 Pikachu (Electric Surge, Refrigerate, Teravolt) Pyukumuku (Magic Bounce, Mold Breaker)
 Pyukumuku (Magic Bounce, Mold Breaker) Raichu-Alola (Adpatability)
 Raichu-Alola (Adpatability) Regidrago (Adaptability, Tough Claws)
 Regidrago (Adaptability, Tough Claws) Sandaconda (Water Absorb)
 Sandaconda (Water Absorb) Torkoal (Regenerator, Magic Bounce)
 Torkoal (Regenerator, Magic Bounce) Toxicroak (Primordial Sea)
 Toxicroak (Primordial Sea) Prankster enables several overwhelming defensive Pokemon such as Toxapex, Quagsire, and Amoonguss. In most AAA formats, Prankster comes at the opportunity cost of not running other key defensive abilities like Unaware and Regenerator, an opportunity cost not present in this format due to Pokebilities. Prankster severely limits counterplay to its users, as their normal weakness of speed has been removed. Standard counterplay like 2HKOing these mons with a faster wallbreaker is not possible with Prankster recovery moves, and having priority utility moves also lets these Pokemon be more disruptive to the opposing team.
 Prankster enables several overwhelming defensive Pokemon such as Toxapex, Quagsire, and Amoonguss. In most AAA formats, Prankster comes at the opportunity cost of not running other key defensive abilities like Unaware and Regenerator, an opportunity cost not present in this format due to Pokebilities. Prankster severely limits counterplay to its users, as their normal weakness of speed has been removed. Standard counterplay like 2HKOing these mons with a faster wallbreaker is not possible with Prankster recovery moves, and having priority utility moves also lets these Pokemon be more disruptive to the opposing team. The combination of Regenerator and Shadow Shield is incredibly overwhelming, and makes defensive Pokemon with Regenerator (Toxapex, Reuniclus, Slowbro, etc.) incredibly hard to take down. All of these Pokemon become nigh-unkillable with the combination, and with Heavy Duty Boots or Magic Guard to ignore chip and hazard damage, they become even more unkillable.
 The combination of Regenerator and Shadow Shield is incredibly overwhelming, and makes defensive Pokemon with Regenerator (Toxapex, Reuniclus, Slowbro, etc.) incredibly hard to take down. All of these Pokemon become nigh-unkillable with the combination, and with Heavy Duty Boots or Magic Guard to ignore chip and hazard damage, they become even more unkillable. 
 
		






 Mienfoo [
 Mienfoo [  
	 
	 
	 Abra [
 Abra [  
	 
	 
	 Diglett [
 Diglett [  
	 Grookey [
 Grookey [  
	 
	 Porygon [
 Porygon [  
	 
	 Koffing [
 Koffing [  
	 Mareanie [
 Mareanie [  
	 Pawniard [
 Pawniard [  
	 Staryu [
 Staryu [  Carvanha [
 Carvanha [  Foongus [
 Foongus [  Mudbray [
 Mudbray [  Ponyta [
 Ponyta [  
	 Dratini [
 Dratini [  
	 Farfetch'd-Galar [
 Farfetch'd-Galar [  Frillish [
 Frillish [  Magnemite [
 Magnemite [  Natu [
 Natu [  Treecko [
 Treecko [  Tyrunt [
 Tyrunt [  Dwebble [
 Dwebble [  Bunnelby [
 Bunnelby [  
	 Charmander [
 Charmander [  Onix [
 Onix [  
	 Ponyta-Galar [
 Ponyta-Galar [  Trapinch [
 Trapinch [  Vulpix [
 Vulpix [  Archen [
 Archen [  Magby [
 Magby [  Munchlax [
 Munchlax [  Slowpoke [
 Slowpoke [  Amaura [
 Amaura [  Clauncher [
 Clauncher [  Cufant [
 Cufant [  Corphish [
 Corphish [  Meowth-Galar [
 Meowth-Galar [  Minccino [
 Minccino [  Omanyte [
 Omanyte [  Shellder [
 Shellder [  Spritzee [
 Spritzee [  Wynaut [
 Wynaut [ 
 
 
		
 
 
		



 
 
		






 Comfey was banned due to strong priority and the ease it had setting up, which would often beat unprepared teams. It was checked by Tapu Lele and countered by Chansey, except that the most common Chansey set to counter Comfey has Spectral Theif, which is ignored by normal type Comfey. In short, Comfey requires too specific of circumstances to reliably beat.
 Comfey was banned due to strong priority and the ease it had setting up, which would often beat unprepared teams. It was checked by Tapu Lele and countered by Chansey, except that the most common Chansey set to counter Comfey has Spectral Theif, which is ignored by normal type Comfey. In short, Comfey requires too specific of circumstances to reliably beat. Cresselia was first introduced to the metagame as a reliable switch-in to Regieleki and Comfey. It was soon realized that Cresselia was extremely hard to break, even with very little investment.
 Cresselia was first introduced to the metagame as a reliable switch-in to Regieleki and Comfey. It was soon realized that Cresselia was extremely hard to break, even with very little investment. Glacial Lance is a very good move, and with the combination of it and Bolt Strike, it gave fast physical attacker a STAB physical Bolt Beam (or Bolt Lance, as it was nicknamed). It was also a very easy choice for a large amount of damage as a coverage move.
 Glacial Lance is a very good move, and with the combination of it and Bolt Strike, it gave fast physical attacker a STAB physical Bolt Beam (or Bolt Lance, as it was nicknamed). It was also a very easy choice for a large amount of damage as a coverage move.





























 Heatran has been unbanned!
 Heatran has been unbanned! Crawdaunt has been officially banned!
 Crawdaunt has been officially banned!














 
	 

 These were initially banned due to Camove Chaos being derived from Camomons. They were considered to be unbanned due to a defensive power vacuum involving Levitate from Cresselia's ban. We found Latias to be useful, and Latios received no play.
 These were initially banned due to Camove Chaos being derived from Camomons. They were considered to be unbanned due to a defensive power vacuum involving Levitate from Cresselia's ban. We found Latias to be useful, and Latios received no play.  Serperior was not put up for an official vote, but the council agreed on its centralizing power being too much for Camove. Its Fairy/Normal set involving Fleur Cannon and Substitute made it immune to Topsy Turvy and Spectral Thief, which had been used by Chansey to counter it up to that point. It also had very easy excuse to run coverage, commonly Overheat, Earth Power, or Oblivion Wing.
 Serperior was not put up for an official vote, but the council agreed on its centralizing power being too much for Camove. Its Fairy/Normal set involving Fleur Cannon and Substitute made it immune to Topsy Turvy and Spectral Thief, which had been used by Chansey to counter it up to that point. It also had very easy excuse to run coverage, commonly Overheat, Earth Power, or Oblivion Wing. 
 