SparksBlade
Community Leader
please remove hurricane from noctowl's set, noctowl is weak and it needs accurate moves not powerful ones
On the contrary, I'm of the belief that because Noctowl is so weak, it needs all the power it can get and it won't really get any mileage out of Air Slash. It has Tinted Lens and base 86 SpA (buffed from gen 6's base 76), that has to count for something, right?please remove hurricane from noctowl's set, noctowl is weak and it needs accurate moves not powerful ones
I'll be honest, in terms of usefulness, I prefer utility Noctowl that can toxic stall, phase and/or remove hazards.On the contrary, I'm of the belief that because Noctowl is so weak, it needs all the power it can get and it won't really get any mileage out of Air Slash. It has Tinted Lens and base 86 SpA (buffed from gen 6's base 76), that has to count for something, right?
Its analysis in the dex even gives it an offensive set, surprisingly, considering it only had defensive sets in previous gens! I wonder if we can tinker it to have more punch by opening it up to the possibility for Specs or even set up moves like Work Up and Agility.
If you change it's moves to make it an offensive mon with a z move, that'd be fine, but a roost defog whirlwind noctowl screams "utility" but has hurricane added so grass/bug/fights aren't reliably checkedOn the contrary, I'm of the belief that because Noctowl is so weak, it needs all the power it can get and it won't really get any mileage out of Air Slash. It has Tinted Lens and base 86 SpA (buffed from gen 6's base 76), that has to count for something, right?
Its analysis in the dex even gives it an offensive set, surprisingly, considering it only had defensive sets in previous gens! I wonder if we can tinker it to have more punch by opening it up to the possibility for Specs or even set up moves like Work Up and Agility.
Do you think Air Slash works well on a defensive Noctowl, though? It is kinda weak but I guess missing hurts even more. Or are you saying to use Night Shade exclusively?If you change it's moves to make it an offensive mon with a z move, that'd be fine, but a roost defog whirlwind noctowl screams "utility" but has hurricane added so grass/bug/fights aren't reliably checked
air slash is fine since noctowl got the boost in spa, the main targets actually take a decent amount from it besides maybe meganium, and if noctowl has toxic then neutral targets are threatened as well.Do you think Air Slash works well on a defensive Noctowl, though? It is kinda weak but I guess missing hurts even more. Or are you saying to use Night Shade exclusively?
(I assume you meant "Np" as in Nasty Plot instead of "No")Yeah, can we guarantee STAB on Celebi? Giga, Psychic, EP, and No are it's best bets, and I get the Heal Bell, but substitute and leaf storm are both bad
It can get 4 attacking moves, hence being elligible to choiced sets. Again, I know you're probably gonna say quiver dance is better, but that's randbats, again. It sucks even with quiver, but I can tell you I've been saved in a few fights thanks to scarf + swarm bug buzz.Also can I have a detailed explanation of why I got Choice Scarf Beautifly?
Turn 5please remove hurricane from noctowl's set, noctowl is weak and it needs accurate moves not powerful ones
i missed two hurricanes on last mon ribombee as it set up and swept meTurn 5
eternally withdrew Maractus!
eternally sent out Golem!
Pointed stones dug into the opposing Golem!
Noctowl used Hurricane!
It's not very effective...
(The opposing Golem lost 48% of its health!)
Noctowl restored a little HP using its Leftovers!
Turn 6
Noctowl used Hurricane!
It's not very effective...
(The opposing Golem lost 46% of its health!)
The opposing Golem fainted!
Noctowl restored a little HP using its Leftovers!
Air Slash does just as well in that particular scenario:Turn 5
eternally withdrew Maractus!
eternally sent out Golem!
Pointed stones dug into the opposing Golem!
Noctowl used Hurricane!
It's not very effective...
(The opposing Golem lost 48% of its health!)
Noctowl restored a little HP using its Leftovers!
Turn 6
Noctowl used Hurricane!
It's not very effective...
(The opposing Golem lost 46% of its health!)
The opposing Golem fainted!
Noctowl restored a little HP using its Leftovers!
But Noctowl is weak, as you said. It would have setup on Air Slash anyway. At least you had a chance with Hurricane.i missed two hurricanes on last mon ribombee as it set up and swept me
it was at around 40, i just had to hit once. and is hitting 2 hurricanes really that easy a luxury? i've already said it would be acceptable on an offensive set, but when your other 3 moves are just support and your means of damage is hitting hurricane math and i don't have faith in that.But Noctowl is weak, as you said. It would have setup on Air Slash anyway. At least you had a chance with Hurricane.