HI, So I'm not all that well known in the Smogon Mafia community. I've butted heads with many of you before over concepts of Mafia. (Biggest of which is that Smogon Mafia isn't really Mafia, but that can be left for another day.) That's not the point of this post though. I'm proposing a game.
Anyway, I have an extensive history as a forum mafia player. I have played mafia on five different sites including Smogon and have somewhere in the vicinity of about 50 Mafia games under my belt in various non chat based mafia forms. Most of which have been played with longer deadlines that you have here on Smogon.
What I am getting at is that I have had three experimental mafia games floating in my head for some time, one will soon be run on a dedicated mafia site but the two best ones don't really fit the rules or common mafia beliefs of the other sites I frequent. As such I am proposing that at least one of these games be run on here as an expert game. The first one is meant to be more easily accessible as it won't have nearly as much playing around with the ruleset as the second one will. I'd also rather host this one first to gain trust from the community before messing with your usual ruleset to make the second game.
The mafia will have a Pokemon theme. It will somewhat of a mix of standard bastard / experimental concepts and Upick game styles. If you are unfamiliar with any of these terms then let me know and I can explain them. This could be run as a standard game if i toned it down but then I would have to change everything as it needs either 29 or 35 people player lists. I have worked on the 29 player one to keep with the forum guidelines.
Proposed features of this game:
~ Multifaction
~ As well as a Town
~ Use of well researched game balancing techniques, some of which have been studied for years on dedicated mafia sites. This includes tried and tested concepts and equations as well as the use of balancing roles.
~ Therefore the most equal opportunity game with only a small chance of ending in kingmaker.
~ As far to the right side of the bastard/mountainous sliding scale as possible while retaining the key concepts and being fair.
~ Upick elements leading to better chances of roles you will enjoy.
~ Accessible and dark flavour for such a theme.
~ The addition of rare roles that are either fun, quirky or completely original (Not by me but roles that have been discussed as being interesting roles but have never been used due to constraints on other sites)
~ Night actions as well as latent powers to add more spice to the day phase.
~ Slightly longer phases to stop rushing. This will cause less time based mistakes and let room for more inteligent play, in turn leading to a more enjoyable game.
I hope for this game to be enjoyable. I'm not very good at working with co-mods but it would be useful to have a good flavour writer and more nessecary a set up reviewer not interested in playing. If people want to see such a gamme hosted you should show me your support. I hae discussed this briefly with a mod and I have been told that should the game show signs of working well I may well still be allowed to host this game without the usual Smogon mafia experience required for hosts of expert game.
Anyway, I have an extensive history as a forum mafia player. I have played mafia on five different sites including Smogon and have somewhere in the vicinity of about 50 Mafia games under my belt in various non chat based mafia forms. Most of which have been played with longer deadlines that you have here on Smogon.
What I am getting at is that I have had three experimental mafia games floating in my head for some time, one will soon be run on a dedicated mafia site but the two best ones don't really fit the rules or common mafia beliefs of the other sites I frequent. As such I am proposing that at least one of these games be run on here as an expert game. The first one is meant to be more easily accessible as it won't have nearly as much playing around with the ruleset as the second one will. I'd also rather host this one first to gain trust from the community before messing with your usual ruleset to make the second game.
The mafia will have a Pokemon theme. It will somewhat of a mix of standard bastard / experimental concepts and Upick game styles. If you are unfamiliar with any of these terms then let me know and I can explain them. This could be run as a standard game if i toned it down but then I would have to change everything as it needs either 29 or 35 people player lists. I have worked on the 29 player one to keep with the forum guidelines.
Proposed features of this game:
~ Multifaction
~ As well as a Town
~ Use of well researched game balancing techniques, some of which have been studied for years on dedicated mafia sites. This includes tried and tested concepts and equations as well as the use of balancing roles.
~ Therefore the most equal opportunity game with only a small chance of ending in kingmaker.
~ As far to the right side of the bastard/mountainous sliding scale as possible while retaining the key concepts and being fair.
~ Upick elements leading to better chances of roles you will enjoy.
~ Accessible and dark flavour for such a theme.
~ The addition of rare roles that are either fun, quirky or completely original (Not by me but roles that have been discussed as being interesting roles but have never been used due to constraints on other sites)
~ Night actions as well as latent powers to add more spice to the day phase.
~ Slightly longer phases to stop rushing. This will cause less time based mistakes and let room for more inteligent play, in turn leading to a more enjoyable game.
I hope for this game to be enjoyable. I'm not very good at working with co-mods but it would be useful to have a good flavour writer and more nessecary a set up reviewer not interested in playing. If people want to see such a gamme hosted you should show me your support. I hae discussed this briefly with a mod and I have been told that should the game show signs of working well I may well still be allowed to host this game without the usual Smogon mafia experience required for hosts of expert game.