Toxic reverts to normal poison after switching out. That is not a bug.Hey guys, I don't know the exact gen1-mechanics, so I'm not sure if this is a bug, but it seems wrong:
A previously toxiced pokemon is switched back in, toxic turns into normal poison, so far so good. It then gets seeded and leech seed drains 12% while poison does 12% damage every following turn, that means it doesn't increase after that. Just watch it yourself:
http://replay.pokemonshowdown.com/gen1customgame-233129074
I'm not sure what is supposed to happen. My guess is that poison and leech seed should both do 6% damage every turn, but maybe one of them should do increasing damage, or both.... Maybe one of you knows :)
in that replay zam moved first cause eggy was also paralyzed, and no stat changing moves were used (psychic's drop is a secondary effect so it doesn't apply to this situation)Hey guys, not sure if I understood that Paralysis/Burn stat drops stacking glitch entirely, but if a move reduces or increases a stat of a pokemon in battle and the pokemon that did not use the stat changing move is paralyzed or burned, the burn/para stat drop (atk/speed) is applied again. Is that right, or did i understand it wrong?
Anyways I belive, that in this replay, in Turn 5 Alakazam should not move first. The rest of the replay i was just trying out stuff, turns 4 and 5 are the ones that matter...
turn 63: +2 surf does 47% (+2 Slowbro Surf vs. Alakazam: 143-169 (45.6 - 53.9%)), and this is perfectly fine
turn 66: +4 surf does 48% (+4 Slowbro Surf vs. Alakazam: 215-253 (68.6 - 80.8%))
turns 69 and on: +6 surf does ~48-54% (+6 Slowbro Surf vs. Alakazam: 276-325 (88.1 - 103.8%))
because stupid shit like autobanning sleep trapping and the arbitrary 1024 turn limitWhy exactly do people like using PS over PO again?
http://replay.pokemonshowdown.com/smogtours-gen1ou-61954
zam drops starmie's special while they're both para'd and starmie is faster? fix it please. also then starmie drops zam's special as well and it turns into a speed tie between them?