Some more specifics about the Mirror Herb
It sounds like it activates for positive stat changes only (like it wouldn't be consumed to copy just a self-drop from Overheat)
but what about moves like Curse and Shell Smash that both raise and lower stats at the same time? Does it behave like Spectral Thief and copy only the positive part of the boost, or does it copy the whole boost as long as any part of it is positive?
like: an opponent uses Shell Smash - does the Mirror Herb holder get +2/0/+2/0/+2, or does it get +2/-1/+2/-1/+2?
If a Pokémon with Contrary is holding a Mirror Herb,
does it always lower its stats when an opponent boosts (like Contrary Spectral Thief: an opponent uses SD, so the Mirror Herb holder tries to copy the +2 but instead gets -2 from Contrary)
does it bypass Contrary like boosts from Z-Power,
or does it do something else entirely?
the fun but unlikely option: Mirror Herb but you get +2 SpA because someone else used Overheat
The first option definitely feels the most realistic,
but I'm curious all the same.
What happens to a Mirror Herb holder if multiple Pokémon are boosted at the same time?
- a move like Howl that directly targets an entire side, or a move like Icy Wind on two opposing Contrary users;
- a move like Magnetic Flux/Gear Up or Rototiller/Flower Shield that targets multiple Pokémon individually (this would probably be the same as Howl?);
- an single Ability activation, like Intimidate or Cotton Down, boosting two opposing Contrary users simultaneously
Do all of these behave the same?
Does it copy only one boost or all of the boosts from the same event?
If it copies only one, does it activate immediately after the first boost or does it still wait until all targets have been boosted?
If it waits for all targets to be done, what happens if one target has a different boost from the others (such as from Simple) - does it copy the first boost, the last boost or the greatest boost?
If the flag from Legends still exists, is a sleeping Pokémon woken up before it attempts to use Spark, Wild Charge or Volt Tackle? (or any additional moves with the same flag)
I ask because frostbite kept this element of freeze even though it was otherwise a completely different status, so I could see sleep bringing back this element of drowsiness in turn.
Also, what if it's damaged by another Pokémon's move on this list? What if it's damaged by another Pokémon's Electric-type move not
on this list?
Another Legends-motivated edit:
If Dialga and Palkia turn out to be usable, do the power and accuracy of Roar of Time and Spacial Rend and the crit rate of Spacial Rend still change based on the user's form?
If Giratina turns out to be usable, do the power and accuracy of Shadow Force still change based on the user's form? This might be silly of me, but I wouldn't necessarily take for granted that Shadow Force will be changed even if Roar of Time and Spacial Rend are.
If their effects are now form-dependent, have Roar of Time, Spacial Rend and Shadow Force been made unusable for other species (compare Aura Wheel I think), or do other species default to Altered Forme?
These are all super minor, so no pressure!! I'm mostly just curious :'D but thank you so much either way!!