I want everyone to take a close hard look at these 2 calcs:This mon is such a weird case from a tiering prospective, since I have not seen anything quite like it. It is that perfect example of it's not quite strong enough to be considered overpowered in my book, but it centralizes the meta a great deal to keep it in check. Bulkier teams usually end up running one of three options:. Needless to say Toxapex and Ferrothorn would more than likely still be popular mons in the metagame regardless of Vish, but it's worth noting they are forced to run max Physdef to switch into Vish. However, Seismitoad, and Gastrodon to a certain degree, having such a defined niche in OU can be directly linked to the presence of Dracovish. While Seismitoad is a solid mon that provides a Ground-typing in a tier with less options in that department than last gen, and helps check other popular mons like Rotom-H it just doesn't make sense to me that Toed was ranked 11th in OU usage for March. The fact Balance and bulky offense teams are more or less forced into running one of these mons is telling to me that Dracovish is an overcentralizing force that is not healthy for the overall state of SS OU.
That said offensive teams similarly have some struggles dealing with Dracovish. The Band set might honestly be easier for some more offensive teams in general to deal with as mons like Kyurem, Hydreigon, and Terrakion are able to outpace it and keep it in check offensively. The scarf set, which usually runs Adamant, can be outpaced by Dragapult and Zeraora which definitely helps offensive teams better deal with Dracovish. Top this all off with some stronger priority users like Bisharp and Conkeldurr that can handle taking one non double damaged Fisheous Rend and offense has a fighting chance. While this is all fine and dandy it's also worth spotlighting that if offensive teams don't have one of these faster mons/strong priority users in they essentially lose a mon, meaning Dracovish is far from useless in the matchup offense just arguably has an easier time dealing with the Vish in a creative fashion than having to rely on the same 3-4 choices for switch ins like balance.
As I mentioned earlier Dracovish is by no means unstoppable, it's just potentially to centralizing as it forces bulkier teams into a smaller box team building wise. I really don't see its presence in the tier as anything but an unhealthy hindrance to the team building process.
252+ Atk Choice Band Strong Jaw Dracovish Fishious Rend (170 BP) vs. 252 HP / 252+ Def Toxapex: 141-167 (46.3 - 54.9%) -- 98.8% chance to 2HKO after Stealth Rock and Black Sludge recovery
252+ Atk Choice Band Strong Jaw Dracovish Fishious Rend (170 BP) vs. Rocky Helmet 252 HP / 252+ Def Ferrothorn: 158-186 (44.8 - 52.8%) -- 86.7% chance to 2HKO after Stealth Rock
While it's true "bulkier teams usually end up running one of three options" only one of them actually works well.
Hey I luv uRandom Person #467
"I think Dracovish is unhealthy for x, y and z reasons"
Entire thread for weeks (months?) on end:
We do not need to suspect it. Please, save us some time on this one and just quickban, has there been a single real defense of it other than it kills Clef? There are suspect worthy things that could go either way but they are not Dracovish, whose ban seems all but inevitable should it go through the suspect process.