Set Dump #1
I've really liked the Grass attackers in this format, obviously the Hisuian Lilligant of it all but there's a lot of cool options for them.
Flower Veil Rillaboom
Rillaboom @ Choice Band
Ability: Flower Veil
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Grassy Glide
- U-turn
- High Horsepower
Flower Veil is kind of a cracked ability. It makes it so Lando can't Intimidate you, you beat Pex 1v1 with High Horsepower because you can't get poisoned, and obviously Grassy Terrain and Overgrow is an insane combo. I dropped an offensive Zapdos from full while I was testing it*, I wish I saved the replay and obviously Flower Veil didn't help with that, but Rillaboom has so many options and this ability is so niche people never expect it. Super cool set.
* Calc for proof: 252+ Atk Choice Band Overgrow Rillaboom Wood Hammer vs. 0 HP / 4 Def Zapdos in Grassy Terrain: 348-410 (108.4 - 127.7%) -- guaranteed OHKO
Rocky Payload Ogerpon-Cornerstone
Ogerpon-Cornerstone (F) @ Cornerstone Mask
Ability: Rocky Payload
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- U-turn/Swords Dance
- Horn Leech
- Knock Off
I stole this idea from base AAA I can't lie. The main reason I liked this more than Woger is because it's able to hit Desolate Land Fires like Heatran and Iron Moth. When I was testing, I found that most of the Rock resists in the tier don't like taking a Horn Leech or a Knock. It was also really nice being able to heal off stray weak attacks with Horn Leech which let me get back to Sturdy. Adamant is also an option, but I haven't tested that nearly as much and base 110 is an extremely nice speed tier to be at.
Magic Guard Meowscarada
Meowscarada @ Life Orb
Ability: Magic Guard
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- Triple Axel
- Knock Off
- U-turn
The main strength of this set is being able to bluff either Band or Boots due to the power of the Life Orb and you not taking hazard chip. This was really nice into stall actually, as I was able to just click Knock for absolute free due to the Gliscor ban as well as not taking Rocky Helmet from Corvy, and it was actually able to 2HKO it with Triple Axel. Into offense, it's also really scary due to its insane speed tier. Having a physical Magic Guard Protean user is deceptively difficult to stop, mainly due to it's positive Corvy matchup. Some other options I liked were Protective Pads for random Static/Flame Body mons and Sash to emulate B2W2 Alakazam's threat and general scare factor.
Other Concepts
Breloom is a scary option obviously in the wake of the Gliscor ban, I didn't want to mention it cause Aim has a couple great showcase vids on it.
Torterra is an extremely scary sweeper already before the additional ability. The additional ability has a lot of potential, I haven't tested extensively yet but so far the ones that look the scariest are Technician, Skill Link, and Dazzling.
Hydrapple is getting a lot more traction, I haven't gotten around to testing it yet but Regen + other actual abilities are super scary. Even just with Regen and Sticky Hold, it's able to stick around for a long time. An obvious idea is Magic Guard Life Orb like Meow, but I had a good time with Dragon's Maw to slam even resists for a lot of damage.