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Metagame SV Pokebilities AAA

Would this be a good idea?

Toxtricity @ Choice Scarf
Ability: Galvanize
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Sludge Bomb
- Psychic Noise
- Volt Switch
 
Would this be a good idea?

Toxtricity @ Choice Scarf
Ability: Galvanize
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Sludge Bomb
- Psychic Noise
- Volt Switch
The set would work, but I think this set would be better because it has bolt beam coverage.
Toxtricity @ Choice Scarf
Ability: Refrigerate
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Overdrive
- Volt Switch
- Sludge Wave
 
I feel like tentacruel needs to be seen on more teams due to how consistent its hazard removal is

Tentacruel @ Heavy-Duty Boots/Assault Vest
Ability: Primordial Sea/Regenerator/Magic Guard
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Sludge Bomb/Sludge Wave
- Surf/Scald
- Knock Off/Flip Turn
- Rapid Spin
 
Slowbro is an underrated physical wall, since it can 1v1 most physical attackers (even if it doesn't function as well as corv)

Fireman Sam (Slowbro) @ Heavy-Duty Boots
Ability: Fluffy
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Slack Off
- Psychic Noise
- Thunder Wave

Slowbro also synergises well with fluffy because it resists fire, so it doesn't die to a stray flare blitz unlike corv
 
Slowbro is an underrated physical wall, since it can 1v1 most physical attackers (even if it doesn't function as well as corv)

Fireman Sam (Slowbro) @ Heavy-Duty Boots
Ability: Fluffy
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Slack Off
- Psychic Noise
- Thunder Wave

Slowbro also synergises well with fluffy because it resists fire, so it doesn't die to a stray flare blitz unlike corv
The real problem is that Samurott H is seen on most teams. And even with fluffy, it hits really hard thanks to Sharpness. Even so, I feel it has potential thanks to Regen.
 
Set Dump #1

I've really liked the Grass attackers in this format, obviously the Hisuian Lilligant of it all but there's a lot of cool options for them.

Flower Veil Rillaboom
Rillaboom @ Choice Band
Ability: Flower Veil
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Grassy Glide
- U-turn
- High Horsepower

Flower Veil is kind of a cracked ability. It makes it so Lando can't Intimidate you, you beat Pex 1v1 with High Horsepower because you can't get poisoned, and obviously Grassy Terrain and Overgrow is an insane combo. I dropped an offensive Zapdos from full while I was testing it*, I wish I saved the replay and obviously Flower Veil didn't help with that, but Rillaboom has so many options and this ability is so niche people never expect it. Super cool set.

* Calc for proof: 252+ Atk Choice Band Overgrow Rillaboom Wood Hammer vs. 0 HP / 4 Def Zapdos in Grassy Terrain: 348-410 (108.4 - 127.7%) -- guaranteed OHKO

Rocky Payload Ogerpon-Cornerstone
Ogerpon-Cornerstone (F) @ Cornerstone Mask
Ability: Rocky Payload
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- U-turn/Swords Dance
- Horn Leech
- Knock Off

I stole this idea from base AAA I can't lie. The main reason I liked this more than Woger is because it's able to hit Desolate Land Fires like Heatran and Iron Moth. When I was testing, I found that most of the Rock resists in the tier don't like taking a Horn Leech or a Knock. It was also really nice being able to heal off stray weak attacks with Horn Leech which let me get back to Sturdy. Adamant is also an option, but I haven't tested that nearly as much and base 110 is an extremely nice speed tier to be at.

Magic Guard Meowscarada
Meowscarada @ Life Orb
Ability: Magic Guard
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- Triple Axel
- Knock Off
- U-turn

The main strength of this set is being able to bluff either Band or Boots due to the power of the Life Orb and you not taking hazard chip. This was really nice into stall actually, as I was able to just click Knock for absolute free due to the Gliscor ban as well as not taking Rocky Helmet from Corvy, and it was actually able to 2HKO it with Triple Axel. Into offense, it's also really scary due to its insane speed tier. Having a physical Magic Guard Protean user is deceptively difficult to stop, mainly due to it's positive Corvy matchup. Some other options I liked were Protective Pads for random Static/Flame Body mons and Sash to emulate B2W2 Alakazam's threat and general scare factor.

Other Concepts
Breloom is a scary option obviously in the wake of the Gliscor ban, I didn't want to mention it cause Aim has a couple great showcase vids on it.

Torterra is an extremely scary sweeper already before the additional ability. The additional ability has a lot of potential, I haven't tested extensively yet but so far the ones that look the scariest are Technician, Skill Link, and Dazzling.

Hydrapple is getting a lot more traction, I haven't gotten around to testing it yet but Regen + other actual abilities are super scary. Even just with Regen and Sticky Hold, it's able to stick around for a long time. An obvious idea is Magic Guard Life Orb like Meow, but I had a good time with Dragon's Maw to slam even resists for a lot of damage.
 
I'd love if Ogerpon-Wellspring was suspect tested. Feels nearly impossible to even check without a desolate land heatran. While thats a common mon idk if its healthy for it to have only one real switch in
 
I'd love if Ogerpon-Wellspring was suspect tested. Feels nearly impossible to even check without a desolate land heatran. While thats a common mon idk if its healthy for it to have only one real switch in
Totally agree. Even just the Primordial Sea wallbreaker is really hard to answer even with Desolate Land Heatran, and the Adamant Swift Swim set is also extremely scary. I do think that there are higher priorities, namely Cincinno and arguably Rillaboom due to its Technician set, but if these end up being less scary than we thought post-Gliscor, I definitely think Wellspring deserves a suspect.
 
The real problem is that Samurott H is seen on most teams. And even with fluffy, it hits really hard thanks to Sharpness. Even so, I feel it has potential thanks to Regen.
Fluffy doesn't even work since Aqua Cutter isn't contact
I'd love if Ogerpon-Wellspring was suspect tested. Feels nearly impossible to even check without a desolate land heatran. While thats a common mon idk if its healthy for it to have only one real switch in
There's just not really a basis to do this. There are more answers to it than in regular AAA and its regular ability is kinda bad, not to mention it's just not loving the existence of guys like Intim Corv, DesoTran, Intim/Prank/Wab Pecha, Clod, Dozo, Pex etc., not to mention how easily it's forced out and how easily it's worn down over time. Non-SoR/PrimSea sets are also completely unviable and outclassed so I won't even discuss them.
 
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