The Uber Metagame: a Fun "Change of Pace"

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I think the problem with Draco Meteors is that it does sorta give a free set up to something else in the game. And they are pretty obvious. But they really are very devastating.

Rayquaza can't do it too well since he needs to keep switching out after the drops. Mixed is better.

Palkia should be used more; fairly speedy, has that same huge power. But I think his problem is that though he doesn't have many weaknesses, it is still hard to switch him.

Dialga is nasty; switches in easily with his cool resists and bulkiness, pops a Meteor, switches out. I think he is the best of the three. Resists SR too.

Latios is weak to Pursuit and the first thing people bring in is of course, their Scizor/Metagross to chew him up with Pursuit.
 
With Arceus release I think the metagame will take a huge shift to be honest. Giratina (probably) will make a come back, as to stop the Swords Dance Extreme Speed set. People will try Arceus as a wall (SpDef Grass type looks interestin) and perhaps replace some of the other common walls. He most likely will start a priority craze, and the other ghost types (not Giratina) might come in to play. I think Arceus will be a staple in the game, but it will take a long time to figure out his "best" set. As I don't think Swords Dance is the best one, yet.

EDIT:

Rock Arceus? Besides being weak to Ground and Water, he really doesn't carry THAT useful of resistances. I would say Grass, Water and maybe Ghost Arceus will be dominant walls.
 
I remembered in the early DP days where stall became prevalent (*blames Great Sage*). Due to my hate of stall I used Ghost Arceus and it was very effective back then, especially if you can get it poisoned (not badly poisoned, duh). Rapid Spin and Explosion immunity, advantage with Toxic Spikes' first layer, Recover, SE STAB moves against Giratina and Lugia. Basically it's an excellent (although saddening) replacement for Giratina-O, unlesss the situation calls for its dethroning. It does have counters.

I think we can see some new ones popping out. One I can think of right now is Swords Dance/Outrage/Safeguard/Recover, which is devastating and you can't status it (no para guys) with Safeguard. Plus, Outrage won't confuse you in Safeguard (a trait shared by Dragonite and Lati@s, and maybe a few more that aren't dragon like Meganium but oh what's the difference). Firing 216 BP move without a whole lot of drawbacks is pretty nice imo (you get locked onto Outrage, but it shouldn't matter much when Arceus is the fastest non Scarf Dragon). Don't worry about Metagross-you can 2HKO it with SDed Outrage.

There are other deadly sets, such as Dark Arceus with Judgment/CM/Safeguard/Recover (Dark Pulse can be used over Judgment for PP reasons).

Grass Arceus was used before. To stop Kyogre and Palkia. Though "good luck" getting Grass Arceus into Specs Kyogre as it will lose a ton from Water Spout (and then mindgames happen betwen switch vs Recover or stay in vs Grass Knot). No Pokemon with 2x resist to water can take <50% from Specs Spout bar Latias and Giratina.

Earlier in my DP days I used Fighting Arceus to stop Rayquaza, Dialga, Tyranitar and Darkrai. Wonder if it will make a return?

Personally, I've always found it surprising just how Prevalent Choice Scarf is on Palkia. IMO, it really cuts Palkia's attacking capabilities and Versatility. I think Palkia is better off with an SpAtk raising move like Choice Specs or Lustrous Orb.
Agreed. Palkia has quite some versatility in his hands and whatever swaps into him gets 2HKOed. Scarf drastically lowers that ability, and it's gone to the point where people expect this everytime when they fight Palkia (for the most part). Scarf Palkia appears to have gone down a bit because people have started to become more creative.
 
Still, ScarfPalkia is used so much for a reason; it is really very good. Palkia doesn't even need a boosting weapon to 2hko or 1hko a lot; just weather. Scarf Palkia's Fire Blast under the sun will 2hko just about any non resist bar Blissey with Rocks up (ie Mewtwo, Lugia, Darkrai, . Same goes with Surf under rain. And of course, Spacial Rend will hurt most of those who resists these moves extremely hard as well. And the only pokemon that I can think of that can resist these moves and come in is Kyogre, who is slammed by Thunder. Heatran is also a decent choice, as under the sun, he takes 37% max from a Surf!

Palkia definitely has a lot of effective sets, but Scarf can be just absolutely deadly
 
I will have to say that it is up to us to come up with these new and creative sets. We've played Ubers to the extent where we know the Metagame almost inside and out, if we can keep coming up with the great sets (Parasect, Primeape, Quagsire) then we can get those really creative people into the game. People don't come into Ubers because "it's the same pokemon over and over" thus we play, and discover pokemon that fit. So really, put on your thinking caps, we can start getting the Ubers game more lively.
 
I abandonded that bellypass stratagy because there are so many scizors and scarfed pokemon around that Smeargle often dies before he can baton pass.

Subpunch Toxicroak has been working wonderfuly for me. He swithces in on choiced Kyogres and sets up a substitue, almost always koing at least one pokemon with Focus Punch.
 
Yeah, though there maybe be fewer feasibly playable Pokemon in Ubers, one of the unique characteristics about Ubers is how many different usable movesets and EV spreads there are for all of the few Pokemon that can be used in Ubers.

On second thought, I can tell why Draco Meteor isn't really used on Palkia more, Spacial Rend does more Damage over 2 turns and doesn't lower the rest of your stats.

Still, I have been seeing Draco Meteor a lot more on Rayquazas like it's been said earlier, more people are beginning to run MixQuaza. Still, there aren't as many Choice Specs Dialgas as there should be.

I abandonded that bellypass stratagy because there are so many scizors and scarfed pokemon around that Smeargle often dies before he can baton pass.

Subpunch Toxicroak has been working wonderfuly for me. He swithces in on choiced Kyogres and sets up a substitue, almost always koing at least one pokemon with Focus Punch.

Hehe, Chople Berry Dialga FTF (For the Fail)!
 
Yeah, though there maybe be fewer feasibly playable Pokemon in Ubers, one of the unique characteristics about Ubers is how many different usable movesets and EV spreads there are for all of the few Pokemon that can be used in Ubers.
Amen. Palkia, Dialga, Rayquaza, MewTwo, etc. have so many deadly sets and it's not even funny to try predicting everything. Really, people don't use those pokemon in maximum potential.

However, I'd like to congratulate several of those who've managed to use something new. The uber metagame is finally evolving I guess, something which I wished a few months ago (after talking to Absol, at least). We're beginning to see people use different things, like Sub punch Palkia, Dual Boost Groudon, Mix Rayquaza, Haban Berry [Palkia/Rayquaza], Parasect, Quagsire, Absol, Lucario, Honchkrow, and maybe even Specs Lugia and Special Defensive Giratina (who beats Scarf Dialga one on one). It doesn't really have to be effective (but obviously there has to be some form of effectiveness), but you'll never know when some creativity will cause a huge metagame change (Suicide Deo leads, anyone?)
I'm one of those players, which love to experiment in ubers. I also found ScarfHeracross being quite effective, only Giratina stopping it effectively (standard Lugia is 2OHKoed by Stone Edge with SR up). Heck I even tried SpecsMagnezone with enough speed to outspeed standard Uber Trapper Scizor by one point. It has a slim chance to OHKO Palkia with Thunder if SR is in play, so it deals quite a punch and OHKOing Palkia really isn't easy. Only troublesome thing was being set-up bait to Groudon, but it worked most of times (especially in trapping steals). And my Latias loved that support to deal with those nasty Metagrosses and Scizors all aroung. And with some investment it's bulky enough to take some hits (especially resisted). Also I thought about 252 HP/56 Atk/200 +SpD Nature CB Heracross to take some special hits quite well. Without any EVs investment Heracross takes maximum 60% from ScarfPalkias Spacial Rend, so it's not that bad. Of course it won't be Tyranitar, but can take a hit or two if neccesary and has enough power with those strong STAB attacks.

- Scarf Darkrai is too common, as as lead it's everywhere. Take advantage of it, and it will go down.
I agree - Lum Berry Dialga easily OHKO it with Draco Meteor and the same looks with Groudon, which paralyse and annihilate it with Earthquake. Anyway, I don't think that Darkrai will be the most popular Uber lead for too long.

I'm planning on testing Skarmory in ubers. I have done that before, and he's pretty decent. Though I haven't used him a whole lot though. Inviting Kyogre in for nearly free is annoying, though. But Toxic can prove to be annoying for the whale.
I saw few players using Skarmory - it works, but only in few situations. But still it can stop some threats like Groudon without Fire Punch or Physical Rayquaza. And having access to Spikes is something solid - I never liked using Forretress ;).

Now one thing remains...how will the metagame be impacted upon Arceus' release? We can almost be certain it will be released (12th movie trailer shows a sparkly object, and upon closeup it resembles Arceus' rings). Will Arceus take over Kyogre's #1 spot?
It will change - that is for sure. And I think it will change to be a bit more stall-like, just to deal with some nasty Arceus offensive sets. Giratina may get some more love and some more defensive versions of MewTwo.

Also I invite everyone to give SD Absol, SD Lucario and Honchcrow a try in Ubers. All three of them are really good :)
I wanted to try Absol, but his defences makes switching with him quite hard. I also think that Weavile is solid option in ubers, especially as an anti-lead. And I'm surprised that no one mentioned Dugtrio - it still do it's job in revenge killing pokemon. And with all those ScarfPalkias and SpecsOgres switching on electric attacks means free kill. It needs a bit prediction, but works if used well.
 
I think another unique, interesting characteristic of the Uber tier is that we Uber battlers are a pretty tightly-knit group. It mainly stems from the fact that there are a LOT fewer battlers playing in Ubers, and we often run into the same people like 5 times in any given time we're battling in a day. When you're battling on the OU ladder, chances are you don't know who this random schmoe is unless he's someone well-known like Obi or IPL. However, it gets to the point where you know who the guy you're facing is in Ubers since you're probably gonna be facing the guy a lot. It's a rather fun difference that allows you to get to more easily get to know your opponent better outside of battling.

However, this also produces almost the requirement for one to carry multiple active teams at any given time. Otherwise, once your opponent plays you a couple times, they'll figure out the ins and outs of your team and readjust their teams to fit what they need to do.

Which is something you can get away with in Ubers as opposed to OU. Readjust your team to beat the one guy that's battling at the moment, and switch back and forth.
 
I think another unique, interesting characteristic of the Uber tier is that we Uber battlers are a pretty tightly-knit group. It mainly stems from the fact that there are a LOT fewer battlers playing in Ubers, and we often run into the same people like 5 times in any given time we're battling in a day. When you're battling on the OU ladder, chances are you don't know who this random schmoe is unless he's someone well-known like Obi or IPL. However, it gets to the point where you know who the guy you're facing is in Ubers since you're probably gonna be facing the guy a lot. It's a rather fun difference that allows you to get to more easily get to know your opponent better outside of battling.

However, this also produces almost the requirement for one to carry multiple active teams at any given time. Otherwise, once your opponent plays you a couple times, they'll figure out the ins and outs of your team and readjust their teams to fit what they need to do.

Which is something you can get away with in Ubers as opposed to OU. Readjust your team to beat the one guy that's battling at the moment, and switch back and forth.
Indeed. :naughty: It's one of the many things I love about ubers, as this can lead to some intense mind games because your unsure of whether or not the opponent has adjusted their team to beat yours. It can really payoff if you use rotate between radically different teams to catch your opponent off guard.
 
I got into ubers yesterday and I've had awesome fun so far.

Is it just me or is it really easy to ladder in ubers? In OU I don't get many points for winning but in ubers I get heaps, although this may be due to the fact that it's my first time playing.
 
I got into ubers yesterday and I've had awesome fun so far.

Is it just me or is it really easy to ladder in ubers? In OU I don't get many points for winning but in ubers I get heaps, although this may be due to the fact that it's my first time playing.

Yeah, ubers is so barren that you can easily ladder by just doing a bunch of matches. Hopefully, this thread will raise awareness about this wonderful metagame and Ubers won't be about waiting for a match, lol.
 
I think another unique, interesting characteristic of the Uber tier is that we Uber battlers are a pretty tightly-knit group. It mainly stems from the fact that there are a LOT fewer battlers playing in Ubers, and we often run into the same people like 5 times in any given time we're battling in a day. When you're battling on the OU ladder, chances are you don't know who this random schmoe is unless he's someone well-known like Obi or IPL. However, it gets to the point where you know who the guy you're facing is in Ubers since you're probably gonna be facing the guy a lot. It's a rather fun difference that allows you to get to more easily get to know your opponent better outside of battling.

However, this also produces almost the requirement for one to carry multiple active teams at any given time. Otherwise, once your opponent plays you a couple times, they'll figure out the ins and outs of your team and readjust their teams to fit what they need to do.

Which is something you can get away with in Ubers as opposed to OU. Readjust your team to beat the one guy that's battling at the moment, and switch back and forth.

I agree, I mean i'd probably know every regular battler on the Uber ladder fairly well. And when you rarely change your team (like I do) then it just becomes a fun mind game filler match. When Someone realizes that I have a Parasect on my team, they end up trying to play around it, while I'm trying to play it in. It's jsut an interesting game.

Hope you keep Ubering Panamaxis. Haha, Theorymon, you love Wobb a little too much ;D

Jibbles EDIT: Sig ^_^
 
Excuse the double post this once. I'm going to post every non uber set, I've tried, that works effectively.

Water Absorbers

parasect.png
@ Leftovers
Adamant Nature
248 HP / 8 Atk / 96 Def / 156 SpD
Ability: Dry Skin
- Spore
- Stun Spore
- X-Scissor / Seed Bomb
- Aromatherapy / Light Screen / X-Scissor

This is the Parasect set, it's classic.
quagsire.png
@ Leftovers
Calm Nature
252 HP/ 50 Atk /206 SpD
Ability: Water Absorb
- Toxic
- Substitute
- Protect
- Waterfall / Earthquake / Encore

This is the UberSire set. With the given EV's he should only ever be taking 46% Maximum from a Timid Specs Kyogre Ice Beam. He is basicly a Toxic Staller. The last move set is mainly used for STAB or if you want to be annoying with Encore behind a sub. Fairly basic and easy to pull off. Though he isn't as crippled as Parasect, being able to survive an Ice Beam.

Theorymon it would be nice if you posted your Toxicroak set. It's better than mine. =X

poliwrath.png
@ Leftovers
Adamant Nature
252 HP / 252 Atk / 6 Def
Ability: Water Absorb
- Substitute
- Focus Punch
- Waterfall
- Ice Punch / Stone Edge

This is a fairly basic Sub puncher, though they normally aren't that effective in ubers, the only thing that can come into them without risking getting hurt is Lugia and Giratina. Rayquaza and the other Dragons are handled by a Sub'd Ice Punch, and Waterfall is their for the other STAB. Focus Punch will hurt most anything that switches in, since almost nothing in ubers resists fighting attacks.

Support

primeape.png
@ Choice Scarf
Adamant Nature
252 Atk / 188 Spe / 70 HP
- Close Combat
- U-Turn
- Stone Edge
- Punishment / Ice Punch

This is the anti Darkrai set. With the given EV's he will outspeed a max speed Mewtwo and threaten a OHKO if it has been Calm Minding. How is he a support? Well how many pokemon actually use U-Turn in Ubers? Scizor and now Primeape. Giving you an advantage when you choose to use it by allowing you to see what your opponent is going to do. Close Combat is to threaten Dialga / Tyranitar and Darkrai. While Stone Edge is mainly for Lugia and Rayquaza. Ice Punch can be considered if you want to hit the Lati@s twins super effectivly.

magnezone.png
@ Choice Specs
Modest Nature
172 Atk / 252 SpA / 84 HP
- Thunder
- Hidden Power [GROUND]
- Flash Cannon (filler)
- Explosion

This Magnezone is quite an interesting character to bring into the Uber game. Coming in on Lugia with impunity and then threatening with a STAB'd Choice Specs Thunder. He serves other roles as well, such as breaking the ForrTina Wall combo by trapping Forretress and KOing him with Thunder. Hidden Power [ICE] can be changed to whatever Hidden Power you would like, Ice just hits the Dragon Types that roam around Ubers harder than anything else. When magnezone can't continue any more, use Explosion to hopfully hurt whatever comes in. Magnezone can also wall Choice Scarf Dialga locked into a Dragon move, and Bulk Up Dialga has barely anything to do. It also should be noted that if you would like to out pace the standard UberScizor than 100 speed EV's would be required.

heatran.png
@ Leftovers
Sassy Nature
252 HP / 176 SpDef / 80 SpAtk
- Fire Blast
- Toxic
- Substitute
- Explosion / Hidden Power [GRASS]

This is a Heatran that is made to take on the dragon attacks from the uber game. He comes in on one of his many resistances and then proceedes to use Substitue and Toxic to maybe stall the pokemon out, though he lacks the speed to do it. Fire Blast is their to maybe get a kick from the sunlight, and of course STAB. Explosion over Hidden Power [GRASS] is really personal choice. If you'd want to end in a boom, or if you would rather want to hurt Kyogre and possible Groudon some.

Sorry if this is hard to read, I am tired. Lets just fix these sets up. Maybe make the EV's better. These were the spreads I ran.
 
Leftovers
Calm Nature
252 HP / 252 SpDef / 6 Atk
Ability: Water Absorb
- Toxic
- Substitute
- Protect
- Waterfall / Earthquake / Encore

This is the UberSire set. With the given EV's he should only ever be OHKO'd by a Specs Kyogre's Ice beam 0.07% of the time, barring Stealth Rocks support. He is basicly a Toxic Staller. The last move set is mainly used for STAB or if you want to be annoying with Encore behind a sub. Fairly basic and easy to pull off. Though he isn't as crippled as Parasect, being able to survive an Ice Beam.
I'm using 252 HP/50 Atk/206 SpD Calm Quagsire. It takes maximum 46% damage from Timid SpecsOgre Ice Beam. Unluckily even with Max SpD he will be 2OHKoed by Modest one. Anyway, Quagsire is good check on Kyogre and sometimes on Palkia. With Max HP it also survives Outrage from MixQuaza, so I think Counter isn't bad option here. With those attacking EVs and EQ it 2OHKoes UberBliss and OHKO less bulkier Heatran.[/quote]

@ Choice Specs
Modest Nature
172 Atk / 252 SpA / 84 HP
- Thunder
- Hidden Power [ICE]
- Flash Cannon (filler)
- Explosion

This Magnezone is quite an interesting character to bring into the Uber game. Coming in on Lugia with impunity and then threatening with a STAB'd Choice Specs Thunder. He serves other roles as well, such as breaking the ForrTina Wall combo by trapping Forretress and KOing him with Thunder. Hidden Power [ICE] can be changed to whatever Hidden Power you would like, Ice just hits the Dragon Types that roam around Ubers harder than anything else. When magnezone can't continue any more, use Explosion to hopfully hurt whatever comes in. Magnezone can also wall Choice Scarf Dialga locked into a Dragon move, and Bulk Up Dialga has barely anything to do.

With 100 Spe EVs it outspeeds standard Uber Trapping Scizor. I think that alternative EVs spread (which I'm using) is 158 HP/100 Spe/252 SpA Modest one. But if you don't care about outspeeding Scizor, then I guess your spread is better one.

Another sets looks fine for me. Good job.
 
I'm using 252 HP/50 Atk/206 SpD Calm Quagsire. It takes maximum 46% damage from Timid SpecsOgre Ice Beam. Unluckily even with Max SpD he will be 2OHKoed by Modest one. Anyway, Quagsire is good check on Kyogre and sometimes on Palkia. With Max HP it also survives Outrage from MixQuaza, so I think Counter isn't bad option here. With those attacking EVs and EQ it 2OHKoes UberBliss and OHKO less bulkier Heatran.



With 100 Spe EVs it outspeeds standard Uber Trapping Scizor. I think that alternative EVs spread (which I'm using) is 158 HP/100 Spe/252 SpA Modest one. But if you don't care about outspeeding Scizor, then I guess your spread is better one.

Another sets looks fine for me. Good job.

Lol you must be the one who went by Not Pikachu like a month ago.

If so, I remember you, you were probably the person that gave me the most trouble in beating. And it was because of ur Umbreon, nothing can get past it lol.

Props for using Umbreon instead of that bitch Blissey.

And um, Specs Mag, im not sure how effective it is besides beating Scizor. If i remember, you constantly brought it in on my Dialga's dragon pulse, and what people may not realize is that Thunderbolt is actually Magnezone's best hope against Dialga(or Thunder in this case)

And Dragon Pulse still pulled out the 3 or 4hko or something lol
it was fun tho.
 
I got into ubers yesterday and I've had awesome fun so far.

Is it just me or is it really easy to ladder in ubers? In OU I don't get many points for winning but in ubers I get heaps, although this may be due to the fact that it's my first time playing.
I completely agree with you
I had never played ubers before, and today i have been playing in the uber ladder and it was so good :D

I made a random team with some pokes like NP darkrai or SD rayquaza and it has worked quite well for me, and I agree with u laddering is much easier than in OU (i got top 50 in like 20 mins of laddering with my TheKiller account)

Now i ask myself why I didnt try ubers before xd
 
Which Pokemon is a good Aromatherapist for the Uber metagame? I'm saying Sky Form Shaymin with Choice Scarf because it outruns Choice Scarf Darkrai and stops it from Dark Void as well as other status problems. If Sky Form Shaymin can't hold Choice Scarf then I'll have to waste my item slot with Lum Berry as well as having Manaphy on the team.
 
Blissey with Aromatherapy + Latias is still one of my favorite combinations.

Parasect has Aromatherapy like Gen showed.

Jumpluff and Roserade are always fantastic choices, the former because of chlorophyll and the awesome sleep power and the latter because of how important Toxic Spikes is at times, being able to wear down Darkrai, Groudon, Kyogre, Palkia, Giratina, ect.
 
On Specs Magnezone, I think HP Ground would be better than HP Ice. I don't have the calcs to prove this, but I think Rayquaza is OHKOed (or at the very least takes a lot of damage) from Thunder and OHKOs Magnezone with Fire Blast or Earthquake, and Latias sponges it without too much trouble. HP Ground, on the other hand, lets you trap and kill RestTalk/Bulk Up Dialga, or Scarf/Specs Dialga locked into Draco Meteor.
 
On Specs Magnezone, I think HP Ground would be better than HP Ice. I don't have the calcs to prove this, but I think Rayquaza is OHKOed (or at the very least takes a lot of damage) from Thunder and OHKOs Magnezone with Fire Blast or Earthquake, and Latias sponges it without too much trouble. HP Ground, on the other hand, lets you trap and kill RestTalk/Bulk Up Dialga, or Scarf/Specs Dialga locked into Draco Meteor.

Thunder is only 70% accurate against Rayquaza with or without Rain due to Rayquaza's Air Lock.

I still agree, though, that HP Ground is probably better, since Magnezone is gonna die against Rayquaza unless Rayquaza is locked into Outrage.
 
A more offensive Dry Skin option if Toxicroak, and although you have already mentioned him here is my set:

Toxicroak @ Life Orb
Ability: Dry Skin
Nature: Adamant (+Atk, -SpA)
EV: 192 HP / 252 Atk / 64 Spe
-Substitute
-Focus Punch
-Taunt
-Sucker Punch

Pretty basic SubDouble Punching set. Taunt may seem useless but I actually beat a Lugia who was trying to Whirlwind me with it. It forces the opponent to attack the Substitute instead of setting up, as DD/SD Rayquaza doesn't care about Focus Punches too much. Switch into a SpeceOgre's Water Spout, and proceed to set up a Substitute. Taunt things like Lugia immediately, or simply attack. Dry Skin will heal you in the rain 2.5% even if you decide to attack, and replenishing your Substitute only takes 2 turns if you use Substitute then Taunt. This isn't meant to counter Kyogre like Parasect or Quagisre, just provide a switchin to that massively powered Water Spout and hit some shit hard or prevent setup.

The speed EVs allow you to outrun neutral Tyranitar, although you can go much lower as they typically don't run speed EVs anyways, and Focus Punch is -priority so max HP may be a better option.

Palkia is a monster with Lustrous Orb, and it has the coverage to pull it off, and although a Choiced set is extremely viable, I think Dialga outperforms the Specs set due to its very nice resistances and immunity to Toxic Spikes, while Garchomp is a better Scarfer IMO. Scarfed Palkia is typically used to revenge kill, and Garchomp is faster so you can revenge Palkias and Rayquazas easier, the latter due to a higher defense stat and Stealth Rock resistance. I always find myself sticking to Lustrous Orb, then just tossing in a ScarfChomp for revenge killing duties anyways.
 
I know this is rather broad, but can somebody give me insight into Uber stall? I hear Gen talking about it all the time and how hard it is to beat, but I don't see how one could stall Uber pokemon @_@
 
^^^^ Quite difficult to do really. Take SpecsOgre; you need something like Latias to take its Water Spout (Palkia is not really meant for stall), but she is easily taken out by any of the trappers out there. However, once stall can get going (SR, spikes, etc.) it can become difficult to beat, because something like SpecsOgre really loses its ability to break down walls.

But even if you do get going, you still have deadly mixed sweepers to deal with like Dialga and Rayquaza.

It takes a lot of skill in predicting. A lot of it. But stuff like Parasect does help out a lot, since you can sleep one poke and paralyze another, effectively neutering 1/3 of an offensive team.

Still, I do not see many stall teams in Ubers. But I rarely play it anymore, since I can't find quality matches. When do people generally play?


As everyone saw during the AbsolDeath vs. Atticus match....Mew is a total SOB. Complete and total in his SOBness, unless you have a specific strategy to deal with him (in my case, I Brick Break screens, U Turn to Rayquaza or SpecsDialga or SpecsOgre, and just fire off a huge attack). And sometimes, that fails too if they predict the U Turn and BP early.
 
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