Pikachu315111
Ranting & Raving!
1. In what way do you mean that? I would say in general Dexit is a big deal, especially for long time players, BUT there are certainly aspects of Dexit people had issue with that in a bigger picture isn't, as you said, a big deal.
- Dexit is not a big deal.
- Attack removal is a sin however.
- Gen 2 good
- Gen 5 White 2 has one of the best postgame of All time.
- Even after 100 hours+ of White 2 I still hate most of Gen 5 Mon Designs so, SO much. Only a handful are decent.
- Gen 6 Starter Trio is one of the best of them all.
2. While there are certainly Moves I would not have removed, there are also Moves I totally get them removing. However another aspect of this is them removing a Move due to the complexity of it but not then replacing it with a Move which fills the role most were using it for. Two examples that come to mind is Scald and Return.
Scald is a good example of how to replace a Move, Scald was too powerful with its Burn effect so instead essentially replaced it with Chilling Water that still did the main function Scald was so liked for (if not better): decreasing the Attack stat.
Return is a bad example as it was used as the go-to high powered Normal attack. They got rid of it as it was too gimmicky, dealing with a statistic which otherwise had nothing to do with battle, BUT they then never replaced it with a new high power Normal-type Move. Not all Pokemon get Slash, Body Slam or Strength, all which are generally weaker than Return. They needed something like a 100 Power, Physical Normal-type Move that most Pokemon get, and to balance it out just have it have like 5 PP; maybe as a callback to Return have it be a Move a Move Tutor will only teach to a Pokemon with high Friendship, therefore still requiring that stat being high in-game but still separate from battle mechanics.
4. White 2 specifically? What about Black 2? Though I would agree, while I feel the story of those games is a stepdown from the original BW, for the content those games offer they're one of the best in the franchise. Excited that Chuggaaconroy has started his LP of it!
5. Mind if I ask two things for this point?
One, what exactly about the designs of the Pokemon don't you like, point out a few examples if you don't mind (and why those aren't a problem on the ones you find decent)?
Two, you have not experienced this same feeling for other generations? Mind you, Gen V is the gen that had the most Pokemon introduced, Gens II through IV usually only brought in around a 100 new Pokemon, and Gens VI+ kept under 100 new species (not counting new forms). To put into perspective, if you disliked at least half of the Pokemon from Gen V and Gen VII, for Gen V that's about 75 Pokemon and for Gen VI that's about 35; this is because Gen VI only had 71 new species of Pokemon, meaning the amount of Pokemon you don't like from Gen V equals the amount of Pokemon that's been generally introduced each gen after V (and in comparison those gens are going to have a lower amount of Pokemon you don't like which could give the illusion you hate Gen V's design more when infact it's still a 50/50 split).
6. They're fine. I'll say this, while they sort of started the tradition of the Starters final form resembling a human archetype, I feel they did it the "best" with the middle evos giving a clear indication where the evolution line was going as well as the final form both fitting in with the region but also having a sort of naturalistic aspect.