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Whimsicott

This is a set I have used to some success (I haven't read nearly all of the posts on this thread, so if something like this has already been posted, sorry.)
252 hp/def @ leftovers
Bold nature
Trait: Mischevious heart
- taunt
- leech seed
- substitute
- stun spore

1 out of about every 3 battles ended in a rage quit because they either saw erufuun in team preview or I set up. I ran stun spore over encore to make it a decent check to speedy sweepers (which has worked very well for me).

This was most likely already said, but this set and all sets love entry hazzards, especially toxic spikes. Leech seed/encore cause a lot of switches and erufuun can rack up a lot of residual damage.

This set can wreck teams provided proper team support.
 
I could be wrong, but I think Liquid Ooze Pokes will turn the tables on that impish cottonball if it starts throwing leech seeds around. Swalot might be an example, with its HP already hitting 100, will drain everyone's HP in a bigger amount than Tentacruel, especially if the little grass elf will flee, while letting others suffer from Liquid Ooze damage.
 
Anyone have any experience with Switcheroo on Erufuun? I have the idea of giving it Iron Ball to deal with the likes of Doryuuzu and Swift Swim abusers with priority Switcheroo to slow them down enough to KO.
 
I think most people would just prefer to Stun Spore them. Obviously Switcheroo has a host of advantages (100% accuracy, isn't blocked by Lum Berry, robs the opponent of their item) but it can only be used once and losing Leftovers is a big blow to any Erufuun variant.
 
Anyone have any experience with Switcheroo on Erufuun? I have the idea of giving it Iron Ball to deal with the likes of Doryuuzu and Swift Swim abusers with priority Switcheroo to slow them down enough to KO.
I was running Trick with Iron Ball on Sableye for a while, but I almost never used it and Leftovers is a lot more useful. I imagine Erufuun would be about the same.
 
I think most people would just prefer to Stun Spore them. Obviously Switcheroo has a host of advantages (100% accuracy, isn't blocked by Lum Berry, robs the opponent of their item) but it can only be used once and losing Leftovers is a big blow to any Erufuun variant.
Especially when things like Doryuuz rarely, if ever, run Lum
 
maybe if you play it will you could use trick to cripple mons that rely on lefties?
Probably not worth the effort. Few things are so reliant on Leftovers that they'd be crippled without it. Might be worthwhile on Evo Stone users, though.
 
I could be wrong, but I think Liquid Ooze Pokes will turn the tables on that impish cottonball if it starts throwing leech seeds around. Swalot might be an example, with its HP already hitting 100, will drain everyone's HP in a bigger amount than Tentacruel, especially if the little grass elf will flee, while letting others suffer from Liquid Ooze damage.

In my experience, tentacruel has been a bigger problem, because people actually use him.

This Pokemon is ridiculous. With cotton guard, he can set up on almost any physical attacker, and can only be foiled by grass types, taunt, whirlwind, or U-turn. Taunt makes it harder for him to set up, but it allows him to beat taunt users and phazers.

One makes it easier for him to set up, while the other makes him hardeer to stop. Either way, he's a great pokemon.

P.S. Erufuun with one cotton guard has more defense than max defence shuckle. And a lot more hp, obviously.
 
Playing against it, I find it to be either a pain in the ass or dead weight, depending on how well it's played. MH is an awesome ability, even if I'm a bit late to the party.

Reuniclus does a great job of murdering it, as Leech Seed does nothing and Erufunn can't reduce it's special attack at all. At least what I've seen.
 
Reuniclus does a great job of murdering it, as Leech Seed does nothing and Erufunn can't reduce it's special attack at all. At least what I've seen.
However, you can also bring Erufuun in on either of its sets and Encore. Whichever one gets in second counters the other, basically.
 
However, you can also bring Erufuun in on either of its sets and Encore. Whichever one gets in second counters the other, basically.

Point taken, although I do think damage calcs would help in any case. Any idea on a spread most Erufunn would use?

EDIT: Ok, I'll assume a 252 HP and 252 Def Bold one, for simplicity's sake.

429 Atk vs 295 Def & 324 HP (80 Base Power): 162 - 192 (50.00% - 59.26%) Psycho Shock.

This is assuming the aforementioned Erufunn vs Reuniclus with a neutral nature and no SpA after a Calm Mind. Minor question though, does Encore work like this:

Erufunn switched in.
Reuniclus used Calm Mind
Erufunn used Encore
Reuniclus, now locked in, uses Calm Mind? Or are you able to switch moves? I'm not sure how the mechanics work in this case.

Psychic does more unboosted against said variant, guaranteeing a 2HKO after rocks no matter what it does.
 
However, you can also bring Erufuun in on either of its sets and Encore. Whichever one gets in second counters the other, basically.

No.

if it's using CM, it just... uses CM. Let Rankurusu get up to +4 while you do literally nothing to it, go ahead.

rankurusu 100% beats erufuun.
 
Erufunn switched in.
Reuniclus used Calm Mind
Erufunn used Encore
Reuniclus, now locked in, uses Calm Mind? Or are you able to switch moves? I'm not sure how the mechanics work in this case.

Psychic does more unboosted against said variant, guaranteeing a 2HKO after rocks no matter what it does.
You get locked in (at least that's how it works on PO), and that's why you can only do it with a switch, since any intelligent opponent would just attack instead of trying to set up.
No.

if it's using CM, it just... uses CM. Let Rankurusu get up to +4 while you do literally nothing to it, go ahead.

rankurusu 100% beats erufuun.
Right, because it's not like you have 5 other Pokémon to switch to or anything...any physical attacker that can 2HKO will do. Worst case, you force it out.
 
Switcheroo is awesome for an anti-lead because people expect Taunt or Stun Spore and use Magic Coat or switch to Espeon, only to get horribly switcherooed.
 
This thing is kind of getting overatted treatment. Before, once every 10 i might get 7 battle with this. Not like i have problem i always though why everybody use this actualy useless shit ? Now it just actualy happen. In the whole round 2, i dont find ay erufuun whatsoever
 
This thing is kind of getting overatted treatment. Before, once every 10 i might get 7 battle with this. Not like i have problem i always though why everybody use this actualy useless shit ? Now it just actualy happen. In the whole round 2, i dont find ay erufuun whatsoever

I don't play OU much, but I cannot really agree. With Switcheroo/Stun Spore/Leech Seed/Sub/Taunt/ENCORE etc. it has a massive and useful support movepool and helps in screwing over a lot of offensive AND defensive Pokemon.

Erufuun is just an annoying mofo and can cause a lot of trouble when played properly. It has just the right support movepool and it basically screws over anything w/o strong priority. Of course it isn't OP (thank god I haven't been seeing any noms for this thing) because of shit defenses/offenses, but this thing's gonna see use on teams for a long, long time.

Of course, I think you're right in saying that there ARE solid checks to this sheep-grass thing. Boltlos can Taunt it and turn it into Nasty Plot bait, and so can its bro Tornelos. However, this thing pretty much owns any offensive Pokemon who relies extensively on speed and does not have very powerful priority moves. It's thankful for them, then, that Stun Spore has a base 75 accuracy (still better than Focus Blast). Still, it's decent, and I wouldn't keep an offensive Pokemon (with the sole exceptions of ToxicLoom/Scor) in on Erufuun.
 
Then explain this things rarity in smogon server. yeah that kinda proves it. But not saying its useless its not as everyone at the beginning of gen 5 said. Its so omg unstopable etc and now we see its just a shell of its former hype. Not used much. I myself dont have problem with this ever since gen 5 begin. During that time period, most try to taunt Crimgan(which you know is one of my fave that period) only to get fire fang. Also nattrei switch in make this cry. Then there the fact that he need 2 turn to make his efficient work all making him useless agaunst me. As of now, well i dont have problem even without fire attack and he rarely or maybe never leave a huge denting hole in my team.

The overatted treatment happen in beggining on gen 5 where everyone say its godly. Now, well hes nearly unseen showing how he actualy is overatted back then
 
Then explain this things rarity in smogon server. yeah that kinda proves it. But not saying its useless its not as everyone at the beginning of gen 5 said. Its so omg unstopable etc and now we see its just a shell of its former hype. Not used much. I myself dont have problem with this ever since gen 5 begin. During that time period, most try to taunt Crimgan(which you know is one of my fave that period) only to get fire fang. Also nattrei switch in make this cry. Then there the fact that he need 2 turn to make his efficient work all making him useless agaunst me. As of now, well i dont have problem even without fire attack and he rarely or maybe never leave a huge denting hole in my team.

The overatted treatment happen in beggining on gen 5 where everyone say its godly. Now, well hes nearly unseen showing how he actualy is overatted back then

It's not unbeatable, just very, very strong. It takes a little skill to use, though, so few people use it compared to its potential (see: Wobby) I'm gonna need to make a new stall team to go along with one.
 
It's far from unbeatable. Any strong attack kills it. But it's still a great utility Pokemon for a team, even though I personally find it way too frail :( also on PO some morons use this thing in Ubers.
 
It's not unbeatable, just very, very strong. It takes a little skill to use, though, so few people use it compared to its potential (see: Wobby) I'm gonna need to make a new stall team to go along with one.

He's fantastic on stall teams, he causes so many switches just by his presence.

Pair him with something that can take on other grass types and you shouldn't be disappointed.

I don't think he's overrated, he's the best subseeder in the game due to Mischevious Heart, and can slow down things that could potentially sweep you (e.g. if you let a Mence get one too many DD's, Erufuun can take one for the team, and die just to let something come in and KO the paralysed Mence).
 
Reuniclus counter:

Whimsicott @ Leftovers
252 HP/252 SpDef
Teasing Heart
Calm/Careful

Worry Seed
Substitute
Leech Seed
Encore

THIS IS WHAT RESIDUAL DAMAGE FEELS LIKE REUNICLUS!!! AAARGH!
 
TM13, the idea is that you remove Magic Guard so you can subseed it, but...

Reuniclus: 'Worry Seed? Wasn't expecting that! Oh well, die to this +1 Psychic while I switch out and sweep again later'

Nice idea though.
 
eh lol >_> I forgot that Worry Seed replaces ability. Honestly though IMO Skill Swap is better off for abilities. With Worry Seed, you give the foe a sleep immunity. >_>
 
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