^ You shoudnt criticize a nomination just because it can't switch all day on Landorus. Keldeo and Starmie are both legit, and who cares if Landorus can kill them because he's outsped. This is a really simple yet narrow-minded way to see a team building in my opinion, to only count on "checks" and "counters". If the team is filled with Keldeos and Starmies, Landorus is useless, period.
At worst, the sole presence of Keldeo, will force for instance the Landorus user to spam Earth Power to not let the pony in. Having a threat like that isn't good for the other team. Although I agree that Keldeo is a kind of pokemon that I would prefer bringing later.
I don't like the defensive nominations so far, like Bronzong but why not. I'm not sure about Gengar, it's not so good once the ennemy knows your set and it's the case here. So sure you can switch in, but if you get hit on the switch by HP Ice.. Pain Split puts you in a bad situation "Do I Pain Split this turn and take another possible HP Ice ? Do I attack and in the end just trade Gengar for Landorus ?". Because basically, many things can come on a Pain Split. And prediction asides, you should be doing Pain Split in this situation, unless Landorus is under ~75%.
Not saying this is bad, just wondering if it would perform so well in a real fight, especially when you show your set to the world like that.
Okay my nomination :
Latias @ Life Orb
Levitate
72 HP / 184 SpA / 252 Spe
Timid Nature
- Surf
- Draco Meteor
- Roost
- Reflect Type
Seems gimmick ? Well, in a way it is.
So onto Latias in itself, it can take decently every Landorus could throw at it. I'm puzzled on the Spread and the item. I could go for something less offensive, but I would miss the OHKO after SR, and instead not be 2HKO'd.
So, I know there is U-Turn. But we NEED to have a pokemon like Latias forcing Landorus to try to U-Turn on the switch. This way, we paralyse Landorus passively, by threatening him. I think that we should get something like 3 pokemons to outspeed him, to not let him come free. And anyway, the first picks rarely switch easily because every single future nomination (but the last ones maybe) will make sure they beat Landorus. So don't come with a "Latias won't be able to switch in so much, it can take an U-Turn etc", seriously, Landorus won't be switching in for free, it will come after a death at worst. So Latias beats him 1v1, can switch in on most of his moves and that's all we need at this point.
On top of that, Latias is the pokemon that you want to have in a team considering how many weaknesses it fixes by its sole presence. The defensive typing is cool, the speed is cool, the recovery is cool..
For the last moves, I was thinking about Healing Wish because it's insanely powerful and makes sure Latias will be useful even trapped (and it makes it so hard to counter future picks, since they can be totally healed), but Reflect Type is a really interesting ability. I would love to see some building around it, see how the ennemy team will react to that etc... It would bring another dimension to the building.