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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. Box

    Box

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  2. Frosty

    Frosty ._.
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    http://www.smogon.com/forums/showthread.php?t=3473947

    CC: 19->22

    Ludicolo:

    MC: 0->3->6 (KOC)

    Using them to get:

    - Ice Punch (BWTutor, -2MC)
    - Sleep Talk (BWTutor, -2MC)
    - ThunderPunch (BWTutor, -2MC)

    Roserade:

    MC: 0->3

    Using them to get:
    - Secret Power (Past Gen TM, -3MC)

    Dusclops:

    MC: 0->3

    Using them to get Grudge (Egg, -3MC).

    Cyclohm:

    MC: 0->3->4 (koc)

    Using them to get:
    - Hail (-2MC, BWTM)
    - Incinerate (-2MC, BWTM)
  3. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    Maxim, you're approved, except that you only get UC for approved blocks, so just one.
    Box, you seem to have given yourself too many UC - 4v4 Doubles is 9 UC unless I'm missing another battle or something. So not approved for now.
    Frosty, you're approved.

    I claim moves for Krill using 5 MC and UC and self approve.
    Copycat 1
    Heart Swap 1
    Shock Wave 3
    Whirlpool 3
    Signal Beam 2
    Helping Hand 2
    Toxic 2
    Hail 2
    Ice Beam 2
    Hyper Beam 2
    Protect 2
    Secret Power 3
    Rest 2
    Natural Gift 3
    Safeguard 2
    Scald 2

    Total: 34 (29 UC)
  4. Box

    Box

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    Reclaim for the above

    UC gain = 9 + 7/2 = 13rounded up

    UC: 2 -> 15
  5. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
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    Box: APPROVED

    1.9
  6. UllarWarlord

    UllarWarlord

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  7. SimonSays

    SimonSays

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    Link my butt got kicked. =[

    CC: 14 -> 15

    [​IMG]
    Scratchet (Marquis) [M]
    EC:
    5/6 -> 6/6 (Not Evolving)
    MC: 0 -> 3
    DC: 4/5 -> 5/5 DW Ability Unlocked!
  8. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributoris a Battle Server Moderator Alumnus

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    http://www.smogon.com/forums/showthread.php?p=4471270&posted=1#post4471270
    i get 20 uc, and its time to buff my camerupt.
    putting 20 of those uc and 2 of my old uc into camerupts mc, then Buying Sleep Talk, stealth rock, (bw2 tutors), rest, substitute, protect, explosion, sunny day, overheat, roar, incinerate, fire blast (bw tms)

    this leaves camerupt with 0 mc again and me with 17 uc
  9. King Serperior

    King Serperior

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    I get the following from here:

    KS: 4 CC
    Deino: 1 EC, 1 DC, 2 MC
    Abra: 1 EC, 1 DC, 2 MC
    Larvitar: 1 EC, 1 DC, 2 MC, 2 KOC
    Dwebble: 1 EC, 1 DC, 2 MC, 1 KOC

    I am stockpiling everything because I am too tired to evolve anyone right now
  10. TIO

    TIO

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  11. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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  12. Eternal Drifter

    Eternal Drifter

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    That could have gone better, but I did about as well as I expected. Note that Itsumo the Spiritomb borrowed an Exp Share from one of Yarnus's Poke'mon, so he should gain 4 MC.

    First off, let's go with Decoy the Voltorb (who had my Exp. Share). In this battle, it scored both of the KOs on Yarnus's Poke'mon. In the interest of speeding things along, I'll apply 1 KOC to its EC. The other KOC will go towards Decoy's MC, giving a total of 4 MC gained from this battle. With 3 of the MC, Decoy will gain the VERY useful attack Teleport (Past Generation TM: -3 MC). The other MC will go towards Magnet Rise, to lessen the power of ground type attacks.

    Decoy the Voltorb:
    EC: 3/6
    MC: 0 (Gains Magnet Rise and Teleport)
    DC: 2/6

    A little late for the raid, Knight of Oblivion gains 3 MC. It is about time I used 2 MC for the BW TM Thief, and I'll have him also use the last one for the level-up move Hi Jump Kick.

    Knight of Oblivion the Scrafty:
    EC: 6/6
    MC: 0 (Gains Thief and Hi Jump Kick)
    DC: 5/5

    I haven't used Fern in a little while, so it must be good for her to get out and stretch. She gained 3 MC from the battle, and with it I'll speed her up by having her learn the level-up moves Power Gem, Slash, and Nasty Plot.

    Fern the Persian:
    EC: 6/6
    MC: 0 (Gains Power Gem, Slash, and Nasty Plot)
    DC: 5/5

    Itsumo the Spiritomb... with the Exp. Share he "borrowed", he'll gain 4 MC. I noticed that he could really use Taunt, so I'll drop 2 MC on the BWTM for it. To have him play even more dirty, I'll spend the other 2 MC he recieved on Snatch, the B2W2 Move Tutor.

    Itsumo the Spiritomb:
    MC: 0 (Gains Snatch and Taunt)
    DC: 5/5

    Myself, I gained 4 CC, putting me at 6 CC. I'd get myself another set of Poke'balls... but I need to get a hold of an item. I'll spend the CC I get from the Pike on those balls. For now, with these 6 CC, I'll purchase a Light Clay.

    Eternal Drifter: 0 CC
    +1 Light Clay
  13. AOPSUser

    AOPSUser

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  14. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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    UllarWarlord: APPROVED.
    SimonSays: APPROVED.
    Imanalt: APPROVED.
    King Serperior: APPROVED.
    TIO: 9 (4v4 Doubles) + 6÷2 (KO Bonus) = 12 UC, which does not equal 13 UC. Fix this, & you are APPROVED.
    Its_A_Random: Naturally SELF APPROVED.
    Eternal Drifter: APPROVED. You might want to note that -Speed Spiritomb has 30 Speed (FLOOR(35÷115)=30), not 29.
    AOPSUser: APPROVED.
    Yarnus of Bethany (Below): NOT APPROVED. Where is the link to the thread you are claiming from?

    7 Claims approved gives me 10/10 Claims approved, which gives me 1 UC & 0/10 Claims approved (Last Approval Claim).

    SELF APPROVED.
  15. Yarnus of Bethany

    Yarnus of Bethany

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  16. AOPSUser

    AOPSUser

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    Let's max a mon!

    UC: 50->2

    Haxorus:
    MC: 0->48 (48 UC)->0
    Moves:
    BW2 Tutor (2 MC): Draco Meteor, Low Kick, Snore
    BW(2) TM/HM (2 MC): Hone Claws, Roar, Hidden Power (Grass 7), Sunny Day, Hyper Beam, Rain Dance, Rock Tomb, Attract, Round, Focus Blast, Fling, Incinerate, Shadow Claw, Bulldoze, Dragon Tail, Grass Knot, Swagger, Rock Smash, Cut, Surf, Strength

    EDIT: I just found out that I have Toxic twice on Haxorus. Refunding 2 MC for one of them.

    UC: 2->1
    Haxorus:
    MC: 2->3 (1 UC)->0
    Moves: Focus Energy (Egg)
  17. C$FP

    C$FP

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    3 UC to get Empoleon Vacuum Wave (ty Matezoid for the suggestion)
  18. The Royal Guard

    The Royal Guard

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    Damn

    CHALLENGER THE ROYAL GUARD
    1 CC
    Eirlasdar the Serperior: 3 MC
    Lasfirlian the Weavile: 3 MC, 1 KOC
    Lionheart the Lionheart: 2 MC, 1 KOC
    Both KOC as MC

    Getting Lucario withn his 8 MC(3 now 5 previous)
    Snore/Sleep Talk(Both BW2 Tutors)/Flash Cannon(5th Gen TM)/Bulldoze(5th Gen TM) for a total of 8 MC

    Getting Serperior with his 6 MC(3 previous)
    Snatch(BW2 Tutor)/Sunny Day/ Solar Beam(5th Gen TMS)/ for a total of 6

    Getting Weavil with his 4 MC
    Snore/Sleep Talk both BW2 Tutors for 4 MC

    Getting Vaporeon with his 4 MC
    Surf/Dive both 5th Gen TMs

    Getting Rapidash with her 4 MC
    Fire Blast(LU)/Horn Drill(Egg) for a total of 4 MC

    Getting my Torterra with his 2 MC
    Stealth Rock as a BW2 Tutor

    Getting my Luxio with his 3 MC
    Helping Hand as an Egg move for 3 MC

    Getting my Cyclohm with his 3 MC
    Hydro Pump as an Egg move

    Getting my Leafeon with his 2 MC
    Leaf Blade/Last Resort both as Level Up moves for 2 MC

    Getting my Necturine with her 2 MC
    Toxic as a 5th Gen TM for 2 MC

    Getting my Frillish with his 3 MC
    Water Spout/Hydro Pump/Brine all as Level Up moves for a total of 3 MC

    Getting my Revenankh with his 3 MC
    Wide Guard as an Egg move for 3 MC

    And that is all of the possible MC that has been annoying me folks ^_^
  19. Gerard

    Gerard

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    Claiming 1 CC (3) from this battle:

    Yue (Darumaka) gains 1 EC (6/6), 3 MC (3), 1 DC (5/5) & 1 KO (+1 MC = 4)
    * Evolves
    ** Unlocks Zen Mode (DW)
    *** Uses 4 MC & X UC to learn Trash (1), Belly Drum (1), Hammer Arm (1), Overheat (1), Zen Headbutt (2), Roar (2), Toxic (2), SolarBeam (2), Hyper Beam (2), Sunny Day (2), Smack Down (2), Earthquake (2), Psychic (2), Double Team (2), Protect (2), Torment (2), Rest (2), Focus Blast (2), Payback (2), Stone Edge (2), Bulldoze (2), Substitute (2), Swagger (2) & Focus Punch (3), leaving him at 0 and leaving me at 9 UC

    Yue (open)

    Yue (Darmanitan) {
    }
    [​IMG]
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Fire (/Psychic)


    • Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    • Psyquic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.


    Abilities:


    • Sheer Force: (Can be Enabled)
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
    • Zen Mode: (Can be Enabled)
    Once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms.

    Stats:


    Regular Dan

    HP: 110
    Atk:
    6 (+)
    Def:
    2
    SpA:
    2
    SpD: 2

    Spe: 82 (-)
    SC: 3
    WC: 4
    BST: 18



    Zen Darm

    HP: 110
    Atk:
    3 (+)
    Def:
    4
    SpA: 5

    SpD: 4

    Spe: 47 (-)
    SC: 3
    WC: 4
    BST: 21



    EC: 6/6
    MC: 0
    DC: 5/5


    Attacks: 52

    Belly Drum
    Brick Break
    Bulldoze
    Dig
    Double Team
    Earthquake
    Encore
    Endeavour
    Endure
    Facade
    Fire Blast
    Fire Fang
    Fire Punch
    Flamethrower
    Flare Blitz
    Focus Blast
    Focus Energy
    Focus Punch
    Grass Knot
    Hammer Arm
    Headbutt
    Heat Wave
    Hyper Beam
    Incinerate
    Overheat
    Payback
    Protect
    Psychic
    Rage
    Rest
    Roar
    Rock Slide
    Rollout
    Sleep Talk
    Smack Down
    SolarBeam
    Stone Edge
    Substitute
    Sunny Day
    Superpower
    Swagger
    Tackle
    Taunt
    Torment
    Toxic
    Trash
    U-turn
    Uproar
    Will-O-Wisp
    Work Up
    Yawn
    Zen Headbutt


  20. Frosty

    Frosty ._.
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    http://www.smogon.com/forums/showthread.php?p=4460464

    +15UC

    Using them to get my mons the following moves:

    Nudeln the Tangrowth
    - Grass Knot (-2MC, BWTM)
    - Thief (-2MC, BWTM)
    - Aerial Ace (-2MC, BWTM)

    Blizzeta the Abomasnow
    - Endure (-3MC, Past Gen TM)
    - Role Play (-2MC, BWTutor)
    - Sleep Talk (-2MC, BWTutor)
    - Light Screen (-2MC, BWTM)
  21. Glacier Knight

    Glacier Knight

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  22. LupusAter

    LupusAter

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    http://www.smogon.com/forums/showthread.php?t=3474491
    9 UC, and they'll be invested as follows:
    3 to get Tyranitar Assurance as an Egg Move.
    3 to get Absol Psycho Cut, Night Slash and Detect as level up moves.
    2 to get Houndoom Taunt as a TM move
    1 to get Murkrow Taunt as a level up move.
  23. Matezoide

    Matezoide

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    http://www.smogon.com/forums/showthread.php?t=3474491&page=2

    + 5 CC (Lupus forgot Crawdaunt's Amulet Coin), bringing my total to 18.

    Crawdaunt gets 5 MC (+2 due to KOC), wich is used with the MC he already had for a total of 6.
    With this, he buys Payback, Substitute and Rest (All B/W TMs).



    Spinda gets 3 MC, 2 are used for Return (B/W TM), while 2 UC are used alongside the remaining MC for Psycho Cut (Breeding).


    Butterfree gets 4 MC total (+1 due to KOC), allowing the purchase of Safeguard and Bide (B/W TM and RBY TM, respectively).



    Dodrio gets 5 MC total (+1 due to KOC and +1 due to Exp.Share).
    3 MC goes for Low Kick (Gen 2 Event move) and Taunt (B/W TM).
  24. Maxim

    Maxim

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    Okay, time to spend a little bit of UC.

    Spending 7 UC on my Porygon2, Data, to teach him the moves Lock-On (LU), Zap Cannon (LU), Recycle (LU), Psychic (BW TM), and Shadow Ball (BW TM).

    Next, I'll spend 3 UC on my Cinccino, Aht, to teach her Wake-Up Slap (LU) and Gunk Shot (BW Tutor).

    Universal Counters: 11-7-3=1

    That'll be all. Hopefully I'll get some more UC going.
  25. King Serperior

    King Serperior

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    Ok, I have some mons to evolve:

    First, Landslide the Dwebble has 1KOC, so I am transferring that to his DC in order to unlock his Dream World ability. Next, I'll evolve him into Crustle:

    Landslide the Crustle (19 Moves) (open)

    [​IMG]
    Crustle - Landslide (M)
    Nature: Adamant (Atk up, SpA decreased)
    Type: Bug/Rock
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
    Weak Armor (DW) (Unlocked): (Can Be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Stats:
    HP: 100
    Atk: Rank 4 (+1)
    Def: Rank 5
    SpA: Rank 2 (-1)
    SpD: Rank 3
    Spe: 45
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    EC: 6/6
    MC: 2

    DC: 5/5
    KOC: 0

    Attacks:
    1). Fury Cutter
    2). Rock Blast
    3). Withdraw
    4). Sand-Attack
    5). Faint Attack
    6). Smack Down
    7). Rock Polish
    8). Bug Bite
    9). Stealth Rock
    10). Shell Smash
    11). Rock Wrecker
    12). Rock Slide
    13). X-Scissor
    14). Sand Tomb
    15). Counter
    16). Endure
    17). Earthquake
    18). Stone Edge
    19). Hone Claws


    Next, I have 1UC, so I will transfer that to Deino's EC, bringing it up to 4EC. I will now evolve it into Zweilous:

    Blue-Eyes the Zweilous (14 Moves) (open)

    [​IMG]
    Zweilous [Blue-Eyes] (Male)
    Nature: Naughty (+Atk, -Sp.Def)

    Type:
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Hustle: (Can be enabled)This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Stats:
    HP: 100
    Atk: Rank 4 (+1)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-1)
    Spe: 58
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EC: 4/9
    MC: 8
    DC: N/A
    KOC: 0

    Attacks:
    1). Tackle
    2). Dragon Rage
    3). Focus Energy
    4). Bite
    5). Headbutt
    6). Dragonbreath
    7). Roar
    8). Crunch
    9). Earth Power
    10). Dark Pulse
    11). Head Smash
    12). Protect
    13). Substitute
    14). Thunder Wave


    Finally, I will evolve Abra into Kadabra:

    Darth Plagueis the Kadabra (open)

    [​IMG]
    Abra [Darth Plagueis] (Male)
    Nature: Relaxed (+Def, -10 Evasion, -15% Speed)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: (Innate)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Magic Guard: (innate)This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 91 (-15% Speed, -10% evasion)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 4/9
    MC: 4
    DC: 2/5
    KOC: 0

    Moves:
    1). Teleport
    2). Encore
    3). Guard Split
    4). Ice Punch
    5). Psyshock
    6). Shadow Ball
    7). Energy Ball


    Kadabra gains the following moves automatically upon evolution: Kinesis, Confusion, Disable, Miracle Eye, and Ally Switch.

    I'll use 1MC to buy Psychic (Lv-up) move as well.
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