Ask a simple question, get a simple answer - mark 21 (READ THE OP)

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Why do Ubers care more about coverage than STAB? In other tiers, even Iron Head is used for STAB, what is different in Mewtwo's Psychic?
Also, are Suicune and Raikou viable in Ubers? Thunder is used alot in Ubers, so why not use the Thunder Pokemon?

Because in Ubers,(*2) is a lot better then (*1.5/2). There is just so much that resists (or is immune in Darkrai's case) to Psychic that it really isn't worth using.
Suicune is completely outclassed by Kyogre, but Raikou might be effective. You should give it a test.
 
Is Regigigas viable on stall? I mean, those defenses are amazing and Slow Start doesn't hurt his stalling ability.
Not really. Regigigas gets NO recovery, not even Rest. It doesn't get Protect either. It does at least get Substitute, but I'm not sure that's much help.

Frankly Game Freak went out of their way to totally and utterly ruin Regigigas.
In doubles, you can Skill Swap or Worry Seed Slow Start away. When we start tiering for double battles, I reckon Regigigas (and probably Slaking) will easily make OU, maybe even Uber. But in singles, it's crippled.
 
He makes a great annoyer however. Confuse Ray/Zen Headbutt/Return/Thunder Wave works wonders. He is somewhat valuable on a UU or NU stall team provided you have Wish support.
 
Just asking a general opinion question here. Which set do you find more effective, Rock Polish Aggron or Agiligross? Both playing the classic sweeper role.
 
I could see Aggron's sweep being eneded much earlier due to a Vacuum Wave, not to mention Gross gets more speed, meaning Flygon won't come in and revenge it.
 
Because in Ubers,(*2) is a lot better then (*1.5/2). There is just so much that resists (or is immune in Darkrai's case) to Psychic that it really isn't worth using.
Suicune is completely outclassed by Kyogre, but Raikou might be effective. You should give it a test.
I want to use Suicune and Raikou with Kyogre...
 
I agree, Rock Polish Aggron is too easily revenged by much faster pokemon or fighting priority moves, and while it has a really strong move it doesn't have the type coverage or resistances that Metagross has.

And just a quick question: How much speed does +1 (say from a Dragon Dance) increase one's speed? and +2? What about attack/defense?
 
Well, Metagross is such a great sweeper because of Clear Body. You can't use strategic switching with Intimidate to force out Metagross. Metagross has has better defensive typing. Rock is actually pretty terrible defensively. Metagross can also get the odd attack raise with Meteor Mash.
 
umm. Lets see.

Mods are chosen once they have a lot of experience in posting and have been very useful in whatever forum they have been chosen in. Iirc, each mod are chosen by their individual Badge Leader.

I'm not 100% sure about PR, but as far as I can tell, it is badged members and those who have gained enough individual respect that they are given the ability to post there.

As far as gaining those rights, just help around wherever you can, and hopefull that'll happen.
 
And just a quick question: How much speed does +1 (say from a Dragon Dance) increase one's speed? and +2? What about attack/defense?

For example we have Dragon Dancer with 200 speed stats. After +1 it rises up by 50% to 300 stats. After another Dragon Dance it raises again by 50%, etc. It looks like this. The same with boosting attack, etc.

Just asking a general opinion question here. Which set do you find more effective, Rock Polish Aggron or Agiligross? Both playing the classic sweeper role.

Ironically in OU I would say Rock Polish Aggron. For first - how many viable users of Vacuum Wave and Mach Punch we have in OU ? Infernape and Breelom uses Mach Punch and it's really rare anyway on them. Vacuum Wave is... even more rare and I see it mainly on Mix Lucario, which is rare in comparison to SDLuke. So I don't think it's a problem to be honest. However Intimidiate is annoying, so Metagross has advantage here. Also it's slower, so it's another point for Metagross.

But Metagross has huge problem - it's much easier walled. Rotom forms, Zapdos, Swampert, Suicune may come in and easily beat/phaze Metagross out ending his sweep rather easily. To compare Aggron's Head Smash can only take... Swampert, Bronzong and Hippowdon. That's it. And it's much easier to play around to get rid of them (Mixed Metagross comes to mind to easily lure them and beat). So I prefer Aggron, even is Metagross takes priorities a bit better. Anyway, I would choose Aggron.
 
Frownie faces?

Okay, when you go to your Pokemon's summary, you can see the image of your Pokemon. To the right of that picture happens to be a little face, it's not on all of my Pokemon. What does it mean?
 
Okay, when you go to your Pokemon's summary, you can see the image of your Pokemon. To the right of that picture happens to be a little face, it's not on all of my Pokemon. What does it mean?

Pokemon with a smiley face are Pokemon that previously had Pokerus but have since recovered from the contagious stage.
 
No quite a frown face, but probably a happy face. This means your Pokemon was once infected with PokéRus, but form the look of it, it seems you didn't spread it to your other Pokemon before it passed.

@ Thread: Are the chances of Ditto showing up at the Pokemon Mansion the same as it's encounter rate?

Also is it considered lucky to catch Any of the legendaries with a mere standard Pokebal without any kind of status conditions?

(Note: It happened to me with Moltres.)
 
No quite a frown face, but probably a happy face. This means your Pokemon was once infected with PokéRus, but form the look of it, it seems you didn't spread it to your other Pokemon before it passed.

@ Thread: Are the chances of Ditto showing up at the Pokemon Mansion the same as it's encounter rate?

Also is it considered lucky to catch Any of the legendaries with a mere standard Pokebal without any kind of status conditions?

(Note: It happened to me with Moltres.)

Yes, it is.
 
Also is it considered lucky to catch Any of the legendaries with a mere standard Pokebal without any kind of status conditions?

(Note: It happened to me with Moltres.)
Depends how many you threw.

If Moltres is at very low health, the chance of catching it with a regular Poke Ball is around 1.1% per throw. It thus takes 59 throws to have a better than 50% chance of catching it. (To try that many times will likely require more than one battle, since the legendary will Struggle.)
 
Depends how many you threw.

If Moltres is at very low health, the chance of catching it with a regular Poke Ball is around 1.1% per throw. It thus takes 59 throws to have a better than 50% chance of catching it. (To try that many times will likely require more than one battle, since the legendary will Struggle.)

Funny thing is, I hadn't had a long drawn out battle with it but once with my Crobat, and I had happened upon it, seeing that a wandering legendary was in the area, and wondering who is was, pursued it.

Thing is I had no Pokemon to keep it in battle with. So I just threw a Pokeball, not really caring if it got away, it was just to pass the time.

It really surprised me when I caught it with a normal Pokeball.


I am unsure about the answer symphony gave me: Are the chances of Ditto appearing as the Trophy garden rare of the day the same as it's encounter rate?
 
Funny thing is, I hadn't had a long drawn out battle with it but once with my Crobat, and I had happened upon it, seeing that a wandering legendary was in the area, and wondering who is was, pursued it.

Thing is I had no Pokemon to keep it in battle with. So I just threw a Pokeball, not really caring if it got away, it was just to pass the time.

It really surprised me when I caught it with a normal Pokeball.


I am unsure about the answer symphony gave me: Are the chances of Ditto appearing as the Trophy garden rare of the day the same as it's encounter rate?

I meant to say "Yes" about your question regarding if it was lucky or not to capture a legendary Pokémon with a Pokéball.

Sorry for the lack of clarity.
 
For example we have Dragon Dancer with 200 speed stats. After +1 it rises up by 50% to 300 stats. After another Dragon Dance it raises again by 50%, etc. It looks like this. The same with boosting attack, etc.

Just want to clarify his post that the second (and any further) boost is not 50% of 300, it is 50% of the base 200. So +2 would give you a Speed stat of 400, not 450 ((200/2) + (200/2) + 200 = (100) + (100) + 200 = 400).
 
Funny thing is, I hadn't had a long drawn out battle with it but once with my Crobat, and I had happened upon it, seeing that a wandering legendary was in the area, and wondering who is was, pursued it.

Thing is I had no Pokemon to keep it in battle with. So I just threw a Pokeball, not really caring if it got away, it was just to pass the time.

It really surprised me when I caught it with a normal Pokeball.


I am unsure about the answer symphony gave me: Are the chances of Ditto appearing as the Trophy garden rare of the day the same as it's encounter rate?

It's randomly selected, so each rare Pokemon has an equal chance of being chosen. Save in front of Backlot, and reset until you get what you want. The rare Pokemon has a 5% encounter rate.

And for the Moltres thing, there's a formula somewhere on site for probability of catching a Pokemon, so it's never impossible for anything to be caught, just highly improbable in some cases.
 
The catch rate formula is such that reducing HP triples the odds of capture. Which isn't that major a change really.
The minimum chance of capture is about 0.4%. Which frankly isn't that low. Stories of people catching legendaries with a regular Poke Ball thrown on the first turn are thus entirely believable, given the number of people who've played Pokemon.
 
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