4th Type: Bug
Whenever someone mentions Bug type Pokemon the first thing you think of is crippling Stealth Rock weakness and the fact that it is one of the most resisted types in the game. However this type has much more to it than that. It is currently the third most used type in the tier and with outstanding Pokemon, it can take on most types with the exception of some one sided matches. It is a fairly offensive type both with potent special/physical attackers but not many, if any notable walls. However Flying and Steel are both in the top 5 most used types in the meta at the present moment which is bad news for Bug users. But all is not lost. Psychic and Dark are two other types that are played quite a lot and Bug monotypes have a clear and distinct advantage over them.
Bug has many viable Pokemon to choose from. On the special side there is the Volcarona who is arguably the best user of Quiver Dance in the entire game, Genesect which can be utterly devastating with a Scarf and Download boost, Galvantula for Sticky Webs and Electric STAB for Flying and Water types. But Bug's physical mons are just as good, if not better. With physical threats like CB and Mega Scizor, Mega Pinsir, Scarf Moxie and Mega Heracross and LO Scolipede. With a combination of these mons thrown in with tanks such as Shuckle and Forretress, Bug can be a very viable HO type.
Now getting rid of hazards on any Bug team is one of the most essential things that you need to focus on. This allows Pokemon such as Volcarona, Mega Pinsir and Yanmega to switch in without any fear of losing 50% of their health before they can actually do anything. Now there are a couple of ways to keep hazards away on a Bug team and they are all very viable. These options are Rapid Spin on both Forretress and Armaldo, and Defog on Scizor. These Pokemon are all fairly ideal for the task ( With Forretress and Scizor being neutral to Stealth Rocks) however be cautious when switching Forretress into hazards as they will break Sturdy which can leave you high and dry if you rely on Sturdy/Counter or Cutsap/Explosion to check certain mons. Armaldo also has a weakness to Stealth Rocks so wisely choose when to send it in
Even though Bug is one of the most resisted types in the game, its combination of offensive STAB combinations and pressure through repetitive force can be enough to break down other cores making it easy for QD Volc or Scarf MoxieCross to sweep. This can make it a formidable foe to face regardless of whatever type is being used against it and if you're not careful or being too cavalier, it will beat you.
Whenever someone mentions Bug type Pokemon the first thing you think of is crippling Stealth Rock weakness and the fact that it is one of the most resisted types in the game. However this type has much more to it than that. It is currently the third most used type in the tier and with outstanding Pokemon, it can take on most types with the exception of some one sided matches. It is a fairly offensive type both with potent special/physical attackers but not many, if any notable walls. However Flying and Steel are both in the top 5 most used types in the meta at the present moment which is bad news for Bug users. But all is not lost. Psychic and Dark are two other types that are played quite a lot and Bug monotypes have a clear and distinct advantage over them.
Bug has many viable Pokemon to choose from. On the special side there is the Volcarona who is arguably the best user of Quiver Dance in the entire game, Genesect which can be utterly devastating with a Scarf and Download boost, Galvantula for Sticky Webs and Electric STAB for Flying and Water types. But Bug's physical mons are just as good, if not better. With physical threats like CB and Mega Scizor, Mega Pinsir, Scarf Moxie and Mega Heracross and LO Scolipede. With a combination of these mons thrown in with tanks such as Shuckle and Forretress, Bug can be a very viable HO type.
Now getting rid of hazards on any Bug team is one of the most essential things that you need to focus on. This allows Pokemon such as Volcarona, Mega Pinsir and Yanmega to switch in without any fear of losing 50% of their health before they can actually do anything. Now there are a couple of ways to keep hazards away on a Bug team and they are all very viable. These options are Rapid Spin on both Forretress and Armaldo, and Defog on Scizor. These Pokemon are all fairly ideal for the task ( With Forretress and Scizor being neutral to Stealth Rocks) however be cautious when switching Forretress into hazards as they will break Sturdy which can leave you high and dry if you rely on Sturdy/Counter or Cutsap/Explosion to check certain mons. Armaldo also has a weakness to Stealth Rocks so wisely choose when to send it in
Even though Bug is one of the most resisted types in the game, its combination of offensive STAB combinations and pressure through repetitive force can be enough to break down other cores making it easy for QD Volc or Scarf MoxieCross to sweep. This can make it a formidable foe to face regardless of whatever type is being used against it and if you're not careful or being too cavalier, it will beat you.
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