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voodoo pimp

marco pimp
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Well, debuffs in general aren't too powerful to begin with.
First: -2 is not the negetive equivalant of +2. That's because buffs increase your stats proportional to your current value ...

150%, 200%, 250%, 300%, ..., [stage] * [value]/2

... while debuffs get weaker with every stage the target descend.

66.6%, 50%, 40%, 33.3%, ..., 1/([stage] * [value]/2)

For example: When using Swords Dance or Nasty Plot, you double your attack stats. When you now compare to Screech and Fake Tears, they only strip your target of 50% of their defence.
The numbers are correct, but your conclusion is not. 50% is the multiplicative inverse of 200%, so your attacks will in fact do twice as much damage against a target at -2. Any negative defense modifier will have the same effect as the equivalent positive attack modifier.

Really, the reason debuffs aren't used much is because they only affect one Pokémon, meaning you can't sweep with it, and it only lasts until the opponent switches, meaning it's easy to get rid of.
 
Im wondering what's more important when looking at IV's: The HP IV or the defensive IV's

I've got a Sawsbuck: 25/31/31/7/31/31, and I'm not sure if it's any good.

Basically I'm just confused about damage calcs, does the HP go into the equation or is it just what is taken from?
 

voodoo pimp

marco pimp
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Im wondering what's more important when looking at IV's: The HP IV or the defensive IV's

I've got a Sawsbuck: 25/31/31/7/31/31, and I'm not sure if it's any good.

Basically I'm just confused about damage calcs, does the HP go into the equation or is it just what is taken from?
The actual damage equation doesn't use HP at all, but since in virtually all cases your main concern is the percent of total HP (where the HP IV obviously matters) they're both important. Which one is more important is more complicated, and depends on the Pokémon's base stats and what spread you plan to use.

Either way, though, that's pretty good IVs for Sawsbuck. I'd keep it unless you really want to go for perfect.
 
Question:

What DSi exclusive features do Pokemon Black and White have? I tried to look it up but I've found a lot of conflicting and confusion stuff, so I'm not sure what's right.

(Sorry if this is a little off topic, I didn't want to make a whole new thread for one question so this seemed like the best place to put it.)
 
Question:

What DSi exclusive features do Pokemon Black and White have? I tried to look it up but I've found a lot of conflicting and confusion stuff, so I'm not sure what's right.

(Sorry if this is a little off topic, I didn't want to make a whole new thread for one question so this seemed like the best place to put it.)
The game can use the DSi's ability to detect internet connections. It's the first game that made use of that feature, apparently. It will region lock you if you try to play a Japanese version of B/W on it.

Also the Poké Ball on the game's icon wiggles.

But other than that, there are no DSi specific features like making use of the camera or anything.
 
So here's my situation I have what I think I want to use as a Solid team. I know I have a lot of work a head of me EV Training and what not but I want to make sure I've got the right Poke's for the job as well as the Right Meta game. I have been told by numerous people that you are the folks to ask about all of this, So below I have listed the Pokemon I want to use.. I have zero knowledge on Ban Lists and what moves I should be training to which Pokemon so any and all advice is welcome.
-
Gengar
Charizard
Cloyster
Volcarona
Thundurus
<UNKOWN>
-
I've been doing so much reading lately about Pokemon my head hurts I kid you not. I still haven't decided on a sixth Pokemon I was thinking a Psychic pokemon with some Fortitude maybe DW Espeon? Unsure but something cool looking is preferable.

I really am seeking some help here from those who have first hand experience. Thanks a ton.
 
Quote from Smogon:
Tailwind is an excellent form of support for both Honchkrow and its teammates, but comes at the cost of Moxie
I'm not exactly sure how DW abilities work, and I'm under the impression that and DW Murkrow will evolve into Honchkrow with Moxie, so why can't I level up Murkrow until he learns Tailwind then evolve him?
 

voodoo pimp

marco pimp
is a Forum Moderator Alumnus
So here's my situation I have what I think I want to use as a Solid team. I know I have a lot of work a head of me EV Training and what not but I want to make sure I've got the right Poke's for the job as well as the Right Meta game. I have been told by numerous people that you are the folks to ask about all of this, So below I have listed the Pokemon I want to use.. I have zero knowledge on Ban Lists and what moves I should be training to which Pokemon so any and all advice is welcome.
-
Gengar
Charizard
Cloyster
Volcarona
Thundurus
<UNKOWN>
-
I've been doing so much reading lately about Pokemon my head hurts I kid you not. I still haven't decided on a sixth Pokemon I was thinking a Psychic pokemon with some Fortitude maybe DW Espeon? Unsure but something cool looking is preferable.

I really am seeking some help here from those who have first hand experience. Thanks a ton.
First off, Thundurus is in the Uber tier, which includes all the overpowered legendaries and such. The tier of your team is determined by which individual Pokémon is in the highest tier, so using Thundurus forces you into Ubers, while the rest of your team isn't really powerful enough to work there.

As for the team makeup itself, one major problem is that your entire team is weak to Rock (with the exception of Gengar, whose defenses are so weak that he can't really take strong Rock attacks anyway, and the same goes for Espeon). Rock attacks are common, so you're likely to get your team KO'd very quickly.

That's one of the first things you need to do when making a good team, is to ensure that it isn't too weak to any single thing. Other things, like knowing which Pokémon are more threatening, come with experience, but you can get a head start by looking through the Rate My Team forum, reading war stories, spectating matches on Pokémon Online, and otherwise seeing how top players manage to be so successful.
Quote from Smogon:


I'm not exactly sure how DW abilities work, and I'm under the impression that and DW Murkrow will evolve into Honchkrow with Moxie, so why can't I level up Murkrow until he learns Tailwind then evolve him?
I believe that is a mistake. Report it in this thread if I'm understanding it correctly.
 
First off, Thundurus is in the Uber tier, which includes all the overpowered legendaries and such. The tier of your team is determined by which individual Pokémon is in the highest tier, so using Thundurus forces you into Ubers, while the rest of your team isn't really powerful enough to work there.

As for the team makeup itself, one major problem is that your entire team is weak to Rock (with the exception of Gengar, whose defenses are so weak that he can't really take strong Rock attacks anyway, and the same goes for Espeon). Rock attacks are common, so you're likely to get your team KO'd very quickly.

That's one of the first things you need to do when making a good team, is to ensure that it isn't too weak to any single thing. Other things, like knowing which Pokémon are more threatening, come with experience, but you can get a head start by looking through the Rate My Team forum, reading war stories, spectating matches on Pokémon Online, and otherwise seeing how top players manage to be so successful.

I believe that is a mistake. Report it in this thread if I'm understanding it correctly.
So Keeping Gengar, who are solid replacements for the rest of the team? in your opinion.
 
how do you think bulky dd dos fares in this metagame? i like the look of it and itll be my first rnged pokemon but dont want to go with the wrong set/evs, just be a waste of time! nice boon in that it can set up on scizor which is the most popular pokemon, thorn, heatran, gliscor, skarm, locked cc/x scissor terakion, gliscor and landorus and take advantage of the common rain (wow that does sound pretty impressive) as well as doing a number on volcarona but im also worried about the abundance of rotom w.

also on the bulky dd dos is sub over taunt viable at all? suprised not to see it slashed or in oo so there must be a reason why?
 

Codraroll

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^Capital letters please. Trying to read your post is an exercise in patience.

Questions from me:

In terms of direct damage to a Pokémon of neutral type, with neutral defensive stats (let's say 100/100/100) and no boosts whatsoever, what would be the strongest attack in the game? Assume that the move is used on the first turn of the battle (so Rollout/Ice Ball are ruled out).
Joke starts here
Also, what's the deal with Voltorb and Lanturn? I see VoltTurn being thrown around on the forums everywhere, but the combo is decidedly underwhelming whenever I try it. They have poor synergy, poor stats, and rather underwhelming movepools Joke ends here.
 
Heres my question: WHY does Jumpluff have an "Uber" tab...
Sure, its fast as all hell in the sun, it it would get ripped to shreds in it also because of anything with a fire attack.
 

dragonuser

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Heres my question: WHY does Jumpluff have an "Uber" tab...
Sure, its fast as all hell in the sun, it it would get ripped to shreds in it also because of anything with a fire attack.
taken from the onsite page,
it still sports great Speed, reaching 700 in the sun, and is only outsped under Sunny Day by Choice Scarf Deoxys-S. Jumpluff's amazing support movepool is still strong in this generation.
Like the page said, with Chlorophyll Jumpluff has insane speed under the sun and is able to greatly support its team. With moves like Sleep Powder/Stun Spore/Leech Seed/Substitute/Encore it can greatly cripple opposing teams. Just because a pokemon may seem "weak" doesn't mean it always is, every pokemon has its unique niche that your team may need.
 

voodoo pimp

marco pimp
is a Forum Moderator Alumnus
In terms of direct damage to a Pokémon of neutral type, with neutral defensive stats (let's say 100/100/100) and no boosts whatsoever, what would be the strongest attack in the game? Assume that the move is used on the first turn of the battle (so Rollout/Ice Ball are ruled out).
If you allow weather, I believe that honor goes to Darmanitan's Flare Blitz in the sun. Edit: never mind, Kyogre's Water Spout just barely beats it. Without weather, probably Deoxys-A's Psycho Boost. Note that I did not do an exhaustive search of every possibility, so I may have missed something, but I think that's it.
 
Questions from me:

In terms of direct damage to a Pokémon of neutral type, with neutral defensive stats (let's say 100/100/100) and no boosts whatsoever, what would be the strongest attack in the game? Assume that the move is used on the first turn of the battle (so Rollout/Ice Ball are ruled out).
If you allow weather, I believe that honor goes to Darmanitan's Flare Blitz in the sun. Edit: never mind, Kyogre's Water Spout just barely beats it. Without weather, probably Deoxys-A's Psycho Boost. Note that I did not do an exhaustive search of every possibility, so I may have missed something, but I think that's it.
In the sun Charizard's Solar Power-boosted Blast Burn is stronger than Darmanitan's Sheer Force-boosted Flare Blitz (not that using Blast Burn is a good idea) and Kyogre's Water Spout (in the rain, obviously).

Disallowing weather (though Kyogre auto-summons rain anyway) Lickilicky's Explosion is stronger than Deoxys-A's Psycho Boost.
 
Highest damage outputs for first-turn attacks with no outside factors

*Certain*
252 SpAtk Choice Specs Adaptability Porygon-Z (+SpAtk) Hyper Beam vs 252 HP/100 SpDef Lickilicky: 122.64% - 144.34%
252 Atk Choice Band Lickilicky (+Atk) Explosion vs 252 HP/100 Def Lickilicky: 111.32% - 131.13%
252 SpAtk Choice Specs Deoxys-A (+SpAtk) Psycho Boost vs 252 HP/100 SpDef Lickilicky: 106.84% - 125.94%
252 Atk Choice Band Rampardos (+Atk) Head Smash vs 252 HP/100 Def Lickilicky: 106.84% - 125.94%
252 Atk Choice Band Snorlax (+Atk) Selfdestruct vs 252 HP/100 Def Lickilicky: 106.13% - 124.76%
252 Atk Choice Band Slaking (+Atk) Giga Impact vs 252 HP/100 Def Lickilicky: 104.25% - 123.11%
252 Atk Choice Band Metagross (+Atk) Explosion vs 252 HP/100 Def Lickilicky: 101.89% - 120.05%
252 SpAtk Choice Specs Kyogre (+SpAtk) Water Spout vs 252 HP/100 SpDef Lickilicky: 99.29% - 116.98%
252 SpAtk Choice Specs Dialga (+SpAtk) Roar of Time vs 252 HP/100 SpDef Lickilicky: 99.29% - 116.98%
252 Atk Choice Band Sheer Force Darmanitan (+Atk) Flare Blitz vs 252 HP/100 Def Lickilicky: 97.88% - 115.57%
252 Atk Choice Band Hustle Raticate (+Atk) Giga Impact vs 252 HP/100 Def Lickilicky: 97.64% - 114.86%
252 Atk Choice Band Pure Power Medicham (+Atk) Hi Jump Kick vs 252 HP/100 Def Chople Berry Lickilicky: 94.34% - 111.32%
252 SpAtk Choice Specs Chandelure (+SpAtk) Overheat vs 252 HP/100 SpDef Lickilicky: 90.09% - 106.37%
252 SpAtk Choice Specs Heatran (+SpAtk) Eruption vs 252 HP/100 SpDef Lickilicky: 89.39% - 105.42%
252 Atk Choice Band Victini (+Atk) V-create vs 252 HP/100 Def Lickilicky: 89.39% - 105.42%
252 Atk Choice Band Zekrom (+Atk) Bolt Strike vs 252 HP/100 Def Lickilicky: 85.85% - 101.42%
252 SpAtk Choice Specs Reshiram (+SpAtk) Blue Flare vs 252 HP/100 SpDef Lickilicky: 85.85% - 101.42%
252 Atk Choice Band Hustle Darumaka (+Atk) Flare Blitz vs 252 HP/100 Def Lickilicky: 83.49% - 98.35%
252 SpAtk Choice Specs Latios (+SpAtk) Draco Meteor vs 252 HP/100 SpDef Lickilicky: 83.49% - 98.35%
252 Atk Choice Band Hustle Zweilous (+Atk) Outrage vs 252 HP/100 Def Lickilicky: 80.19% - 94.81%
252 Atk Choice Band Hustle Durant (+Atk) Giga Impact vs 252 HP/100 Def Lickilicky: 79.01% - 93.16%
252 Atk Choice Band Hustle Corsola (+Atk) Head Smash vs 252 HP/100 Def Lickilicky: 78.07% - 91.98%
252 Atk Choice Band Hustle Togekiss (+Atk) Giga Impact vs 252 HP/100 Def Lickilicky: 73.82% - 87.26%
252 Atk Choice Band Escavalier (+Atk) Megahorn vs 252 HP/100 Def Lickilicky: 73.58% - 86.56%
252 SpAtk Choice Specs Magnezone (+SpAtk) Thunder vs 252 HP/100 SpDef Lickilicky: 71.7% - 84.43%
252 SpAtk Choice Specs Glaceon (+SpAtk) Blizzard vs 252 HP/100 SpDef Lickilicky: 71.7% - 84.43%
252 Atk Flying Gem Archeops (+Atk) Acrobatics vs 252 HP/100 Def Lickilicky: 69.34% - 81.6%
252 Atk Choice Band Adaptability Crawdaunt (+Atk) Crabhammer vs 252 HP/100 Def Lickilicky: 67.92% - 80.19%
252 Atk Choice Band Golurk (+Atk) Earthquake vs 252 HP/100 Def Lickilicky: 58.02% - 68.16%
252 Atk Choice Band Shedinja (+Atk) X-Scissor vs 252 HP/100 Def Lickilicky: 37.03% - 43.87%

*Chance*
252 +1 Atk Choice Band Genesect (+Atk) Explosion vs 252 HP/100 Def Lickilicky: 140.57% - 165.57% [Download]
252 +1 SpAtk Choice Specs Porygon-Z (+SpAtk) Hyper Beam vs 252 HP/100 SpDef Lickilicky: 137.5% - 162.03% [Download]
252 Atk Choice Band Technician Breloom (+Atk) Bullet Seed vs 252 HP/100 Def Lickilicky: 22.17% - 26.42% [132.1% Max 5 hits]
252 Atk Choice Band Iron Fist Conkeldurr (+Atk) Focus Punch vs 252 HP/100 Def Chople Berry Lickilicky: 113.21% - 133.25% [Focusing]
252 Atk Choice Band Groudon (+Atk) Magnitude vs 252 HP/100 Def Lickilicky: 99.29% - 116.98% [Magnitude 10]
252 Atk Choice Band Rivalry Haxorus (+Atk) Outrage vs 252 HP/100 Def Lickilicky: 97.88% - 115.57% [Rivalry]
252 +1 SpAtk Choice Specs Genesect (+SpAtk) Bug Buzz vs 252 HP/100 SpDef Lickilicky: 75.94% - 89.86% [Download]

*Weather*
252 SpAtk Choice Specs Kyogre (+SpAtk) Water Spout vs 252 HP/100 SpDef Lickilicky: 148.58% - 175%
252 SpAtk Choice Specs Ninetales (+SpAtk) Overheat vs 252 HP/100 SpDef Lickilicky: 90.8% - 107.08%
252 SpAtk Choice Specs Politoed (+SpAtk) Hydro Pump vs 252 HP/100 SpDef Lickilicky: 83.49% - 98.35%
252 SpAtk Choice Specs Groudon (+SpAtk) Eruption vs 252 HP/100 SpDef Lickilicky: 74.29% - 87.5%
252 SpAtk Choice Specs Abomasnow (+SpAtk) Blizzard vs 252 HP/100 SpDef Lickilicky: 56.6% - 66.75%
 

Codraroll

Cod Mod
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Ohh, thanks, Zacchaeus! Must have been quite a chore!
Somebody i discussed this with back in Gen. IV, proposed the following chain of events:

Guts Ursaring holding Choice Band switches into Target's Will-o-wisp, uses Metronome and gets Explosion. I believe this would be the strongest move in Gen. IV, though extremely unlikely to happen.

Thanks anyway! The "which is the strongest" question has bugged me for years. Now I can finally put it to rest.

Now only to get them sorted by type...
 
Does anyone know the exact location in-game for the Rock Smash TM? If anyone can tell me, that would be very well appreciated. I completely forget where it is.
 
Does anyone know the exact location in-game for the Rock Smash TM? If anyone can tell me, that would be very well appreciated. I completely forget where it is.
a woman out side of nacrene city gives it to you, i think this would be better of in the orange islands in future.
 
I'd reccomend catching a Timburr in the grass below, help's with Lenora, Burgh, and most other gym leaders.
I was doing a Nuzloke and LEGIT got a Throh as the first poke on that route. It stayed alive until the end, where Ghetsis' Hydreigon OHKO'd every poke on my team EXCEPT that Throh, who OHKO'd back with Superpower and let me beat the Nuzloke 1-0. One of the best feelings I've ever had in Pokemon.

Somebody i discussed this with back in Gen. IV, proposed the following chain of events:

Guts Ursaring holding Choice Band switches into Target's Will-o-wisp, uses Metronome and gets Explosion. I believe this would be the strongest move in Gen. IV, though extremely unlikely to happen.
I'd actually like to see someone calc this, and then see if there was anything stronger (in Gen IV).
 
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