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Will gen 8 cries ever be added? It's been over a year since SwSh launched
They will, but whenever they're made and implemented.
why does the "Add Pokemon" button disappear sometimes on the desktop app?
View attachment 293664
is there a way to reload the dekstop app?
Not sure if you're still having this problem, but it should be fixed if you redownload the app from the website. Alternatively, use the browser instead.
I don't know where to look for this being addressed but I currently noticed that this technically isn't implemented yet. And on the same topic of Pokemon getting moves they really shouldn't I also noticed that neither Drilbur nor Excadrill have access to Hydro Pump which is another Swsh bug. Are there rulings to these moves not being added or is it something else.
https://www.reddit.com/r/stunfisk/comments/jsc71j
https://www.smogon.com/forums/threa...t-before-posting.3663703/page-38#post-8659939 Seems impossible to do. As for hydropump being able to be learned by drilbur/excadrill, I believe that has been patched
in the cartridge games.
How do I save changes to a team on the showdown program (not the browser one)? Most of the time when I make ev or moveset changes to a pokemon, I usually test it later but by the time I do wanna test it, the changes aren't saved and it cost me some battles. I even got times where my pokemon only has three moves because I deleted one and was trying to check its movepool to see which one to replace it with and when I do select one, it doesn't save. Item changes also apply to this problem as sometimes I'm stuck with the old item instead of the new one I replaced it with. I even tried to make changes, close the program, then launch it again immediately and the changes still aren't saved. The only way I found was to battle immediately after making the changes and sometimes, even that doesn't work. So, any help?
This is a known problem with the desktop app. The browser version doesn't have this problem, so it would be best to use that instead.
where are all the minisprites located? thanks!
https://play.pokemonshowdown.com/sprites/pokemonicons-sheet.png here
 
Why don't roomvoices have access to /banword list? It seems like generally useful information for a roomvoice trying to keep chat positive. I can remember at least one instance of a user asking why certain commands are banned (presumably talking about /me), but I wasn't able to provide them with an answer as without being about to see which words are banned I would just be guessing.
 

Maxalexandra

Imminent collision, shockwaves all around
is a Programmeris a Battle Simulator Moderator
Is the avatar icon stored client-side? When i change account the icon remains the same...
It's mostly handled serverside - changing your name doesn't change the avatar, you have to explicitly use /avatar (or go to the page but that also just sends /avatar for you).
 

Aeonic

Checkmate
is a Battle Simulator Administratoris a Community Leader
PS Admin
Pokemon or sets cannot be banned from Random Battles, no matter how strong or weak they are. That is not how Random Battles works. Strong Pokemon get a level balance at most. The only things banned from Random Battles are evasion, Baton Pass, and other uncompetitive things. Random Battles will always keep Zacian-C, even if it is banned from Ubers, as well as Dynamax. Dynamax has been suspected and voted to remain legal by the Randbats community.

(shamelessly stolen from a randbats room FAQ)
 
Pokemon or sets cannot be banned from Random Battles, no matter how strong or weak they are. That is not how Random Battles works. Strong Pokemon get a level balance at most. The only things banned from Random Battles are evasion, Baton Pass, and other uncompetitive things. Random Battles will always keep Zacian-C, even if it is banned from Ubers, as well as Dynamax. Dynamax has been suspected and voted to remain legal by the Randbats community.

(shamelessly stolen from a randbats room FAQ)
gotcha, thanks! I was just wondering since I feel like there was precedent with Mega Ray, but I might be misremembering.
 
Help!!! showdown will not let me log in to play, i have an account set up here, but idk if i need to put it in the same way there, cause no matter what i put it says wrong password, please help!
 
Help!!! showdown will not let me log in to play, i have an account set up here, but idk if i need to put it in the same way there, cause no matter what i put it says wrong password, please help!
Accounts on this website (the Smogon forums) do not carry over to Pokemon Showdown and vice versa. Despite both being associated with Smogon, the two websites are distinct.
 

HoeenHero

Communication is Key!
is a Battle Simulator Administratoris a Community Leaderis a Programmeris a Community Contributoris a Live Chat Contributor
PS Admin
Okay, so what do i do? how do i log into showdown?
Click "Choose Name", if it prompts you for a password it means someone else has already registered that name and you need to pick a different one. If the name is not taken, you will immediately start using it. You can then set a password on the account (register it) by opening the settings menu (gear in the upper right hand corner) and clicking register. After registering, you will need to enter your password each time when logging in.
 
I noticed some slight mistakes in details on the Showdown dex. Namely, Kerfluffle's page says its evolution method is "level-up" when it should be "level-up with high Friendship during the day" (source), and Jumbao's page says its evolution method is "level-up" when it should be "level-up with Play Rough" (source). Also, Astrolotl's page says its evolution method is "level-up at level 36" when it should be "level-up at level 35" (source, look in Level-up).
Wasn't sure where else to put small nitpicks like these, this seemed like the most appropriate thread to point this out. If there's a way for me to somehow fix this myself, let me know.
 
If there's a way for me to somehow fix this myself, let me know.
I believe the data from the dex is drawn from the server data files, specifically Astrolotl's evolution level is stored in pokedex.ts line 16696 on GitHub. You can submit a GitHub Pull Request to have this changed. For the other two, I think there are evoType, and evoMove and evoCondition properties that handle specifying the other evolution methods, but you would have to double-check with similar Pokémon such as Espeon and Tsareena.
 

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