Fur Coat and Eviolite do not boost Body Press. It's the same way as when you're using Foul Play, the opponent having Huge Power (which ostensibly raises their attack stat even higher) doesn't result in extra damage, but if you have that ability, it does. Stat stages are still drawn from defense, but if you want to get a boost from the ability or item slots, they need to boost attack even when the move you're using is Body Press.
I based it off experience, not theorymonning. I don’t think I would have used the set if it didn’t work, and I literally discussed it earlier.
Nevertheless, I appreciate your post, if they decide to change it based on if a mechanic is meant to be the way you describe then it makes sense.
Still, I think your argument doesn’t make sense, in both cases the user has to have the ability for it to work, so using Fur Coat matters on the user of it.
Can you all stop posting and suggesting terrible sets? Most of these look like sets people from ladder hell use and I don't know why people are still mentioning Darm-Z like its relevant when its leaving soon and wasn't very good in the first place.
Yeah mono-attack is just not good. Substitute is completely outclassed by Fishous Rend which actually gives you coverage against resists and immunities because guess what you don't have 170 offenses like MGar so stuff like prank darks just outstall you even if they can't touch you.
They can't touch you unless they have Magic Bounce where you hit them with SE Fishous or Comatose which is an unset.
What the heck is this. A wall without reliable recovery. A mon with mono-attack non-STAB non-utility. A mon that offers hardly any utility since no hazards no defog doesn't check anything relevant. A mon that is easily taken advantage of by any pivot mon. Congrats. This set is so bad.
Regarding the QBs would look forward to ISword, DIB, and maybe shed getting qbed, the 170 BP moves and shed could use a suspect.
Shedinja @ Heavy-Duty Boots
Ability: Sturdy
EVs: 252 Atk
Brave Nature
IVs: 0 HP / 0 Def / 0 SpD / 0 Spe
- Teleport
- Pain Split
- Stealth Rock
- Spirit Shackle / Baneful Bunker
The best Shed set in the meta IMO. Immunity to hazards lets you play much more aggressively. Spirit Shackle is useful for chipping ghosts and finishing off mons after a couple rounds of pain split. Main problem are the rock and ice dynamax moves but you can cover that with a Prim Sea mon and stall out dynamax using your own Max Guard. This mon is actually broken and really difficult to account for unless you run SunGeist Geyser or Knock Off/Trick on every offensive mon.
Actually Pain Split is incredibly bugged rn so run something else on it for now.
Kyurem-White @ Choice Specs
Ability: Refrigerate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Naive Nature
- Boomburst
- Extreme Speed
- Earth Power
- Volt Switch
Mewtwo / Eternatus @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty / Timid Nature
- Ice Beam
- Earth Power
- Psychic / Sludge Wave
- Bolt Strike / Filler (Blue Flare, Focus Blast, Seed Flare, Shadow Ball, Moonblast, Sludge Wave, Bug Buzz, Spikes, Agility?)
These two are really solid offensive mons for Shed teams as special isn't super accounted for in the meta rn. Kyu-W needs Naive to outrun base 90s and ESpeed helps against Dragapult and weakened Zacian-C until that leaves the meta. I haven't tried Mewtwo yet but it looks like its a really solid offensive threat too. Of course if your opponent has an Ice Scales mon then most of the time these mons don't do anything so...
The Twins:
Darm-Z was an ideal wall for the Crowned Dogs because it didn’t worry about SunSteel Strike, while it could handle Bolt Beak - unlike Toxapex, and threatened with Blue Flare. Heavy Duty Boots removed its hazard weakness, negating its SR issues and lack of Toxic Spikes immunity that gave Toxapex a niche over it.
Darm-Z-Galar was the Ice type that didn’t rely on priority, and had good dual STAB with Fire coverage for Steels, while Ice covered Dragon resists.
Both had a place in the meta due to their unique typing and well distributed stats. No one can deny that.
I recently discovered they are limited due to the way Zen Mode and other transformation abilities are impacted by Gen 8 mechanics, but before that implementation - I wouldn’t say they weren’t good. Fan of them or not, they were good at their job.
Doublade -
Pain Split, I find, with something as high Def but low HP bulk as Doublade, actually heals more than Recover due to the Max EVs nature of BH where people can max HP and Defenses, and oftentimes it can stay in longer. Many people use Strength Sap, which is also considered less reliable than Recover, bc it can force switches, similar to Pain Split. Pain Split keeps your foe on a timer if they lack Recovery, and grants you free turns and extra healing when they pack Recovery. Pain Split works on this set in my practice.
Having over 1300 Defense, without set-up, on Turn 1 more than makes up for a lack of STAB. I view Eviolite as giving it the 50% boost equivalent of STAB, and Fur Coat giving it the 100% boost of a Super Effective move. Partner that with base 150 Def, and that deals a lot of damage. AKA, with Eviolite factored in to make up for lack of STAB, it does more than Fur Coat Zamazenta-Crowned as it has 150 base Defense while Zamazenta-Crowned only has 145, as Zamazenta can’t use a +Def item. Plus Zamazenta likes +Spe nature’s for breaking Speed ties and new Speed tiers, while Doublade can afford to go +Def, widening the gap even more...
Further, it perfectly handles Imposter, while Zamazenta-Crowned fears STAB super effective Body Press.
So... literally, you think the strongest viable Body Press user in the game is not strong? That’s not logical. That’s just sad.
It even surpasses Imposter Pikachu since Pikachu doesn’t pack Eviolite and thus doesn’t get any boosts. Even if you face Eviolite Imposter, you can Pain Split them as they use Soak, and have effectively prevented them from healing much back all at once.
Also: Since crowned forms require the hold item now, so can’t even hold Black Belt to catch up...
Taken advantage of by pivot mons? I think the low Speed allows it to underspeed many pivot mons to trap the incoming Pokemon the pivot tries to switch into.
I see how it doesn’t seem appealing on paper, in practice it does quite well. Yes, Substitute and Magic Bounce block Soak, but that can be said for some utility moves like W-o-w or even Strength Sap, that you see on a regular wall set. You don’t want to drain your HP due to Magic Bounced burns, or heal your foe due to Strength Sap bounces.
The set is more like an offensive physical wall - it takes hits, dishes them out, and traps them to weaken foes by stats, and HP with Pain Split.
If you try it out, you will get a better sense of how it can be surprisingly more effective than it looks on the surface.
Shoutout to
a loser for actually testing the mechanics before forming an opinion on my, or any future Fur Coat sets.