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Data Prize Claiming Thread (Update 5-09-13)

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Same as Engineer.

TC += 2


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Astraea the Starmie
Gets a KO Counter. She learn Psych Up and Substitute.
EC: Fully Evolved
MC: 0 + 3 + 1 - 4 = 0
DC: Unlocked

EDIT: From the Raid thread, now in the correct place:

So claiming then:



Spr_5b_565.png

Learns Curse (1 MC), Aqua Tail (1 MC), Focus Blast (2 MC)
EC: Fully Evolved
MC: 1 + 4 - 4 = 1
DC: Unlocked

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Gets the three KO Counters, learns Substitute (2 MC), Toxic (2 MC), Thunder Wave (2 MC) and Dragon Dance (1 MC).
EC: Fully Evolved
MC: 0 + 4 + 3 - 7 = 0
DC: Unlocked

+3 VC
+ Glyph of Ancientpower
 
TEA_DEMON, Chatot cost 3 TC extra since it's not one of your starting Pokemon and is single-stage, so it costs 7 TC total, meaning that the original 12 RC is not enough to cover it. I'm not sure if you want to spend the extra out of your 4 new RC or not, so until you confirm what you want to do NOT APPROVED
oh balls i didn't know that hurr. yeah i'll spend the extra rc on it.
 
claiming from here and here

whats this evolution dum dum dum dum dum:
flarelm.png

Embirch (Gary) M
Nature: Brave
Type: Fire/Grass

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flammes are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats
HP: 100
Atk (+1): Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 48 (factoring nature)

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Moves:
Leaf Blade
Bullet Seed*
Sweet Scent*
Growth*
Ember*
Leech Seed*
Flame Wheel*
Giga Drain*
Fire Spin*
Energy Ball

Dragon Breath*
Earth Power*
Aromatherapy*
Psywave

Fire Blast*
Reflect*
Brick Break*

EC: 4/9
DW: 2/5
MC: 0

I gary evolved into a flarelm. with the evolution he gets leaf blade. Using the 2 mc gained from the battle grabbing the move substitute. investing the ko counters in DC. his counters look like this now:
3/9 > 4/9 EC
2/5 > 4/5 DC
0 > 2 > 0 MC

Scraggy (now Scrafty) will be claiming the move head smash with one of his MC and storing the other. I gained one EC as a scraggy but i am fully evolved now so what do i do with it, if i can reinvest it it will be going in DC. Counters are a as follows:
6/6 EC
3/5 > 4/5 (if reinvesting is allowed 3/5 > 5/5 Intimidate is unlocked) DC
1 > 3 > 2 MC

Eevee will be getting the TM shadow ball with the 2 MC earned. the 2 koc are entered in EC. counters are as follows:
2/6 > 5/6 EC
1/5 > 2/5 DC
2 > 4 > 2 MC

DUM DUM DUM ~ Steve evolved into Croconaw

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Croconaw* (Steve) M
Nature: Naughty
Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP:100
Atk (+1): Rank 4
Def: Rank 3
SpA: Rank 2
SpD (-1): Rank 2
Spe: 58

Abilities:
Torrent (innate): When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

DW:
Sheer Force (can be enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Moves:
Scratch*
Leer*
Water Gun*
Rage*
Bite*
Scary Face*
Ice Fang*
Aqua Tail
Super Power

Hydro Pump*
Crunch*
Aqua Jet*

Dig*
Protect*
Ice Beam*


EC: 4/9
DW: 4/5
MC: 0

Using the now stockpile MC i am grabbing the TM's Brick Break and Rock Slide. investing the KOC in DC counters are as follows

3/9 > 4/9 (EVOLUTION)
3/5 > 4/5
4 > 0

Using the 4 TC i gained I am claiming this:
coloshale3.png

Colosshale (Richard) (2*)
Nature: Rash
Type: Dark/Water

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Ice Moves have Energy Cost reduced by one (1).

Abilities:
Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
Flare Boost (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks do two (2) more damage.

HP: 100
Atk: Rank 2
Def: Rank 2
SpA (+): Rank 4
SpD (-) : Rank 2
Spe: 85

Moves:

Leer
Tackle
Mud Shot
Bubblebeam
Rapid Spin
Mud Bomb
Pursuit

Water Spout
Earth Power
Thunder Fang

Earthquake
Hidden Power Ice (7)
Taunt

0/6 EC
0 MC
0/5 DC

and stockpiling the 2 tc left over

ALSO...
Claiming from my Battle subway challenge

Blue (Machop), investing the KOC in EC. Grabbing the lvl up move Dynamic Punch and the Breeding move Counter.
Counters are as shown:
0/9 > 3/9 EC
0/5 > 2/5 DC
0 > 4 > 0 MC

and 1 BT
 
http://www.smogon.com/forums/showthread.php?t=3447652&page=3

Darkamber8828 gets 2 TC
Ruckingfain the Politoed gets 3 MC (Bonus is applied too?) EDIT: Thanks Flora
Yodawg the Lotad gets 1 EC, 2 MC, 1 DC, 1 KOC
Squashy the Palpitoad gets 1 EC, 2 MC, 1 DC, 1 KOC

saving tc

politoed learns blizzard and hyper voice (tm, level)

palpitoed already evolved and unlocked his dw ability in another battle. As of now, I'm going to say it only has two MC, and will buy Grass Knot. If I get another MC, I'll get Drain Punch too.

lotad is already a lombre with 8/9 EC, but I can't evolve it without it going into battle as a lombre, which it hasn't, so I'll put the KOC into MC and teach it Mega Drain, Energy Ball, and Hydro Pump, all level-up moves.
 
Claiming from the same as DFrog here: http://www.smogon.com/forums/showthread.php?p=3598432#post3598432

I get 2 TC.

The Wizard the Elekid gains 1 EC, 2 MC, 1 DC.
EC: 2/9
MC: 3
DC: 2/5

Phloem the Embirch gains 1 EC, 2 MC, 1 DC, 1 KO, which is going to his EC.
EC: 2/9
MC: 2
DC: 1/5

Marle the Feebas gains 1 EC, 2 MC, 1 DC, 1 KO (yeah, I beat down a Totodile with Feebas. FUCK YEAH.) KO goes to her MC.
EC: 6/6
MC: 3
DC: 1/5

SHE EVOLVES!
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Milotic "Marle" (F)
Nature: Bold - adds rank to Defence, subtracts rank from attack

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81

EC: 6/6
MC: 3
DC: 1/5

Abilities:
Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (DW, locked): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Attacks:
Levelup:
Splash
Tackle
Water Gun
Wrap
Water Sport
Refresh
Water Pulse
Twister
Recover
Captivate

BW TM:
Scald
Ice Beam
Toxic

Egg:
Hypnosis
Mirror Coat
Confuse Ray
She gains:
Water Gun
Wrap
Water Sport
Refresh
Water Pulse
Twister
Recover
Captivate
As level up moves before level 25.

QUAKE IN FEAR, PUNY MORTALS!
 
http://www.smogon.com/forums/showpost.php?p=3599262&postcount=13

I claim 6 BT. 3 go into my Cranidos' EC, bringing it to 5/6, while the other 3 go into my Rebble's EC, bringing it to 3/9.

E: http://www.smogon.com/forums/showthread.php?t=3449719

2 TC saved, standard counters go into standard places, bringing Rebble to 4/9, 2 MC and 1 DC. That evolves it nignogs! KOC into EC as well. 1 MC into Paleo Wave. Saving the other MC.

Gempre2.png

Splorck(Bolderdash)(Genderless)

Type

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats
Modest Nature(Adds a rank to SpA, subtracts a rank from SpD)
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 110

EC: 5/9
MC: 2
DC: 1/5

Abilities
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Dream World(Locked): Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


Attacks
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Metal Sound
Ancientpower
Earth Power
Paleo Wave

Flamethrower
Energy Ball
Shadow Ball
 
I use my 2 TC to purchase a NOHFACE. <3

Nohface.png

Nohface (Alex) [Female]
Nature: Adamant
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Stats:
HP: 100
Atk: Rank 3 (boosted by nature)
Def: Rank 3
SpA: Rank 0 (lowered by nature)
SpD: Rank 3
Spe: 10

EC: 0/6
MC: 0
DC: 0/5

Moves:
Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse

Yawn
Flail
Meteor Mash

Will-O-Wisp
Dig
Taunt
 
From this battle I claim 2 RC, bringing my RC total to 21. I'll invest 2 RC into Captain Hook the Privatyke's DC, bringing it to 4/5. I'll put 4 RC into Ratcliffe the Prinplup's EC, bringing it to 8/9. I'll put 3 RC into Ratcliffe the Prinplup's DC, bringing it to 4/5. I'll invest 4 RC into Oogie Boogie the Dusclops' EC, bringing that to 8/9 as well. This leaves me with 8 RC if my math is correct.

EDIT: As the tutor ref for this battle I claim 1 RC, bringing my RC total to 9.
 
Claiming from this Draw

Feebas gets 1 EC, 2 MC, and 1DC

and I'll be using 2 of my RC to finally evolve the darn thing.

Gains the moves, Water Gun, Refreash, Water Sport, Recover, Wrap, Water Pulse, Captivate, Twister

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Milotic(Beauty)(Female)
Water

Water-Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

HP: 100
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 5(+)
SpD: Rank 5
Spe: 81


Mild Nature- Adds one to SpA and subtracts one from Def

EC 6/6
MC 2
DC 1/5

Moves

Level Up
Splash
Tackle

Egg Moves
Brine
Dragon Breath
Mirror Coat

TM/HM
Toxic
Light screen
Ice Beam

Abilites
Marvel Scale:Type: Innate This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).


Cute Charm:Type: Innate This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
 
Using 2 of my stored AC to buy Rain Dance for Ragestrike the Tauros. I love it when a plan comes together >:)


I started after dan did his last approval here and I didn't miss anyone, so I'm not entirely sure what you're talking about :/

I clearly abused Musharna's Dream Smoke, my apologies^^

EDIT: Also, claiming 16 BT from here. I promise I won't smoke this time!
 
Acklow, Athenodoros, Tea Demon, Fire Blast, DFrog (you can't reinvest that leftover EC, though), Darkamber8828 (I'm approving Grass Knot, not Drain Punch; you don't receive an extra MC), Son_of_Shadoo, Destiny Warrior, shadowbone66, Objection, -Charmander-, Rising_Dusk, Blazikenmaster-Zeo (make sure to mention that Milotic is now at 6/6 EC, however), Arcanite, Destiny Warrior, LupusAter, Terrador14, -Charmander-, Engineer Pikachu and Nightmare jigglypuff are all approved.

Zarator- Where did you get 16 BT from? The thread you linked to awarded you with only 8 BT. Not Approved.

For these 21 approvals, I claim 3 Approver Tokens in addition to my previous nine approvals.

EDIT: Danmantincan is also approved.

1
 
Kaxtar did i do something wrong? i wasn't approved or disapproved.

EDIT: just realized i was already approved by flamestrike, therefore i feel stupid. haha sorry about that kaxtar, just ignore me
 
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