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Data Prize Claiming Thread (Update 5-09-13)

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GoldenKnight vs. Acklow

Another loss...=(
Oh well, I set myself up for one anyways...
I get 2 TC which I am saving up.
My Trapinch gets one counter in each slot.
I'm going to use all of her move counters to teach her Earthquake, Crunch, and Feint.
Next up, I'm going to evolve her into Vibrava (since she's at 4 EC now). Yay!!

And since Vibrava doesn't have a DW ability, I'm going to drop the DC that she currently has because she has no need for them.

I'm quite sure that that is all for now...
 
Claiming a hefty sum of prizes from this battle if you please.

Itemized rewards:
- 2 TC for me
- Charmander (who BTW is now Charmeleon) gets 1 KO counter (MC)
- Trapinch gets 3 KO counters
- Charmeleon redeems 1 EC / 2 MC / 1 DC
- Trapinch redeems 3 EC / 2 MC / 1 DC
- Charmeleon learns Brick Break with said MC
- Trapinch learns Crunch and Fissure with HIS MC

WTF? Trapinch is evolving!
329.png

OMFG! Myrmeleon evolved into Vibrava!
Myrmeleon also claims Sonicboom from Vibrava's lower levelup moves.
(Question here: in-game, Supersonic is technically a heart scale move for Vibrava, however, it is learned after level 25. Do I also get to add this one as a heart scale move or do I need to buy it? Just curious. Note also that if I CAN get it, I will be adding that to his movepool as well)

Furthermore, I think I'll burn 2 TC on this here fella:
566.png

Archen [Dromaeus] (f)
Nature: Naive

Type: Rock/Flying
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).

Stats:

Archen
HP: 90
Atk: ****
Def: **
SpA: ***
SpD: * (-)
Spe: 81 (+)

EC: 0/6
MC: 0

Ability: Defeatist
Defeatist:

Attacks:
(+) Quick Attack
(+) Leer
(+) Wing Attack
(+) Rock Throw
(+) Double Team
(+) Scary Face
(+) Pluck
(+) Ancientpower
(+) Agility
(+) Quick Guard

(+) Earth Power
(+) Defog
(+) Steel Wing

(+) Claw Sharpen
(+) Stone Edge
(+) Taunt

EDIT: Ah, crud that's right. Erm.... alright, I guess we'll go with this then.
 
Claiming from http://www.smogon.com/forums/showpost.php?p=3423971&postcount=41.

Sheldon the Grotle(1 EC/MC/DC)
388.png

EC:7/9-->8/9
MC:1-->2
DC:2/5-->3/5
Saving all Mc's.

Unicron the Rhydon(1 EC/MC/DC)
112.png

EC:4/9-->5/9
MC:0-->1-->0
DC:2/5-->3/5
With his MC, He'll buy Hammer Arm(LU).

And with my 2 TC, I'm buying more Homestuckemon!

175.png

Togepi(John Egbert)(M)
Nature:Timid (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Attack)
Type:Normal:Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Abilities:
Hustle:(Can Be Enabled)This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Serene Grace:(innate)This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck(DW):(innate)This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time..

Stats:
HP: 90
Atk: (-)
Def: ***
SpA: **
SpD: ***
Spe: 23(20*1.15-23)


EC:0/9
MC:0
DC:0/5

Moves:
Growl
Charm
Metronome
Sweet Kiss
Encore
AncientPower
Follow Me
Bestow

Nasty Plot
Future Sight
Morning Sun

Telekinesis
Flamethrower
Psychic
 
Danmantincan, iiMKUltra, Acklow, Nyx, Charmander are all approved.

Branryu, archen doesn't get focus blast as a TM. change this to something else, please. Not Approved.

This gets me another token, and my counter drops to zero.

0
 
this battle just finished

Shroomish
EC: 2/6
MC: 0
DC: 1

the ko counter went to the ec
the mc is spent on spore

Dragonair
EC: 7/9
MC: 2
DC: 4/5
 
Claiming 1 RC from this battle. I'm gonna increase Zorua's EC with it.

Also claiming rewards from this battle.

Tiamat gets a grand total of 3 MC (1 MC + 2 KO), I'm gonna use 2 of them to get Taunt, while saving the other one for next time.

Malar instead get 1 MC, which get him to learn Nasty Plot, and an EC which cause him to finally evolve into ZOROARK!


635.png

Hydreigon* (Tiamat) (F)
Nature: Timid (Attack reduced by *; A 15% increase in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on this Pokemon's attacks.

Type: Dragon/Dark
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

Stats
HP: 100
Atk: *** (-)
Def: ***
SpA: ****
SpD: ***
Spe: 113 (+)

EC: N/A
MC: 1
DC: N/A

Ability:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.


Attacks:
Bite(*)
Crunch(*)
Dark Pulse(*)
Dragon Pulse
Dragon Rage(*)
Dragonbreath(*)
Earth Power(*)
Flamethrower
Focus Blast
Focus Energy(*)
Head Smash(*)
Headbutt(*)
Incinerate(*)
Roar(*)
Tackle(*)
Taunt
Thief(*)
Thunder Wave(*)

SpriteZoroark.png

Zorua (Malar) (M)
Nature: Rash (Special Defense reduced by *; Special Attack raised by *).

Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

Stats:
Zoroark
HP: 100
Atk: ****
Def: ***
SpA: ***** (+)
SpD: ** (-)
Spe: 105

EC: N/A
MC: 0
DC: N/A

Ability
Illusion: (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]


Attacks:

Counter
Dark Pulse
Dig
Extrasensory
Faint Attack
Fake Tears
Fury Swipes
Grass Knot
Leer
Nasty Plot
Pursuit
Scary Face
Scratch
Snarl
Taunt

EDIT: I'm also getting 2 TC, which I'm gonna save (6 total so far)
 
http://www.smogon.com/forums/showthread.php?t=102926

-Charmander-


2 Trainer Counters
1 EC
1 MC
1 DC
1 KO Counter

KO counter shall be an MC, and the two combined will get Scyther Roost. Also, I will use my current two Trainer counters and the two earned from that battle to get Syclar and Dwebble.

Syclar.png

Syclar [Frostbite] (M)
Nature: Mild

Type:
Ice: Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon. (Glalie/Froslass line, Regice, Baibanira line, and Furijio ONLY: immunity to Sheer Cold, removal of Boiling water's Burn effect, and 50% reduction in burn chance from Fire moves.)
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: ***
Def: * (-)
SpA: **** (+)
SpD: **
Spe: 91

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear
Blizzard
Hidden Power [Fire] (7)
Taunt
Tail Glow
Counter
Earth Power

557.png

Nature: Brave

Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: **** (+)
Def: ***
SpA: **
SpD: **
Spe: 47 (55/1.15v)

EC: 0/6
MC: 0
DC: 0/5

Abilities:



Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Weak Armor: (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:
Fury Cutter
Rock Blast
Withdraw
Sand Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Swords Dance
Stone Edge
Earthquake
Night Slash
Counter
Curse
 
shit from this shit

Yeti
EC: 6/6
MC: 0 -> 1
DC: 4/5 -> 5/5 UNLOCKED

Card Shark
EC: 3/6 -> 4/6
MC: 1 -> 2 -> 0 (EARTHQUAKE 5th gen TM)
DC: 3/5 -> 4/5
 
Above 7 are approved (including BANRYU).

Counting the one from the previous page, that makes a lovely 8
 
These had better not expire...

http://www.smogon.com/forums/showthread.php?p=3358473&posted=1#post3358473

Snooker and GRUMPus each gain the normal EC, MC and DC

GRUMPUS shifts a KO counter to a second MC, and uses them to Gain the 4th gen tutor move DynamicPunch, and evolves, giving no new moves, but the following stats:

Grumpig
HP: 100
Atk: *** (+)
Def: ** (-)
SpA: ***
SpD: ****
Spe: 80

Using my 2 TC (Page 7 for reference on 40 ppp), and the 2 from this for 2 new teammates - Azurill and Shinx

298.png

Azurill [Bouncy] (F)
Nature - Quiet (+Sp.Atk, -Speed)

Type: Normal

Stats
HP: 90
Atk: *
Def: **
SpA: ** (+)
SpD: **
Spe: 17 (-)

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Huge Power:
Thick Fat:
DW LOCKED Sap Sipper:

Attacks (heh):
Splash
Charm
Tail Whip
Bubble
Slam
Water Gun

Muddy Water
Sing
Refresh

Waterfall
Work Up
Toxic

403.png

Shinx [Shinxe] (F)
Nature: Adamant (+Atk - Sp.Atk)

Type: Electric

Stats:
Shinx
HP: 90
Atk: **** (+)
Def: **
SpA: * (-)
SpD: **
Spe: 45

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Rivalry:
Intimidate:
DW LOCKED: Guts

Attacks:
Tackle
Leer
Charge
Bite
Spark
Bite
Roar
Swagger

Fire Fang
Ice Fang
Double Kick

Snarl
Thunder Wave
Toxic

That's all... I think. Oh, I'm now on 0 TC.
 
I just realised Lapras doesn't have Hydro Pump, so I use one Ref Token to get it for him, because it is a level-up move.
 
Athen is approved.

Dogfish, Azuril gets Iron tail as a Fourth Gen TM, not 5th Gen. You need to change this. Same thing with Shinx. Not approved, for now.

3
 
I'm using 1 ref counter to buy my kitsunoh taunt for 2 mc

getting a larvesta too

636.png

Larvesta Tezcatlipoca (M)
Nature: Modest
Typing: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
[/b]Abilities:[/b] Flame Body (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Innate) [DW] When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10).

Stats
HP: 90
Atk: **(-)
Def: **
SpA: ***(+)
SpD: **
Spe: 60

Ember
String Shot
Leech Life
Take Down
Morning Sun
Zen Headbutt
Magnet Rise
Fire Blast
Psychic
Toxic
 
Decided to spend 2 TC on Ivy the Bulbasaur
1.png

Bulbasaur (F) - Ivy
Nature: Rash (Adds * to Special Attack; Subtracts * From Special Defense)

Type: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: **
Def: **
SpA: ***
SpD: ***
Spe: 45

EC: 0/9
MC: 0
DC: 0/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Curse
Giga Drain
Power Whip

Sludge Bomb
Swords Dance
Facade
 
http://www.smogon.com/forums/showthread.php?t=86739

Assuming that Kaxtar meant Plicowatt was the only Pokemon out when Wylie fainted from exhaustion rather than Syclar (i.e. the events of the battle), I would like to claim the following-

-Three trainer counters

-1 move counter, 1 evo counter, and 1 dream counter for Frostbite (Snover)

-1 move counter, 1 evo counter, 1 dream counter, and 1 KO counter which I willl put in move for Freeze (Syclar). Additionally, I will give Syclar the move Brick Break from its 5th gen TM movepool, using up his move counters gained from this match.

-1 move counter, 1 evo counter, 1 dream counter, and 1 KO counter which I will put in move for Float (Plicowatt)

This lets me do the following, since Float now has a full evo counter (also, spending both of my current move counters on Krillowatt levelup moves, Thunder and Hydro Pump):

frontnormal-fkrilowatt.png


Krillowatt [Float] Female
Nature: Lonely (+* in Attack, -* in defense)
Type: Electric/Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats: 151 / 84 / 73 / 83 / 74 / 105

HP: 120
Atk: **** (+)
Def: ** (-)
SpA: ***
SpD: ***
Spe: 105

EC: 6/6
MC: 0
DC: 2/5

Abilities:
Ability 1: Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Ability 2: Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Ability 3: Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks: (green indicates new lower levelup moves from all gens, purple indicates move counter-obtained moves.)

Bubble (*)
Charge (*)
Tackle (*)
ThunderShock (*)
Detect (*)
Ice Shard
Confuse Ray
Imprison
Mirror Coat
Aqua Jet
Counter
Thunder
Hydro Pump

Muddy Water (*)
Whirlpool (*)
Signal Beam (*)

Wild Charge (*)
Scald (*)
Ice Beam (*)

-1 move counter, 1 evo counter, and 1 dream counter for Flare (Numel.) The move counters will go into Gen V TM Will O' Wisp.
 
Claiming for this match.

Clamps gets 1 EC/1 MC/ and 1 DC, plus 2 Ko counters I'll turn into 1 EC&1 MC.
This means 2 EC/2 MC/ AND 1 DC.
I'll use the 2 MC to teach Clamps Razor Shell(LU) and Hydro Pump(LU).

Duke Nukem gets 1 EC/1 MC/1 DC.
Saving that MC.

With my 2 TC, I'll buy one more Homestuckemon!
406.png

Budew(Rose Lalonde)(F)
Nature:Sassy (Adds * to Special Defense; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type:
Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

Abilities:
Poison Point:(Can be disabled)This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
Natural Cure:(innate)This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Leaf Guard:(DW)(innate)In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: **
Def: **
SpA: **
SpD: ****(+)
Spe: 48(55*.85->48.5.->48)

EC:0/9
MC:0
DC:0/5

Moves:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Sleep Powder
Extrasensory
Leaf Storm

Shadow Ball
Toxic
Venoshock
 
Athen is approved.

Dogfish, Azuril gets Iron tail as a Fourth Gen TM, not 5th Gen. You need to change this. Same thing with Shinx. Not approved, for now.

3

Edited (Thanks gamefreak, for removing an awesome move from TM. I apperciate it ^_^').

And is GRUMPus evolved or not?
 
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