1 MC, EC
Gastly(*) [Casper] (Male)
Timid: A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Attack
Type: Ghost/Posion
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
HP: 90
Atk: * (-)
Def: **
SpA: ****
SpD: **
Spe: 92 (+)
Abilities:
Levitate: This Pokemon
naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit. (Inate)
EC: 2/9
MC: 1
Attacks:
Hypnosis(*)
Lick(*)
Spite(*)
Mean Look(*)
Curse(*)
Night Shade(*)
Confuse Ray(*)
Sucker Punch(*)
Destiny Bond
Will-O-Wisp(*)
Disable(*)
Ice Punch(*)
Thunderbolt(*)
Shadow Ball(*)
Double Team(*)
1 EC, DC, MC
1 KO
MC gives me Air Slash
KO goes into DC
Hoothoot(*) [Hedwig] [Female]
Mild: Adds * to Special Attack; Subtracts * from Defense
Type: Normal/Flying
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Flying
HP: 100
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50
Abilities:
Insomnia: This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. (Inate)
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Tinted Lens (DW): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral). (Inate)
EC: 2/6
MC: 0
DC: 4/5
Attacks:
Tackle(*)
Growl(*)
Foresight(*)
Hypnosis(*)
Peck(*)
Uproar(*)
Reflect(*)
Confusion(*)
Take Down(*)
Roost
Air Slash
Agility(*)
Whirlwind(*)
Mirror Move(*)
Work Up(*)
Double Team(*)
Pluck(*)
1 EC, MC, DC
1 KO
KO goes into EC
Drilbur(*) [Geb] [Male]
Adamant: Adds * to Attack; Subtracts * from Special Attack
Type: Ground
Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
HP: 100
Atk: **** (+)
Def: **
SpA: * (-)
SpD: **
Spe: 68
Abilities:
Sand Strength: This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage. (Inate)
Sand Throw: This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage. (Inate)
Mold Breaker (DW): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) (Inate)
EC: 3/6
MC: 1
DC: 2/5
Attacks:
Scratch(*)
Mud Sport(*)
Rapid Spin(*)
Mud-Slap(*)
Fury Swipes(*)
Metal Claw(*)
Dig(*)
Hone Claws(*)
Swords Dance
Sandstorm
Iron Defense(*)
Rock Climb(*)
Submission(*)
Earthquake(*)
X-Scissors(*)
Rock Slide(*)