Yes, because CB and Life Orb pangoro are usable in OU, and CB is actually the most common set in OU I believe.Should we try and find a set other than the UU sets (i.e Choice Band / Life Orb and Lum Berry sets)?
Yeah outspeeding clefable is definitely worth it. Running 20 let's your outspeed min speed clef, so I'll just take out 20 points from HP.Wouldn't you want to run some speed on SubPunch Pangoro? It's not the quickest thing in the world, but it's got a decent enough tier that some speed investment would be helpful. At the very least I would add a few points to get by base 60's like Clefable, but running 104 speed EVs and an Adamant nature gets you past uninvested base 70 speed.
We still get shared credit for this since you only beat my EV edit by less than a minute, right?Yeah outspeeding clefable is definitely worth it. Running 20 let's your outspeed min speed clef, so I'll just take out 20 points from HP.
This would be the new set.
Pangoro @ Leftovers / Life Orb
Ability: Iron Fist
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Knock Off
- Substitute
- Gunk Shot
- Focus Punch
Enter SubPunch Pangoro. Although Pangoro's main use is a pivot with Parting shot, or a Mega Sableye destroyer, it can also run a Sub Punch set. Pangoro's decent bulk let's it set up subs, while Iron Fist boosts the power of Focus Punch to insane levels. Knock Off is pangoro's other STAB move, which beats most ghost types that are immune to focus punch. Gunk shot allows it to hit fairies like Clefable, that wall it's STAB combo. You can also run Parting shot so right after you nuke something you can gtfo, but it's kind of redundant with substitute. Life Orb gives Pangoro more power, but cuts down on it's staying power, while lefties lets it recover health constantly to make more subs. Send Pangoro in on something that it can force out, like Chansey, then set up a sub on the switch, and then nuke something with focus punch. You can also directly use focus punch on the predicted switch, without having to use sub, but it can be a bit risky if he has a ghost type on his team. Speed EVs let you outspeed 0 speed clefable, allowing you to hit it with gunk shot, while the rest of it is dumped in attack and HP for higher damage output and bulk, respectively.
Yes, if this makes it into the Hall of fame both of our names will be there, don't worry :]We still get shared credit for this since you only beat my EV edit by less than a minute, right?
Just wondering, but could you also run scrappy to beat mega sableye?I'll take this one more seriously than Kyurem-B.
Bulk Up Pangoro
Pangoro @ Leftovers
Ability: Iron Fist
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Bulk Up
- Drain Punch
- Knock Off
- Gunk Shot
Bulk Up Pangoro can function as a late-game set-up sweeper or as a bulky wallbreaker. The combination of Bulk Up, Drain Punch, and Leftovers make Pangoro surprisingly sustainable, and allow the grass-eating panda to stick around for the majority of the battle. Its secondary STAB is Knock Off, for utility as well as power. Lastly comes Gunk Shot for those pesky Fairy types. The EV spread allows for maximum Attack and bulk while outspeeding base 80 opponents with no Speed investment.
Some calcs:
252+ Atk Iron Fist Pangoro Drain Punch vs. 0 HP / 4 Def Magnezone: 276-326 (98.2 - 116%) -- 87.5% chance to OHKO
252+ Atk Iron Fist Pangoro Drain Punch vs. 0 HP / 4 Def Mega Tyranitar: 436-520 (127.8 - 152.4%) -- guaranteed OHKO (lol duh)
252+ Atk Pangoro Gunk Shot vs. 88 HP / 4 Def Azumarill: 332-392 (91.4 - 107.9%) -- 50% chance to OHKO
252+ Atk Pangoro Knock Off (97.5 BP) vs. 0 HP / 24 Def Landorus-T: 178-211 (55.7 - 66.1%) -- guaranteed 2HKO
+1 252+ Atk Iron Fist Pangoro Drain Punch vs. 4 HP / 252+ Def Eviolite Chansey: 620-732 (96.5 - 114%) -- 81.3% chance to OHKO
+1 252+ Atk Iron Fist Pangoro Drain Punch vs. 252 HP / 0 Def Heatran: 446-528 (115.5 - 136.7%) -- guaranteed OHKO
Just wondering, but could you also run scrappy to beat mega sableye?