why run 252 spd? you're not hitting any speed numbers/ties with that 116 spd anyway. I like the leech seed set though, looks enticing!
why run 252 spd? you're not hitting any speed numbers/ties with that 116 spd anyway. I like the leech seed set though, looks enticing!
Ah, very true c:It does cause a lot of switches, yes, but so does every Erufuun Set. I would personally use the Leech Seeder.
i tested it, but not he subseed set. i used the set i posted earlier and it´s pretty good; your opponent cant (as i said) set up anything but something like an SDluke because you can just encore and then u turn out. he wont get SR up without getting encored and taking another u turn or simply getting taunted. it is kinda gimmicky, but it works.Definitely favorite Gen. 5 pokemon. Looks to be amazing.
Has anyone done some actual tests with Erufuun? Because I'm wondering how he'll hold up with his defensive stats maxed. That's the big deciding factor in the whole Stun Spore vs. Leech Seed battle. If Erufuun can take hits, tack on Leftovers and Leech Seed. If he can't, give him Focus Sash with Stun Spore, Encore, and U-turn, so that you can switch into Chanderaa after encoring and own everything, or paralyze the enemy to death.
Definitely favorite Gen. 5 pokemon. Looks to be amazing.
Has anyone done some actual tests with Erufuun? Because I'm wondering how he'll hold up with his defensive stats maxed. That's the big deciding factor in the whole Stun Spore vs. Leech Seed battle. If Erufuun can take hits, tack on Leftovers and Leech Seed. If he can't, give him Focus Sash with Stun Spore, Encore, and U-turn, so that you can switch into Chanderaa after encoring and own everything, or paralyze the enemy to death.
sn0w75 said:Definitely favorite Gen. 5 pokemon. Looks to be amazing.
Has anyone done some actual tests with Erufuun? Because I'm wondering how he'll hold up with his defensive stats maxed. That's the big deciding factor in the whole Stun Spore vs. Leech Seed battle. If Erufuun can take hits, tack on Leftovers and Leech Seed. If he can't, give him Focus Sash with Stun Spore, Encore, and U-turn, so that you can switch into Chanderaa after encoring and own everything, or paralyze the enemy to death.
This post shows how some of the battle mechanics of rotation battles work.
http://www.smogon.com/forums/showpost.php?p=3034698&postcount=798
So Pokemon will stay Taunted/Leech Seeded/Encored when they're rotated out. It's basically like the Pokemon never even switched out. This will make Erufuun a very useful Pokemon in Rotation battles.
Erufuun @ Leftovers
EVs: 252 HP/4 Def/252 Spe
Nature: Jolly/Timid
Ability: Miscievous Heart
~ Taunt
~ Leech Seed
~ Encore
~ Toxic/Stun Spore
All of these moves (besides maybe Stun Spore) greatly benefit from Rotation Battle mechanics. Encore, Leech Seed, and Taunt aren't removed when a Pokemon is rotated out, so they will be unable to use many attacks while having their health be chipped away by Leech Seed. Toxic may not damage a Pokemon when it's in the back, but the counter also does not reset. This means that if you Toxic a Pokemon and it takes 1/16 damage at the end of the turn and immediately rotates out, it will take 1/8 damage on the first turn it comes back in, instead of having it reset to 1/16. Natural Cure will also not cure Pokemon of their statuses when rotating out so things like Blissey and Starmie will still be statused. Stun Spore is a useful move because it can cripple the opponent's sweepers and frail Pokemon will basically be made useless since you can rotate and attack on the same turn.
Keep in mind that once a Pokemon is affected by these conditions, it does not mean they will be affected for the entire match. You can choose 4 Pokemon to use in a rotation battle and at any point you can use your turn to swap out your active Pokemon for the one in reserve, just like you would in a normal battle. This will act like a normal switch, so the Pokemon will no longer be succeptible to Taunt/Encore/Leech Seed and the Toxic counter will reset.
The EVs ensure that you atleast speed tie with other Erufuun so you can hopefully Taunt them before they Taunt you.
Do you really want to be giving shandera choice specs? I would imediately flee to my own choice scarf shandera/tyranitar.Here the set I've been using. Amazing set is amazing.
EruLead@Choice Specs
Jolly, 252HP / 252Speed / 6Def
Switcheroo / Leech Seed / Taunt / U-Turn
Since everything (most things, at least) run physical attack, choice specs are the choice item, as they won't enjoy being locked without any boost. Taunt shuts down Deoxys leads, Shandera who try to set up (then just gtfo with u-turn), etc.
The EVs may seem a bit pointless with mischievous heart, but in case you run into an opposing Eru, you will want to outrun it. Besides, fast u-turns are always nice.
Edit: @ Previous poster
from my experiences so far, a lot of Erufuun just go for max speed. I think so at least, since they keep outrunning my guys with 361 speed (Chirachiino, Starmie, and 357 speed Jaroda).
Do you really want to be giving shandera choice specs? I would imediately flee to my own choice scarf shandera/tyranitar.
I'd rather that, than giving a Choice Band to Tyranitar or Ononokusu, a Scarf to Garchomp, or the like. All choice items have serious risks, but imo, specs is the safer way to go.
for erufuun does mischivious heart just +1 priority to all set up moves? or is it guaranteed go first? because I just thought that if the former is the case, weavile can come in and ice shard this thing to oblivion. Also, that increases the value of counter sash weavile as a lead, if erufuun is also a lead.
I would run Shadow Ball and HP Fighting, because otherwise specially defensive Heatran could prove to be a minor nuisance.
If Encore always goes first this will be a deadly anti-set up Pokemon. Even if it doesn't, it has high enough speed that it could come in on a lot of Pokemon and Encore their set up move.
Also, luckily enough, Extremespeed has +2 priority, so he won't be fucking with Lucario any time soon. Don't even think about trying to Encore that Swords Dance!