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Generation IV RMT Archive Index

Discussion in 'RMT Archive' started by Bloo, Aug 6, 2010.

  1. Bloo

    Bloo
    is a Tutoris a Tournament Directoris a member of the Site Staffis an official Team Rateris a Tiering Contributoris a Contributor to Smogonis an Administratoris Smogon Frontier's Pike Queenis a Past WCoP Winnerdefeated the Smogon Frontier
    Head TD

    Joined:
    Jan 20, 2009
    Messages:
    1,770
    Welcome to the RMT archive. Well-built, excellently presented, successful teams will be linked here to chronicle the development of the 4th Generation metagame, as well as to provide examples of quality team building and presentation. Enjoy yourself, and if your team makes it here, congratulations!

    __________________

    Underused

    [​IMG]Team Ichigo Mashimaro - Ryomou
    August 2008 - Balanced Offense


    Importable (open)

    Claydol @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 144 Def / 104 SAtk / 8 Spd
    Bold Nature (+Def, -Atk)
    - Stealth Rock
    - Rapid Spin
    - Earth Power
    - Shadow Ball

    Poliwrath (M) @ Leftovers
    Trait: Water Absorb
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Substitute
    - Focus Punch
    - Ice Punch
    - Hypnosis

    Lanturn (M) @ Leftovers
    Trait: Volt Absorb
    EVs: 40 HP / 136 Def / 252 SAtk / 80 Spd
    Modest Nature (+SAtk, -Atk)
    - Confuse Ray
    - Discharge
    - Surf
    - Ice Beam

    Ninetales (M) @ Life Orb
    Trait: Flash Fire
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Nasty Plot
    - Dark Pulse
    - Flamethrower
    - Energy Ball

    Swellow (M) @ Flame Orb
    Trait: Guts
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Pursuit
    - U-turn
    - Facade
    - Quick Attack

    Absol (M) @ Life Orb
    Trait: Super Luck
    EVs: 252 Atk / 16 SAtk / 240 Spd
    Naive Nature (+Spd, -SDef)
    - Swords Dance
    - Sucker Punch
    - Psycho Cut
    - Fire Blast

    This is an UU team which was made before the UU tests. It's a very offensively minded team, and aims to force switches and cause residual damage to the foe through Stealth Rock, and opposing Pokémon constantly being forced to switch into hits. It uses frail offensive powerhouses, such as Absol and Swellow, in tandem with the bulkier Claydol and Lanturn, allowing the player to adjust his or her strategy depending on the situation. Despite the teams main goal of not really setting up for a sweep, both Absol and Swellow can clean up effectively if given the chance.

    [​IMG] LonelyBalance - LonelyNess
    November 2008 - Balanced


    Importable (open)
    Steelix (M) @ Leftovers
    Trait: Rock Head
    EVs: 252 HP / 4 Atk / 252 SDef
    Sassy Nature (+SDef, -Spd)
    - Earthquake
    - Gyro Ball
    - Stealth Rock
    - Roar

    Clefable (M) @ Toxic Orb
    Trait: Magic Guard
    EVs: 252 HP / 152 Def / 104 SAtk
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Thunderbolt
    - Ice Beam
    - Softboiled

    Venusaur (M) @ Choice Specs
    Trait: Overgrow
    EVs: 72 HP / 252 SAtk / 184 Spd
    Modest Nature (+SAtk, -Atk)
    - Leaf Storm
    - Sludge Bomb
    - Hidden Power [Ice]
    - Energy Ball

    Lapras (M) @ Leftovers
    Trait: Water Absorb
    EVs: 120 HP / 136 SAtk / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Thunder
    - Rest
    - Sleep Talk
    - Ice Beam

    Camerupt (M) @ Life Orb
    Trait: Solid Rock
    EVs: 14 HP / 252 SAtk / 244 Spd
    Modest Nature (+SAtk, -Atk)
    - Earth Power
    - Explosion
    - Rock Polish
    - Fire Blast

    Weezing (M) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 252 Def / 4 SAtk
    Bold Nature (+Def, -Atk)
    - Rest
    - Sleep Talk
    - Will-O-Wisp
    - Thunderbolt

    This is an UU team whose time was back in the "Old UU." The team is filled with bulky Pokémon that can also muster quite a bit of offensive firepower, and relies on resistances to outmaneuver and out power the opponent. Utilizing a core comprising of Fire, Water, and Grass to deal most of the damage, along with a bulky Calm Mind Clefable, means that the opponent is always put under offensive pressure. LonelyNess also has two "walls" which can be brought into play when it is necessary to stop an opposing sweeper. It's a very balanced team, and LonelyNess clearly demonstrates the thought process behind building and using the team.

    [​IMG] Team ILR - Imran / Legacy Raider
    February 2009 - Balanced


    Importable (open)
    Arcanine (M) @ Lum Berry
    Trait: Intimidate
    EVs: 192 HP / 252 Atk / 66 Spd
    Naughty Nature (+Atk, -SDef)
    - Flare Blitz
    - ExtremeSpeed
    - Overheat
    - Toxic

    Staraptor (M) @ Sharp Beak
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Brave Bird
    - Close Combat
    - Substitute
    - Roost

    Roserade (M) @ Choice Scarf
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Leaf Storm
    - Sleep Powder
    - Sludge Bomb
    - Hidden Power [Ground]

    Steelix (M) @ Passho Berry
    Trait: Sturdy
    EVs: 252 Atk / 252 SDef / 4 Spd
    Careful Nature (+SDef, -SAtk)
    - Stealth Rock
    - Iron Head
    - Earthquake
    - Explosion

    Slowbro (M) @ Leftovers
    Trait: Own Tempo
    EVs: 252 HP / 220 Def / 38 SDef
    Bold Nature (+Def, -Atk)
    - Surf
    - Ice Beam
    - Thunder Wave
    - Slack Off

    Gallade (M) @ Salac Berry
    Trait: Steadfast
    EVs: 12 HP / 252 Atk / 246 Spd
    Jolly Nature (+Spd, -SAtk)
    - Close Combat
    - Night Slash
    - Substitute
    - Swords Dance

    Team ILR is an excellent example of a classic balanced playstyle that sets itself aside from other teams of it's time. ILR was an extremely well built team that did not have many weaknesses and did well against all playstyles. Perhaps what is most important about ILR is the fact that it used 2 pokemon that were suspects at the time, helping LegacyRaider and Imran determine what they think of the suspects they used. If you are looking for an enjoyable read of UnderUsed balance at it's finest, look no further than Team ILR!

    [​IMG] New UU LonelyBalance - LonelyNess
    May 2009 - Balanced


    Importable (open)

    Moltres @ Life Orb
    Trait: Pressure
    EVs: 68 HP / 252 SAtk / 188 Spd
    Modest Nature (+SAtk, -Atk)
    - Fire Blast
    - Air Slash
    - Hidden Power [Grass]
    - Roost

    Shaymin @ Life Orb
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Seed Flare
    - Earth Power
    - Hidden Power [Rock]
    - Synthesis

    Crobat (M) @ Leftovers
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Brave Bird
    - Taunt
    - U-turn
    - Roost

    Quagsire (M) @ Leftovers
    Trait: Water Absorb
    EVs: 252 HP / 252 Atk / 4 SDef
    Adamant Nature (+Atk, -SAtk)
    - Curse
    - Waterfall
    - Earthquake
    - Ice Punch

    Regirock @ Leftovers
    Trait: Clear Body
    EVs: 232 HP / 164 Atk / 92 SDef / 20 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stone Edge
    - Stealth Rock
    - Earthquake
    - Explosion

    Honchkrow (M) @ Life Orb
    Trait: Super Luck
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Sucker Punch
    - Drill Peck
    - Night Slash
    - Superpower

    This is an offensive team built during Crobat's and Shaymin's reign in UU. The team abuses Crobat's, Shaymin's and Honckrow's wall breaking capabilities and, benefiting from a combination of speed, offensive power and bulkiness, is almost impossible to counter properly. This team is a perfect example of team synergy between offensive Pokémon: lacking dedicated walls, LonelyNess combats several threats by playing on resistances. The core of the team is Crobat and its deadly combination of speed and staying power, as well as its access to Taunt and U-turn, that make this Pokémon a great stall breaker and team player. This RMT is technically unexceptionable: combining a neat layout, detailed descriptions and a comprehensive threat list.

    [​IMG]Balance - CTI
    July 2009 - Balanced


    Importable (open)

    Uxie @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Stealth Rock
    - Thunder Wave
    - U-turn
    - Psychic

    Absol (M) @ Life Orb
    Trait: Super Luck
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Night Slash
    - Sucker Punch
    - Superpower
    - Pursuit

    Blaziken (M) @ Life Orb
    Trait: Blaze
    EVs: 188 Atk / 252 SAtk / 68 Spd
    Rash Nature (+SAtk, -SDef)
    - Fire Blast
    - Hidden Power [Grass]
    - Superpower
    - Stone Edge

    Roserade (M) @ Choice Scarf
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Leaf Storm
    - Sludge Bomb
    - Hidden Power [Ice]
    - Rest

    Milotic (M) @ Leftovers
    Trait: Marvel Scale
    EVs: 252 HP / 200 Def / 56 Spd
    Bold Nature (+Def, -Atk)
    - Surf
    - Rest
    - Sleep Talk
    - Hidden Power [Grass]

    Registeel @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 40 Atk / 216 SDef
    Careful Nature (+SDef, -SAtk)
    - Curse
    - Iron Head
    - Rest
    - Sleep Talk

    In the time before Dugtrio was UU and when Roserade still hung out in the tier, CTI's Balance team was a powerhouse in the tier. CTI's healthy mix of defensive pivots and offensive Pokemon gives him a lot of versatility and lets him maneuver the opponent into a situation he cannot recover from. Choice Scarf Roserade stars in this team, serving as an effective revenge killer with Blaziken and Absol as the primary offensive forces. A bulky Uxie lead rounds out this team, truly setting it up as an excellent balanced team for the era.

    [​IMG] Team canistra - moi and tennisace
    September 2009 - Offense

    Importable (open)

    Uxie @ Leftovers
    Trait: Levitate
    EVs: 248 HP / 44 Atk / 216 Spd
    Jolly Nature (+Spd, -SAtk)
    - Zen Headbutt
    - Yawn
    - U-turn
    - Stealth Rock

    Magneton @ Leftovers
    Trait: Magnet Pull
    EVs: 108 HP / 252 SAtk / 148 Spd
    Modest Nature (+SAtk, -Atk)
    - Substitute
    - Thunderbolt
    - Magnet Rise
    - Hidden Power [Fire]

    Dugtrio (M) @ Life Orb
    Trait: Arena Trap
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Stone Edge
    - Sucker Punch
    - Night Slash

    Azumarill (M) @ Leftovers
    Trait: Huge Power
    EVs: 252 HP / 248 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Substitute
    - Focus Punch
    - Aqua Jet
    - Ice Punch

    Ambipom (M) @ Life Orb
    Trait: Technician
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - U-turn
    - Double Hit
    - Fake Out
    - Knock Off

    Roserade (M) @ Life Orb
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Sleep Powder
    - Leaf Storm
    - Sludge Bomb
    - Synthesis

    Based in the second set of testing phases, team canistra utilizes an underheard of strategy in UU, trapping. Through the use of multiple U-Turners combined with the newly UU Dugtrio and Magneton, the team keeps up a fast offensive pace while still retaining the bulk to switch into resisted attacks. Eventually, the opponent is weakened enough through this constant pestering that their Pokemon fall to the combined onslaught of powerful attackers.

    [​IMG] Screen, Sub, and Sweep! - RT.
    January 2010 - Balanced


    Importable (open)

    Uxie @ Light Clay
    Trait: Levitate
    EVs: 252 HP / 20 Def / 236 Spd
    Impish Nature (+Def, -SAtk)
    - Reflect
    - Light Screen
    - Stealth Rock
    - U-turn

    Mismagius (F) @ Leftovers
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Nasty Plot
    - Shadow Ball
    - Hidden Power [Ground]
    - Substitute

    Cresselia (F) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 40 Def / 216 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Psychic
    - Hidden Power [Ground]
    - Substitute

    Porygon-Z @ Leftovers
    Trait: Download
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Substitute
    - Nasty Plot
    - Dark Pulse
    - Tri Attack

    Milotic (F) @ Leftovers
    Trait: Marvel Scale
    EVs: 252 HP / 216 SDef / 40 Spd
    Calm Nature (+SDef, -Atk)
    - Surf
    - Toxic
    - Recover
    - Hidden Power [Grass]
    Registeel @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 40 Atk / 216 SDef
    Careful Nature (+SDef, -SAtk)
    - Curse
    - Iron Head
    - Rest
    - Sleep Talk

    In one of the most controversial metagames to have ever come to UU, RT takes both Porygon-Z and Cresselia for a run. Both Mismagius and Porygon-Z share the same style of Substitute + Nasty Plot, which under screens is immensely dangerous. Cresselia the since-banned threatens and beats nearly all of its counters under screens, showing UU exactly what she can do. This balanced RMT is an excellent example of the metagame during this era of UU.

    [​IMG]Team Free Bird - Heysup
    January 2010 - Offense


    Importable (open)

    Venusaur (M) @ Choice Scarf
    Trait: Overgrow
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Sludge Bomb
    - Sleep Powder
    - Leaf Storm
    - Earthquake

    Froslass (F) @ Leftovers
    Trait: Snow Cloak
    EVs: 248 HP / 228 Def / 32 Spd
    Timid Nature (+Spd, -Atk)
    - Ice Beam
    - Pain Split
    - Spikes
    - Taunt

    Donphan (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Rapid Spin
    - Stealth Rock
    - Stone Edge

    Moltres @ Life Orb
    Trait: Pressure
    EVs: 40 HP / 252 SAtk / 216 Spd
    Modest Nature (+SAtk, -Atk)
    - Air Slash
    - Fire Blast
    - Roost
    - Hidden Power [Grass]

    Absol (M) @ Life Orb
    Trait: Super Luck
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Sucker Punch
    - Superpower
    - Swords Dance
    - Night Slash

    Swellow (M) @ Toxic Orb
    Trait: Guts
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Brave Bird
    - Facade
    - U-turn
    - Quick Attack

    "Let's use the most broken Pokemon around" is a motto that Heysup takes to heart when making most of his teams. Team Free Bird is no different, showcasing exactly why Froslass makes such a frightening setup Pokemon. With Life Orb Moltres to take advantage of those Spikes and 2HKO even Slowbro switch-ins, it's no wonder why something had to be done in UU to keep this from happening so easily! Sweeper Swellow cleans up the aftermath, and with Spikes on the field and one use of U-turn, nothing can check it a second time. Rapid Spin Donphan, Swords Dance Absol, and a Choice Scarf Venusaur round out the team by providing checks and support exactly as is necessary for the team to succeed in the metagame.

    [​IMG] Somewhere Over The Rainbow - Bluewind
    April 2010 - Offense


    Importale (open)

    Moltres @ Life Orb
    Trait: Pressure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Fire Blast
    - Air Slash
    - Hidden Power [Grass]
    - Roost

    Venusaur (M) @ Life Orb
    Trait: Overgrow
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Sleep Powder
    - Swords Dance
    - Power Whip
    - Return

    Blastoise (M) @ Leftovers
    Trait: Torrent
    EVs: 252 HP / 224 Def / 32 Spd
    Bold Nature (+Def, -Atk)
    - Surf
    - Ice Beam
    - Rapid Spin
    - Foresight

    Registeel @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 104 Atk / 152 SDef
    Careful Nature (+SDef, -SAtk)
    - Ice Punch
    - Seismic Toss
    - Thunder Wave
    - Stealth Rock

    Dugtrio (M) @ Life Orb
    Trait: Arena Trap
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Beat Up
    - Stone Edge
    - Sucker Punch

    Raikou @ Life Orb
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Thunderbolt
    - Extrasensory
    - Hidden Power [Water]

    Bluewind, with Somewhere Over The Rainbow, showcases one of the most powerful tag-teams of Pokemon ever to hit UU: Dugtrio and Raikou. In the round before Raikou hit the benches, this team shook up the metagame with Dugtrio to drop Raikou's counters and Raikou to end the game swiftly. The Fire/Water/Grass core of Moltres/Blastoise/Venusaur gives Bluewind a lot of healthy pivots, chances to Rapid Spin, and room to threaten the opponent before Dugtrio and Raikou can really work their magic. Registeel, a premier wall in the metagame, returns to be the final defensive pivot and Stealth Rock user for the team. With all of this considered, this team is an ideal example of a successful team during this era of UU.
    __________________

    Overused

    [​IMG]Revolutionizing the metagame in late 2007 - Aldaron
    December 2007 - Offense


    Importable (open)

    Roserade (M) @ Focus Sash
    Trait: Natural Cure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Grass Knot
    - Hidden Power [Fire]
    - Sleep Powder
    - Toxic Spikes

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 240 HP / 216 Def / 52 SDef
    Relaxed Nature (+Def, -Spd)
    - Ice Beam
    - Stealth Rock
    - Earthquake
    - Hydro Pump

    Gengar (M) @ Choice Scarf
    Trait: Levitate
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Shadow Ball
    - Focus Blast
    - Thunderbolt
    - Hidden Power [Ice]

    Lucario (M) @ Life Orb
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Close Combat
    - Bullet Punch
    - ExtremeSpeed

    Infernape (M) @ Choice Scarf
    Trait: Blaze
    EVs: 156 Atk / 120 SAtk / 232 Spd
    Naive Nature (+Spd, -SDef)
    - Close Combat
    - Fire Blast
    - ThunderPunch
    - Hidden Power [Ice]

    Salamence (M) @ Life Orb
    Trait: Intimidate
    EVs: 76 Atk / 252 SAtk / 180 Spd
    Rash Nature (+SAtk, -SDef)
    - Draco Meteor
    - Fire Blast
    - Brick Break
    - Roost

    This team was made circa November 2007, during the spike of stall based teams in the metagame. It utilized entry hazards and the extremely hard hitting Lucario and Life Orb Heatran to deal with Stall, and High Speed Choice Scarf Pokemon and priority to deal with offense. It is best noted for "introducing / popularizing" Swords Dance Lucario and Lead Roserade, while re-introducing Choice Scarfing high base Speed Pokemon as a viable and competitively wise strategy.

    [​IMG] Stall team - obi
    November 2008 - Full Stall

    Importable (open)
    Hippowdon (M) @ Leftovers
    Trait: Sand Stream
    EVs: 252 HP / 24 Atk / 192 Def / 40 SDef
    Impish Nature (+Def, -SAtk)
    - Stealth Rock
    - Slack Off
    - Earthquake
    - Ice Fang

    Skarmory (M) @ Shed Shell
    Trait: Keen Eye
    EVs: 252 HP / 200 Def / 42 SDef / 16 Spd
    Impish Nature (+Def, -SAtk)
    - Whirlwind
    - Spikes
    - Roost
    - Brave Bird

    Tentacruel (M) @ Leftovers
    Trait: Liquid Ooze
    EVs: 252 HP / 120 Def / 138 SDef
    Calm Nature (+SDef, -Atk)
    - Toxic Spikes
    - Rapid Spin
    - Surf
    - Hidden Power [Electric]

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 40 SAtk / 218 SDef
    Calm Nature (+SDef, -Atk)
    - Wish
    - Protect
    - Flamethrower
    - Toxic

    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 216 Def / 8 SDef / 34 Spd
    Bold Nature (+Def, -Atk)
    - Recover
    - Perish Song
    - Grass Knot
    - U-turn

    Spiritomb (M) @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 100 Def / 158 SDef
    Calm Nature (+SDef, -Atk)
    - Shadow Ball
    - Rest
    - Sleep Talk
    - Hidden Power [Fighting]

    Obi's stall team is perhaps the most celebrated of all teams in the DPP generation. It is often said that, pre-Platinum, it was hard to make a successful stall team without reducing it to Obistall. The team was especially responsible for Tentacruel's rise from the UU Tier to the OU Tier, as people discovered its niche in the metagame. The huge amount of thought and effort put into the team is apparent in the presentation of the team-building process and the in-depth description of every choice made. This team combines all of the elements needed to create a "full" Stall team, and acts as an excellent example to anyone looking to play the slower game. Additional information on "why Stall is the best" can be found here.

    [​IMG] We are the Machampions! - obi
    February 2008 - Balanced Offense


    Importable (open)

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 252 HP / 8 Atk / 216 Def / 32 Spd
    Impish Nature (+Def, -SAtk)
    - Stealth Rock
    - Wish
    - Zen Headbutt
    - Body Slam

    Machamp (M) @ Leftovers
    Trait: No Guard
    EVs: 252 HP / 220 Atk / 36 Def
    Adamant Nature (+Atk, -SAtk)
    - DynamicPunch
    - Rest
    - Sleep Talk
    - Ice Punch

    Tyranitar (M) @ Choice Band
    Trait: Sand Stream
    EVs: 252 HP / 252 Atk / 4 SDef
    Adamant Nature (+Atk, -SAtk)
    - Pursuit
    - Earthquake
    - Stone Edge
    - Crunch

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 80 SAtk / 176 SDef
    Calm Nature (+SDef, -Atk)
    - Thunder Wave
    - Softboiled
    - Flamethrower
    - Hidden Power [Ground]

    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 220 Def / 4 SDef / 32 Spd
    Bold Nature (+Def, -Atk)
    - Grass Knot
    - Hidden Power [Ice]
    - Recover
    - Thunder Wave

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 252 HP / 176 Atk / 60 Def / 20 Spd
    Adamant Nature (+Atk, -SAtk)
    - Rest
    - Sleep Talk
    - Waterfall
    - Dragon Dance

    This team is designed to abuse paralysis and what is popularly termed as "hax" by working off paralysis support with confusion-inducing and flinching moves. The team is very balanced, with defensive Pokemon such as Jirachi and Blissey coupled with heavy offense in Dragon Dance Gyarados and Choice Band Tyranitar, and when these elements are combined with paralysis support, a powerful core is formed. This team is the epitome of strategy-based teams; rather than solely worrying about countering and checking the top threats of the metagame, Obi forms a core strategy and attempts to execute it regardless of the opponent's one.

    [​IMG] Team Astral Projection - husk
    June 2008 - All-Out Offense

    Importable (open)

    Aerodactyl (M) @ Focus Sash
    Trait: Pressure
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Stealth Rock
    - Taunt
    - Rock Slide
    - Earthquake

    Gyarados (M) @ Life Orb
    Trait: Intimidate
    EVs: 80 HP / 252 Atk / 176 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Ice Fang
    - Waterfall

    Gengar (M) @ Life Orb
    Trait: Levitate
    EVs: 40 Atk / 216 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Shadow Ball
    - Explosion
    - Focus Blast
    - Hypnosis

    Garchomp (M) @ Choice Band
    Trait: Sand Veil
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Dragon Claw
    - Fire Fang
    - Outrage

    Lucario (M) @ Life Orb
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Close Combat
    - Swords Dance
    - Bullet Punch
    - ExtremeSpeed

    Deoxys-S @ Life Orb
    Trait: Pressure
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Ice Beam
    - Thunderbolt
    - Superpower
    - Shadow Ball

    A pre-platinum offensive team that featured both Garchomp and Deoxys-S. At the time, the Wobbuffet test was also being conducted; all three are now banished to the Uber tier. The team itself was posted almost to prove the point that pure offensive teams could still dominate, despite the Speed and type coverage that the newly OU Deoxys-S could use to threaten such teams. This team provided pressure from the get go, with well placed resistances being used to repeatedly get in an advantageous position against the opponent. The team worked mainly around intelligent prediction, and husk was sure to point this out in the "Team Work" sections of his write up. This way, he was able to show those who rated the team exactly how he used combinations of the Pokémon in his team to beat certain problematic threats.


    [​IMG]Team Ikki Tousen - Earthworm
    March 2008 - Balanced


    Importable (open)

    Bronzong @ Lum Berry
    Trait: Levitate
    EVs: 252 HP / 152 Atk / 8 Def / 96 SDef
    Relaxed Nature (+Def, -Spd)
    - Stealth Rock
    - Hypnosis
    - Gyro Ball
    - Earthquake

    Lucario (M) @ Life Orb
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Bullet Punch
    - Crunch
    - Close Combat

    Garchomp (M) @ Choice Scarf
    Trait: Sand Veil
    EVs: 96 HP / 252 Atk / 4 SAtk / 156 Spd
    Naughty Nature (+Atk, -SDef)
    - Outrage
    - Earthquake
    - Fire Blast
    - Toxic

    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 116 HP / 252 Def / 140 Spd
    Bold Nature (+Def, -Atk)
    - Leech Seed
    - Recover
    - Grass Knot
    - U-turn

    Heatran (M) @ Leftovers
    Trait: Flash Fire
    EVs: 116 HP / 168 SAtk / 224 Spd
    Timid Nature (+Spd, -Atk)
    - Fire Blast
    - Earth Power
    - Rest
    - Sleep Talk

    Milotic (M) @ Leftovers
    Trait: Marvel Scale
    EVs: 252 HP / 152 Def / 4 SAtk / 96 SDef / 4 Spd
    Bold Nature (+Def, -Atk)
    - Surf
    - Ice Beam
    - Toxic
    - Recover

    An exemplary balanced offensive team. Earthworm first composes a strong defensive core in "Celetran" (Celebi and Heatran) coupled with a bulky Water-type Pokémon, and in doing so gives him the ability to respond to a wide array of threats by playing on the palette of resistances they allot him. Residual damage is a key foundation to this team, featuring Stealth Rock, Leech Seed, and Toxic. This residual damage is used to weaken and hinder an opponent's defensive core, allowing his two sweepers to take advantage of their weakened state and proceed to sweep substantially easier.

    [​IMG] Losing is an Incapability - Taylor
    August 2008 - Offense


    Importable (open)

    Infernape (M) @ Focus Sash
    Trait: Blaze
    EVs: 48 Atk / 252 SAtk / 208 Spd
    Naive Nature (+Spd, -SDef)
    - Close Combat
    - Fire Blast
    - Fake Out
    - Stealth Rock

    Gyarados (M) @ Life Orb
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Ice Fang
    - Stone Edge
    - Waterfall

    Metagross @ Lum Berry
    Trait: Clear Body
    EVs: 112 HP / 184 Atk / 212 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Pursuit
    - Explosion
    - Earthquake

    Salamence (M) @ Life Orb
    Trait: Intimidate
    EVs: 252 HP / 180 Def / 76 Spd
    Jolly Nature (+Spd, -SAtk)
    - Dragon Dance
    - Dragon Claw
    - Earthquake
    - Roost

    Garchomp (M) @ Choice Scarf
    Trait: Sand Veil
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Fire Blast
    - Outrage
    - Stone Edge

    Deoxys-S @ Expert Belt
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Ice Beam
    - Shadow Ball
    - Superpower
    - Thunderbolt

    This team was created during the era of Garchomp and Deoxys-E. This offensive team debuted two of the most common sets on Infernape and Metagross. Up until this RMT, Lead Ape was a very rare sight, but once Taylor created this team and was successful with it, the usage increased like crazy, and Infernape is now one of the best leads today. He also used what was believed to be a "gimmicky" Metagross that started to see more usage due to the exposure it receive thanks to this thread. This team was a very offensive team, who abused the quick Stealth Rock by forcing switches early in and hitting fast and hard. He used 6 Wall-Breakers/Sweepers who shared good synergy between one another, and also had good defensive coverage between them. This team also used Double Dragons, a strategy that was not as common back then either.

    [​IMG] Team RaikouLover - RaikouLover
    August 2008 - Balanced

    Importable (open)
    Yanmega (M) @ Focus Sash
    Trait: Speed Boost
    EVs: 104 Def / 252 SAtk / 152 Spd
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Hidden Power [Ground]
    - Hypnosis
    - Protect

    Heatran (M) @ Life Orb
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Flamethrower
    - Earth Power
    - Stealth Rock
    - Explosion

    Bronzong @ Light Clay
    Trait: Levitate
    EVs: 252 HP / 148 Atk / 108 SDef
    Relaxed Nature (+Def, -Spd)
    - Gyro Ball
    - Reflect
    - Light Screen
    - Explosion

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 216 HP / 252 Def / 40 SDef
    Impish Nature (+Def, -SAtk)
    - Waterfall
    - Stone Edge
    - Rest
    - Sleep Talk

    Garchomp (M) @ Choice Scarf
    Trait: Sand Veil
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Outrage
    - Dragon Claw
    - Earthquake
    - Fire Blast

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 252 HP / 80 SAtk / 176 Spd
    Timid Nature (+Spd, -Atk)
    - Psychic
    - Thunderbolt
    - Substitute
    - Calm Mind

    This team was built when Garchomp was still dominating the OU scenario. It's a balanced team focused around Calm mind Jirachi and whose purpose is to set up a late-game Jirachi sweep. RaikouLover shows once again his aptitude to make unconventional but still successful sets by proposing innovative builds for both Yanmega and Heatran. The team makes great use of Life Orb Heatran, which serves multiple purposes: setting up Stealth Rock, eliminating Steel-type like Metagross and luring in Blissey to explode on her. The RMT is well presented and the Pokémon descriptions are very detailed, explaining the choice of movesets and EV spreads, the threat list is synthetic but satisfying.

    [​IMG]jabbastall - JabbaTheGriffin
    September 2008 - Stall

    Importable (open)

    Nidoran Quee (Nidoqueen) (F) @ Leftovers
    Trait: Poison Point
    EVs: 252 HP / 4 Atk / 252 Def
    Impish Nature (+Def, -SAtk)
    - Toxic Spikes
    - Earthquake
    - Rest
    - Sleep Talk

    Bligh See (Blissey) (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 56 SAtk / 200 SDef
    Bold Nature (+Def, -Atk)
    - Stealth Rock
    - Ice Beam
    - Seismic Toss
    - Softboiled

    Starring Me (Starmie) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 40 SAtk / 216 Spd
    Timid Nature (+Spd, -Atk)
    - Surf
    - Rapid Spin
    - Recover
    - Ice Beam

    Sky Armory (Skarmory) (M) @ Shed Shell
    Trait: Keen Eye
    EVs: 252 HP / 4 Atk / 252 Def
    Impish Nature (+Def, -SAtk)
    - Drill Peck
    - Whirlwind
    - Roost
    - Spikes

    Celebus Bee (Celebi) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 108 Def / 112 SDef / 36 Spd
    Bold Nature (+Def, -Atk)
    - Leech Seed
    - Recover
    - Grass Knot
    - Hidden Power [Fire]

    Zapados Shoe (Zapdos) @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 224 SDef / 32 Spd
    Calm Nature (+SDef, -Atk)
    - Thunderbolt
    - Roar
    - Roost
    - Substitute

    While many often think of obi's team when DP Stall is mentioned, it is certainly not the only team out there. JabbaTheGriffin's stall team was not only very successful but it also used Pokemon not commonly seen on stall before, like Starmie and Nidoqueen. This team has everything a common stall team needs and is an excellent showcase of pre-Platinum stall. Zapdos runs an interesting set in this time and provides Jabba with a second phazer as well as an annoyance to the opponent with Pressure constantly eating up the PP of his opponents. If you are looking for excellent late DP stall, look no further than this thread.

    [​IMG]Team Antimatter - Kevin Garrett and Limitless
    October 2008 - Balanced Offense

    Importable (open)

    Shaymin-S @ Choice Scarf
    Trait: Serene Grace
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Seed Flare
    - Air Slash
    - Earth Power
    - Hidden Power [Fire]

    Mamoswine (M) @ Leftovers
    Trait: Snow Cloak
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Stealth Rock
    - Stone Edge
    - Ice Shard
    - Earthquake

    Infernape (M) @ Life Orb
    Trait: Blaze
    EVs: 24 Atk / 252 SAtk / 232 Spd
    Naive Nature (+Spd, -SDef)
    - Close Combat
    - Hidden Power [Ice]
    - Fire Blast
    - Grass Knot

    Zapdos @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 220 Def / 36 Spd
    Calm Nature (+SDef, -Atk)
    - Thunderbolt
    - Heat Wave
    - Roost
    - Hidden Power [Grass]

    Heatran (M) @ Choice Scarf
    Trait: Flash Fire
    EVs: 4 HP / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Fire Blast
    - Hidden Power [Ice]
    - Earth Power
    - Explosion

    Kingdra (M) @ Leftovers
    Trait: Sniper
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Substitute
    - Waterfall
    - Outrage

    This team was built early on in the Platinum release. It ultimately demonstrated how powerful Scarf Skymin could be, both as a lead and as a late-game sweeper. Kevin Garrett and Limitless picked every Pokemon for a certain reason, to counter or check opposing offensive teams. They did this in a style not to many teams had used at this point, but is now abundantly seen. Using fast, bulky Pokémon to gain the upper hand swiftly, it allowed them to maintain this advantage for the rest of the game. This team also helped display the power of Dragon Dance Kingdra as its sweep was the final objective of the team.

    [​IMG]Adios mis estudiantes - Bologo
    November 2008 - Balanced


    Importable (open)

    Heatran (F) @ Shuca Berry
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Explosion
    - Fire Blast
    - Earth Power
    - Stealth Rock

    Rotom-c (Rotom-C) @ Choice Scarf
    Trait: Levitate
    EVs: 252 HP / 20 Def / 20 SDef / 216 Spd
    Timid Nature (+Spd, -Atk)
    - Thunder Wave
    - Thunderbolt
    - Trick
    - Shadow Ball

    Lucario (F) @ Life Orb
    Trait: Inner Focus
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Crunch
    - Swords Dance
    - Close Combat
    - ExtremeSpeed

    Starmie @ Expert Belt
    Trait: Natural Cure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Hydro Pump
    - Thunderbolt
    - Ice Beam
    - Psychic

    Lanturn (F) @ Leftovers
    Trait: Volt Absorb
    EVs: 40 HP / 216 Def / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Thunder Wave
    - Thunderbolt
    - Ice Beam
    - Confuse Ray

    Breloom (M) @ Toxic Orb
    Trait: Poison Heal
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Spore
    - Bulk Up
    - Mach Punch
    - Stone Edge

    With a very well defined theme of "two resistances to every type", Bologo's balanced team is a prime example of how essential good synergy is in making a successful team. Utilizing some rarely seen Pokemon such as Lanturn, as well as some uncommon sets, Bologo managed to create a team that was both effective and original. Each Pokemon plays an important role, and Bologo explains the resistances and support each Pokemon brings to his team in great detail.

    [​IMG] Team Siren Song - Legacy Raider
    November 2008 - Bulky Offense


    Importable (open)
    Azelf @ Focus Sash
    Trait: Levitate
    EVs: 200 Atk / 56 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Psychic
    - Taunt
    - Stealth Rock
    - Explosion

    Tyranitar (M) @ Choice Band
    Trait: Sand Stream
    EVs: 172 HP / 252 Atk / 84 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stone Edge
    - Pursuit
    - Crunch
    - Earthquake

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 252 HP / 236 Def / 22 SDef
    Impish Nature (+Def, -SAtk)
    - Waterfall
    - Dragon Dance
    - Rest
    - Sleep Talk

    Porygon2 @ Leftovers
    Trait: Trace
    EVs: 252 HP / 216 Def / 42 SAtk
    Bold Nature (+Def, -Atk)
    - Ice Beam
    - Thunderbolt
    - Thunder Wave
    - Recover

    Lucario (M) @ Choice Specs
    Trait: Steadfast
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Aura Sphere
    - Dark Pulse
    - Hidden Power [Ice]
    - Vacuum Wave

    Scizor (M) @ Leftovers
    Trait: Technician
    EVs: 252 HP / 76 Atk / 178 SDef / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Bullet Punch
    - Brick Break
    - Roost

    This is another offensive team that gives a great example of what is meant by "synergy." Built a few months after the release of Pokémon Platinum, the team worked off good resistances to bail itself out of tricky situations, all the while aiming to deal more damage than the opponent could withstand with powerful attacking moves. Almost every Pokémon can work outright as a sweeper, but each one offered something in the way of offensive team support at the same time. Legacy Raider was sure to point out how his team worked, and the specific roles that every team member played, in a write up that was also aesthetically pleasing.

    [​IMG] Team Su(b)perior Democracy - HECTORtu and vashta
    December 2008 - Balance

    Importable (open)
    Hippowdon (M) @ Leftovers
    Trait: Sand Stream
    EVs: 236 HP / 24 Atk / 192 Def / 58 SDef
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Ice Fang
    - Stealth Rock
    - Slack Off

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 84 HP / 252 Def / 40 SAtk / 134 SDef
    Bold Nature (+Def, -Atk)
    - Ice Beam
    - Seismic Toss
    - Toxic
    - Softboiled

    Slowbro (M) @ Leftovers
    Trait: Oblivious
    EVs: 212 HP / 252 Def / 44 SAtk
    Bold Nature (+Def, -Atk)
    - Slack Off
    - Surf
    - Thunder Wave
    - Hidden Power [Electric]

    Zapdos @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 80 SAtk / 176 Spd
    Modest Nature (+SAtk, -Atk)
    - Heat Wave
    - Roost
    - Roar
    - Thunderbolt

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 6 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - U-turn
    - Pursuit
    - Superpower

    Rhyperior (M) @ Leftovers
    Trait: Solid Rock
    EVs: 132 HP / 192 Atk / 18 SDef / 168 Spd
    Adamant Nature (+Atk, -SAtk)
    - Substitute
    - Swords Dance
    - Earthquake
    - Stone Edge

    This team used a defensive backbone to aim for a Substitute Rhyperior sweep. The team was inspired by a Stark Mountain thread on Rhyperior, and the team building process in the second post shows the large amount of thought that was put into making this team successful. The excellent presentation combined with the synergy of the team and the obvious enthusiasm of the writer makes this a model RMT.

    [​IMG] Latias Offensive Team - panamaxis
    January 2009 - Bulky Offense


    Importable (open)
    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 252 Atk / 6 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stealth Rock
    - Meteor Mash
    - Explosion
    - Bullet Punch

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 74 HP / 252 Atk / 184 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Waterfall
    - Stone Edge
    - Bounce

    Latias (F) @ Life Orb
    Trait: Levitate
    EVs: 156 HP / 252 SAtk / 102 Spd
    Modest Nature (+SAtk, -Atk)
    - Draco Meteor
    - Surf
    - Recover
    - Psycho Shift

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 246 HP / 252 Atk / 12 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - U-turn
    - Superpower
    - Pursuit

    Salamence (M) @ Life Orb
    Trait: Intimidate
    EVs: 16 Atk / 240 SAtk / 254 Spd
    Naive Nature (+Spd, -SDef)
    - Draco Meteor
    - Outrage
    - Flamethrower
    - Earthquake

    Azelf @ Leftovers
    Trait: Levitate
    EVs: 16 HP / 20 Atk / 252 SAtk / 220 Spd
    Naive Nature (+Spd, -SDef)
    - Psychic
    - Explosion
    - Flamethrower
    - Hidden Power [Ground]

    A team from the Latias suspect testing period. In this RMT, panamaxis clearly explains the importance of minimizing the residual damage an offensive team is vulnerable to, thus increasing the overall longevity as well as helping out against stall. This team has six very capable sweepers that can instantly take advantage of any lull in the opponent's guard, such as one created by a teammate's Explosion.

    [​IMG] Team Beautiful Death - Lee
    January 2009 - Bulky Offense


    Importable (open)
    Metagross @ Occa Berry
    Trait: Clear Body
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Meteor Mash
    - Bullet Punch
    - Earthquake
    - Explosion

    Starmie @ Leftovers
    Trait: Natural Cure
    EVs: 160 HP / 40 Def / 92 SAtk / 216 Spd
    Timid Nature (+Spd, -Atk)
    - Surf
    - Thunderbolt
    - Rapid Spin
    - Recover

    Salamence (M) @ Choice Specs
    Trait: Intimidate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Draco Meteor
    - Dragon Pulse
    - Fire Blast
    - Hydro Pump

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 200 HP / 228 Def / 82 SAtk
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Ice Beam
    - Hydro Pump
    - Stealth Rock

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 208 HP / 252 Atk / 40 SDef / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - U-turn
    - Superpower
    - Pursuit

    Infernape (M) @ Life Orb
    Trait: Blaze
    EVs: 12 HP / 252 SAtk / 246 Spd
    Naive Nature (+Spd, -SDef)
    - Flamethrower
    - Close Combat
    - Grass Knot
    - Hidden Power [Ice]

    This team is described by the writer as a generic Platinum team. It is true that the team is simple, but that is the beauty of it - it gets the job done. The team focuses around the goal of a Mixed Infernape sweep, and each member allows him to accomplish that, along with still being able to pull off back-up plan, should something go awry. Lee points out the problems with the team in a very comprehensive threat list, that allows those rating his team to directly address the problem he has been having.

    [​IMG]Welcome to Fabletown - Scofield
    February 2009 - Bulky Offense


    Importable (open)
    Roserade (M) @ Choice Scarf
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Sleep Powder
    - Leaf Storm
    - Sludge Bomb
    - Hidden Power [Ice]

    Heatran (M) @ Shuca Berry
    Trait: Flash Fire
    EVs: 6 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Explosion
    - Earth Power
    - Fire Blast
    - Stealth Rock

    Vaporeon (M) @ Leftovers
    Trait: Water Absorb
    EVs: 188 HP / 252 Def / 70 SDef
    Bold Nature (+Def, -Atk)
    - Wish
    - Protect
    - Surf
    - Hidden Power [Electric]

    Jirachi @ Choice Scarf
    Trait: Serene Grace
    EVs: 82 HP / 252 Atk / 176 Spd
    Jolly Nature (+Spd, -SAtk)
    - Ice Punch
    - Fire Punch
    - Iron Head
    - Trick

    Kingdra (M) @ Lum Berry
    Trait: Swift Swim
    EVs: 6 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Outrage
    - Waterfall
    - Dragon Dance
    - Substitute

    Salamence (M) @ Life Orb
    Trait: Intimidate
    EVs: 82 Atk / 252 SAtk / 176 SDef
    Naive Nature (+Spd, -SDef)
    - Draco Meteor
    - Outrage
    - Earthquake
    - Flamethrower

    This team is a rather bulky-offensive team that differs from many of the other cookie-cutter offensive teams. Utilizing Pokemon with useful resistances (Heatran and Jirachi) along with heavy-hitting offensive Pokemon (Salamence and Kingdra) allows scofield to dictate the tempo of the match through offensive and defensive play. Using Roserade as a lead also allows Scofield to get the quick jump on many of the common leads. Adding Vaporeon for Wish support increases the longevity of his entire team. Rather than playing "glass-cannon offense", scofield shows the success of a cohesive team where each member can hold its own.

    [​IMG] The Art of U-Turn - M Dragon
    April 2009 - Offensive

    Importable (open)

    Uxie @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 252 Def / 4 SDef
    Relaxed Nature (+Def, -Spd)
    - Yawn
    - Stealth Rock
    - U-turn
    - Psychic

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 244 HP / 252 Atk / 12 Spd
    Adamant Nature (+Atk, -SAtk)
    - U-turn
    - Bullet Punch
    - Superpower
    - Pursuit

    Flygon (M) @ Choice Scarf
    Trait: Levitate
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Outrage
    - Stone Edge
    - U-turn

    Lucario (M) @ Life Orb
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Close Combat
    - ExtremeSpeed
    - Crunch

    Salamence (M) @ Life Orb
    Trait: Intimidate
    EVs: 16 Atk / 240 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Draco Meteor
    - Outrage
    - Earthquake
    - Flamethrower

    Suicune @ Life Orb
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Surf
    - Ice Beam
    - Hidden Power [Electric]

    The Art of U-turn is a bulky offense team based on the move U-turn, which let this team gain the momentum of the battle quickly. With a solid offensive duo, Scizor + Flygon, that can hit hard while scouting the opponent's team with the move U-turn, while resisting each other weakness and with some of the strongest wall breakers in the game, this team usually manages to break every common defensive core. M Dragon also uses lead-Uxie, a very underrated lead which with its bulk and and ability to force switches with the move Yawn, allowes him to scout half of the opponent's team very early game.
    [​IMG] Curse of the Tyranitar - Legacy Raider
    May 2009 - Balanced


    Importable (open)

    Gliscor @ Leftovers
    Trait: Sand Veil
    EVs: 252 HP / 40 Def / 216 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - U-turn
    - Roost
    - Taunt

    Tyranitar @ Leftovers
    Trait: Sand Stream
    EVs: 252 HP / 40 Def / 216 SDef
    Careful Nature (+SDef, -SAtk)
    - Crunch
    - Curse
    - Rest
    - Sleep Talk

    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 148 HP / 108 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Dragon Pulse
    - Thunderbolt
    - Recover

    Skarmory @ Shed Shell
    Trait: Keen Eye
    EVs: 248 HP / 216 Def / 16 SDef / 24 Spd
    Impish Nature (+Def, -SAtk)
    - Stealth Rock
    - Spikes
    - Whirlwind
    - Roost

    Rotom-C @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 200 Def / 56 SDef
    Hardy Nature
    - Discharge
    - Will-O-Wisp
    - Rest
    - Sleep Talk

    Scizor @ Iron Plate
    Trait: Technician
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Superpower
    - Swords Dance
    - Roost

    Curse of the Tyranitar is built around setting up a Curse Tyranitar sweep. By supporting Tyranitar through Spikes and Stealth Rock, along with other defensively-minded Pokemon, including the then-innovative Taunt + U-turn Gliscor, Legacy Raider managed to make an extremely effective team, which showcased an unusual style while still easily handling the major threats of its time. Curse of the Tyranitar’s excellent presentation and extensive descriptions make it a pleasure to read.

    [​IMG] Team Rose Tyler - vashta
    June 2009 - Balanced


    Importable (open)

    Roserade (M) @ Focus Sash
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Leaf Storm
    - Toxic Spikes
    - Sleep Powder
    - Hidden Power [Ground]

    Heatran (M) @ Choice Scarf
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Fire Blast
    - Earth Power
    - Explosion
    - Stealth Rock

    Metagross @ Shuca Berry
    Trait: Clear Body
    EVs: 240 HP / 80 Atk / 188 SDef
    Adamant Nature (+Atk, -SAtk)
    - Meteor Mash
    - Bullet Punch
    - Earthquake
    - ThunderPunch

    Rotom-W @ Leftovers
    Trait: Levitate
    EVs: 108 HP / 192 SAtk / 208 Spd
    Timid Nature (+Spd, -Atk)
    - Substitute
    - Will-O-Wisp
    - Shadow Ball
    - Charge Beam

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 252 HP / 40 Def / 216 SDef
    Careful Nature (+SDef, -SAtk)
    - Waterfall
    - Curse
    - Rest
    - Sleep Talk

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 252 HP / 76 SAtk / 180 Spd
    Timid Nature (+Spd, -Atk)
    - Flash Cannon
    - Calm Mind
    - Thunderbolt
    - Substitute

    Team Rose Tyler aims to make use of Toxic Spikes, which are provided by a Roserade lead, in order to stall out the opposing team. In this team, Vashta uses a core of Substitute + Charge Beam Rotom, Curse Swampert and Substitute + Calm Mind Jirachi to stall for Toxic damage and then finish off the weakened team. Team Rose Tyler helped to inspire the increase in popularity of semi-stall as a playstyle, and its fantastic presentation along with its extensive descriptions make it a model RMT.
    [​IMG][​IMG]Tyranitar Stall - Taylor
    July 2009 - Stall


    Importable (open)

    Swampert (M) @ Leftovers
    Trait: Torrent
    EVs: 252 HP / 252 Def / 4 SDef
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Protect
    - Ice Beam
    - Stealth Rock

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 40 HP / 252 Def / 216 SDef
    Calm Nature (+SDef, -Atk)
    - Softboiled
    - Aromatherapy
    - Toxic
    - Seismic Toss

    Forretress (M) @ Shed Shell
    Trait: Sturdy
    EVs: 252 HP / 4 Atk / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Spikes
    - Rapid Spin
    - Payback
    - Rest

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 4 HP / 252 Def
    Impish Nature (+Def, -SAtk)
    - Rest
    - Sleep Talk
    - Waterfall
    - Roar

    Rotom-w (Rotom-W) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 96 Def / 160 SDef
    Calm Nature (+SDef, -Atk)
    - Hydro Pump
    - Thunderbolt
    - Shadow Ball
    - Rest

    Tyranitar (M) @ Choice Scarf
    Trait: Sand Stream
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Crunch
    - Pursuit
    - Stone Edge
    - Earthquake

    Taylor’s team demonstrated one of the earliest usages of Choice Scarf Tyranitar, an unusual choice for stall teams of the time. The team as a whole is solidly constructed, utilizing entry hazards alongside bulky walls and Rotom-w for spinblocking to overwhelm the opponent. All in all, Taylor’s Tyranitar Stall is a well-built team and featured a creative solution to combating Trick and Rotom-A. Scarf Tyranitar serves the role of eliminating opposing spinblockers, notably Rotom-A, so that the team can safely Rapid Spin away opposing entry hazards. In addition, Tyranitar can perform effectively as a late-game sweeper. After the set became known, Scarf Tyranitar rocketed in usage, eventually becoming the #1 most used Tyranitar set.

    [​IMG] Team Kevin, Please Come Home - Kevin Garrett / august
    August 2009 - Offense

    Importable (open)

    * I Believe (Smeargle) (M) @ Focus Sash
    Trait: Own Tempo
    EVs: 96 HP / 120 Def / 40 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Stealth Rock
    - Spikes
    - Spore
    - Taunt

    * Blanket Of Ghosts (Rotom-H) @ Choice Scarf
    Trait: Levitate
    EVs: 252 HP / 4 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Shadow Ball
    - Overheat
    - Trick

    * Consider The Ravens (Salamence) (M) @ Life Orb
    Trait: Intimidate
    EVs: 16 Atk / 240 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Earthquake
    - Draco Meteor
    - Outrage
    - Flamethrower

    * Blood & Wine (Latias) (F) @ Life Orb
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Recover
    - Surf
    - Draco Meteor

    * Weary Saints (Lucario) (M) @ Life Orb
    Trait: Inner Focus
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Close Combat
    - Crunch
    - ExtremeSpeed
    - Swords Dance

    * Pistol (Scizor) (M) @ Choice Band
    Trait: Technician
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Superpower
    - U-turn
    - Pursuit

    Spike stacking offense has always been a popular idea, but the idea of fitting Pokemon like Skarmory or Forretress into an otherwise offensive team was often a turn off. In this team Kevin Garrett and august chose to use Smeargle to get up their entry hazards and pound away at the opposition. Through pokemon who cause a lot of switches by nature, like Scizor and Salamence, Kevin and august are able to force entry hazard damage upon their opponent. This team is very offensive but also has a defensive backbone to fall back on in the event they are facing a troublesome offensive team and cannot manage to set down their Spikes or Stealth Rock.

    [​IMG]Rotom, CHARGE! - JabbaTheGriffin
    August 2009 - Balanced


    Importable (open)

    Roserade (M) @ Focus Sash
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Hidden Power [Fire]
    - Toxic Spikes
    - Sleep Powder
    - Leaf Storm

    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 4 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Reflect
    - Recover
    - Roar

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 200 HP / 252 Def / 56 SAtk
    Bold Nature (+Def, -Atk)
    - Stealth Rock
    - Softboiled
    - Seismic Toss
    - Ice Beam

    Skarmory (M) @ Leftovers
    Trait: Keen Eye
    EVs: 252 HP / 4 Atk / 252 Def
    Impish Nature (+Def, -SAtk)
    - Whirlwind
    - Spikes
    - Brave Bird
    - Roost

    Rotom-h (Rotom-H) @ Leftovers
    Trait: Levitate
    EVs: 56 HP / 252 SAtk / 200 Spd
    Timid Nature (+Spd, -Atk)
    - Shadow Ball
    - Substitute
    - Hidden Power [Fighting]
    - Charge Beam

    Jirachi @ Choice Scarf
    Trait: Serene Grace
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Ice Punch
    - Fire Punch
    - Iron Head
    - ThunderPunch

    With his team, Rotom, CHARGE!, Jabba focuses on using lead Roserade’s Toxic Spikes support to stall out the opposing team. By using a defensive core of Skarmory, Blissey and Latias, Jabba is able to easily weaken the other team through Toxic Spikes and Spikes, allowing him to sweep with Substitute + Charge Beam Rotom. This team showcases an unusual twist to the standard stall teams, and its huge success demonstrates just how effective the strategy of semi-stall can be.

    [​IMG]Team of Torment - Philip7086
    August 2009 - Balanced

    Importable (open)

    Tyranitar (M) @ Lum Berry
    Trait: Sand Stream
    EVs: 252 HP / 124 Atk / 120 SDef / 12 Spd
    Careful Nature (+SDef, -SAtk)
    - Stealth Rock
    - Stone Edge
    - Rest
    - Pursuit

    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 180 HP / 60 Def / 16 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Roar
    - Dragon Pulse
    - Recover
    - Calm Mind

    Rotom-h (Rotom-H) @ Choice Scarf
    Trait: Levitate
    EVs: 36 HP / 252 SAtk / 220 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Shadow Ball
    - Hidden Power [Fighting]
    - Trick

    Forretress (M) @ Shed Shell
    Trait: Sturdy
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Toxic Spikes
    - Payback
    - Spikes
    - Rapid Spin

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 252 HP / 200 Def / 40 SDef / 16 Spd
    Impish Nature (+Def, -SAtk)
    - Waterfall
    - Rest
    - Roar
    - Sleep Talk

    Heatran (M) @ Leftovers
    Trait: Flash Fire
    EVs: 252 HP / 16 SAtk / 100 SDef / 140 Spd
    Timid Nature (+Spd, -Atk)
    - Substitute
    - Torment
    - Protect
    - Lava Plume

    Team of Torment is based around the innovative Torment Heatran set. By providing Toxic Spikes and Spikes support with Forretress, this team aims to stall out opposing teams with residual damage, and was responsible for bringing Torment Heatran into the spotlight as an extremely effective support Pokemon on stall-based balanced teams. Team of Torment provides a great example of a team that is extremely successful while still remaining innovative, rather than simply based around standard movesets.

    [​IMG]Team StrongBOTs! - Atticus
    August 2009 - All-Out Offense

    Importable (open)

    ROCKBOT (Azelf) @ Choice Scarf
    Trait: Levitate
    EVs: 8 HP / 4 Atk / 244 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Stealth Rock
    - Explosion
    - Psychic
    - Trick

    DRAGANBOT (Flygon) (M) @ Choice Band
    Trait: Levitate
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - U-turn
    - Outrage
    - Dragon Claw

    STARBOT (Starmie) @ Life Orb
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Ice Beam
    - Thunderbolt
    - Rapid Spin
    - Hydro Pump

    HOTBOT (Heatran) (M) @ Life Orb
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Earth Power
    - Fire Blast
    - Explosion
    - Hidden Power [Grass]

    STOVEBOT (Rotom-H) @ Choice Scarf
    Trait: Levitate
    EVs: 40 HP / 216 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Trick
    - Overheat
    - Thunderbolt
    - Shadow Ball

    KILLBOT (Scizor) (M) @ Choice Band
    Trait: Technician
    EVs: 224 HP / 252 Atk / 32 Spd
    Adamant Nature (+Atk, -SAtk)
    - U-turn
    - Superpower
    - Pursuit
    - Bullet Punch

    StrongBOTs is best known for its amazing accomplishment in the Smogon Frontier. However, it can not be overlooked that this team is a classic example of DPP offense in the numbered days before HGSS. This team utilizes 4 Choice users and is still extremely successful. While Spikes are generally the bane of teams with several choice users, Atticus uses Life Orb Rapid Spin Starmie to find a chance to Rapid Spin, freeing his Pokemon to switch more often.

    [​IMG] Team Sugarless GiRL - Earthworm and jumpluff
    September 2009 - Bulky Offense

    Importable (open)

    Heatran (M) @ Shuca Berry
    Trait: Flash Fire
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Fire Blast
    - Will-O-Wisp
    - Stealth Rock
    - Hidden Power [Grass]

    Lucario (M) @ Life Orb
    Trait: Inner Focus
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Swords Dance
    - Close Combat
    - Crunch
    - ExtremeSpeed

    Latias (F) @ Life Orb
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Hidden Power [Fire]
    - Grass Knot
    - Recover

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Wish
    - Psychic
    - Thunderbolt

    Gliscor (M) @ Leftovers
    Trait: Sand Veil
    EVs: 252 HP / 36 Def / 220 Spd
    Jolly Nature (+Spd, -SAtk)
    - Taunt
    - Toxic
    - Roost
    - Earthquake

    Rotom-w (Rotom-W) @ Choice Scarf
    Trait: Levitate
    EVs: 252 HP / 4 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Shadow Ball
    - Hydro Pump
    - Trick

    Team Sugarless GiRL is a great example of a modern bulky offense team. By using Pokemon which are capable of taking hits well while still maintaining a solid offense, ultimately weakening the opposing team in order to set up one of the team's sweepers. By using several non-standard sets such as HP Grass Heatran and Grass Knot / HP Fire Latias, this team manages to lure in and take out many of the Pokemon that give it trouble.

    [​IMG] The Dark Passenger - Scofield
    September 2009 - Balanced


    Importable (open)

    The Bastard (Salamence) (F) @ Life Orb
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Outrage
    - Earthquake
    - Dragon Dance
    - Roost

    Dark Passeng (Gengar) (F) @ Life Orb
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Shadow Ball
    - Focus Blast
    - Hidden Power [Fire]
    - Protect

    Balls of Ste (Magnezone) @ Leftovers
    Trait: Magnet Pull
    EVs: 40 HP / 252 SAtk / 216 Spd
    Naive Nature (+Spd, -SDef)
    - Thunderbolt
    - Hidden Power [Grass]
    - Substitute
    - Explosion

    Boy Blue (Vaporeon) (F) @ Leftovers
    Trait: Water Absorb
    EVs: 188 HP / 252 Def / 68 Spd
    Bold Nature (+Def, -Atk)
    - Wish
    - Protect
    - Surf
    - Hidden Power [Electric]

    Iron Man VI (Scizor) (F) @ Choice Band
    Trait: Technician
    EVs: 196 HP / 252 Atk / 60 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - U-turn
    - Superpower
    - Pursuit

    BBQ Time (Heatran) (F) @ Choice Scarf
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Explosion
    - Earth Power
    - Fire Blast
    - Stealth Rock

    This team utilizes the classic duo of Salamence and Magnezone, combining them with Gengar as a lure. Steel types that can revenge Salamence are lured in from the unique mystic Gengar set, which utilizes protect to help against its normal counters. Magnezone traps and removes these steels which hinder Salamence from sweeping with dragon dance and outrage. These three are supported with a solid combination of defense and offense that leaves few weaknesses in the team.

    [​IMG]Heavenly Star - reyscarface
    September 2009 - Bulky Offense


    Importable (open)

    Metagross @ Lum Berry
    Trait: Clear Body
    EVs: 200 HP / 232 Atk / 44 SDef / 32 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Meteor Mash
    - Stealth Rock
    - Earthquake

    Suicune @ Leftovers
    Trait: Pressure
    EVs: 160 HP / 120 SAtk / 228 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Surf
    - Ice Beam
    - Hidden Power [Electric]

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 24 HP / 176 Atk / 148 SDef
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - U-turn
    - Superpower
    - Pursuit

    Heatran (M) @ Life Orb
    Trait: Flash Fire
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Explosion
    - Earth Power
    - Flamethrower
    - Hidden Power [Grass]

    Gliscor (M) @ Leftovers
    Trait: Sand Veil
    EVs: 240 HP / 16 Atk / 32 Def / 220 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Roost
    - Taunt
    - Stone Edge

    Latias (F) @ Choice Scarf
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Thunderbolt
    - Surf
    - Trick

    This bulky offensive team by reyscarface really paved the way for many more teams like it. Offensive Suicune, which this team helped to bring into the spotlight, defines the team by setting up on and taking advantage of what many of the other Pokemon on the team lure. Once the Blissey falls, which much of the team is built to achieve, Suicune and Heatran are easily able to deal with whatever's left. Reyscarface's style of "high risk, high reward" really shows with the team, as the reward for being risky with his Pokemon pays off with an extremely effective team for its time.

    [​IMG] Team Mighty Morphin' Power Rangers - Philip7086
    January 2010 - Bulky Offense


    Importable (open)

    Trini (Uxie) @ Light Clay
    Trait: Levitate
    EVs: 252 HP / 36 Def / 4 SDef / 216 Spd
    Jolly Nature (+Spd, -SAtk)
    - Light Screen
    - Reflect
    - Stealth Rock
    - U-turn

    Jason (Heatran) (M) @ Shuca Berry
    Trait: Flash Fire
    EVs: 36 HP / 252 SAtk / 220 Spd
    Modest Nature (+SAtk, -Atk)
    - Magma Storm
    - Hidden Power [Grass]
    - Dragon Pulse
    - Explosion

    Zack (Jirachi) @ Leftovers
    Trait: Serene Grace
    EVs: 252 HP / 80 Def / 176 Spd
    Timid Nature (+Spd, -Atk)
    - Wish
    - Thunderbolt
    - Calm Mind
    - Flash Cannon

    Billy (Suicune) @ Leftovers
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Hidden Power [Electric]
    - Ice Beam
    - Surf

    Kimberly (Latias) (F) @ Choice Specs
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Surf
    - Draco Meteor
    - Dragon Pulse
    - Trick

    Tommy (Salamence) (M) @ Lum Berry
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Dragon Dance
    - Earthquake
    - Outrage
    - Fire Blast

    Philip's take on an offensive team is very interesting and shows excellent team-building skills. HeaTrap stars in this RMT, excelling at luring and eliminating Blissey so that a tag-team of Calm Mind users in Suicune and Jirachi can sweep easy. The double dragons in Salamence and Latias force a lot of switches and reveal a lot of a team as they do massive damage. All of this backed by dual screens from Uxie makes this team formidable even in drawn out battles.

    [​IMG]HURT LOCKERs and LANDMINES - vashta
    April 2010 - Balance


    Importable (open)

    Skarmory @ Lum Berry
    Trait: Keen Eye
    EVs: 252 HP / 128 SDef / 128 Spd
    Careful Nature (+SDef, -SAtk)
    - Taunt
    - Whirlwind
    - Spikes
    - Roost

    Tyranitar @ Choice Scarf
    Trait: Sand Stream
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Crunch
    - Pursuit
    - Stone Edge
    - Superpower

    Swampert @ Leftovers
    Trait: Torrent
    EVs: 252 HP / 240 Def / 16 Spd
    Relaxed Nature (+Def, -Spd)
    - Ice Beam
    - Earthquake
    - Stealth Rock
    - Roar

    Rotom-h (Rotom-H) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 200 Def / 40 SDef / 16 Spd
    Bold Nature (+Def, -Atk)
    - Rest
    - Sleep Talk
    - Thunderbolt
    - Will-O-Wisp

    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 192 HP / 64 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Calm Mind
    - Roost
    - Roar

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 80 HP / 176 Atk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Calm Mind
    - Iron Head
    - Psychic
    - Thunderbolt

    With this team, vashta set the standard for Semi-Stall teams in its era, popularizing the use of Specially Defensive Skarmory and Scarf Tyranitar on such teams. This team is also notable as a great example of a team designed to support Calm Mind Jirachi, which was just beginning to see a rise in popularity at the time this team was made. With Skarmory and Rotom helping to open up holes in teams for a Jirachi sweep, this team is a great example of how to build around setting up and executing a game plan.

    [​IMG] Enclose, Murciélago! - reyscarface
    July 2010 - Balance


    Importable (open)

    Forretress (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 4 Def / 252 SDef
    Impish Nature (+Def, -SAtk)
    - Stealth Rock
    - Spikes
    - Rapid Spin
    - Payback

    Heatran (M) @ Leftovers
    Trait: Flash Fire
    EVs: 248 HP / 132 SDef / 128 Spd
    Calm Nature (+SDef, -Atk)
    - Lava Plume
    - Rest
    - Sleep Talk
    - Roar

    Flygon (M) @ Choice Scarf
    Trait: Levitate
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Fire Blast
    - Earthquake
    - U-turn
    - Outrage

    Rotom-w (Rotom-W) @ Choice Specs
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Shadow Ball
    - Trick
    - Hydro Pump

    Vaporeon (M) @ Leftovers
    Trait: Water Absorb
    EVs: 180 HP / 252 Def / 40 SDef / 36 Spd
    Bold Nature (+Def, -Atk)
    - Wish
    - Protect
    - Surf
    - Roar

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 44 HP / 212 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Iron Head
    - Fire Punch
    - Toxic
    - Substitute

    Balanced teams have been popular for awhile already, and while much is known about them, Enclose, Murciélago demonstrates that there are still ways to shake it up. Enclose, Murciélago is based on layer damage, which the lead easily sets up due to the lead orientation at the time of the team's creation. With a combination of uncommon Pokemon, such as RestTalk Heatran and Choice Specs Rotom-A, this team's emphasis is on applying offensive pressure, walling opponents, and shuffling them around to rack up entry hazard damage. The team's success and excellent presentation, coupled with the rise it gave to Choice Specs Rotom-A and specially defensive Heatran, makes Enclose, Murciélago an excellent choice for the archive.

    [​IMG] Kevin Garrett Stall - Kevin Garrett
    September 2010 - Stall

    Importable (open)
    Hippowdon (M) @ Leftovers
    Trait: Sand Stream
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Stealth Rock
    - Earthquake
    - Roar
    - Slack Off

    Rotom-H @ Leftovers
    Trait: Levitate
    EVs: 248 HP / 252 Def / 8 Spd
    Bold Nature (+Def, -Atk)
    - Rest
    - Sleep Talk
    - Shadow Ball
    - Thunderbolt

    Forretress (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 252 SDef / 4 Spd
    Careful Nature (+SDef, -SAtk)
    - Spikes
    - Toxic Spikes
    - Rapid Spin
    - Payback

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 252 SDef / 4 Spd
    Calm Nature (+SDef, -Atk)
    - Seismic Toss
    - Softboiled
    - Aromatherapy
    - Toxic

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 248 HP / 252 Def / 8 Spd
    Impish Nature (+Def, -SAtk)
    - Waterfall
    - Rest
    - Sleep Talk
    - Roar

    Tyranitar (M) @ Choice Scarf
    Trait: Sand Stream
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Crunch
    - Stone Edge
    - Pursuit
    - Superpower

    Kevin Garrett has been one of the best stall players of the 4th Generation competitive scene. Kevin Garrett Stall represents an extremely solid defensive team that manages to keep in check all of the powerful threats of the past Generation. As most stall teams it's based upon residual damage caused by Stealth Rock, Spikes and Toxic Spikes and has in Forretress the fulcrum of its strategy. Scarf-Tyranitar is used as a failsafe revenge killer to finish off weakened foes and common stall breakers such as Swords Dance Lucario and mixed-Dragonite, which are notoriously problematic for this kind of teams. Stylistically this is a magnificent RMT: it has an extremely clean layout, detailed descriptions for each team member and a comprehensive threat list. If you're building a 4th Generation stall team, then you can't miss this thread.

    [​IMG] Goodbye Gen. 4 - Lady bug
    September 2010 - Stall


    Importable (open)

    Abomasnow (M) @ Leftovers
    Trait: Snow Warning
    EVs: 252 HP / 224 SDef / 32 Spd
    Sassy Nature (+SDef, -Spd)
    - Wood Hammer
    - Blizzard
    - Protect
    - Leech Seed

    Skarmory (M) @ Leftovers
    Trait: Keen Eye
    EVs: 252 HP / 24 Def / 196 SDef / 36 Spd
    Impish Nature (+Def, -SAtk)
    - Whirlwind
    - Brave Bird
    - Spikes
    - Roost

    Nidoqueen (F) @ Leftovers
    Trait: Poison Point
    EVs: 252 HP / 252 Def / 4 Spd
    Relaxed Nature (+Def, -Spd)
    - Toxic Spikes
    - Stealth Rock
    - Fire Blast
    - Earthquake

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 148 HP / 252 Def / 108 SDef
    Bold Nature (+Def, -Atk)
    - Wish
    - Toxic
    - Protect
    - Seismic Toss

    Spiritomb (M) @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 28 Def / 228 SDef
    Careful Nature (+SDef, -SAtk)
    - Will-O-Wisp
    - Pursuit
    - Rest
    - Sleep Talk

    Starmie @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 228 Def / 28 Spd
    Timid Nature (+Spd, -Atk)
    - Surf
    - Thunderbolt
    - Rapid Spin
    - Recover

    Lady Bug’s approach to stall is very unique, which is impressive considering that stall teams typically use similar defensive cores. By abusing the lesser-known teamstyle of hail stall alongside uncommon yet effective team members, Lady Bug gains a psychological edge over opponents not used to the team’s unusual structure. Abomasnow contributes to the team by taking advantage of the OU tier’s lack of hail resists, while Nidoqueen and Spiritomb serve as creative choices for the roles of entry hazard user and spinblocker, respectively. The remainder of the team is fortified by the remarkably solid SkarmBliss defensive combination, with Starmie to counter opposing threats and spin away entry hazards. Overall, the team's solid and creative implementation of hail stall earns Lady Bug a well-deserved spot in the RMT archive.
    [​IMG]The Powerless Rise - -RatCheesy
    September 2010 - Offense

    Importable (open)

    Azelf @ Choice Band
    Trait: Levitate
    EVs: 144 Atk / 112 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - U-turn
    - Trick
    - Zen Headbutt
    - Explosion


    Flygon (M) @ Choice Scarf
    Trait: Levitate
    EVs: 252 Atk / 4 SAtk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - U-turn
    - Earthquake
    - Stone Edge
    - Outrage


    Heatran (M) @ Shuca Berry
    Trait: Flash Fire
    EVs: 32 HP / 252 SAtk / 224 Spd
    Modest Nature (+SAtk, -Atk)
    - Stealth Rock
    - Earth Power
    - Fire Blast
    - Will-O-Wisp


    Suicune @ Leftovers
    Trait: Pressure
    EVs: 32 HP / 252 SAtk / 224 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Hidden Power [Electric]
    - Ice Beam
    - Hydro Pump


    Breloom (F) @ Toxic Orb
    Trait: Poison Heal
    EVs: 236 HP / 252 Atk / 20 Spd
    Adamant Nature (+Atk, -SAtk)
    - Spore
    - Substitute
    - Seed Bomb
    - Focus Punch


    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Hidden Power [Ground]
    - Thunderbolt
    - Psychic



    [​IMG] Bells of Destruction - LizardMan
    December 2010 - Bulky Offense

    Importable (open)

    Starmie @ Life Orb
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Hydro Pump
    - Rapid Spin
    - Thunderbolt
    - Ice Beam


    Metagross @ Lum Berry
    Trait: Clear Body
    EVs: 252 HP / 232 Atk / 24 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Stealth Rock
    - Meteor Mash
    - Explosion


    Dragonite (M) @ Life Orb
    Trait: Inner Focus
    EVs: 252 HP / 56 Atk / 196 SAtk
    Quiet Nature (+SAtk, -Spd)
    - Draco Meteor
    - Fire Blast
    - Superpower
    - Roost


    Tyranitar (M) @ Choice Band
    Trait: Sand Stream
    EVs: 168 HP / 248 Atk / 92 Spd
    Adamant Nature (+Atk, -SAtk)
    - Aqua Tail
    - Crunch
    - Stone Edge
    - Pursuit


    Bronzong @ Macho Brace
    Trait: Levitate
    EVs: 252 HP / 252 Atk / 4 SDef
    Brave Nature (+Atk, -Spd)
    - Gyro Ball
    - Earthquake
    - Explosion
    - Trick Room


    Rotom-W @ Choice Scarf
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Hydro Pump
    - Thunderbolt
    - Shadow Ball
    - Trick



    [​IMG]Six Paths Of Pain - tobi10
    March 2012 - Offense
    Importable (open)

    Starmie @ Choice Specs
    Trait: Natural Cure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Hydro Pump
    - Psychic
    - Trick
    - Rapid Spin


    Heatran (M) @ Shuca Berry
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Stealth Rock
    - Fire Blast
    - Earth Power
    - Explosion


    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 236 HP / 228 SAtk / 44 Spd
    Modest Nature (+SAtk, -Atk)
    - Leaf Storm
    - Hidden Power [Fire]
    - Recover
    - U-turn


    Dugtrio (M) @ Choice Band
    Trait: Sand Veil
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Stone Edge
    - Pursuit
    - Aerial Ace


    Raikou @ Choice Scarf
    Trait: Pressure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Rash Nature (+SAtk, -SDef)
    - Thunderbolt
    - Hidden Power [Ice]
    - Aura Sphere
    - Shadow Ball


    Zapdos @ Life Orb
    Trait: Pressure
    EVs: 240 HP / 224 SAtk / 44 Spd
    Modest Nature (+SAtk, -Atk)
    - Thunderbolt
    - Hidden Power [Ice]
    - Roost
    - Agility


    [​IMG] Bleed - BKC
    March 2013 - Semi stall

    Importable (open)

    Hippowdon @ Leftovers
    Ability: Sand Stream
    EVs: 248 HP / 8 Def / 252 SDef
    Careful Nature
    - Stealth Rock
    - Slack Off
    - Earthquake
    - Ice Fang

    Skarmory @ Leftovers
    Ability: Keen Eye
    EVs: 248 HP / 16 Def / 244 SDef
    Impish Nature
    - Spikes
    - Whirlwind
    - Roost
    - Brave Bird

    Roserade @ Black Sludge
    Ability: Natural Cure
    EVs: 248 HP / 84 Def / 176 SDef
    Calm Nature
    - Toxic Spikes
    - Rest
    - Leaf Storm
    - Hidden Power [Fire]

    Rotom-Heat @ Choice Scarf
    Ability: Levitate
    EVs: 240 HP / 24 Def / 92 SAtk / 24 SDef / 128 Spd
    Timid Nature
    - Thunderbolt
    - Trick
    - Overheat
    - Shadow Ball

    Starmie @ Leftovers
    Ability: Natural Cure
    EVs: 248 HP / 176 Def / 12 SAtk / 16 SDef / 56 Spd
    Bold Nature
    - Hydro Pump
    - Thunderbolt
    - Rapid Spin
    - Recover

    Aerodactyl @ Leftovers
    Ability: Pressure
    EVs: 248 HP / 116 Def / 144 Spd
    Jolly Nature
    - Substitute
    - Roost
    - Taunt
    - Rock Slide




    __________________

    Suspect

    [​IMG] Pride and Prejudice - TAY
    December 2008 - Offense


    Importable (open)
    Heatran (M) @ Shuca Berry
    Trait: Flash Fire
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Fire Blast
    - Stealth Rock
    - Earth Power
    - Explosion

    Kingdra (M) @ Lum Berry
    Trait: Swift Swim
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Substitute
    - Waterfall
    - Outrage

    Salamence (M) @ Choice Band
    Trait: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Outrage
    - Dragon Claw
    - Earthquake
    - Stone Edge

    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 130 HP / 128 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Recover
    - Refresh
    - Dragon Pulse

    Scizor (M) @ Leftovers
    Trait: Technician
    EVs: 24 HP / 252 Atk / 232 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Superpower
    - Swords Dance
    - U-turn

    Magnezone @ Choice Scarf
    Trait: Magnet Pull
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Thunderbolt
    - Hidden Power [Fire]
    - Flash Cannon
    - Explosion

    This team dates back to Latias' suspect test. The Dragon was eventually voted OU, despite this attempt by TAY to persuade people into voting Uber. The crux of his argument was the large metagame centralization around Dragon and Steel-types, which was hugely evident in the team he built and topped the leaderboard with. Pride and Prejudice is largely responsible for coining the phrase "triple Dragon, triple Steel." TAY shows how the two types have excellent synergy, using Magnezone to remove opposing Steel-types in order to allow his Dragon-types to sweep. This is an excellent example of an offensive team that makes the opponent think, as he loads up on Pokémon that have similar counters. Choice Band Salamence can pound through Kingdra's counters, allowing it to sweep, for example.

    [​IMG] Storming the Castle - stellar
    February 2009 - Offense


    Importable (open)
    Mamoswine (M) @ Focus Sash
    Trait: Snow Cloak
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Ice Shard
    - Stealth Rock
    - Endeavor

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 240 HP / 56 Atk / 212 SDef
    Adamant Nature (+Atk, -SAtk)
    - U-turn
    - Pursuit
    - Bullet Punch
    - Superpower

    Kingdra (M) @ Lum Berry
    Trait: Swift Swim
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Outrage
    - Substitute
    - Waterfall

    Latios (M) @ Life Orb
    Trait: Levitate
    EVs: 4 Def / 252 SAtk / 252 Spd
    Modest Nature (+SAtk, -Atk)
    - Draco Meteor
    - Surf
    - Thunderbolt
    - Roost

    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 240 HP / 112 Atk / 136 Def / 10 Spd
    Impish Nature (+Def, -SAtk)
    - Explosion
    - Earthquake
    - Meteor Mash
    - Reflect

    Jolteon (M) @ Life Orb
    Trait: Volt Absorb
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Charge Beam
    - Thunderbolt
    - Hidden Power [Grass]
    - Shadow Ball

    A team from the Latios suspect testing period. In this RMT Stellar clearly shows the way to build a successful offensive team, having no dedicated walls to counter powerful attackers like Tyranitar, Scizor or Latios itself, while still being able to keep them in check by abusing Metagross' and Scizor's natural bulkiness and the great revenge killer / late game sweeper that Life Orb Jolteon is. This team is also a great example of versatility: every Pokémon is able to deal massive damage to the opposing walls, and three Pokémon out of six are capable of sweeping late game, meaning that if a sweeper is countered / revenge killed, another one is ready to threaten the opposing team. The team also makes excellent use of the double Dragons / double Steels combination popularized during Latias and Latios suspect testing periods.

    [​IMG]A Greek RMT - Stathakis
    April 2009 - Offense


    Importable (open)
    Azelf @ Focus Sash
    Trait: Levitate
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Naive Nature (+Spd, -SDef)
    - Stealth Rock
    - Explosion
    - Fire Blast
    - Psychic

    Gengar (M) @ Life Orb
    Trait: Levitate
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Shadow Ball
    - Focus Blast
    - Explosion
    - Hypnosis

    Infernape (M) @ Life Orb
    Trait: Blaze
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Nasty Plot
    - Fire Blast
    - Focus Blast
    - Vacuum Wave

    Manaphy @ Life Orb
    Trait: Hydration
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Tail Glow
    - Surf
    - Energy Ball
    - Ice Beam

    Empoleon (M) @ Petaya Berry
    Trait: Torrent
    EVs: 12 HP / 12 Def / 252 SAtk / 232 Spd
    Modest Nature (+SAtk, -Atk)
    - Agility
    - Substitute
    - Hydro Pump
    - Ice Beam

    Jolteon (M) @ Choice Specs
    Trait: Volt Absorb
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Shadow Ball
    - Baton Pass
    - Rain Dance

    Another team build for the Manaphy suspect testing period. This team takes the hyper-offensive approach to the suspect metagame. Utilizing a core of heavy-hitting special sweepers, Stathakis focused on weakening the opponents special walls; through his various stat-boosting Pokemon, he hit as hard as possible, with another sweeper ready to finish the job. This team is the epitome of heavy-offense, with an emphasis on constant sacrifices to bring in his next Pokemon. In the team building section, Stathakis clearly explains his team goal, utilizing his special sweepers to ultimately set-up an Empoleon sweep (with the back-up plan of his other sweepers winning the match as well).

    [​IMG]Team Twist o Fat - Twist of Fate
    April 2009 - Balance


    Importable (open)
    Roserade (M) @ Focus Sash
    Trait: Natural Cure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Toxic Spikes
    - Leaf Storm
    - Sleep Powder
    - Hidden Power [Ground]

    Skarmory (M) @ Shed Shell
    Trait: Keen Eye
    EVs: 254 HP / 200 Def / 36 SDef / 20 Spd
    Impish Nature (+Def, -SAtk)
    - Whirlwind
    - Spikes
    - Roost
    - Brave Bird

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 254 HP / 40 Atk / 216 SDef
    Hardy Nature
    - Stealth Rock
    - Earthquake
    - Flamethrower
    - Crunch

    Heatran (M) @ Leftovers
    Trait: Flash Fire
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Fire Blast
    - Earth Power
    - Substitute
    - Toxic

    Gengar (M) @ Leftovers
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Shadow Ball
    - Thunderbolt
    - Focus Blast
    - Hidden Power [Fire]

    Manaphy @ Leftovers
    Trait: Hydration
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Surf
    - Ice Beam
    - Hidden Power [Electric]
    - Rest

    This is a team built for the Manaphy suspect testing period. Team Twist O Fat is an attempt to show the element of surprise in approaching the suspect metagame. Utilizing a combination of stall-based Pokemon like Skarmory with key offensive resistances such as Heatran allowed for a mix of both offense and defense. With the addition of the unorthodox spin-blocking Gengar and bulky Manaphy, the element of surprise allowed ToF to shock the opponent to great success. The descriptions of each Pokemon indicate their particular usage on the team, and how they relate to the greater team goal.

    [​IMG] New threats call for a new kind of stall - tab
    May 2009 - Stall


    Importable (open)

    Scizor (M) @ Leftovers
    Trait: Technician
    EVs: 240 HP / 56 Atk / 212 SDef
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Pursuit
    - U-turn
    - Roost

    Garchomp (M) @ Leftovers
    Trait: Sand Veil
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Dragon Claw
    - Stealth Rock
    - Toxic

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 252 HP / 252 Def / 4 Spd
    Impish Nature (+Def, -SAtk)
    - Rest
    - Roar
    - Sleep Talk
    - Waterfall

    Skarmory (M) @ Shed Shell
    Trait: Keen Eye
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Brave Bird
    - Roost
    - Spikes
    - Whirlwind

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 4 SAtk / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Toxic
    - Seismic Toss
    - Ice Beam
    - Softboiled

    Rotom-H @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 128 Def / 128 SDef
    Bold Nature (+Def, -Atk)
    - Thunderbolt
    - Will-O-Wisp
    - Sleep Talk
    - Rest

    This team shows how, even in a metagame characterized by powerful offensive Pokémon, stall can still be an effective strategy. The team makes an excellent use of the specially defensive Skarmory popularized during Stage 3, which has proven to be an excellent counter for Shaymin-S and Choice Specs Latios, while still being able to counter a powerful physical threat like Scarf-Garchomp. The excellent presentation combined with the detailed descriptions and a comprehensive threat list make this RMT a model to follow.

    [​IMG] Kovin - Jibaku
    November 2009 - Balanced

    Importable (open)
    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 252 HP / 4 Atk / 252 SDef
    Sassy Nature (+SDef, -Spd)
    - Stealth Rock
    - Ice Beam
    - Payback
    - Low Kick

    Latias (F) @ Choice Specs
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Thunderbolt
    - Trick
    - Surf

    Skarmory (M) @ Shed Shell
    Trait: Keen Eye
    EVs: 252 HP / 216 SDef / 40 Spd
    Careful Nature (+SDef, -SAtk)
    - Brave Bird
    - Spikes
    - Whirlwind
    - Roost

    Rotom-h (Rotom-H) @ Leftovers
    Trait: Levitate
    EVs: 248 HP / 220 Def / 40 Spd
    Bold Nature (+Def, -Atk)
    - Thunderbolt
    - Will-O-Wisp
    - Shadow Ball
    - Rest

    Garchomp (M) @ Haban Berry
    Trait: Sand Veil
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Swords Dance
    - Dragon Claw
    - Fire Fang
    - Earthquake

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - U-turn
    - Superpower
    - Pursuit

    Created during the midst of Stage 3.2, "Kovin" is a representation of the metagame at the time—one of which centralized around the stall-based balanced theme—and popularized one of the most menacing Pokémon of the era, as seen by many, Haban Berry Garchomp. With the assistance of Spikes, and the team's second featured suspect Pokémon, Choice Specs Latias, Jibaku's team focused on adding pressure to opponents, and attempts to wear down foes to the extent of which Garchomp was enabled to sweep in the end.

    [​IMG] We're not CSI dirtbag! - Elevator Music
    November 2009 - Offense

    Importable (open)
    Tyranitar (M) @ Focus Sash
    Trait: Sand Stream
    EVs: 180 Atk / 212 SAtk / 116 Spd
    Mild Nature (+SAtk, -Def)
    - Fire Blast
    - Ice Beam
    - Crunch
    - Stealth Rock

    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 232 HP / 244 SAtk / 32 Spd
    Modest Nature (+SAtk, -Atk)
    - Leaf Storm
    - U-turn
    - Recover
    - Hidden Power [Fire]

    Garchomp (M) @ Haban Berry
    Trait: Sand Veil
    EVs: 168 HP / 16 Atk / 16 SAtk / 56 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Dragon Claw
    - Earthquake
    - Fire Blast
    - Swords Dance

    Starmie @ Leftovers
    Trait: Natural Cure
    EVs: 136 HP / 156 Def / 216 Spd
    Timid Nature (+Spd, -Atk)
    - Hydro Pump
    - Thunderbolt
    - Recover
    - Rapid Spin

    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 144 HP / 232 Atk / 132 Spd
    Adamant Nature (+Atk, -SAtk)
    - Agility
    - Earthquake
    - Meteor Mash
    - Ice Punch

    Gyarados (M) @ Choice Scarf
    Trait: Intimidate
    EVs: 32 HP / 252 Atk / 224 Spd
    Jolly Nature (+Spd, -SAtk)
    - Waterfall
    - Payback
    - Ice Fang
    - Stone Edge

    Another team representing the offensive prowness that surrounded and opposed stall-based balanced, "Team NCIS" is one of which consisted of uncommonly used sets, hard-hitting ability and resistances to work coherently to perform well. Intially created during the inception of Stage 3.2 of the suspect testings, Elevator Music used Team NCIS to advocate the effectiveness of bulky Haban Berry Garchomp, its effectiveness late-game, and its ability to open holes for other sweepers (Agility Metagross) that are enabled to accomplish a successful sweep once it has done its job. As a key factor to the rise of offensively-based Celebi, Lead Tyranitar, and bulky Haban Berry Garchomp, Team NCIS was definitely an influencial factor to how teams were created in the latter stages of the suspect test.

    [​IMG] Team X - Pride / DJX09
    April 2010 - Bulky Offense


    Importable (open)

    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 200 HP / 92 SAtk / 216 Spd
    Timid Nature (+Spd, -Atk)
    - Thunder Wave
    - Leaf Storm
    - Stealth Rock
    - U-turn

    Gyarados (M) @ Leftovers
    Trait: Intimidate
    EVs: 156 HP / 88 Atk / 96 Def / 168 Spd
    Jolly Nature (+Spd, -SAtk)
    - Waterfall
    - Thunder Wave
    - Bounce
    - Dragon Dance

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 164 HP / 168 Atk / 176 Spd
    Jolly Nature (+Spd, -SAtk)
    - Thunder Wave
    - Iron Head
    - Fire Punch
    - Substitute

    Machamp (M) @ Leftovers
    Trait: No Guard
    EVs: 252 HP / 244 Atk / 12 Spd
    Adamant Nature (+Atk, -SAtk)
    - DynamicPunch
    - Substitute
    - Payback
    - Stone Edge

    Heatran (M) @ Passho Berry
    Trait: Flash Fire
    EVs: 36 HP / 252 SAtk / 220 Spd
    Mild Nature (+SAtk, -Def)
    - Explosion
    - Fire Blast
    - Earth Power
    - Hidden Power [Grass]

    Latias (F) @ Choice Specs
    Trait: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Dragon Pulse
    - Trick
    - Surf

    As a showcase of the stage 3-4 suspect testing, DJX09 and Pride show off what they used to tear up the competition. Choice Specs Latias, the revered and profusely-debated set, is taken advantage of in this team. Coupled with such threats as the Substitute + Thunder Wave Jirachi and Machamp core alongside Heatran, Latias truly does prove itself quite the monster. A theme of paralysis and general anti-metagame strategies rounds out the team and lets it match up effectively against the rest of the 3-4 suspect tier. Hats off to Latias; we'll miss you!
    __________________

    Uber

    [​IMG] But he works great in Ubers - Maniaclyrasist
    February 2008 - Balanced


    Importable (open)
    Dialga @ Choice Specs
    Trait: Pressure
    EVs: 240 HP / 238 SAtk / 32 Spd
    Modest Nature (+SAtk, -Atk)
    - Aura Sphere
    - Draco Meteor
    - Dragon Pulse
    - Thunder

    Lugia @ Leftovers
    Trait: Pressure
    EVs: 208 HP / 166 Def / 136 Spd
    Bold Nature (+Def, -Atk)
    - Reflect
    - Roost
    - Toxic
    - Ice Beam

    Palkia @ Choice Scarf
    Trait: Pressure
    EVs: 36 Atk / 252 SAtk / 222 Spd
    Hasty Nature (+Spd, -Def)
    - Spacial Rend
    - Surf
    - Thunder
    - Focus Punch

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 70 HP / 252 Def / 188 SDef
    Calm Nature (+SDef, -Atk)
    - Softboiled
    - Toxic
    - Seismic Toss
    - Wish

    Tyranitar (M) @ Choice Band
    Trait: Sand Stream
    EVs: 252 Atk / 4 Def / 252 SDef
    Adamant Nature (+Atk, -SAtk)
    - Crunch
    - Stone Edge
    - Pursuit
    - Earthquake

    Garchomp (M) @ Choice Band
    Trait: Sand Veil
    EVs: 6 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Outrage
    - Earthquake
    - Stone Edge
    - Dragon Claw

    A classic balanced team consistently of tremendously hard-hitters, such as Choice Specs Dialga, mixed in with walls such as Lugia. This particular team relies on residual damage in the form of Toxic to weaken the opposition's defenses and then release massive offensive onslaughts at the appropriate time. Notably, this was one of the first prominent teams to make use of Garchomp in the Uber metagame, and as a result popularized him in the tier. In fact, the team was designed around Garchomp with the very purpose of demonstrating its efficacy in the Uber tier.

    [​IMG]Yu-Gi-Oh 5D's - XtrEEmMaShEEn3k2
    November 2008 - Offensive (Baton Pass)


    Importable (open)
    Deoxys-S @ Focus Sash
    Trait: Pressure
    EVs: 252 HP / 4 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Taunt
    - Stealth Rock
    - Spikes
    - ExtremeSpeed

    Bronzong @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 60 Def / 196 SDef
    Careful Nature (+SDef, -SAtk)
    - Hypnosis
    - Explosion
    - Light Screen
    - Reflect

    Mewtwo @ Light Clay
    Trait: Pressure
    EVs: 252 HP / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Selfdestruct
    - Reflect
    - Light Screen
    - Taunt

    Mew @ Lum Berry
    Trait: Synchronize
    EVs: 252 HP / 190 SDef / 68 Spd
    Calm Nature (+SDef, -Atk)
    - Rock Polish
    - Baton Pass
    - Taunt
    - Swords Dance

    Groudon @ Lum Berry
    Trait: Drought
    EVs: 108 HP / 252 Atk / 150 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Dragon Claw
    - Fire Punch
    - Stone Edge

    Rayquaza @ Life Orb
    Trait: Air Lock
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Dragon Claw
    - ExtremeSpeed
    - Flamethrower

    This team utilizes the popular dual screen strategy in OU, except in the Uber tier. Defensively bulky Pokémon, such as Bronzong, are used to first set up both Light Screen and Reflect. This then allows a Rock Polish / Swords Dance / Taunt / Baton Pass Mew to pass to offensively dominant Pokemon relatively easily due to the heightened defenses provided by the screens. This strategy was notorious for its difficultly to thwart and, for a time, was a strategy mimicked on nearly every top Uber team on the Shoddy Battle ladder.

    [​IMG]Japanese Killer Wasps - Ace Matador
    October 2008 - Stall

    Importable (open)

    Groudon @ Leftovers
    Trait: Drought
    EVs: 240 HP / 176 Def / 86 SDef / 8 Spd
    Impish Nature (+Def, -SAtk)
    - Stealth Rock
    - Roar
    - Earthquake
    - Dragon Claw

    Forretress (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 4 Def / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Toxic Spikes
    - Spikes
    - Rest
    - Rapid Spin

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 4 Def / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Aromatherapy
    - Softboiled
    - Toxic
    - Seismic Toss

    Giratina @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 216 Def / 36 SDef / 4 Spd
    Impish Nature (+Def, -SAtk)
    - Will-O-Wisp
    - Dragon Claw
    - Rest
    - Sleep Talk

    Shedinja @ Focus Sash
    Trait: Wonder Guard
    EVs: 255 Atk / 255 Spd
    Adamant Nature (+Atk, -SAtk)
    - Shadow Sneak
    - Baton Pass
    - Toxic
    - Protect

    Mewtwo @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Will-O-Wisp
    - Taunt
    - Substitute
    - Recover

    Japanese Killer Wasps is a great example of a classic Uber stall team. Unlike the stall teams at this current time, stall teams back then focused entirely on outstalling the opponent. This team dates back to shortly after Platinum’s release, where the dominant team set up is Deoxys-S and 4-5 powerful attackers, often unaccompanied by a spin blocker. By using Forretress to easily set up and spin entry hazards, and Shedinja to wall a decent portion of the metagame, as well as the unorthodox Taunt/Will-o-Wisp Mewtwo to defeat opposing stall teams, this team often gave Ace Matador the upper hand against many battlers during that time, and remained in the top 5 in the Uber leaderboard for quite some time.

    [​IMG] Wobbuffet and Groudon's Sub Seed Machine gun! - Theorymon
    February 2009 - Balanced

    Importable (open)
    Deoxys @ Focus Sash
    Trait: Pressure
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Spikes
    - Taunt
    - Superpower
    - Ice Punch

    Groudon @ Leftovers
    Trait: Drought
    EVs: 252 HP / 156 Atk / 42 Def / 60 SDef
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Dragon Claw
    - Stealth Rock
    - Fire Punch

    Jumpluff (M) @ Leftovers
    Trait: Chlorophyll
    EVs: 188 Def / 70 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Encore
    - Substitute
    - Leech Seed
    - Sleep Powder

    Wobbuffet (M) @ Leftovers
    Trait: Shadow Tag
    EVs: 28 HP / 252 Def / 230 SDef
    Bold Nature (+Def, -Atk)
    - Counter
    - Mirror Coat
    - Encore
    - Safeguard

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 4 HP / 252 Def / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Wish
    - Protect
    - Seismic Toss
    - Toxic

    Palkia @ Choice Scarf
    Trait: Pressure
    EVs: 6 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Spacial Rend
    - Surf
    - Fire Blast
    - Draco Meteor

    This is the Uber team that is responsible for the rise in Wobbuffet usage around March and April of 2009. It is said that in Ubers, creativity pays dividends. This is certainly the case here. The team featured a Wobbuffet set-up to abuse Jumpluff's Speed and stalling capability under the sun. It proved to be very successful on the Uber ladder, and really forced the Uber metagame to respond to it. The write up includes a comprehensive threat list, and in-depth comments to show how to use this team in battle.

    [​IMG]Turnabout Ubers - Theorymon
    May 2009 - Offense

    Importable (open)

    Apollo Justi (Deoxys-S) @ Focus Sash
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Taunt
    - Spikes
    - Stealth Rock
    - Shadow Ball

    Trucy Wright (Wobbuffet) (F) @ Leftovers
    Trait: Shadow Tag
    EVs: 28 HP / 252 Def / 228 SDef
    Bold Nature (+Def, -Atk)
    - Counter
    - Mirror Coat
    - Encore
    - Safeguard

    Mia Fey (Giratina-O) @ Griseous Orb
    Trait: Levitate
    EVs: 144 HP / 236 SAtk / 16 SDef / 112 Spd
    Modest Nature (+SAtk, -Atk)
    - Calm Mind
    - Dragon Pulse
    - Shadow Ball
    - Substitute

    Miles Edgewo (Groudon) @ Life Orb
    Trait: Drought
    EVs: 112 HP / 252 Atk / 8 Def / 136 Spd
    Adamant Nature (+Atk, -SAtk)
    - Rock Polish
    - Earthquake
    - Dragon Claw
    - Stone Edge

    Maya Fey (Palkia) @ Choice Scarf
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Surf
    - Spacial Rend
    - Fire Blast
    - Thunder

    Phoenix Wrig (Lucario) (M) @ Life Orb
    Trait: Inner Focus
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - ExtremeSpeed
    - Close Combat
    - Crunch

    Turnabout Ubers is thought to be responsible for Lucario's increase in Ubers. Based on an opposite mindset of its sibling, "Wobbuffet and Groudon's Sub Seed Machine gun!", the team aims to overwhelm the opponent by sheer offense starring Lucario. Entry hazards are set up by the lead Deoxys-S, followed by Wobbuffet's Encoring ability to create room for Lucario to set up. Giratina-O aids Lucario in resisting Lucario's weaknesses, breaking stall, and more importantly, stopping Rapid Spin that would otherwise eliminate the crucial entry hazards that bring many opponents down to Lucario's kill range. Although the team suffers from seemingly insufficient checks, the set up of the team often prevents threats from coming in. The team is presented with a wealth of information concerning each Pokemon's importance and how they complement each other, as well as an obligatory note to why Lucario is not an inferior Rayquaza as people originally thought. Turnabout Ubers reached #4 on Uber ladder, proving the success of this team.

    [​IMG] Dancing in the Rain, Uber Ludicolo Team - Ashley
    June 2009 - Offense


    Importable (open)

    Groudon @ Lum Berry
    Trait: Drought
    EVs: 252 HP / 216 Def / 12 SDef / 28 Spd
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Roar
    - Stealth Rock
    - Flamethrower

    Scizor (M) @ Life Orb
    Trait: Technician
    EVs: 176 HP / 116 Atk / 216 SDef
    Careful Nature (+SDef, -SAtk)
    - Bullet Punch
    - Pursuit
    - Roost
    - U-turn

    Dialga @ Choice Scarf
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Dragon Pulse
    - Thunder
    - Fire Blast

    Ludicolo (M) @ Leftovers
    Trait: Rain Dish
    EVs: 252 HP / 40 Def / 216 SDef
    Calm Nature (+SDef, -Atk)
    - Grass Knot
    - Leech Seed
    - Protect
    - Substitute

    Kyogre @ Leftovers
    Trait: Drizzle
    EVs: 240 HP / 244 Def / 24 Spd
    Modest Nature (+SAtk, -Atk)
    - Calm Mind
    - Surf
    - Rest
    - Sleep Talk

    Palkia @ Expert Belt
    Trait: Pressure
    EVs: 100 Atk / 156 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Focus Punch
    - Spacial Rend
    - Substitute
    - Thunder

    Utilizing Kyogre's infinite rain provided via Drizzle, this team centers around Palkia and a rarely seen Pokemon. Ludicolo's natural special defensive bulk, combined with the constant healing from Rain Dish, Leech Seed and Leftovers in conjunction with Substitute and Protect make it extremely tough to take down. When most of the opponent's vitality is drained Palkia can come in to sweep the remains. This team disproves the belief that Ludicolo is nothing more than a gimmick as shown by twash's success at reaching #7 on the Uber Leaderboard.

    [​IMG] Rising From the Storms - Jibaku
    July 2009 - Stall

    Importable (open)

    Groudon @ Leftovers
    Trait: Drought
    EVs: 252 HP / 28 Atk / 196 Def / 32 Spd
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Dragon Claw
    - Stealth Rock
    - Roar

    Giratina-o (Giratina-O) @ Griseous Orb
    Trait: Levitate
    EVs: 86 HP / 216 SAtk / 92 SDef / 116 Spd
    Modest Nature (+SAtk, -Atk)
    - Calm Mind
    - Dragon Pulse
    - Substitute
    - Thunder

    Forretress (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 4 Atk / 252 SDef
    Careful Nature (+SDef, -SAtk)
    - Spikes
    - Rapid Spin
    - Payback
    - Toxic Spikes

    Palkia @ Choice Scarf
    Trait: Pressure
    EVs: 136 Atk / 120 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Flamethrower
    - Outrage
    - Spacial Rend
    - Thunder

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 252 SDef / 4 Spd
    Calm Nature (+SDef, -Atk)
    - Toxic
    - Seismic Toss
    - Wish
    - Protect

    Kyogre @ Leftovers
    Trait: Drizzle
    EVs: 252 HP / 184 Def / 72 Spd
    Bold Nature (+Def, -Atk)
    - Surf
    - Ice Beam
    - Calm Mind
    - Rest

    By using several unorthodox moveset choices, Rising From the Storms had a huge influence on the common image of an Uber stall team, and inspired the rise in popularity of Giratina-O as a Rapid Spin Blocker, as well as promoting the use of Payback Forretress as a means of dealing with opposing Giratina-Os. Jibaku's team also uses Scarf Palkia and Calm Mind Kyogre, which were previously extremely uncommon on stall teams, to help deal with the most threatening Pokemon for standard stall teams. Rising From the Storms was hugely successful, peaking at #5 on the Leaderboard.
    [​IMG] Shadows and Dust - Deep Thought
    September 2009 - Offense

    Importable (open)
    Mew @ Lum Berry
    Trait: Synchronize
    EVs: 252 HP / 36 Atk / 220 Spd
    Jolly Nature (+Spd, -SAtk)
    - Explosion
    - Stealth Rock
    - Taunt
    - U-turn

    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 200 HP / 56 Atk / 252 SDef
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Pursuit
    - Superpower
    - U-turn

    Kyogre @ Choice Specs
    Trait: Drizzle
    EVs: 220 HP / 252 SAtk / 36 Spd
    Modest Nature (+SAtk, -Atk)
    - Ice Beam
    - Surf
    - Thunder
    - Water Spout

    Rayquaza @ Choice Band
    Trait: Air Lock
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Dragon Claw
    - Earthquake
    - ExtremeSpeed
    - Outrage

    Dialga @ Choice Specs
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Draco Meteor
    - Dragon Pulse
    - Flamethrower
    - Thunder

    Mewtwo @ Leftovers
    Trait: Pressure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Aura Sphere
    - Calm Mind
    - Ice Beam
    - Taunt

    Shadows and Dust was a great example of what your typical Ubers offense team resembled. It is centered around Taunt + Calm Mind Mewtwo, and it takes advantage of the top offensive powerhouses in Ubers, including less common sets for otherwise common Pokemon such as Choice Band Rayquaza and Choice Specs Dialga, to skillfully take out Mewtwo's counters while always keeping up offensive pressure on the opponent. Deep Thought's team also popularized the then innovative Mew lead, which provided valuable support to Deep Thought's team via Stealth Rock, U-turn for scouting, and Exploding on key threats that might otherwise trouble him. All of Deep Thought's Pokemon had detailed descriptions on how they contributed to the team, and he was sure to point out his strategies for every type of team he faced. Shadows and Dust was hugely successful and it peaked at #2 on the Uber leaderboard.

    [​IMG] Meteor Shower - reachzero
    April 2010 - All-Out Offense


    Importable (open)

    Rayquaza @ Life Orb
    Trait: Air Lock
    EVs: 40 Atk / 252 SAtk / 216 Spd
    Naive Nature (+Spd, -SDef)
    - Draco Meteor
    - Brick Break
    - ExtremeSpeed
    - Fire Blast

    Dialga @ Life Orb
    Trait: Pressure
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Draco Meteor
    - Flamethrower
    - Outrage
    - Stealth Rock

    Scizor (F) @ Leftovers
    Trait: Technician
    EVs: 244 HP / 20 Atk / 76 Def / 168 SDef
    Careful Nature (+SDef, -SAtk)
    - Bullet Punch
    - U-turn
    - Superpower
    - Roost

    Palkia @ Choice Scarf
    Trait: Pressure
    EVs: 4 Atk / 252 SAtk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Spacial Rend
    - Surf
    - Fire Blast
    - Outrage

    Groudon @ Leftovers
    Trait: Drought
    EVs: 200 HP / 112 Atk / 108 Def / 88 Spd
    Adamant Nature (+Atk, -SAtk)
    - Thunder Wave
    - Swords Dance
    - Stone Edge
    - Earthquake

    Mewtwo @ Life Orb
    Trait: Pressure
    EVs: 24 Atk / 252 SAtk / 232 Spd
    Hasty Nature (+Spd, -Def)
    - Aura Sphere
    - Ice Beam
    - Selfdestruct
    - Flamethrower

    The rise of Lead Rayquaza began with this team. The team starts killing its opponents right from the start, forcing them to take a defensive stance or get run through in the early stages of the match. With Life Orb Dialga, Choice Scarf Palkia, and All-Out Attacker Mewtwo, this team is set to roll through teams at full force. Reachzero's team is a prime example of excellent artistic talent combined with succinct descriptions as to why each Pokemon is how it is; it's a fine example of how to write the ideal RMT.
    henry - august
    Importable (open)

    Deoxys-S @ Focus Sash
    Ability: Pressure
    EVs: 4 Atk/ 252 Spd / 252 SAtk
    Timid nature (+Spd, -Atk)
    - Spikes
    - Stealth Rock
    - Extremespeed
    - Signal Beam

    Mewtwo @ Life Orb
    Ability: Pressure
    EVs: 4 HP / 252 Spd / 252 SAtk
    Timid nature (+Spd, -Atk)
    - Aura Sphere
    - Ice Beam
    - Selfdestruct
    - Thunder

    Lucario @ Life Orb
    Ability: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant nature (+Atk, -SAtk)
    - Swords Dance
    - Crunch
    - Close Combat
    - Extremespeed

    Wobbuffet @ Leftovers
    Ability: Shadow Tag
    EVs: 92 HP / 164 Def / 252 SDef
    Calm nature (+SDef, -Atk)
    - Mirror Coat
    - Encore
    - Counter
    - Safeguard

    Giratina-O @ Platinum Orb
    Ability: Levitate
    EVs: 44 Atk / 252 Spd / 212 SAtk
    Hasty nature (+Spd, -Def)
    - Dragon Pulse
    - Shadow Sneak
    - Outrage
    - Hidden Power [Fire]

    Latios @ Soul Dew
    Ability: Levitate
    EVs: 4 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Hidden Power [Fire]
    - Calm Mind
    - Dragon Pulse
    - Thunder​

    If there is something that should immediately come to mind when looking at the team, it's simplicity, right down to the name of the team itself. As a matter of fact, eyeballing it alone isn't enough for that - try it out, and marvel at the joyride ahead. Featuring a straightforward entry hazard set up into some of the most devastating sweepers in Ubers, such as Latios, Mewtwo, and interestingly but surely, Lucario, henry terrorized both offensive and stall teams alike in a few seconds flat. The X factor of this team, however, is Giratina-O's unique set at the time, utilizing the unexpected Shadow Sneak to turn the tides of battle, while maintaining wallbreaking capabilities with the rest of the set. As a matter of fact, this is the very team that immortalized Mixed Shadow Sneak Giratina-O into Ubers. Although the team itself suffered from 5 weaknesses to Ghost and Dark, most of them are hard pressed to fight off the sheer force and speed of these sweepers, backed with a healthy dose of unspinnable entry hazards.
    [​IMG] VULCAN FURY! - Jibaku
    May 2010 - Offense


    Importable (open)

    Deoxys-e (Deoxys-S) @ Choice Scarf
    Trait: Pressure
    EVs: 244 HP / 40 Def / 172 SDef / 52 Spd
    Careful Nature (+SDef, -SAtk)
    - Spikes
    - Taunt
    - Superpower
    - Trick

    Groudon @ Leftovers
    Trait: Drought
    EVs: 252 HP / 56 Def / 160 SDef / 40 Spd
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Stone Edge
    - Stealth Rock
    - Roar

    Giratina-O @ Griseous Orb
    Trait: Levitate
    EVs: 248 Atk / 60 SAtk / 200 Spd
    Naive Nature (+Spd, -SDef)
    - Hidden Power [Fire]
    - Shadow Sneak
    - Draco Meteor
    - Dragon Claw

    Heatran (M) @ Leftovers
    Trait: Flash Fire
    EVs: 252 HP / 104 SDef / 152 Spd
    Calm Nature (+SDef, -Atk)
    - Taunt
    - Roar
    - Dragon Pulse
    - Flamethrower

    Latias (F) @ Soul Dew
    Trait: Levitate
    EVs: 160 HP / 96 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Dragon Pulse
    - Calm Mind
    - Recover
    - Thunder

    Jirachi @ Choice Scarf
    Trait: Serene Grace
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Iron Head
    - Ice Punch
    - U-turn
    - Trick

    Jibaku, with VULCAN FURY!, attempts to take advantage of a post-HGSS metagame to experiment with many of the new toys and the new metagame. Shadow Sneak Giratina-O makes a showing in this team, supported by the anti-metagame Pokemon Latias and Heatran. Jibaku also shows off Choice Scarf Deoxys-S, a set that is steadily rising in popularity due to its effectiveness. Between the superb presentation and the effectiveness of the team, there's no doubt as to why this team makes a star appearance in the archive.
    __________________

    Little Cup

    [​IMG]The Trooper - Heysup
    September 2009 - Offense


    Importable (open)

    Houndour (M) @ Focus Sash
    Trait: Early Bird
    EVs: 196 Atk / 196 SAtk / 36 SDef / 76 Spd
    Lonely Nature (+Atk, -Def)
    - Sucker Punch
    - Protect
    - Reversal
    - Overheat

    Gligar (M) @ Oran Berry
    Trait: Sand Veil
    EVs: 236 Atk / 236 Spd
    Jolly Nature (+Spd, -SAtk)
    - Aqua Tail
    - Stealth Rock
    - Earthquake
    - Roost

    Munchlax (M) @ Oran Berry
    Trait: Thick Fat
    EVs: 236 Atk / 36 Def / 236 SDef
    Adamant Nature (+Atk, -SAtk)
    - Pursuit
    - Earthquake
    - Return
    - Fire Punch

    Misdreavus (M) @ Life Orb
    Trait: Levitate
    EVs: 240 SAtk / 240 Spd
    Hasty Nature (+Spd, -Def)
    - Shadow Sneak
    - Hidden Power [Fighting]
    - Shadow Ball
    - Substitute

    Croagunk (M) @ Life Orb
    Trait: Dry Skin
    EVs: 188 Atk / 188 SAtk / 116 Spd
    Lonely Nature (+Atk, -Def)
    - Ice Punch
    - Sucker Punch
    - Vacuum Wave
    - Fake Out

    Machop (M) @ Choice Scarf
    Trait: No Guard
    EVs: 36 HP / 196 Atk / 36 Def / 236 Spd
    Jolly Nature (+Spd, -SAtk)
    - Ice Punch
    - DynamicPunch
    - Payback
    - Bullet Punch

    This team is what started many of the sets used in the modern metagame, especially SubSneak Misdreavus and mixed priority Croagunk. This team was based around the popular Munchlax and Choice Scarf Fighting-type combination. Machop was used to lure in Ghost-types, and Munchlax was used to trap and KO them, allowing Machop to sweep. This team also used the popular core combination of Gligar and Munchlax who have excellent synergy, along with Croagunk for reliable revenge killing and crucial resistances. However the real star of the show was SubSneak Misdreavus. Misdreavus was used to counter opposing Choiced Fighting-types, since Misdreavus is excessively dangerous when behind Substitute and backed by a Life Orb.

    [​IMG]Chess Peace - Elevator Music
    December 2009 - Offense


    Importable (open)
    Kabuto (M) @ Focus Sash
    Trait: Swift Swim
    EVs: 36 HP / 176 Atk / 36 Def / 236 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stealth Rock
    - Rock Slide
    - Waterfall
    - Aqua Jet

    Stunky (M) @ Oran Berry
    Trait: Aftermath
    EVs: 252 HP / 176 Atk / 32 SAtk / 32 SDef / 4 Spd
    Brave Nature (+Atk, -Spd)
    - Sucker Punch
    - Pursuit
    - Hidden Power [Ground]
    - Explosion

    Carvanha (M) @ Life Orb
    Trait: Rough Skin
    EVs: 196 Atk / 36 Def / 36 SDef / 236 Spd
    Jolly Nature (+Spd, -SAtk)
    - Substitute
    - Aqua Jet
    - Crunch
    - Zen Headbutt

    Chinchou (M) @ Choice Scarf
    Trait: Volt Absorb
    EVs: 132 Def / 152 SAtk / 220 Spd
    Timid Nature (+Spd, -Atk)
    - Hydro Pump
    - Ice Beam
    - Thunderbolt
    - Hidden Power [Grass]

    Misdreavus (M) @ Oran Berry
    Trait: Levitate
    EVs: 196 HP / 36 Atk / 240 Spd
    Timid Nature (+Spd, -Atk)
    - Shadow Sneak
    - Shadow Ball
    - Will-O-Wisp
    - Hidden Power [Fighting]

    Dratini (M) @ Life Orb
    Trait: Shed Skin
    EVs: 28 HP / 244 Atk / 36 SDef / 196 Spd
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Waterfall
    - Outrage
    - ExtremeSpeed

    This team is essentially what the standard offensive team in Little Cup looks like, with a few twists thrown in. This team was based around an extra bulky Will-O-Wisp Misdreavus wearing the opponent down and being reckless with set up sweepers. This team would attempt to set up Substitute Carvanha or Dragon Dance Dratini whenever possible, since it had lots of priority to back it up if the sweepers didn't completely finish the job. Stunky was used on this team as well as a necessary evil, which is what many players were forced to do because of the threat of Misdreavus.

    [​IMG]RIP Missy - franky
    February 2010 - Offense


    Importable (open)

    Machop (M) @ Oran Berry
    Trait: Guts
    EVs: 196 HP / 196 Atk / 36 Def / 76 SDef
    Adamant Nature (+Atk, -SAtk)
    - DynamicPunch
    - Payback
    - Bullet Punch
    - Protect

    Snover (M) @ Life Orb
    Trait: Snow Warning
    EVs: 196 HP / 180 Atk / 36 Def / 20 SAtk / 36 SDef / 36 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Wood Hammer
    - Ice Shard
    - Blizzard

    Porygon @ Choice Scarf
    Trait: Trace
    EVs: 36 Def / 240 SAtk / 196 Spd
    Timid Nature (+Spd, -Atk)
    - Blizzard
    - Thunderbolt
    - Shadow Ball
    - Hidden Power [Ground]

    Misdreavus (M) @ Oran Berry
    Trait: Levitate
    EVs: 196 HP / 36 Atk / 240 Spd
    Timid Nature (+Spd, -Atk)
    - Will-O-Wisp
    - Shadow Ball
    - Hidden Power [Fighting]
    - Shadow Sneak

    Gligar (M) @ Yache Berry
    Trait: Hyper Cutter
    EVs: 236 Atk / 236 Spd
    Jolly Nature (+Spd, -SAtk)
    - Swords Dance
    - Aerial Ace
    - Earthquake
    - Night Slash

    Munchlax (M) @ Oran Berry
    Trait: Pickup
    EVs: 236 HP / 36 Def / 236 SDef
    Careful Nature (+SDef, -SAtk)
    - Return
    - Pursuit
    - Earthquake
    - Fire Punch

    Rest in peace, Misdreavus. Franky shows off with RIP Missy his monstrous team that he used prior to her banning. Boasting a potent Normal-Ghost-Normal core between Porygon, Misdreavus, and Munchlax, franky's team puts the pressure on with passive damage and offensive momentum combined with multitudes of forced switches. This team with its success and structure exemplifies why Misdreavus was so revered and omnipresent in the LC tier prior to its banning.
    __________________

    CAP

    [​IMG]Offense is Always an Option! - Beej, Magmortified, Plus
    May 2009 - Offense

    Before the additions of Dragon Dance Pyroak and LO Colossoil in CAP, Stall defined the CAP metagame, with Pokemon such as Revenankh, Arghonaut and Fidgit walling nearly every threat. In this team, Magmortified, Beej, and Plus create a team that can rip apart defensive teams through speed and destructive force. By using two exploders, this team can clear the way for offensive threats such as Mixed Salamence and Mixed Infernape to sweep without fear of being walled. However, the team can still rely on its fast revenge killers Scarf Rotom-A and Stratagem to pick off offensively based teams. The team was successful in occupying three out of five of the top five spots in the CAP ladder at it's prime.

    [​IMG] Team Crayon Camisade! - Elevator Music
    January 2010 - Offense


    Crayon Camisade is an offensive team that tries to take advantage of typical defensive Pokemon used in CAP stall teams. This team marks the advent of the Stallbreaker Kitsunoh set, a set that single-handedly changed the metagame. By breaking stall apart at the seams, Elevator Music then takes advantage of his opponent with powerhouses in the form of Choice Band Salamence, Life Orb Colossoil, and Life Orb Cyclohm. Choice Scarf Jirachi rounds out the team by checking many threats that would otherwise cause the team problems, such as Stratagem and Syclant.

    [​IMG] XVII - Rising_Dusk
    April 2010 - All-Out Offense


    Prior to XVII, all-out offense was considered an inferior style of play with CAP stall running amok. Rising_Dusk, with this team, introduced the CAP metagame to the threat of All-Out Attacker Stratagem, a sweeper with unrivaled coverage and power in the entire metagame. Every other Pokemon on the team, including Life Orb Colossoil, Dragon Dance Gyarados, Stallbreaker Kitsunoh, and Spikes Lead Syclant, is chosen to check opposing offensive threats while breaking down the opponents' own checks to Stratagem. It was because of this team that stall had to evolve in the CAP metagame to cope or risk falling out of favor.

    [​IMG] Campfire KABOOM! - Elevator Music
    May 2010 - Stall


    Campfire KABOOM! reintroduced the CAP metagame to the threat of SubSeed Pyroak post-secondary revisions. This team abused the lack of Tyranitar in the metagame by coupling Pyroak with Dual Screen Cresselia, Bulk Up Revenankh, and Skarmory to form an immensely potent defensive core within only 4 Pokemon. Stallbreaker Kitsunoh marks its return by keeping this team from being weak to opposing stall, while lead Infernape beats the most common leads in the CAP metagame to give Elevator Music the immediate advantage. Many people consider this to be the team that broke the metagame as it was during that era.
    Last edited by a moderator: Apr 20, 2014

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