Prize Claiming Thread MkII (MAQ March #10223)

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Avnomke: Approved.
Mulan15262: Approved.
Gerard: In the future, please include what the pokemon is when claiming. "Katherine" doesn't tell me much. You are supposed to post both the stats of the old nature and the new nature when claiming a new nature. Not Approved. Also, don't denote Bulbasaur's -Speed nature with a + next to the speed.
Solid Gold: Approved.
Psyco_Josho: Approved.

+0.5 AUC
----
http://www.smogon.com/forums/threads/ak31a-vs-solid-gold.3503957/#post-5361394 1 CC
Oshawott receives 1 EC, 3 MC, 1 AC, and 1 KOC, increasing its EC from 6/9 to 7/9 and AC from 2/5 to 3/5.

7/9 EC? You know what that means:
Dewott [False Swipe] [M]

Lonely Nature (+1 Atk, -1 Def)
Type: Water
Egg Group: Field
Abilities: Torrent, Shell Armor (Locked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 7/9
MC: 0
AC: 3/5

Attacks: [28/70]
Level Up [11/17]
Encore
Focus Energy
Fury Cutter
Razor Shell
Revenge
Slash
Tackle
Tail Whip
Water Gun
Water Pulse
Water Sport
Egg [5/8]
Air Slash
Brine
Copycat
Detect
Night Slash
Tutor [3/10]
Icy Wind
Snore
Water Pledge
TM/HM [9/35]
Dig
Dive
False Swipe
Grass Knot
Scald
Substitute
Surf
Toxic
Waterfall


Spending the 3 MC and 1 KOC to purchase X-Scissor (XY TM/HM) and Ice Beam (XY TM/HM).

http://www.smogon.com/forums/threads/battle-pike-bronze-rank-psycho_josho.3503634/page-2 15 UC
Spending the 15 UC as MC on Dewott to purchase Aqua Jet (Level Up), Aqua Tail (Level Up), Swords Dance (Level Up), Aerial Ace (XY TM/HM), Facade (XY TM/HM), Frustration (XY TM/HM), Rest (XY TM/HM), Return (XY TM/HM), Sleep Talk (XY TM/HM).

Spending 1 of the 2.3 AUC on Dewott as EC, increasing its EC from 7/9 to 8/9.
Spending 1 of the 1.3 AUC on Dewott as AC, increasing its EC from 3/5 to 4/5.

Self-Approved.
 
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Another raid victory to add to my belt. Will my winning streak keep up? Probably not.

Currency Counters: 4+6(Raid Itself)+15 (Acheivement)=25

KOC to be spent: 24

I'll Split that evenly among Marowak, Diggersby, and Camerupt, giving them 8 MC each. Colossoil doesn't need moves that badly.

Ian (Camerupt):
MC: 17

Spending that on Iron Head (Egg), Overheat (TM), Stealth Rock (Pre-Gen TM), Flash Cannon (TM), Defense Curl (Egg), Rollout (Egg), and Double Edge (LU).

Quartz (Marowak):
MC: 17

Spending that on Skull Bash (Egg), False Swipe (LU), Thrash (LU), Fling (LU), Retaliate (LU), Counter (Tutor), Iron Head (Tutor), Stone Edge (TM), and Bulldoze (TM).

Underminer (Diggersby):
MC: 17

Spending that on Flail (LU), Bulk Up (TM), Hidden Power Grass (TM), Hyper Beam (TM), Frustration (TM), Smack Down (TM), Return (TM), Sludge Bomb (TM), and Sandstorm (TM).

That will be all for now!
 
http://www.smogon.com/forums/threads/subway-emma-babysitter-flashie.3503926/

CC: 6-->7

Luna the Clefairy
EC: 5-->6
AC: 2-->3
MC: 0-->3-->0
Buys Light Screen (LV UP) and Fire Blast (XY TM)

Pennywise the Mr. Mime
MC: 0-->4-->0
Buys Follow Me (Past Gen XD Purification Move) and Trick (LV UP)

----------------------------------

http://www.smogon.com/forums/threads/cutemons-avnomke-vs-subwayj.3503928/

CC: 7-->8

Revolver the Clauncher
EC: 0-->1
MC: 0-->3-->4(KOC)-->0
Buys Water Pulse, Smack Down (LV UP) and Scald (XY TM)

------------------------------

http://www.smogon.com/forums/threads/ak31a-vs-solid-gold.3503957/

UC: 0.5-->3.5

------------------------------

http://www.smogon.com/forums/threads/battle-hall-challenge-ff7hero.3500860/page-2

UC: 3.5-->8-->0

Luna the Clefairy
EC: 6-->9 (EVOLUTION)
AC: 3-->5 (UNLOCKS FRIEND GUARD/UNAWARE)
MC: 0-->3-->0
Buys Counter (Past Gen Tutor)


Luna the Clefable (♀)

Type:


Luna was given to Subway in a trade from a traveler from the Kanto region. She was found on the top of Mt. Moon gravely hurt, but her trainer didn't know how. Once she was given to Subway, Luna immediately took a liking to him. She is always looking for the moon, day or night, so she can perhaps one day go there! The biggest daydreamer.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Cute Charm:
(Passive)
Magic Guard: (Passive)
Unaware: (Passive)

Stats:

HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52 (-)
Size Class: 3
Weight Class: 3


Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:

Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
After You
Healing Wish
Disarming Voice
Growl
Double Slap
Defense Curl
Follow Me
Wake-Up Slap
Bestow
Minimize
Moonlight
Moonblast
Cosmic Power
Gravity
Meteor Mash
Light Screen

Flamethrower
Psychic
Shadow Ball
Protect
Dazzling Gleam
Fire Blast

Heal Pulse
Aromatherapy
Metronome
Wish
Misty Terrain

Counter

Total Moves: 35
 
Claiming 54 CC (63) & 23 UC (23) from the following battles:
* Gallade was already maxxed so I get an extra 8 CC

Cooper (Eelektrik) gets 1 EC (5/9) & 3 MC (3)
* Using 3 MC to learn Discharge (1), Crunch (1) & Thunderbolt (1)

Simone (Jynx) gets 3 MC (3)
* Using 3 MC to learn Dynamic Punch (3)

Katherine (Gardevoir) gets 6 MC (6) & 3 KO (+3 MC = 9)
* Using 9 MC to learn Thief (2), Psych Up (2), Fling (2) & Mean Look (3)

Fourette (Aromatisse) gets 4 MC (4)
* Using 4 MC to learn Rest (2) & Sleep Talk (2)

Monet (Escavalier) gets 3 MC (3) & 1 KO (+1 MC = 4)
* Using 4 MC to learn Toxic (2) & Double Team (2)

Omen (Medicham) gets 4 MC (4) & 1 KO (+1 MC = 5)
* Using 5 MC to learn Protect (2) & Quick Guard (3)

Hecate (Aurumoth) gets 3 MC (3) & 1 KO (+1 MC = 4)
* Using 4 MC to learn Flash (2) & Psych Up (2)

Diabola (Fennekin) gets 3 EC (3/9), 9 MC (9), 2 DC (3/5), 2 KO (+1 EC = 4/9 & +1 MC = 10) & 3 UC (+3 EC = 7/9)
* Using 10 MC to learn Light Screen (1), Sunny Day (1), Flamethrower (1), Will-o-Wisp (1), Psyshock (1), Fire Blast (1), Magic Room (1), Psychic (1) & Substitute (2)

Maureen (Azumarril) gets 4 MC (4)
* Using 4 MC to learn Rest (2) & Surf (2)
** Changing it's Nature from Quiet (+1 SpA, -15% Speed, -10% Evasion) to Brave (+1 Atk, -15% Speed, -10% Evasion) [Free]
Maureen (Azumarill) {♀}
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water / Fairy

  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Thick Fat / Huge Power / Sap Sipper (H)
  • Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the Type effectiveness of Fire- and Ice-Typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
  • Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
  • Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-Type attack. When attacked with a Grass-Type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
HP: 110
Atk: 3 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]

HP: 110
Atk: 3 [6] (+)
Def: 3
SpA: 2
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]

EC: 9/9
MC: 0
AC: 5/5

Attacks (55/96)

Aqua Jet
Aqua Ring
Aqua Tail
Bizzard
Body Slam
Bounce
Brick Break
Bubble
BubbleBeam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Double Edge
Double Team
Encore
Endure
Facade
Focus Blast
Focus Punch
Foresight
Giga Impact
Grass Knot
Helping Hand
Hydro Pump
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Muddy Water
Perish Song
Play Rough
Protect
Rain Dance
Rest
Rollout
Scald
Slam
Sleep Talk
Soak
Splash
Surf
Substitute
Superpower
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall

Using 22 CC to get a Bulbasaur & a Weakness Policy:
Belladonna (Venusaur) {♀}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Grass / Poison

  • Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities: Natural Cure / Poison Point / Technician (H)
  • Overgrown: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
  • Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 4
Spe: 39 (-)
SC: 2
WC: 2
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (20/---)

Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Endure
Power Whip
Petal Dance
Grassy Terrain
Ingrain

Venoshock
Light Screen
Sludge Bomb
Sunny Day
Hidden Power Ice

 
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I wouldn't suggest challenging the Battle Hall with a Beldum...
Hero: +2 CC: 19->21
Beldum: +2 KOC into EC: EC 0/9->2/9


ETA: Got 6 UC here

Hero: UC: 16->22

And since Geodude said I can, I'm pumping 2 UC into Dell the Beldum as EC, evolving him into:



Metang [Toshiba] (-)
Previously Known As: Dell the Beldum

Types: Psychic/Steel

Abilities::
Clear Body/Light Metal(HA)

Nature: Rash (+SpA, -SpD)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2 (-)
Spe: 50
Size Class: 2
Weight Class: 6
Base Rank Total: 16
EC: 4/9
MC: 13 (Don't worry, I'll take care of these below...)
AC: 0/5

Attacks (5):
Level Up

Take Down
+Metal Claw
+Confusion
+Scary Face
+Pursuit


Egg
N/A Genderless

TM/HM
None yet

Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Other


13 MC I can actually spend now going to:
LU Moves (6 Total, 6 MC Spent): Meteor Mash, Agility, Psychic, Bullet Punch, Miracle Eye, and Hyper Beam
Current Gen TMs (2 Total, 4 MC Spent): Toxic and Brick Break
Tutor Move (1 Total, 3 MC Spent): Thunder Punch
6+4+3=13 MC Spent


Hero: UC: 22->20
Toshiba the Metang: MC: 13->0, +Meteor Mash, Agility, Psychic, Bullet Punch, Miracle Eye, Hyper Beam, Toxic, Brick Break & Thunder Punch


ETA More Evolution:
3 more UC allows my Magneton to evolve into a Magnezone:

Magnezone [Mags] (-)
Types: Electric/Steel

Abilities::
Sturdy / Magnet Pull / Analytic (H)

Nature: Quiet (+Special Attack, -Speed, -10 Evasion)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 4/5

Attacks (27):
Level Up

Tri-Attack
Electric Terrain
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Magnet Rise
Lock On
Zap Cannon
Discharge
+Magnetic Flux
+Mirror Coat
+Barrier

TM/HM
Thunder Bolt
Charge Beam
Volt Switch
Hidden Power (Grass)
Protect
Thunder
Rain Dance
Reflect
Light Screen
Flash Cannon
Double Team
Toxic

Tutor
Signal Beam

Other


Hero: UC: 20->17
 
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Gonna inject some UC into my little buddies before I go on another TLR adventure

Derpy Hooves the Slowbro learns the TM move Swagger, and the past gen moves Body Slam, Iron Tail, Bide, and Teleport for 14 UC
Ra's al Ghul the Revenankh learns the TM moves Bulk Up, Swagger, Power-Up Punch and the past-gen tutors Bind and Vacuum Wave for 12 UC

Flashie flashie 2
Stockpiling the total 2 CC
In total, I get 2 EC, 6 MC, 2 DC, and 2 KOC

Unohana the Togepi:
EC: 1 -> +2 KOC -> 5 (Togetic yay!)
MC: 0 -> 6 -> 1, gains Magical Leaf and Fairy Wind upon evolution, purchases the LU move Wish and the TMs Protect and Substitute
DC: 1 -> 3


Togepi (Unohana) Female
Nature: Timid (+15% Spe, -1 Atk, +5% Accuracy)
Type: Fairy/ Flying
Abilities: Hustle/ Serene Grace/ Super Luck (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 3/5

Attacks: (25 total)
Physical:
Return

Special:
AncientPower
Dazzling Gleam
Extrasensory
Fairy Wind
Flamethrower
Magical Leaf
Shadow Ball
Solarbeam

Status:
Bestow
Charm
Encore
Follow Me
Foresight
Growl
Metronome
Mirror Move
Morning Sun
Protect
Psycho Shift
Reflect
Substitute
Sweet Kiss
Wish
Yawn


Even more
Stockpiling the 1 CC here too, KOC to MC

Peter the Great the Lapras:
MC: 0 -> 3 -> 0, purchases the LU moves Brine, Hydro Pump, and Sheer Cold
AC: 0 -> 1

only 3 UC? Fuck that shit.
Significantly less pissed about only 3 UC
Stockpiling

Woah it's a real match
Stockpiling the 7 CC, Weavile and Mamo's KOC to MC, Rotom's to CC (bringing it up to 9)

Dovahkiin the Weavile spends his 5 MC on the TM move False Swipe and the past-gen TM Detect
Wispmother the Froslass spends her 3 MC on the LU move Crunch and the TM move Telekinesis
von Karma the Electivire spends his 3 MC on the Egg move Meditate
Mr. Freeze the Mamoswine spends his 5 MC on the TM Rock Tomb and the past-gen TM Rock Climb
Turret the Stratagem spends its 3 MC on the LU move Metal Sound the TM move Volt Switch
 
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Let's get this thing out of the way!
+1 CC
Duclohm gains 1 EC (up to 5), 3 MC and 1+1 AC (up to 4). I spend his MC on Draco Meteor (Past Gen TM)
Herdier gains 1+1(Lucky Egg) + 1 (KOC) EC (up to 7), 2 MC and 1 AC (up to 3). Her MC are spent on Frustration (XY TM).
 
http://www.smogon.com/forums/threads/s0l1d-g0ld-vs-birkal-2v2-lc-doubles.3504105/ + 1 CC

Magikarp stockpiles its MC. Clauncher spends 3 MC plus 1 KOC as MC to learn Toxic (XY TM) and Venoshock. (XY TM)

Summary:

Me:

+ 1 CC

Magikarp:

EC: 1 --> 2

MC: 13 --> 16

AC: 1 --> 2

KOC: 1 --> 1

Clauncher:

EC: 2 --> 3

MC: 0 --> 3 --> 4 --> 0

AC: N/A

KOC: 0 --> 1 --> 0

+ Toxic, + Venoshock

http://www.smogon.com/forums/threads/swf-gold-flashie.3504230/#navigation + 1 CC

Rotom spends 4 MC plus 1 KOC as MC to learn Reflect, (XY TM) Light Screen, (XY TM) and Hex. (XY Lvl Up)

Summary:

Me:

+ 1 CC

Rotom:

MC: 0 --> 4 --> 5 --> 0

KOC: 0 --> 1 --> 0

+ Reflect, + Light Screen, + Hex
 
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Geodude6

Look at my shiny CT!
Geodude6 gets 1 CC
Both mons get 4 MC
Soil gets 1 KOC
Geodude6 gets 1 CC
Both mons get 4 MC
Soil gets 1 KOC

God bless
Geodude6: 1 CC
-Colossoil: 3 MC
Geodude6: (6/9)*10=6 UC
===

Geodude6:
CC: 3 -> 6
UC: 64 -> 70


Saxton [Colossoil]
EC: 6/6
MC: 13 (11 MC+2 KOC) -> 0
AC: 5/5
- Learns Crunch (1), Megahorn (1), Taunt (2), Smack Down (2), Retaliate (2), Dragon Tail (2), and Superpower (3).
 
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Putting 5 UC in Andre's EC, and 1 UC in his DC.


Pignite (Andre) (M)
Nature
: Serious (No change to stats)

Type: Fire/Fighting

Abilities: Blaze/Thick Fat (DW)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 8/9
MC: 0
DC: 4/5

Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Flamethrower
Flare Blitz
Roar
Heat Crash

Heavy Slam
Magnitude
Yawn
Endeavor
Sucker Punch
Superpower

Overheat
Wild Charge
Taunt
Protect
Solarbeam
Dig
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Some links: 1 2

From the first battle, I get 2 CC, bringing my total to 4. From the second, I get 2 more, bringing my total to 6. I then buy an Amulet Coin, sending my total CC back down to 0.

Bubble, my Solosis, gets 2 MC, 1 EC, 1 AC, and 3 KOC from the first battle, and 2 MC, 1 EC, and 1 AC from the second. Her EC goes from 1/9 to 3/9. Her AC goes from 2/5 to 4/5. Her MC goes from 2 to 6. I use 1 MC to learn Psychic by level-up, 1 MC to learn Pain Split by level-up, and 2 MC to learn Flash Cannon by TM, leaving me with 2 MC again. I use 1 KOC to bring her AC to 5/5, unlocking Regenerator. The rest of her KOC get stockpiled.

George, my Chimchar, gets 2 MC, 1 EC, and 1 AC from the first battle, and 2 MC, 1 EC, 1 AC, and 1 KOC from the second. His EC goes from 2/9 to 4/9, though I do not evolve him. His AC goes from 1/5 to 3/5. His MC goes from 1 to 5. I use 1 MC to learn Slack Off by level-up, and 2 MC to learn Double Team by TM, bringing it down to 3. I stockpile the 1 KOC for now.

Sluggy Slug, my Shellos, gets 2 MC, 1 EC, and 1 AC from the first battle, and 2 MC, 1 EC, 1 AC, and 1 KOC from the second. Her EC goes from 1/6 to 3/6. Her AC goes from 1/5 to 3/5. Her MC goes from 1 to 5. I use 3 MC to learn Counter as an Egg move, and 1 MC to learn Recover by level-up. She is down to 1 MC again. I stockpile my 1 KOC.
 
Claiming after a good while...

First, another succesful pike defense. I get 8 UC, leaving my total at 72 UC.

Spending 2 UC on my Monferno's EC, making it reach 9/9 EC, and then evolving it. UC now at 70.
As an Infernape, Ryu gets Flare Blitz and Punishment for free. I'm spending his 15 stockpiled MC to get the following:
Heat Wave, Helping Hand (Past-Gen Tutors), Blast Burn (Current-Gen Tutor), Earthquake, Stone Edge, Power-Up Punch (Curent-Gen TMs) and Acrobatics (Level-up), leaving him with none.


Ryu (Infernape (M))
Nature: Hasty (+Spe, -Def)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

- Iron Fist (Passive) (UNLOCKED): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 125 (+) (+18% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves:

Level Up (15):

- Flare Blitz
- Punishment
- Scratch
- Leer
- Ember
- Taunt
- Mach Punch
- Fury Swipes
- Flame Wheel
- Nasty Plot
- Torment
- Slack Off
- Flamethrower
- Close Combat
- Acrobatics

Egg Moves (5):

- Counter
- Encore
- Fake Out
- Focus Punch
- Thunderpunch

TMs/HMs (13):

- Toxic
- Sunny Day
- Protect
- Earhquake
- Dig
- Brick Break
- Fire Blast
- Flame Charge
- Low Sweep
- Will-O-Wisp
- Focus Blast
- Power-up Punch
- Endure

Move Tutor: (4)

- Blast Burn
- Heat Wave
- Helping Hand
- Low Kick


Also getting a Life Orb with my 20 CC, leaving me with none.
 
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I finally finished a long battle:

3CC
Magikarp 1 AC 3 MC 1 EC 2 KOC
Eevee 1 AC 3 MC 1 EC
Feebas 1 AC 2 MC 1 EC 1 Lucky Egg Counter
Rebble 1 AC 2 MC 1 EC 1 KOC
Porygon 1 EC 2 MC 1 AC
I get +3 CC -> 9 CC

Gyarados (Magikarp in the battle) gets:
+1 AC + 2 KOC -> 4/5 AC
+3 MC goes to buying Protect (2) and Dragon Dance (1) -> 0 MC

Sylveon (Eevee in the battle) gets:
+4 MC (full EC and AC) goes to buying Hyper Beam (2), Double-Edge (1) and Last Resort (1) -> 0 MC

Feebas (still a Feebas) gets:
+1 AC -> 1/5 AC
+2 MC -> 2 MC
+1 EC +1 Luck Egg Counter -> 2/6 EC

Rebble gets:
+2 MC -> 2 MC
+1 EC +1 KOC -> 5/9 EC
Will evolve shortly...

Porygon gets:
+1 EC -> 2/9 EC
+2 MC goes to buying Discharge (1) and Zap Cannon (1) -> 0 MC
+1 AC -> 3/5 AC



CAP-10
Bolderdash [Stony] (-)
Type:


Abilities:
Levitate / Technician / Mold Breaker (Unlocked)

Nature: Timid (+Speed, +X% Accuracy, -Attack)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 127, +28% Accuracy (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 5/9
MC: 2
AC: 5/5

Attacks (Current move total): 22/72 (+4 Bonus CC)

Level Up
Pre-26
::> Tackle
::> Vacuum Wave
::> Defense Curl
::> Rollout
::> Rock Blast
::> Disable
::> Acupressure
::> Mud Shot
::> Power Gem
Post-25
:: Double-Edge - 1 MC
:: Metal Sound - 1 MC
::> Paleo Wave
::
Rock Polish - 1 MC
::> Ancient Power
::
Head Smash - 1 MC

Egg
x

TM/HM
:: IV 19 - Giga Drain - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 82 - Sleep Talk - 3 MC
:: IV 83 - Natural Gift - 3 MC
:: IV H8 - Rock Climb - 3 MC

:: VI 01 - Hone Claws - 2 MC
::> VI 04 - Calm Mind
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hiden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
:: VI 15 - Hyper Beam - 2 MC
:: VI 17 - Protect - 2 MC
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 23 - Smack Down - 2 MC
:: VI 26 - Earthquake - 2 MC
:: VI 27 - Return - 2 MC
::> VI 30 - Shadow Ball
:: VI 32 - Double Team - 2 MC
:: VI 35 - Flamethrower - 2 MC
:: VI 37 - Sandstorm - 2 MC
::> VI 38 - Fire Blast
:: VI 39 - Rock Tomb - 2 MC
:: VI 40 - Aerial ace - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
::> VI 53 - Energy Ball
:: VI 54 - False Swipe - 2 MC
:: VI 62 - Acrobatics - 2 MC
:: VI 63 - Embargo - 2 MC
:: VI 64 - Explosion - 2 MC
:: VI 68 - Giga Impact - 2 MC
:: VI 70 - Flash - 2 MC
:: VI 71 - Stone Edge - 2 MC
:: VI 72 - Volt Switch - 2 MC
:: VI 80 - Rock Slide - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 90 - Substitute - 2 MC
::> VI 91 - Flash Cannon
:: VI 94 - Rock Smash - 2 MC
:: VI 96 - Nature Power - 2 MC
::> VI 99 - Dazzling Gleam
:: VI 100 - Confide - 2 MC
:: VI H1 - Cut - 2 MC

Tutor
:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
::> IV - Ominous Wind
::> IV - Swift

::> V - Earth Power
::> V - Heat Wave
:: V - Magnet Rise - 3 MC
:: V - Snore - 3 MC
::> V - Stealth Rock
:: V - Trick - 3 MC

Other
x


And Bolderdash buys Protect (2) -> 0 MC

Edit: I finished reffing a big match
+1 UC

~10 UC~
I use 9 CC + 1 UC to buy a lovely Gardevoirite.

~9 UC~ (and 0 CC)
3 UC goes into my new Bolderdash's EC -> 8/9 EC

~6 UC~
2 UC goes to Porygon's EC -> 4/9 EC
Will evolve in a bit.

~4 UC~
The rest goes into Feebas' EC -> 6/6 EC
Will also evolve in a bit.

~0 UC~

#233
Previous Nicknames:
iPorygon the Porygon
Porygon2 [iPorygon2] (-)
Type:


Abilities:
Trace / Download / Analytic (H)

Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 2/5

Attacks (Current move total): 22/77 (+5 Bonus CC)

Level Up
Pre-26
::> Conversion 2
::> Tackle
::> Sharpen
::> Conversion
::> Agility
::> Psybeam
::> Recover
::> Magnet Rise
::> Defense Curl
Post-25
:: Lock-On - 1 MC
::> Tri Attack
::> Signal Beam
:: Recycle - 1 MC
:: Discharge - 1 MC
::> Magic Coat
:: Zap Cannon - 1 MC

TM/HM
:: I 09 - Take Down - 3 MC
:: I 20 - Rage - 3 MC
:: I 30 - Teleport - 3 MC
:: I 33 - Reflect - 3 MC
:: I 34 - Bide - 3 MC
:: I 40 - Skull Bash - 3 MC
:: I 46 - Psywave - 3 MC

:: II 03 - Curse - 3 MC

:: IV 34 - Shock Wave -3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 83 - Natural Gift - 3 MC

:: VI 03 - Psyshock - 2 MC
:: VI 06 - Toxic - 2 MC
::> VI 10 - Hidden Power [Fire]
:: VI 11 - Sunny Day - 2 MC
::> VI 13 - Ice Beam
:: VI 14 - Blizzard - 2 MC
:: VI 15 - Hyper Beam - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 22 - Solar Beam - 2 MC
::> VI 24 - Thunderbolt
:: VI 25 - Thunder - 2 MC
:: VI 27 - Return - 2 MC
:: VI 29 - Psychic - 2 MC
:: VI 30 - Shadow Ball - 2 MC
:: VI 32 - Double Team - 2 MC
:: VI 40 - Aerial Ace - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 57 - Charge Beam - 2 MC
:: VI 68 - Giga Impact - 2 MC
:: VI 70 - Flash - 2 MC
::> VI 73 - Thunder Wave
:: VI 77 - Psych Up - 2 MC
:: VI 85 - Dream Eater - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 90 - Substitute - 2 MC
:: VI 92 - Trick Room - 2 MC
:: VI 100 - Confide - 2 MC

Tutor
:: III - Double-Edge - 3 MC
::> III - Mimic
:: III - Nightmare - 3 MC

::> IV - Swift

:: V - Electroweb - 3 MC
::> V - Foul Play
::> V - Gravity
:: V - Icy Wind - 3 MC
:: V - Iron Tail - 3 MC
:: V - Last Resort - 3 MC
::> V - Pain Split
:: V - Snore - 3 MC
:: V - Trick - 3 MC
:: V - Wonder Room - 3 MC
:: V - Zen Headbutt - 3 MC

Other
:: Barrier - 3 MC

Defense Curl is a free pre-26 move

#350
Milotic [Contralto] (F)
Previous Nicknames:
Bass the Feebas
Type:


Abilities:
Marvel Scale / Competitive / Cute Charm (H)

Nature: Relaxed (+Defence, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 100
Atk: 2
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 70, -10% Evasion (-)
Size Class: 5
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 2
AC: 1/5

Attacks (Current move total): 20/69 (+4 Bonus CC)

Level Up
Pre-26
::> Splash
::> Tackle
::> Water Gun
::> Wrap
::> Water Sport
::> Refresh
::> Water Pulse
::> Twister
::> Recover
::> Captivate
Post-25
:: Flail - 1 MC
:: Aqua Tail - 1 MC
:: Rain Dance - 1 MC
:: Hydro Pump - 1 MC
:: Attract - 1 MC
:: Safeguard - 1 MC
:: Aqua Ring - 1 MC

Egg
::> Brine
::> Confuse Ray
:: Dragon Breath - 3 MC
::> Dragon Pulse
:: Haze - 3 MC
::
Hypnosis - 3 MC
::
Iron Tail - 3 MC
::> Mirror Coat
:: Mist - 3 MC
::
Mud Sport - 3 MC
::> Tickle

TM/HM
:: IV 03 - Water Pulse - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 72 - Avalanche - 3 MC
:: IV 83 - Natural Gift - 3 MC
:: IV H5 - Whirlpool - 3 MC

:: V H6 - Dive - 3 MC

::> VI 06 - Toxic
:: VI 07 - Hail - 2 MC
:: VI 10 - Hidden Power - 2 MC
::> VI 13 - Ice Beam
:: VI 14 - Blizzard - 2 MC
:: VI 15 - Hyper Beam - 2 MC
:: VI 16 - Light Screen - 2 MC
::> VI 17 - Protect
:: VI 21 - Frustration - 2 MC
:: VI 27 - Return - 2 MC
:: VI 32 - Double Team - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 55 - Scald - 2 MC
:: VI 68 - Giga Impact - 2 MC
:: VI 78 - Bulldoze - 2 MC
:: VI 82 - Dragon Tail - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 100 - Confide - 2 MC
::> VI H3 - Surf
:: VI H5 - Waterfall - 2 MC

Tutor
:: III - Body Slam - 3 MC
:: III - Double-Edge - 3 MC
:: III - Mimic - 3 MC

:: IV - Swift - 3 MC

:: V - Bind - 3 MC
:: V - Icy Wind - 3 MC
:: V - Iron Head - 3 MC
:: V - Magic Coat - 3 MC
:: V - Snore - 3 MC

Other
x

She gets multiple moves as pre-26 moves, then buys Hydro Pump (1) and Aqua Ring (1) -> 0 MC

Edit2: I also finished this quick match

I get +1 CC -> 1 CC

Gyarados gets 4 MC + 1 KOC and buys Curse (3) and Taunt (2) -> 0 MC
 
Last edited:
http://www.smogon.com/forums/threads/swf-gold-flashie.3504230/
http://www.smogon.com/forums/threads/my-how-the-tables-have-turned-psyco-josho-and-avnomke.3502655/
http://www.smogon.com/forums/thread...objection-test-a-potential-gym-arena.3502444/
I get 31 UC and 5 CC, bringing me up to 53 and 11 respectively.

Lampent gets 1 EC and 3 MC (1 KOC). Buying Inferno (LU) and Taunt (TM).
Goomy gets 1 AC, 1 EC, and 2 MC. Buying Sludge Bomb (TM).
Spritzee gets 1 AC, 1 EC, and 4 MC (1 KOC). Buying Dazzling Gleam and Trick Room (both TM).
Happiny gets 4 AC (3 UC), 5 EC (4 UC), and 49 MC (1 KOC+46 UC). She evolves, and unlocks Healer. She also gets Double-Edge, Defense Curl, Growl, Tail Whip, Refresh, Soft-Boiled, Double Slap, Minimize, and Sing for free. Buying Zen Headbutt (Past-Gen Tutor), Heal Pulse (LU), Light Screen (LU), Hyper Voice (Past-Gen TM), Dazzling Gleam (TM), Egg Bomb (LU), Thunderbolt (TM), Ice Beam (TM), Psychic (TM), Rock Slide (TM), Bulldoze (TM), Reflect (Past-Gen TM), Teleport (Past-Gen Tutor), Endeavor (Past-Gen Tutor), Bide (Past-Gen TM), Toxic (TM), Snatch (Past-Gen Tutor), Brick Break (TM), Double Team (TM), Thunder Wave (TM), Earthquake (TM), and Focus Punch (Past-Gen TM).
Togepi gets 1 EC, 1 AC, and 4 MC (2 KOC). Buying Hyper Voice (Past-Gen Tutor) and Baton Pass (LU).


Chansey F Samantha
Stats: 145/1/1/3+/4/43- -10% evasion 3/3 20



Abilities:
Natural Cure:
This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
MC/EC/AC
0/4/5

Attacks:
Aromatherapy
Attract
Bestow

Bide
Blizzard
Body Slam

Brick Break
Bubble Beam
Bulldoze
Calm Mind
Captivate
Charge Beam

Charm
Confide
Copycat
Counter
Covet
Curse

Dazzling Gleam
Defense Curl
Double-Edge
Double Slap
Double Team
Drain Punch
Dream Eater
Dynamic Punch

Earthquake
Echoed Voice
Egg Bomb
Endeavor
Endure
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling

Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity

Growl
Hail
Headbutt

Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hidden Power
Hyper Beam

Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Last Resort

Light Screen
Mega Kick
Mega Punch

Metronome
Mimic
Minimize
Mud Bomb
Mud-Slap
Natural Gift

Pound
Power-Up Punch
Present
Protect

Psychic
Psych Up
Psywave
Rage
Rain Dance
Recycle

Reflect
Refresh
Rest
Retaliate

Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss

Shadow Ball
Shock Wave
Sing
Skill Swap
Skull Bash
Sleep Talk

Snatch
Snore
Soft-Boiled
Solar Beam
Stealth Rock
Strength
Submission
Substitute
Sunny Day
Swagger

Sweet Kiss
Tail Whip
Take Down
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Uproar
Water Gun
Water Pulse
Wild Charge
Work Up
Zap Cannon

Zen Headbutt
 
Last edited:
Maxim: Approved.
SubwayJ: Approved.
Gerard: Approved. But do take note you are supposed to post the pokemon's old profile and new profile separately in the same post, not just shove the old nature and new nature unlabeled into the same hide tag.
ff7hero: Approved.
waterwarrior: Approved. Just change the Togepi sprite into Togetic, though.
Eternal Drifter: Approved.
Canis Majoris: Approved.
Solid Gold: Approved.
Ute: Approved.
Texas Cloverleaf: Approved.
youngjake93: Approved.
Geodude6: Approved.
Leethoof: Approved.
Mowtom: Approved.
tavok: Approved.
Psyco_Josho: Approved.
Avnomke: Approved.

+1.6 AUC

----

http://www.smogon.com/forums/threads/another-flash-reffed-another-day-gone.3504286/ 3 UC
http://www.smogon.com/forums/threads/another-flashie-in-short-order.3504287/ 3 UC
http://www.smogon.com/forums/thread...is-versus-matezoide-at-mirage-island.3503031/ 6 UC
Spending 1 UC as EC on Klang, increasing its EC from 7/9 to 8/9.
Spending 1 UC as AC on Klang, increasing its AC from 3/5 to 4/5.
Spending 4 UC as MC on Dewott to purchase Hydro Pump (Level Up) and Helping Hand (Previous Generation Tutor).
Spending 6 UC as MC on Pangoro to purchase Giga Impact (XY TM/HM), Hyper Beam (XY TM/HM), and Poison Jab (XY TM/HM).

Self-Approved.
 
Last edited:
+15 UC
Stockpiling

Coulda gone better
1 CC
Touketsu the Regice purchases the TM moves Earthquake and Thunder Wave

Much better
1 CC

Helicarrier the Bergmite:
EC: 3 -> 4
MC: 0 -> 3 -> 0, purchases the LU move Ice Fang and the TM move Toxic
AC: 2 -> 3

Elsa the Snover: KOC to MC
EC: 0 -> 1
MC: 0 -> 5 -> 0, purchases the LU moves Ice Shard, Ingrain, Wood Hammer, Blizzard, and Sheer Cold
AC: 0 -> 1

Hmph. Damn straight!
Spending 10 of those on a Blastoisinite, leaving one remaining. Blastoise and Mamo's KOC to MC, Luke's to CC (bringing it to 5)

Phoenix the Lucario spends his 12 MC on the past-gen Tutor Fury Cutter, and the past-gen TMs Captivate, Natural Gift, and Snore, meaning that Phoenix is now maxed! HELL YEAH!
Squirts the Blastoise purchases the TM move Dig and Roar with her 4 MC
Mr. Freeze the Mamoswine purchases Curse with 3 of his MC and stockpiles 1

I use the 7 CC I gained in this post and 1 stockpiled CC to purchase 8 Dusk Balls
 
Last edited:
http://www.smogon.com/forums/thread...-fe-1-nfe-triples.3503139/page-2#post-5372705
http://www.smogon.com/forums/threads/battle-pike-bronze-rank-youngjake93.3500743/page-5#post-5373272
http://www.smogon.com/forums/threads/psyco-jake.3504355/#post-5373976
http://www.smogon.com/forums/threads/wonderwoman-flashes-to-jake.3504361/#post-5374177

I gain 10 CC. Now at 21
Spending 20 CC on Expert Belt.
Gengar gains 4 MC+2KOC
Claims Zap Cannon(3), Payback(1), Brick Break(2)

Snorlax gains 4 MC and 2+2 KOC
Claims Lovely Kiss(3), Dynamic Punch(3), Rock Tomb(2)

Lanturn gains 2 KOC
Claims Toxic(2)

Gligar gains 6 MC, 2 EC, 2 AC, 1 KOC
Claims Swords Dance(2), Bulldoze(2), Feint(3)

Pichu gains 3 mc, 1 ec, 1 ac
Claims Helping Hand(3)

Metapod gains 1 EC, 1 AC, 2 MC, 1 KOC
Spends 1 KOC on EC and 2 UC on AC. Maxes AC and EC. Evolves into Butterfree.
Butterfree gains Confusion, Poison Powder, Stun Spore, Sleep Powder, Gust, Supersonic, Whirlwind, Psybeam for free.
Butterfree now has 25 MC and spends it on: Roost(2), Bide(3), Endure(3), Substitute(2), Reflect(3), Double Team(2), Bug Buzz(1), Tailwind(1), Rage Powder(1), U-Turn(2), Energy Ball(2), Dream Eater(2), Quiver Dance(1)


Butterfree [Jimmy] (M)
nature: Bold (+Def, - Att)
Type: Bug

Abilities:
Compound Eyes
Tinted Lens

HP: 90
Atk: 1 -
Def: 3 +
SpA: 3
SpD: 3
Spe: 70
SC: 2
WC: 3
BRT: 15

EC: 5/5
MC: 0
AC: 5/5

Moves:
Tackle
Bug Bite
String Shot
Snore
Electroweb
Harden

Confusion
Poison Powder
Stun Spore
Sleep Powder
Gust
Supersonic
Whirlwind
Psybeam
Roost
Bide
Endure
Substitute
Reflect
Double Team
Bug Buzz
Tailwind
Rage Powder
U-Turn
Energy Ball
Dream Eater
Quiver Dance
 
Last edited:
gg Jake

Avmonke actually forgot the Exp.Share on Inkay and Binacle. Sadly, i forgot to give one to Pumpkaboo.

+2 CC

Inkay: Gets 3 MC, 1 EC and 1 AC. Learns Rock Slide (TM) and Light Screen (Level Up)

Binacle: Gets 3 MC, 1 EC, 1 AC and 1 KOC. KOC goes into MC for 4 MC total. He learns Taunt and Torment (TMs)

Pumpkaboo: Gets 2 MC, 1 EC, 1 AC and 1 KOC. KOC goes into MC for 3 MC total. Learns Bullet Seed (Level Up) and Sludge Bomb (TM)

1 CC


Chansey: 1 AC, 1 EC and 3 MC. Learns Bide (Past Gen)

Heracross: 1 AC and 3 MC. Learns Knock Off (Past Gen)




6 UC
 
Last edited:
Apparently I can do this :3 :3 :3


Bejeweled was evolved here:
http://www.smogon.com/forums/posts/4458268/

And bought moves after evolution here
http://www.smogon.com/forums/posts/4577263/

And that should have all of her info.

So now that I can rescue her from social group limbo, here she is:


Bejeweled the Huntail (♀)

Type:


While Subway was traveling to the exciting, new Kalos region, Bejeweled was very excited. However in her excitement she fell back from Subway and the team. Bejeweled was lost. After swimming for months, alone and scared, Bejeweled found Subway and the team, new and old. She immediately took back her place by Subway's side hoping to stay there for a long time! The most adventurous of the bunch.

Nature: Rash (+Special Attack, -Special Defense)

Abilities:

Swift Swim:
(Passive)
Water Veil: (Passive)

Stats:

HP: 90
Attack: Rank 4
Defence: Rank 4
Special Attack: Rank 4 (+)
Special Defense: Rank 2 (-)
Speed: 52
Base Rank Total: 18
Size Class: 2
Weight Class: 3


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Clamp
Water Gun
Whirlpool
Iron Defense
Shell Smash
Ice Fang
Scary Face
Screech
Bite
Aqua Tail
Hydro Pump
Crunch
Baton Pass

Aqua Ring
Brine
Confuse Ray
Muddy Water
Refresh
Mud Sport
Body Slam
Barrier
Supersonic

Ice Beam
Rest
Scald
Dive
Surf
Hidden Power (Grass)
Blizzard
Attract
Endure
Swagger
Water Pulse
Hail
Sleep Talk
Round
Double Team
Toxic
Substitute
Protect
Return
Frustration
Waterfall
Facade
Rain Dance
Captivate
Natural Gift

Mimic
Icy Wind
Snore
Double-Edge

Total Moves: 51/64​


Also, spending 7CC to change her nature from Rash to Mild


Bejeweled the Huntail (♀)

Type:


While Subway was traveling to the exciting, new Kalos region, Bejeweled was very excited. However in her excitement she fell back from Subway and the team. Bejeweled was lost. After swimming for months, alone and scared, Bejeweled found Subway and the team, new and old. She immediately took back her place by Subway's side hoping to stay there for a long time! The most adventurous of the bunch.

Nature: Mild (+Special Attack, -Defense)

Abilities:

Swift Swim:
(Passive)
Water Veil: (Passive)

Stats:

HP: 90
Attack: Rank 4
Defence: [color]Rank 3[/color] (-)
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52
Base Rank Total: 18
Size Class: 2
Weight Class: 3


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Clamp
Water Gun
Whirlpool
Iron Defense
Shell Smash
Ice Fang
Scary Face
Screech
Bite
Aqua Tail
Hydro Pump
Crunch
Baton Pass

Aqua Ring
Brine
Confuse Ray
Muddy Water
Refresh
Mud Sport
Body Slam
Barrier
Supersonic

Ice Beam
Rest
Scald
Dive
Surf
Hidden Power (Grass)
Blizzard
Attract
Endure
Swagger
Water Pulse
Hail
Sleep Talk
Round
Double Team
Toxic
Substitute
Protect
Return
Frustration
Waterfall
Facade
Rain Dance
Captivate
Natural Gift

Mimic
Icy Wind
Snore
Double-Edge

Total Moves: 51/64​
 
Last edited:
http://www.smogon.com/forums/threads/akela-and-gold-on-a-flash.3504337/ + 1 CC

Slowking spends 4 MC and stockpiles 1 KOC as MC to learn Fire Blast (XY TM) and Shadow Ball. (XY TM) Clauncher spends 3 MC plus 1 KOC as MC to learn Scald (XY TM) and Waterfall. (XY TM)

Summary:

Me:

+ 1 CC

Slowking:

MC: 0 --> 4 --> 5 --> 0

KOC: 0 --> 1 --> 0

+ Fire Blast, + Shadow Ball.

Clauncher:

EC: 3 --> 4

MC: 0 --> 3 --> 0

AC: N/A

KOC: 0 --> 1

+ Scald, + Waterfall

http://www.smogon.com/forums/threads/gold-birkal-flash-gogo.3504347/#post-5373813 + 1 CC

Octillery spends 4 MC plus 1 KOC as MC to learn Wring Out, (XY Lvl Up) Protect, (XY TM) and Substitute. (XY TM)
 
Last edited:
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