Screw Rain, Sun is equally as destructive this gen in UU and people just don't see it.I'm thinking it's gonna be called np: UU Stage 5 - Let the Rain Fall Down.
If anything I see this round being more about handling hazards because with one of the best Rapid Spinners seemingly going there will be like a total of 2 viable spinners + Xatu in the whole of UU. Which basically means any hazards you get up are pretty much staying.
2 at least, 1 is simply an exaggeration. You'd have to do something incredibly stupid for that to happen, most spike setters will have ways of coming in multiple times.Very rarely will you even get the chance to setup more than 1 layer of spikes
You need to start using Crobat, it is godly for cockblocking that thing, a great sweeper in its own right against fragile offense and slowing down stall to keep offense going.Also something needs to be done about Roserade, it's LO set rapes everything but steel types and fat special walls (which both get Sleep Powdered) and the Specially Defensive set is the no.1 culprit of the dominance of Spikes.
Because if you keep offensive pressure on your opponent and even score that single +1 boost. Honchkrow is pretty much able to brute force its way through its opponents and even weakened 'checks'. Honestly do you have any idea how ridiculously powerful Brave Bird is after a +1?Agreed. I don't see the appeal of Moxie when you're forced to lose out on some of your best moves and it's only really useful if you get a sweep going... And Sleep Immunity is better than extra hax, and makes people rage slightly less.
Whilst you may be playing it up a bit too much (though with good reason) since I can think of quite a few pretty good checks and counters. It really is a legitimate point why people don't use this thing more, but I'd say it in relation to Sand. That +1 s.def boost near guarantees the smash and provides sand teams with a vital special sweeper.Despite Omastar's quirky list of weaknesses, it has surprising physical bulk (Hitmontop's Close Combat can't OHKO whereas Omastar can setup a smash and OHKO him back with Hydro Pump). 115 base defense is nothing to scoff at and its funny to see that virtually everybody underestimates his bulk and realise in shock horror that they 3HKO him while he smashes them back with +2 Surf/Hydro Pump/Ice Beam. The only counter I can think of is Scarf Jolteon who can come in on the smash and outrun + KO with Thunderbolt.