I think you mean "what if Azumalrill got Swords Dance" :p
Well if Azu got SD then it will no longer be bound by Choice Band. Forever trapped in one single move. Nay! It Shall ride with his Sword in one hand and his bulk in the other. With a Lum Berry to prevent the evil afflictions. Or some Leftovers to snack on while he is slaying his adversaries. However it could also use a Life Orb to sacrifice his health to decimate the opponent. His Priority it has Shall be pleasing to the Rain god as it will get a boost. Mountains will quake and rocks will shatter when they get a whiff of the Waterfall Azu is packing. And because Azu is no small fry It will be Superpower-ed up for those who use Steel against the almighty Azu. Alas It is not all fun and games for Azu. His speed is terrible but he makes it up for the bulk he has. Celebi/Breloom will destroy the Water bunny thanks to STAB and resist.
Eh, I don't think Azumarill would be running LO. I haven't ran any calc's to see if it nabs any extra KOs, but I think the preferred item would be Splash Plate, or Lum Berry, since Aumarill has respectable bulk for a sweeper, and LO would ruin it and probably cut it's sweep short (since it's going to be taking a hit while setting up).
What if Regigagas had a different ability where, every time he switched in, he comes out asleep for 2 turns?
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What if Regigagas had a different ability where, every time he switched in, he comes out asleep for 2 turns?
Yes it is viable to discuss. Pretty much anything can be discussed in this thread to theorymon how the metagame would react to specific Pokemon getting new moves, abilities, play styles, etc. I don't see what's wrong with talking about a five turn TR ability. Anything is possible with GF, and there's no harm in discussing it. What makes you think that a 5 turn TR ability couldn't be a new thing? GF might want to not make it permanent in order to make the ability fair for competitive play, because I think they'd realize how amazing a permanent TR ability would be. It would be unique, and different. There's no harm in discussing it.
What if haxorus got Fire Fang?
I mean, it has strong fangs, why doesn't it learn Fire Fang? It would improve him a little I guess. It would be much more in Sun teams where Fire Fang is boosted to hit hard things like Skarmory or Bronzong and it would be more threatening in general. I am pretty sure dragons like Dragonite, Garchomp and Salamence would still outclass it but Fire Fang could improve Haxorus a bit, as I already said.
To be honest I wonder if Regigigas would be OU even if it had a neutral or generally useless ability like Pickup, there are harder hitting attackers in OU like Kyurem-B and Haxorus, and unlike them, Regigigas does not have any boosting moves outside of Rock Polish and it's special attack is rather mediocre. I have a feeling it would still be a solid Pokemon, maybe along the same line of Zapdos in useage, but OU, I am doubtful in this crazy offensive meta.
- +2 252+ Atk Mystic Water Torrent Feraligatr Waterfall vs. 224 HP / 252+ Def Skarmory in rain: 379-447 (115.9 - 136.69%) -- guaranteed OHKOWhat if Azumarill got Swords Dance?
I was thinking about this while I was using Rain offence with Gator on the ladder. Azumarill would be an offensive monster with Swords Dance. As like Gator it has enough bulk to take a hit while setting up, and a Rain boosted +2 Aqua Jet from Azumarill would be insane (and you don't need to get into Torrent range for it's full potential). Of course I don't think Azumarill would be OP, but I'm pretty sure it would be a top tier threat in OU. The reasons why I don't think it'd be OP is simply because it lacks coverage. Assuming a set of SD / Aqua Jet / Waterfall / Filler you're going to be walled depending on your last move. If Ice Punch, Ferrothorn is walling it and Rotom-W is a nice check too. If Super Power, it's open to even more Pokemon to taking it on, like Dragonite, Latias, and bulky grass types like Celebi. Also, regardless of coverage moves Toxicroak and Jellicent are beating it. Also, basically any Pokemon faster than Azumarill and resisting Aqua Jet can deal with it. This list includes Keldeo, Kyurem-B, Latios etc.
But yeah, just got me thinking. It's basically a better Gator, but it can't get past Jellicent.
Question: What's the point of having more HP EVs if you are going to try to get down to torrent range anyway?
If you're trying to control down to torrent without Sub, that's just fool hardy and definitely unreliable. If you aren't using sub, then you really shouldn't count on torrent-- in which case Huge Power Azum is definitely hitting harder.
If you're going for sub to torrent range, being extra bulky doesn't really matter-- in fact, you would invest in speed usually. Finally, if you are using Sub-Sword, you only got 2 slots. Sure, Crunch to hit Jellicent and Slowbro is nice, but there's no way I'd call Aqua Jet + Crunch better coverage than Aqua Jet + Superpower + Waterfall/Return.
Getting into Torrent range shouldn't be an issue as almost any non powerful STAB Grass and Electric attack fails to OHKO Gatr, and usually brings it down to Torrent range. And in order to deal with Gatr you must either kill it or status it, and in the case of the first it is very likely that Torrent will be activated where in the case of the latter it is a problem that both Azumarill and Gatr face. The little extra reliability that Azumarill would bring to the table would almost never be worth the extra Speed, bulk, coverage, and power (with Torrent activated).Torrent is risky no matter what you're doing and calling Azumarill inferior because it has other flaws where Gatr has strengths is pretty foolish since it goes the other way. Azumarill only needs one turn. He needs to get in and hit Swords Dance once. For Feraligatr to be of any use, you have to be controlling the ebb and flow of the battle to such a degree that you guarantee that he drops to Torrent but isn't KO'd, which is something I don't think any battler would say is a foregone conclusion. Moreover, Torrent only boosts Water moves, so while that calc for Waterfall is very impressive, that and Aqua Jet are the only things getting boosted to such an extent. Compare their Superpowers.
+2 252+ Atk Huge Power Azumarill Superpower vs. 224 HP / 252+ Def Skarmory: 181-213 (55.35 - 65.13%) -- guaranteed 2HKO
+2 252+ Atk Feraligatr Superpower vs. 224 HP / 252+ Def Skarmory: 141-166 (43.11 - 50.76%) -- guaranteed 3HKO
That's a pretty stark difference, significantly larger than the gap between Waterfalls. Azumarill is also much more free with its item choice. It could run Leftovers, Mystic Water like you had, Life Orb (though that would be a little questionable since you're compromising Azumarill's good bulk), or any number of other items. They're similar, but Azumarill would be infinitely more consistent.
Actually, it's not hard to get in Torrent range at all. Common moves like un-boosted Close Combat and Draco Meteor from Terrakion and Latios, respectively, put you exactly in Torrent range with the given EVs. It becomes even easier if you can keep Rocks off the field (as if Tentacruel is uncommon on rain teams). If that happens, then Feraligatr can even tank Banded Close Combat at full health and set up to +2, then Aqua Jet. Or even if you have to switch in on the CC, you're still in Torrent range and can set up if you predict a switch. Also, who is using Sub Swords Dance Feraligatr? No, you need the coverage move, Waterfall, and Aqua Jet to be effective. I'm not saying Azumarill wouldn't be great, I'm just saying the ability to affect how your team forms around Feraligatr is nice, since you can opt to not have teammates that can handle Lati@s, Celebi, Jellicent, and Slowbro, where as you need to run something like Thundurus-T or Breloom if you want to take care of the latter two for Azumarill. Feraligatr just has more options, as well as being able to hit about as hard, that's all.