Kinda find it weird meloetta cant learn boomburst. Actually there are a lot of other mons that should learn it too.
Maybe they wanted to give Flapple coverage for Fairies?1) Flapple weighs 1 kg but learns Heavy Slam because Troll Freak I guess. At least Final Gambit Shedinja was because Shedinja inherited moves from Ninjask.
Meanwhile heavy Pokemon like Emboar, Camerupt, Gigalix and Torterra need to learn it from a pre-evolution. I checked, Appletun weighs 13 kg so it can't use the move well either.
2) Despite the animation showing it Spinning, Ferrothorn can't learn Rapid Spin.
Kinda find it weird meloetta cant learn boomburst. Actually there are a lot of other mons that should learn it too.
Flapple is strongly themed around Newton's apple, if Grav Apple wasn't of enough indication. Heavy Slam is just another move that it performs by falling over its opponent, if anything it makes sense because an apple falling on you doesn't actually hurt that much compared to heavier objects. Not every move has to be useful to make sense in the learnset of a Pokémon.1) Flapple weighs 1 kg but learns Heavy Slam because Troll Freak I guess. At least Final Gambit Shedinja was because Shedinja inherited moves from Ninjask.
Meanwhile heavy Pokemon like Emboar, Camerupt, Gigalix and Torterra need to learn it from a pre-evolution. I checked, Appletun weighs 13 kg so it can't use the move well either.
2) Despite the animation showing it Spinning, Ferrothorn can't learn Rapid Spin.
At least Final Gambit Shedinja was because Shedinja inherited moves from Ninjask.
Oh, come on. You know as well as I do that Final Gambit Shedinja was purely for the bantz.
If those barriers actually worked, it would remind me a lot of an enemy from Desktop Dungeons Alpha, the Animated Armour.No more as bantz as Gigantamax Shedinja. GF must have been laughing their butts off when they gave it 7 barrier bars...
Side note but this came up over in the SQSA thread a while ago and this might be one of the weirdest things Gen 8 does. Most of the time a move is removed from the egg pool its because they have it in the TM/TR pool now but there's fringe cases like this where nope you just uhhh cant get it any more.and finally Mawile inexplicably loses it in Gen VIII.
This irritates me so much when it happens. It makes me feel like those movepools were rushed, and that multiple people working on them didn't contact each other on things, giving situations like Krabby loosing Haze even though Galarian Corsola could pass it. All of these moves becoming TMs/TRs also makes it feel like a low-effort way to not have to think about this.Side note but this came up over in the SQSA thread a while ago and this might be one of the weirdest things Gen 8 does. Most of the time a move is removed from the egg pool its because they have it in the TM/TR pool now but there's fringe cases like this where nope you just uhhh cant get it any more.
There's not even an excuse of not having someone in its egg group who gets it, Rhyhorn is right there in the Field group.
I wonder if there's correlation between pokemon with large egg moves that had to get hacked up because they becamse TMs & TRs and losing random moves like thisThis irritates me so much when it happens. It makes me feel like those movepools were rushed, and that multiple people working on them didn't contact each other on things, giving situations like Krabby loosing Haze even though Galarian Corsola could pass it. All of these moves becoming TMs/TRs also makes it feel like a low-effort way to not have to think about this.
This one though, is probably the worst i've seen yet.
Do you remember if it was a magazine or a guide book? There were a few "unofficial" guide books at the time they had a lot of untranslated or weirdly translated stuff.I'd love help with this, but have no clue where else to look.
For R/B(not sure about /Y), there was a magazine which listed all the Pokémon in Pokédex order with a rating system for their stats like how Game Freak has recently done EVs, or how they showed a Pokémon's Condition for Contests in Gen III. For Mewtwo, there was a move listed as something like "SUPIIDOSUDA" and I've always wanted to know what it was. Unfortunately, I don't have the magazine anymore, and I haven't been able to find anything on this online. My hypothesis is that it was a mistranslation...and then it occurred to me that it could be Swift if you take the translation to be the Romaji of スピードスター (Speed Star), but they thought the penultimate character was "da" instead of "ta" (since the only difference between the two is a little `` over the top-right edge of the character).
But yeah, does anyone know anything about this?
Also, what *is* Swift supposed to be, anyway? And why does it never miss?
Suicune is associated with the North winds, as its mane is meant to represent the auroras and several Pokedex entries point out the northern feel. Which of course don't produce hurricanes, so this one I think is perfectly justified.
Then maybe Suicune is simply meant to be more of a benevolent wind spirit, as gust translates to stir up wind, and tailwind is tailwind. A lot of the Pokedex entries give an impression of calm, and since it embodies the rain that put out the fire that engulfed brass tower.Except Hurricane's japanese name isn't "hurricane", or at the very least isn't necessarily so.
It's possible that means using winds as strong as hurricanes, not actual hurricanes.
Do you remember if it was a magazine or a guide book? There were a few "unofficial" guide books at the time they had a lot of untranslated or weirdly translated stuff.
Like this one. https://bulbapedia.bulbagarden.net/wiki/Pokémon_Trainer's_Survival_Guide
Which doesnt list this specifical mistranslation in its trivia and I cant check it out since it's at my parents, but it would track with some of the other names listed in the guidebook. Do you remember if it was shown towards the top of the move list? It's one of gen 1 Mewtwo's 4 "level 1" moves.
As for Swift ... I feel like it's just a hold over from the days where pokemon was as inspired by kaiju as it was insects. Just this vague, generic attack you'd probably see monsters use in a tokusatsu show. It's a really weird attack once yo ustart thinking about it, huh?
There was also no description for it in the first games so I wonder if the localizers just interpreted it as "fast as a shooting star" (thus, "Swift") and not literally Star Rays that the anime and Stadium games would codify and then continue in every description fro mgen 2 on.
Animations were I believe unchanged between the japanese & western versions. I think outside of some framerate stuff in rereleases the only changed naimations between regions was Imprison. So it's always been stars shooting out.Thank you so much for looking into this! I think it was a more general gaming magazine which happened to include the Pokédex entries for Pokémon. My gut tells me it's IGN, but I can't be certain - did they ever even release magazines? (turns out they did, but I'm only able to find their wiki, which is only a few years old) And it was something Mewtwo learned at like...Lv:16 or 17 or possibly 18, so of course there was no way to test out if they actually learned such a move or what it actually was. >.<
In R/B/Y, Swift sent out 3 stars as part of the attack. So I would agree with your hypothesis but just add that the people designing the animations for the attacks in the original R/G may have done the same? (I tried looking up the animation for the Japanese version of the games, but no luck)
Oh, and according to Bulbapedia, Swift was called "Speed Star" in the Japanese games! Lends more credence to the hypothesis that Mewtwo's mysterious move they put in there was really just Swift. And star animation or no, I think the jury's still out on if the people who created the move intended for it to be visualised as a Pokémon launching multiple stars. Another interpretation could be that they make a star-shaped object out of energy and ride that to make a ramming attack against the opponent, for example?
From around 116 (Focus Energy) and certainly from 118 (Metronome) up until the end of the list are moves that are seemingly disorganized and in random order – just like pretty much any further addition to the movelist in each new generation. Moves aren’t lumped together according to effect or animation, let alone type. As it turns out, this part of the move list has moves that each can be associated with one Pokemon – similar to signature moves (we’re going to use that term as a shorthand for this concept from now on). In fact, they follow the Pokemon index list. For example, moves in the range 150 to 156 (Splash, Acid Armor, Crabhammer, Explosion, Fury Swipes, Bonemerang, Rest) can be clearly associated with Pokemon from Period 4b of the index list (133 Magikarp, 136 Muk, 138 Kingler, 141 Electrode, 144 Persian, 145 Marowak, 148 Abra).