Before it's too late, using all 6 of my CC:
Powder Snow (*)
Leer (*)
Razor Leaf (*)
Icy Wind (*)
Grasswhistle (*)
Swagger (*)
Mist (*)
Skull Bash (*)
Leech Seed (*)
Growth (*)
Blizzard (*)
Energy Ball (*)
Hidden Power (*)
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Scratch (*)
Bug Bite (*)
Icicle Spear (*)
Earth Power (*)
Tail Glow (*)
Spikes (*)
Blizzard (*)
Struggle Bug (*)
Hidden Power (*)
Bubble (*)
Charge (*)
Tackle (*)
ThunderShock (*)
Detect (*)
Muddy Water (*)
Whirlpool (*)
Signal Beam (*)
Wild Charge (*)
Scald (*)
Ice Beam (*)
Smeargle (Powerpoint) (M)
Nature: Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+9% Acc.], subtracts one (1) Rank from Attack.)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Moody (DW, not yet unlocked): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (75*1.15^)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: N/A
MC: 0
DC: 0/5
Attacks:
Icy Wind
Grasswhistle
Leech Seed
Blizzard
Hidden Power (Flying, base 6)
Tail Glow
Spikes
Struggle Bug
Detect
Scald
Perm. Sketch Slots: 3
Total moves not counting Sketch: 10



Powder Snow (*)
Leer (*)
Razor Leaf (*)
Icy Wind (*)
Grasswhistle (*)
Swagger (*)
Mist (*)
Skull Bash (*)
Leech Seed (*)
Growth (*)
Blizzard (*)
Energy Ball (*)
Hidden Power (*)
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Scratch (*)
Bug Bite (*)
Icicle Spear (*)
Earth Power (*)
Tail Glow (*)
Spikes (*)
Blizzard (*)
Struggle Bug (*)
Hidden Power (*)
Bubble (*)
Charge (*)
Tackle (*)
ThunderShock (*)
Detect (*)
Muddy Water (*)
Whirlpool (*)
Signal Beam (*)
Wild Charge (*)
Scald (*)
Ice Beam (*)

Smeargle (Powerpoint) (M)
Nature: Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+9% Acc.], subtracts one (1) Rank from Attack.)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Moody (DW, not yet unlocked): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (75*1.15^)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: N/A
MC: 0
DC: 0/5
Attacks:
Icy Wind
Grasswhistle
Leech Seed
Blizzard
Hidden Power (Flying, base 6)
Tail Glow
Spikes
Struggle Bug
Detect
Scald
Perm. Sketch Slots: 3
Total moves not counting Sketch: 10