Nov 24th, 2012, 9:56:12 AM
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#711
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Join Date: May 2012
Posts: 404
RSA
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Trainer Name: Mylo Xyloto
Pokemon: Dewott, Exeggutor, Shelgon, Haunter
W/L/T: 5 / 2 / 1
Backpack:
Berry Pocket:
2x Oran
2x Leppa
2x Cheri
2x Chesto
2x Pecha
2x Rawst
2x Aspear
Item Pocket:
1x Exp. Share
1x Lucky Egg
Token Pocket:
Currency Counters: 8
Universal Counters: 4
Battle Slots:
Completed Battles:
Won vs Classical
Won vs Akela
Tied vs Arcanite
Lost vs Unitas
Won vs IsaacCross
Won vs Feordis7
Won vs Someoneelse
Lost vs MK Ultra
Misc:
Battle Hall Challenge
Pokemon Team:
22 the Dewott

Dewott [Dewott] (M)
Nature:Naive (+15% Speed, +8% Accuracy, -1 SpD)
Type:Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious
Abilities:
Torrent:(Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW):(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits[/I]
Stats
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 69 (60*1.15) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 6/9
MC:
DC: 1/5
Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Tail
Retaliate
Air Slash
Brine
Night Slash
Copycat
Detect
Swords Dance
Ice Beam
Surf
Hidden Power (Grass, 7)
X-Scissor
Dig
Stay the Exeggutor
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Harvest (DW)(Unlocked):(Innate) At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. The Berry is consumed at the end of the battle.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks:
Barrage
Uproar
Hypnosis
Reflect
Leech Seed
Bullet Seed
Stun Spore
PoisonPowder
Sleep Powder
Confusion
Wood Hammer
Psyshock
Egg Bomb
Stomp
Seed Bomb
Extrasensory
Giga Drain
Leaf Storm
Synthesis
Power Swap
Lucky Chant
Ancient Power
Sunny Day
Psychic
Hidden Power (Ice, 7)
Sludge Bomb
Trick Room
Protect
Substitute
Rollout
Gentleman the Shelgon

Shelgon [Gentleman]
Nature: Naive (+15% Speed, +6% Accuracy, -1 SpD)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Overcoat (DW):(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 2
Weight Class: 5
Base Rank Total: 16
EC: 6/9
MC: 0
DC: 2/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Heatbutt
Dragon Dance
Hydro Pump
Fire Fang
Dragon Pulse
Shadow Claw
Dragon Claw
Fire Blast
Rock Slide
Brick Break
Hidden Power (Grass, 7)
Draco Meteor
Outrage
Figure 8 the Haunter

Haunter [Figure 8] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 5/9
MC: 2
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Confuse Ray
Sucker Punch
Disable
Ice Punch
Fire Punch
ThunderPunch
Will-O-Wisp
Taunt
Sludge Bomb
Shadow Ball
Venoshock
Psychic
Thunderbolt
Pain Split
Last edited by Mylo Xyloto; May 18th, 2013 at 5:34:23 PM.
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