There were calcs somewhere in this thread and the attack was pretty high.
Daruma Mode has base 30 Attack.
+Atk nature Max Attack EVs Hihidaruma @ Lv. 100
Normal Form, before Belly Drum: Atk=416
Daruma Form, after Belly Drum: Atk=696
Plus, your defenses are now through the roof.
That's nothing to scoff at.
Assuming there's a way to activate Daruma Mode first turn through this method (Doubles team so no SR, most likely), you've got a perfect Mixed TR sweeper.
This is pretty much inferior in every way to being banded+Atk nature Max Attack EVs Hihidaruma @ Lv. 100
Normal Form, before Belly Drum: Atk=416
Daruma Form, after Belly Drum: Atk=696
Plus, your defenses are now through the roof.
That's nothing to scoff at.
Assuming there's a way to activate Daruma Mode first turn through this method (Doubles team so no SR, most likely), you've got a perfect Mixed TR sweeper.
I don't know, I'd rather use Encourage Darmanitan in Singles/Doubles/Triples. I think Daruma Mode is only worth the effort in Rotation.
No it isn't. It can switch moves and has a killer SpA stat in case you come across a complete physical wall. Also, if you plan to come in on Stealth Rock for whatever reason, then you can use a Custap Berry and you're almost guaranteed a kill with those defenses and resistance to mach/bullet punch.This is pretty much inferior in every way to being banded
But your damage output is going to be so much lower since you lack Flare Blitz or Encourage. It's too much set-up for too little benefit IMONo it isn't. It can switch moves and has a killer SpA stat in case you come across a complete physical wall. Also, if you plan to come in on Stealth Rock for whatever reason, then you can use a Custap Berry and you're almost guaranteed a kill with those defenses and resistance to mach/bullet punch.
then you can use a Custap Berry and you're almost guaranteed a kill with those defenses and resistance to mach/bullet punch.
But your damage output is going to be so much lower since you lack Flare Blitz or Encourage. It's too much set-up for too little benefit IMO
Custap doesn't exist in BW.
There's no data for Custap? Interesting.
Thanks for running the calcs. I do agree that Encourage (Sheer Force?) is generally the better ability. It's kind of a gimmick as I'm planning on running it. Right now I'm just really curious about Belly Drum + Daruma Mode activation--the description of Daruma Mode says "less than 50%", so it sounds like I'll need Belly Drum + entry hazards to get first-turn activation.
Isn't Daruama mode part Psychic? Shouldn't he resist Mew's Psychic?
EDIT: Doesn't he have better defenses on top of it?
IIRC, there's also a thread on that ability.a note about Encourage(Sheer Force):
it won't remove effects that are negative to the user, but it will still give the boost, which i just found out is 30% (i use Bulbapedia, and i'm not sure exactly how accurate it is, but it's never let me down before)
i know this may be dated info, but i don't have time to look through all 9 pages
So it'll still boost Hammer Arm and Superpower?
Really hoping for Superpower on my Choice Band set...
No and nope.
a note about Encourage(Sheer Force):
it won't remove effects that are negative to the user, but it will still give the boost, which i just found out is 30% (i use Bulbapedia, and i'm not sure exactly how accurate it is, but it's never let me down before)
i know this may be dated info, but i don't have time to look through all 9 pages