Just an Emerald remake would be golden...(cwatididthar)
Elevator Music said:e ridiculous in the remakes, should they happen. Perhaps they'll cut them down a bit to make them less tedious??? A guy can always hope..
EDIT: also if they make mirage island easier to get to that'd be cool too! ;-)
Cobraroll said:If you're talking about RSE remake:^Then the problem arises, though:
649 Pokémon is, to put it bluntly, a lot. In reality, there would be about 700 of them (don't shoot me down, I can't remember the actual number), due to various formes and the more elaborate gender differences (Tranquill, Jellicent, etc).
That's seven hundred creatures to model and animate. Very few have the same body type, so you can't just make a "template" Pokémon and animate several from that. You'd need several animations for each Pokémon too.
Then you'd need to model and animate the moves. Luckily, there are a lot fewer moves than Pokémon - 559 in total. Still a fair number.
All this before modelling the environments, people, cities, light rendering, etc... Unless you did it WindWaker style, you'd already be talking about a lot of data fit onto a relatively small chip. And you've got to pay the animators as well.
Also, Pokémon has always been about the social aspect, interacting with other games. You can't do that to the same extent with the console games. A MMO wouldn't just cut it. The Pokémon games are meant to be a quite linear experience, with a loop at the end.
In short, don't expect them to change the formula any time soon.
Cobraroll said:Nintendo's a multibillion or more dollar industry. They always make top notch graphics and spend lots of time on their games. It would be hard, but definitely not anywhere near impossible for them. If they wanted they could do it. In fact they already did pokemon/move designs in the revolution/colloseum/xd games, now just add one more generation^Then the problem arises, though:
649 Pokémon is, to put it bluntly, a lot. In reality, there would be about 700 of them (don't shoot me down, I can't remember the actual number), due to various formes and the more elaborate gender differences (Tranquill, Jellicent, etc).
That's seven hundred creatures to model and animate. Very few have the same body type, so you can't just make a "template" Pokémon and animate several from that. You'd need several animations for each Pokémon too.
Then you'd need to model and animate the moves. Luckily, there are a lot fewer moves than Pokémon - 559 in total. Still a fair number.
All this before modelling the environments, people, cities, light rendering, etc... Unless you did it WindWaker style, you'd already be talking about a lot of data fit onto a relatively small chip. And you've got to pay the animators as well.
.
GARCHOMPZILLA said:to all the people who think a new stadium or colloseum/xd/revolution-type game will be made, the answer is probably yes. However, it's probably going to be released on wii-u, which might not work out so well, since usually you dont play those on a small screen on a console you carry around.
Tolan said:I'm going to be working for as long as takes to do that, it'll be a white hack and it's going to be really, really fun, like really. Whenever I'm done with it, I'll probably post it up on PokeCommunity and give whoever wants it a link.What they gotta do is a superhugemega game. With Kanto/Johto/Hoenn/Sinnoh/Unova, all in one game.
Kromlech said:It sure will take Tecmo Koei a long time to make a game that's already done and Game Freak has no hand in. :justin:
GARCHOMPZILLA said:to all the people who think a new stadium or colloseum/xd/revolution-type game will be made, the answer is probably yes. However, it's probably going to be released on wii-u, which might not work out so well, since usually you dont play those on a small screen on a console you carry around.
Nintendo needs to make a realistic looking, 3dimension pokemon game or an mmo one, and put it on a household console like the wii.
Bluecaptain said:Just an Emerald remake would be golden...(cwatididthar)
MegaKick said:I was thinking and then i realized what we need.
SHADOW POKEMON V3
Fuck Battle Revolution
kingcharizard said:It's called nostalgia blast!Yeah pbr sucked.
Also I've been thinking.... I really want a 5th gen mystery dungeon.
A week ago, I popped in explorers of sky, started a new file, and realized how awesome that game was. You were the pokemon, not the trainer, on a quest to save the world. (kinda) The music, plot, and characters were unforgettable. I beat the game again, and I was 5 seconds away from crying at the end.
( Is that normal?)
Shinryu said:Meh, my only complaint with MD is that you can't ever fucking evolve any of your Pokemon until after you beat the game, which is pretty stupid as no basic starters go around killing these big powerful legendaries...that and it makes it a general bitch to kill stuff.
kingcharizard said:It is a console, and normally plugs into the TV like any other home one. The controller (likely where you're getting confused) incorporates a 7' (I think) touchscreen tablet onto it in addition to buttons/control sticks. And one of the features is that you can have some games to play on that screen if you want to free up your TV for regular show viewing. Otherwise, think of it ala the DS's second screen, where you'll have like menus and inventories for Zelda. Or in Madden I'd imagine this would finally give you a way to select plays without having your buddy look over at you trying to see what button you push for a play.Yeah I guess I mean in sky you had to beat the main game and then do hours of other crap to evolve.
Also I know this is off topic but...
Can someone briefly explain the wii u? Is it a controller, a handheld, I have no idea what the fuck to think.