Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Someoneelse: Looks good, APPROVED. Iggy Azalea: You get 2 CC from your second battle, so you end up with 32 total. Otherwise looks good, APPROVED.
2 claims bring me 1 claim on-profile and 3 UC, then spending 7 CC to semi-unseal a Lunatone, who gets 5 ORAS Tutors because unbreedable.
CC: 12-7 = 5 UC: 65+3 = 68 CA: 9+2-10 = 1
Lunatone (U)
A forbidden back bone sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.
Nature: Modest (+SpAtk, -Atk) - A golem's spine has no definite personality
Type: Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Ability 1: Levitate
Type: Passive
Lunatone naturally floats above the earth even under seal, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other ground moves can still hit.
Spending 4MC and 22UC to teach aggron:
Thunder Wave (ORAS TM) -2MC
Payback (ORAS TM) -2MC
Fire Punch (ORAS Tutor) -2UC
Ice Punch (ORAS Tutor) -2UC
Thunderpunch (ORAS Tutor) -2UC
Low Kick (ORAS Tutor) -2UC
Magnet Rise (ORAS Tutor) -2UC
Avalanche (Past Gen TM) -3UC
Counter (Past Gen Tutor) -3UC
Endure (Past Gen Tutor) -3UC
Curse (Egg) -3UC
UC: 24 -> 30 -> 0
Aggron [Female] [Nutz'N'Boltz] Types:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Sturdy - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head - This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal - The Pokemon's body structure is immensely dense, doubling its actual weight.
Type:
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ability:
Filter - This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Stats:
HP: 100 Atk: 6 Def: 10 SpA: 2 SpD: 3 Spe: 43 Size Class: 4 Weight Class: 8 [11 Heavy Metal] Base Stat Total: 25
Moves (33/113):
Avalanche
Body Slam
Counter
Curse
Dig
Earthquake
Endure
Fire Punch
Harden
Headbutt
Head Smash
Heavy Slam
Ice Punch
Iron Defense
Iron Head
Low Kick
Magnet Rise
Metal Burst
Metal Claw
Mud-Slap
Payback
Protect
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Substitute
Superpower
Stealth Rock
Tackle
Take Down
Thunderpunch
Thunder Wave
Moves:
Aerial Ace
Brick Break
Bullet Punch
Confusion
Earthquake
Flash Cannon
Headbutt
Hold Back
Ice Punch
Iron Defense
Iron Head
Magnet Rise
Metal Claw
Meteor Mash
Protect
Psychic
Pursuit
Rock Slide
Scary Face
Shadow Ball
Substitute
Take Down
Thunder Punch
Zen Headbutt
---
24 Moves
Mamoswindle- You spent 22UC on Aggron, not 17UC. Still, the math works out. Aggron has 100 HP. Fix and APPROVED. Someoneelse - Mega Metagross should have Rank 5 Defense. Fix and APPROVED.
[21 | ??]
Aerial Ace
Dig
Dragon Rush
Harden
Headbutt
Head Smash
Iron Defense
Iron Head
Metal Claw
Mud-Slap
Protect
Reversal
Roar
Rock Slide
Shadow Claw
Smelling Salts
Stomp
Substitute
Tackle
Take Down
Toxic
Aggron
+11MC (3KOC) (15 total)
Rock Tomb (Free)
Metal Sound (Level Up)
Iron Tail (Level Up)
Double-Edge (Level Up)
Autotomize (Level Up)
Heavy Slam (Level Up)
Metal Burst (Level Up)
Earthquake (ORAS TM)
Fire Punch (ORAS Tutor)
Ice Punch (ORAS Tutor)
Endure (Previous Gen)
Bobbi the Buneary
NAME CHANGE to Rey
EC: 5-->6 (EVOLUTION)
AC: 4-->5 (UNLOCKS LIMBER)
MC: 0-->3-->4-->0
Buys High Jump Kick, Agility, Baton Pass, After You (LV UP post evo)
Also gets Healing Wish, Bounce, Rototiller, Magic Coat, Mirror Coat upon evolution
Heracross spends 4 MC plus 1 UC as KOC as MC to learn Detect (Past-Gen TM) and Giga Impact. (XY/ORAS a Tutor)
Mr. Mime spends 24 MC plus 2 KOC plus 1 UC as KOC as MC to learn Follow Me, (Anime/Event/Manga) Recycle, (XY/ORAS Lvl Up) Helping Hand, (ORAS Tutor) Magic Coat, (ORAS Tutor) Metronome, (ORAS Tutor) Shock Wave, (ORAS Tutor) Signal Beam, (ORAS Tutor) Sntach, (ORAS Tutor) Hypnosis, (XY/ORAS Egg) Zap Cannon, (Past-Gen TM) Teleport, (Past-Gen TM) and Focus Blast. (XY/ORAS TM)
Dusknoir spends 4 MC plus 1 UC as KOC as MC to learn Mean Look, (XY/ORAS Lvl Up) Spite, (ORAS Tutor) and Wonder Room. (ORAS Tutor)
Slaking spends 12 (3 MC in one claim is due to an old AC error, and incorrect) MC plus 4 KOC as MC to learn Mega Kick, (Past-Gen Tutor) Mega Punch, (Past-Gen Tutor) Mud-Slap, (ORAS Tutor) Shock Wave, (ORAS Tutor) Water Pulse, (ORAS Tutor) Quash. (XY/ORAS TM) and Retaliate, (XY/ORAS TM)
Embirch spends 6 KOC to learn Aromatherapy, (XY/ORAS Egg) and, Sand Tomb. (XY/ORAS Egg). Embirch stockpiles its remaining rewards. Embirch evolves. Flarelm spends 6 MC plus 2 KOC as MC to learn Synthesis, (XY/ORAS Lvl Up) Iron Tail, (ORAS Tutor) Low Kick, (ORAS Tutor) and Endure. (Past-Gen TM/Tutor)
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Protect (*)
Solar Beam
Fire Blast (*)
Will-O-Wisp (*)
Endure
Rest (*)
Rock Slide (*)
Flash Cannon
Croconaw spends 6 MC plus 2 UC as KOC as MC to learn Aerial Ace, (XY/ORAS TM) Rest, (XY/ORAS TM) Sleep Talk, (XY/ORAS TM) and Dive. (ORAS TM/HM) Croconaw unlocks it's Hidden Ability, Sheer Force.
Mawile spends 12 MC plus 2 KOC as MC to learn Body Slam, (Past-Gen Tutor) Dynamic Punch, (Past-Gen Tutor) Icy Wind, (ORAS Tutor) Snore, (ORAS Tutor) Rock Smash, (XY/ORAS TM) and Power-Up-Punch. (XY/ORAS TM)
Lampent spends 3 MC plus 2 KOC as MC to learn Memento, (XY/ORAS Lvl Up) Double Team, (XY/ORAS TM) and Substitute. (XY/ORAS TM)
Cranidos spends 12 MC plus 1 KOC plus 1 UC as KOC as MC to learn Zen Headbutt, (XY/ORAS Lvl Up) Head Smash, (XY/ORAS Lvl Up) Endeavor, (ORAS Tutor) Fire Punch, (ORAS Tutor) Stealth Rock, (ORAS Tutor) Superpower, (ORAS Tutor) Thunder Punch, (ORAS Tutor) and Dig. (XY/ORAS Tutor)
Tyrunt spends 2 MC plus 1 KOC as MC to learn Dragon Tail, (XY/ORAS Lvl Up) Earthquake, (XY/ORAS Lvl Up) and Horn Drill. (XY/ORAS Lvl Up)
Muk spends 40 MC plus 6 UC as KOC plus 3 KOC as MC to learn Belch, (XY/ORAS Lvl Up) Memento, (XY/ORAS Lvl Up) Lick, (XY/ORAS Egg) Mean Look, (XY/ORAS Egg) Shadow Punch, (XY/ORAS Egg) Spit Up, (XY/ORAS Egg) Swallow, (XY/ORAS Egg) Fire Punch, (ORAS Tutor) Thunder Punch, (ORAS Tutor) Dynamic Punch, (Past-Gen TM/Tutor) Zap Cannon, (Past-Gen TM) Sunny Day, (XY/ORAS TM) Rain Dance, (XY/ORAS TM) Thunder, (XY/ORAS TM) Shadow Ball, (XY/ORAS TM) Facade, (XY/ORAS TM) Focus Blast, (XY/ORAS TM) Incinerate, (XY/ORAS TM) Explosion, (XY/ORAS TM) Poison Jab, (XY/ORAS TM) Rock Smash, (XY/ORAS TM) and Power-Up-Punch. (XY/ORAS TM)
Wailmer spends 11 MC plus 2 UC as KOC plus 1 KOC as MC to learn Hidden Power [Fire], (XY/ORAS TM) Sleep Talk, (XY/ORAS TM) Rock Smash, (XY/ORAS TM) Waterfall, (XY/ORAS TM/HM) Avalanche, (Past-Gen TM) and Mimic. (Past-Gen Tutor)
Floatoy spends 8 MC plus 2 UC as KOC as MC to learn Drill Peck, (XY/ORAS Lvl Up) Slack Off, (XY/ORAS Lvl Up) Brine, (XY/ORAS Lvl Up) Icicle Crash, (XY/ORAS Lvl Up) Protect, (XY/ORAS Lvl Up) Iron Head, (XY/ORAS Lvl Up) Toxic, (XY/ORAS TM) and Hail. (XY/ORAS TM)
Metagross spends 4 MC to learn Miracle Eye, (XY/ORAS Lvl Up) and, Dynamic Punch. (Past-Gen Tutor)
Edit: c/p from my second post:
Alright, so to my chagrin, I don't have time to check all my cc's and uc's at this point. However, I'm going to try to clear up some of the other issues.
Mime will just take an extra UC; no skin off my back. I am aware that Mawile was awarded 3 MC on a few occasions. If this is why our numbers differ, please note that As of here, Mawile has had its AC maxed, so it should be receiving 4 MC in every fight. As for Croconaw, here and here are two battles involving it, both taking place after my last meaningful claim. Lampent got the extra KOC from tricking a heart scale. I believe that this is the match for Embirch/Flarelm that I forgot.
Frosty: Approved Mamoswindle: Approved, linked the wrong post in your 1 UC claim as noted on irc, correct post in same thread SubwayJ: Approved (Large Claim) Ooraloo: NOT Approved, you did not link the match from which the claim is originating, you linked your profile FMD: Approved S0L1D G0LD: Fuck you for not running summaries of what your mons earned and making me do independent tallies. For reference, this is what I have totaled as your overall net gains from the 39 matches. If you count discrepancies let me know and we'll revisit.
UC: 3+3+3+3+3+3+3+3+3+3+3+3+6+3+3+3+3+4+3+3
=64 UC
CC: 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+2+1+1+1+1+1+1+1+1+1+1+1+1+6
=44 CC
Heracross: 4 MC
=4 MC
Mr. Mime: 4 MC+4 MC+4 MC+4 MC+4 MC+1 KOC+4 MC
=24 MC, 1 KOC
Dusknoir: 4 MC
=4 MC
Slaking: 3 MC+1KOC+1 AC+4 MC+1 KOC+4 MC+2 KOC
=11 MC, 4 KOC, 1 AC
Mawile: 2 MC+1 AC+4 MC+4 MC+1 KOC
=1 AC, 1 KOC, 10 MC
Croconaw: 1 EC+3 MC
=1 EC, 3 MC
Embirch: 1 EC+3 MC+1 AC+1 KOC+6 KOC
=1 EC, 3 MC, 1 AC, 7 KOC
Lampent: 1 EC+3 MC+1 AC+2 KOC
=1 EC, 3 MC, 1 AC, 2 KOC
Cranidos: 1 EC+3 MC+1 AC+1 EC+3 MC+1AC+1 EC+3 MC+1 AC+1 KOC+1 EC+3 MC+1 AC
=4 EC, 4 AC, 1 KOC, 12 MC
Tyrunt: 1 EC+2 MC+1 AC+1 KOC
=1 EC, 2 MC, 1 AC, 1 KOC
Muk: 4 MC+4 MC+4 MC+1 KOC+4 MC+4 MC+4 MC+4 MC+1 KOC+4 MC+4 MC+1 KOC+4 MC
=40 MC, 3 KOC
Wailmer: 1 EC+3 MC+4 MC+4 MC+1 KOC(Glacier vs Gold Wailmer gets 1 extra MC due to being maxed EC/AC)
=1 EC, 1 KOC, 11 MC
Floatoy: 1 AC+2MC+1 EC+1 EC+3 MC+1 AC+1 EC+3 MC+1 AC
=3 AC, 3 EC, 8 MC
Metagross: 4 MC
=4 MC
Combined with your original totals we get
UC: 73.5+64=137.5
CC: 9+44=53
Heracross: 1/5-->5/5
Mr. Mime: 6/0/5-->6/24/5 and 1 KOC
Dusknoir: 9/0/5-->9/4/5
Slaking: 9/0/5-->9/11/5-->9/12/5 and 4 KOC after noted AC error MC adjustment
Mawile: 0/5-->10/5 and 1 KOC, note that 1 AC was attributed in battle suggesting AC/MC error
Croconaw: 4/0/4-->5/3/4-->5/3/5 considering EC and AC are always linked 1:1 without item adjustments
Embirch: 2/0/2-->3/3/3 and 7 KOC
Lampent: 4/0/4-->5/3/5 and 1 KOC
Cranidos: 0/0/0-->4/12/4 and 1 KOC
Tyrunt: 0/0/0-->1/2/1 and 1 KOC
Muk: 6/1/5-->6/41/5 and 3 KOC
Wailmer: 5/0/5 and 1 KOC-->6/11/5 and 2 KOC
Floatoy: 0/0/0-->3/8/3
Metagross: 9/1/5-->9/5/5
I'm going to approve each mon individually here for the sake of the sanity of the approver who deals with those mons of yours that are not approved.
Heracross: Approved, 1 UC spent
Mr. Mime: NOT Approved. You have 1 KOC and are attempting to spend 2. You require one more UC.
Dusknoir: Approved, 1 UC spent
Slaking: Approved
Embirch/Flarelm: NOT Approved. You do not have sufficient rewards to evolve and you do not have 6 MC to purchase moves. I suspect you intended to link another battle with Embirch but failed to do so, ergo not enough monies.
Croconaw: NOT Approved. You do not have 6 MC to spend, only three.
Mawile: NOT Approved. You have 10, not 12 MC, and 1, not 2 KOC to spend.
Lampent: NOT Approved. You are spending an extra KOC than you have. Seriously where do they keep coming from?
Cranidos: Approved, 1 UC spent
Tyrunt: Approved
Muk: Approved. 1 MC remaining. 6 UC spent.
Wailmer: Approved. However, you have one extra KOC that was stockpiled, therefore you save 1 UC. Also, Wailmer is eligible to evolve. 1 UC spent.
Floatoy: Approved. 2 UC spent.
Metagross: Approved, 1 MC remaining
Final total of 53 CC, +44 from previous
Final total of 125.5 UC, +52 from previous
If you see any discrepancies in my tally please let me know with linked proof and we'll revisit the issue.
I claim 0.3+0.3+0.5 (Large Claim)+0.3+0.3+5 (Absurd claim)=6.7 UC
Tagging Its_A_Random for approval on Absurd claim value. For reference, the claim took just over an hour to review.
edit: we spoke, confirmed value
... I'll leave that post to Texas. Anyway, approvingOoraloo (Even though quoting a post technically adds a link through that tiny arrow, it's a very small link. In the future, please place the link in the format [url=LINKHERE]+32 UC[/url] ^^')
Duskull [Male][Grievous] Type:
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Levitate - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Frisk (Locked) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
A forbidden back bone sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.
Nature: Modest (+SpAtk, -Atk) - A golem's spine has no definite personality
Type: Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Ability 1: Levitate
Type: Passive
Lunatone naturally floats above the earth even under seal, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other ground moves can still hit.
Attacks:
Moonblast
Magic Room
Rock Throw
Tackle
Harden
Confusion
Hypnosis
Rock Polish
Psywave
Embargo
Rock Slide
Cosmic Power
Helping Hand
Icy Wind
Magic Coat
Pain Split
Skill Swap
Psyshock
Light Screen
Reflect
Protect
Grass Knot
Psychic
Heal Block
Future Sight
Stone Edge
Explosion
Earth Power
Recycle
Snore
Stealth Rock
Zen Headbutt
Toxic
Ice Beam
Blizzard
Hyper Beam
Safeguard
Smack Down
Shadow Ball
Sandstorm
Rock Tomb
Rest
Charge Beam
Rock Polish
Psych Up
Dream Eater
Sleep Talk
Substitute
Trick Room
Ancient Power
Endure
Mimic
Hidden Power Fairy
Claiming 4CC from here, here, here, and this matchwhere I killed an Onix with Cupra holy shit for a grand total of 9CC.
EDIT: Claiming 2CC from here and here, for a new grand total of 11CC.
Alina the Cupra receives 5EC/15MC/5AC/5KOC. The 15MC are spent on Will-O-Wisp (Lv. 32), Wish (Lv. 48), Zen Headbutt (Lv. 54), Hydro Pump (Egg), Megahorn (Egg), Magic Coat (Gen 6 Tutor), Trick (Gen 6 Tutor) and Skill Swap (Gen 6 Tutor). Final: 5EC/0MC/5AC/5KOC. Also, her AC is now maxed, unlocking her HA, Illusion!
Tiger Lilian the Necturna receives 4MC. She also learns Soak by Sketch move. The 4MC are spent on Horn Leech (Lv. 31) and Gravity (Egg). Final: 0MC.
Spending 10CC on a Sablenite.
Greed is... strange. Many chalk it up to living in a cave for the longest time, since it seems the solitude has messed with his people skills, among other things. He has a bit of an obsession with things that shine in the darkness, as well as a not-so-small case of kleptomania. Greed is also fixated on hoarding money and jewels, which, strangely, he doesn't eat, unlike most of his species. Suffice it to say, he's not entirely right in the head, which freaks Zelda out to no end. Still, he's an able battler, and he will always go all-out in a fight--albeit for a price.
Greed joined Silver as soon as the position of Dark Gym Leader became open, presumably because he felt that a substancious reward would come from helping the young Trainer secure the position. Even as the aftermath of that decision has brought more work than gain for himself, it seems Greed is content with making a name for himself in the battlefield, rather than hoarding rocks in a cave in Hoenn.
Greed - Sableye (M). Type: Dark / Ghost Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Abilities: Keen Eye / Stall / Prankster (U)
Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)
Stats:
HP - 90
Atk - 4 (+)
Def - 3
SpA - 3
SpD - 3
Spe - 43 (-)
Size class - 1
Weight class - 2
Total: 16
Credit to Dragonball253 for the sprite
Greed - Mega Sableye (M).
Type: Dark / Ghost Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Stats:
HP - 90
Atk - 4 (+)
Def - 5
SpA - 3
SpD - 4
Spe - 17 (-)
Size class - 1
Weight class - 5
Total: 18
EC: 0/0 MC: 0 AC: 5/5 KOC: 0
Final: 1CC.
Speaking of Greed the Sableye, it apparently gets Feint Attack (Lv. 19) and Punishment (Lv. 24) for free in ORAS, which I never claimed. Doing that now.
Evolves into Golbat:
Learns Screech and Confuse Ray by evo
Learn by level up:
Mean Look, Acrobatics, Haze, Venoshock, Air Slash, Quick Guard
-6MC
Golbat [Male] [HaxBat] Type:
Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator (Locked) - Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Attacks (/83):
Level Up
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Air Cutter
Swift
Poison Fang
Screech
Confuse Ray
Mean Look
Acrobatics
Haze
Venoshock
Air Slash
Quick Guard
Egg
Defog
Giga Drain
Pursuit
Steel Wing
Zen Headbutt
Armaldo
Purchase Cut (TM), Seismic Toss (Past Gen Tutor), Rock Smash (TM) for 3MC, 2KOC, and 2 UC (0MC and 0 KOC remaining)
Heracross
Purchase Cut (TM), Stone Edge (TM), Rock Smash (TM) for 3MC and 3UC (0MC remaining)
Wormadam
Purchase Toxic (TM), Facade (TM), Mud-Slap (Past Gen Tutor), Rollout (Past Gen Tutor) for 10 UC
Kecleon
Purchase Seismic Toss (Past Gen Tutor), Wonder Room (Tutor), Cut (TM), Sunny Day (TM) for 8 MC and 1 KOC (0MC and 0KOC remaining)
Bronzor
Purchase Future Sight (Level), Metal Sound (Level), Gyro Ball (Level), Payback (Level), Heavy Slam (Level), Feint Attack (Level) for 6 MC (0MC remaining)
2 + 4 = 6 EC (2/6 -> 6/6)
3 + 8 = 11 MC (3->11)
1 + 4 = 5 AC (1/5 -> 5/5)
Eligible to evolve into Golurk!
No Guard unlocked!
Evolutions & Moves
Argentum is evolving into Golurk! Learns Phantom Force and Focus Punch for free. Level Up [1 MC]
Dynamic Punch
Heavy Slam
Night Shade
Tutor [2 MC]
Thunder Punch
TM [2 MC]
Facade
Fly
Rock Slide
Argentum [] Type: Ground/Ghost Ground- Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action. Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch) Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
✓No Guard (HA): (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Attacks:
Level Up
Phantom Force
Focus Punch
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Night Shade
Heavy Slam
Move Tutor
Drain Punch
Fire Punch
Ice Punch
Magic Coat
Stealth Rock
Thunder Punch
New Pokemon
Buying Duskull [2] and Nincada [2]
Gypsum [] Type: Ghost Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
‽Frisk (HA): (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Attacks:
Level Up
Leer
Night Shade
Disable
Astonish
Foresight
Shadow Sneak
Pursuit
Will-o-Wisp
Confuse Ray
Egg
Destiny Bond
Haze
Imprison
Pain Split
Skill Swap
TM/HM
Payback
Protect
Substitute
Taunt
Trick Room
Schist [] Type: Bug/Ground Bug - Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5). Ground- Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Compound Eyes: (Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
‽Run Away (HA): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.