Well, that's polygonal 3D graphics, not an actual 3D display.
Is it going to be actual 3D? I can't see how that'll work on Handhelds.
If anything, I think its just gonna be better polygonal 3D.
Well, that's polygonal 3D graphics, not an actual 3D display.
Wow, you have not been keeping up with the news on the 3DS, have you? It is indeed a handheld with actual 3D, though there has not yet been a Pokémon game announced for it.Is it going to be actual 3D? I can't see how that'll work on Handhelds.
If anything, I think its just gonna be better polygonal 3D.
gen 5 stadium=win, actually i played PBR before the stadium ones, compared to PBR those things are massive fucking win, gamefreak better get back on its tracks, BW is a new hope for both the metagame and pokemon itself, so a equivalent to stadium(but gen 5) for whatever console they decide would make me happy too.
The PBR models sucked. The new ones they added were awful and lacked character in there animation. I was looking at Kangaskhan's idle in comparison to Electivire's Punch and I couldn't believe the quality difference.
Wow, I didn't know people disliked PBR's graphics so much. Aside from the obviously reused N64 models like Kangaskhan, Farfetch'd and Tauros, I thought the new models were pretty good, if just a little stiff-looking. Lighting was fantastic, and there was just enough bloom to make it look good without going overboard. Human models were fantastic, as were backgrounds and stages.
Is it going to be actual 3D? I can't see how that'll work on Handhelds.
If anything, I think its just gonna be better polygonal 3D.
1. search psp on youtube
2. shit bricks
I've got a PSP, I know how amazing its graphics is.
Is it going to be actual 3D, like requiring glasses and such?
Wow, good points. I guess there is no way in the Pokemon world to make electric attacks hit ground types. Unless, of course, they make it like a permanent Miracle Eye- which is always possible too, I guess. Actually, now that I think about it some more, it could be like Tinted Lens, except with a bigger boost and only for their Fire/Electric; perhaps 2.3 or 2.5. Kind of like, their fire and electricity is so strong that nothing really "resists" it.The anime has nothing to do with the games. If it did, there would be a move called Thunder Armor and Grotle would be able to heal itself by eating its own Energy Balls.
It's not only real life that says electricity can't affect ground - it's the games too. Talk about not making sense...does it make sense that a Level 100 Raikou using Thunder on a Level 1 Trapinch after 6 Calm Minds can't do a single point of damage to it, just because Trapinch is a creature that lives in the ground? No, but those are the parameters that have been set. Like I said, I would love if Tera Voltage let you hit Ground types with Electric moves, but there's no real reason to believe it would. If I invented an ability called "More Powerful Earthquakes" (yeah, it's a terrible name, just bear with me here) would something about that name imply that it would let a Pokemon hit Flying types with Ground moves? No. They'd still just be able to Fly above the Earthquake, no matter how strong it is.
Although I've came to this page quite a few times and i wanted to link it for you guys to get all of us updated and....woot...they actually added a PICTURE.
Anyway...
http://en.wikipedia.org/wiki/Nintendo_3DS
=Win
I wonder what that circular thing is.
I'm pretty sure it doesn't do head-tracking, though it does have a camera. It also has an accelerometer in it, though I don't think it uses that for 3D either. I think it's a special screen that shows a slightly different image depending on the exact angle you see it from, so your eyes see two different images.Alright, I think I know how the 3DS works and what it looks like. Take a shoe box and cut off the top of it and turn it on its side. Put figurines and rocks in it and whatnot. Turn the box and you'll see different perspectives and the backround will move at a different speed than the foreground. If you turn it certain ways, you can see the sides of the box and the top and bottom. I think the 3DS either knows were you are or has an accelerometer in it, to make it work like all of those games you tilt, or both.
I'm pretty sure it doesn't do head-tracking, though it does have a camera. It also has an accelerometer in it, though I don't think it uses that for 3D either. I think it's a special screen that shows a slightly different image depending on the exact angle you see it from, so your eyes see two different images.
Unfortunately, you apparently need to hold the DS in a fairly specific zone relative to your face. They're saying that when it works, though, it has a significant wow-factor. Overall, I'm optimistic. If nothing else, you can turn the 3D off if you don't like it.
Well, they stretch them for the DSiXL, so I would imagine they will do the same on the 3DS. I don't own a DSiXL, but from looking at them on display at Gamestop, the resolution still looks pretty good for being enlarged.Another thing, do you think they will stretch the screen for DS/DSi games on the screens of the 3DS, or will they be in the center with a background like the GBA games have on the DS (except way more profound).