I am not actually sure what should happen to Clangorous Soulblaze if Kommo-O has Sheer Force, so it's possible that ROM's negation of the stat boosts is an incorrect side-effect of a local code change. Even on main I think Clangorous Soulblaze's interaction with Sheer Force is special-cased.I discovered a bug, not sure if this has been reported but, Clangorous Soulblaze doesn't trigger other boosting moves. It should, as the +1 to all stats is a secondary effect of the move and Genesis Supernova triggers your boosting moves. I tried testing it in AAA by giving Kommo-O Sheer Force, and that negated the stat boosts, so it is a secondary effect.
I am not actually sure what should happen to Clangorous Soulblaze if Kommo-O has Sheer Force, so it's possible that ROM's negation of the stat boosts is an incorrect side-effect of a local code change. Even on main I think Clangorous Soulblaze's interaction with Sheer Force is special-cased.
I double-checked and it is special-cased; the boosts aren't normal secondary effects.I tested it on the main server, Sheer Force negated the stat boosts there as well.
// Technically not a secondary effect, but it is negated
So what you're saying is that ingame, Sheer Force negates the boosts, but doesn't increase the power? Sheer Force is wack.I double-checked and it is special-cased; the boosts aren't normal secondary effects.
https://github.com/Zarel/Pokemon-Sh...ce516a40447e3ec3ae70b/data/abilities.js#L2950
JavaScript:// Technically not a secondary effect, but it is negated
No, I'm saying the boosts aren't secondary effects, but Sheer Force applies anyway.So what you're saying is that ingame, Sheer Force negates the boosts, but doesn't increase the power?
That's even more wack.No, I'm saying the boosts aren't secondary effects, but Sheer Force applies anyway.
First of all, Blace's attack stat is 127. Sure, it's "lesser", but it's still super high. And absolutely nothing is going to help Blace survive an Earthquake, so I don't know what you were expecting.I think Blacephalon's a bit too much of a sitting duck with that set. It's using its lesser attack stat for a 50 BP move and doesn't get any less vulnerable to a simple Earthquake.
Now, for a truly crazy setup sweeper, how about +3/+3 in a single turn without being Combusken? Feraligatr gets Swords Dance Dragon Dance and Agility with Bulldoze as a handy trigger that also just ices the speed difference. Who needs coverage?