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  1. jc104

    Venusaur (QC 0/3)

    Overview ######## great new mega with fantastic bulk, very few weaknesses, reliable recovery and decent power. Anything but flying and psychic types with STAB moves will have some difficulty breaking through. poor STABs give it pretty bad 4MSS. Finds it hard to fit great support moves like...
  2. jc104

    Celebi (Baton Pass Update) (GP 2/2)

    Sorry about this, everyone! [SET] name: Baton Pass move 1: Baton Pass move 2: Nasty Plot / Calm Mind / Substitute move 3: Psychic / Giga Drain move 4: Recover item: Leftovers nature: Calm evs: 252 HP / 192 SpD / 64 Spe [SET COMMENTS] <p>While this might look like a dedicated Baton Pass set...
  3. jc104

    Landorus (Update)(WIP)

    Landorus needed an update, at the very least for the overview, checks and counters, and the special set, since we all underestimated it hugely when the old analysis was written. Now, I don't know if there was any further discussion about Landorus in the QC discussion in which I disconnected...
  4. jc104

    Celebi (Baton Pass Update) (QC 2/3)

    OK I'm quite busy now but after a couple of IRC discussions it has become clear that QC doesn't entirely agree about the course of action to take here. I want to get the discussion over with so I can write this up in a just over a week's time. This is the current analysis for baton pass celebi...
  5. jc104

    Mr Mime (QC 3/3) (GP 2/2)

    [Overview] <p>In almost all situations, Mr. Mime is a very poor choice in OU. In terms of stats, ability, and movepool, Alakazam and Espeon are almost completely superior. However, Mr. Mime's ability, Soundproof, gives it a niche on full Baton Pass teams, as it gives Mr. Mime immunity to...
  6. jc104

    EV distribution article (revamp) (WIP)

    Here's the article that I'm looking to rewrite: http://www.smogon.com/dp/articles/ev_distribution edit as of 7th march - I know I've left this sitting around for a while, but I really intend to write this in around a weeks time when the holidays start. What I'm going to do: Remove all...
  7. jc104

    Thundurus-T (QC 3/3)

    A few days ago I believe Nachos said that he wanted to give this up. If you're reading this, Nachos, and I'm somehow mistaken or you've changed your mind, please just ask and you can have it back. Proposed sets, in no particular order: Nasty Plot Scarf Agility Substitute? Expert Belt...
  8. jc104

    Keldeo (Choice Scarf) [QC 3/3][GP 2/2]

    [SET] name: Choice Scarf move 1: Surf move 2: Hydro Pump move 3: Hidden Power Ice move 4: Secret Sword item: Choice Scarf nature: Timid evs: 4 HP / 252 SpA / 252 Spe [SET COMMENTS] <p>With a Choice Scarf equipped, Keldeo might lack the wallbreaking power of its other sets, but instead...
  9. jc104

    Kyurem (QC 3/3) (GP 2/2)

    Kyurem (links to the old analysis) [Overview] <p>Ever since its introduction, Kyurem has been a pretty rare sight in OU, and looking at its stats, it's not exactly clear why; these stats are absolutely on par with those of the many Uber legendaries. Base 130 attacking stats...
  10. jc104

    Landorus (GP 2/2)

    Landorus Just to make it clear, this is only an update, and so I'll be using large parts of the old analysis as a base. Credit goes to Beserker Lord and Iconic. [Overview] <p>Looking at Landorus, its stats stand out above all else. 101 base Speed puts it just above a number of...
  11. jc104

    Ditto (QC 3/3)

    Ditto This is clearly not an especially complicated analysis, so the skeleton is going to be short. The analysis will be really short too if kept entirely serious, which it probably won't be (unless people want it to). Also, I'm not quite sure how to format the set with only one move...
  12. jc104

    Glitchmons (formerly known as Streetmons) - PS now has team preview!

    Some of you may remember this from a while ago, when it was known as Streetmons. You may also remember that we had huge trouble actually playing the metagame properly, especially in an environment where legality was properly implemented. Well, the good news is that Pokemon Showdown now supports...
  13. jc104

    Medicham [GP 2/2]

    Medicham Controversial analysis I know, but from the few QC people I've spoken to, it seems that this is worth a shot. Anyway the skeleton is probably going to be aimed more at getting this approved rather than explaining how the set works and stuff. Obviously I know that Medicham is not...
  14. jc104

    Kyurem (Revamp) [QC 3/3] [GP 2/2]

    http://www.smogon.com/bw/pokemon/kyurem OK I said I was going to put this up in a weeks time but here we go. The skeleton is probably ready for QC, though I'm not completely sure about all the descriptions yet. Changes from previous analysis: Removed Glaciate (it just doesn't work)...
  15. jc104

    Golbat (QC 3/3)

    Golbat Best Sprite EVER [Overview] Pretty good stats for an NFE Pokemon, with passable Attack, good Speed, and defenses which are more than acceptable with Eviolite. Typing is a mixed blessing, giving common weaknesses, including to SR, but affording immunity to the otherwise...
  16. jc104

    Dragonair (QC 3/3)

    Dragonair [Overview] One of NU's rare dragons Stats are below average, but base 84 Attack is workable, given the power and coverage of outrage. Defenses are very decent factoring in Eviolite, but pretty bad otherwise. Excellent boosting move in Dragon Dance makes Dragonair a decent...
  17. jc104

    Dugtrio (QC 3/3)

    Dugtrio I thought I'd explain here why I chose Night Slash over Shadow Claw. Obviously, it only matters in the case where the opponent switches out of dugtrio, but hitting normal types at all seems more important than hitting fighting types neutrally. Nothing has justified in NU either...
  18. jc104

    Tentacool (QC 3/3)

    Tentacool [Overview] Great movepool; one of NU's rare Rapid Spinners, also providing support through Toxic Spikes, Haze, Knock Off. Absorbs Toxic Spikes too. Stats are all bad except Special Defense (base 100, which is excellent taking eviolite into account) and Speed (base 70) Typing would...
  19. jc104

    Zweilous (GP 2/2)

    Zweilous QC 3/3 (PK Gaming, Chou Toshio, Oglemi) GP 2/2 (Zdrup15, NixHex) Before any of you say, yes I did recycle one of my posts a bit for the overview. [Overview] <p>When asked which Pokemon has the most powerful Outrage in the game, very few people would answer correctly. No...
  20. jc104

    Machoke (GP 2/2)

    Machoke OK this is an interesting one. If only this were streetmons. Machoke is clearly a very strong pokemon – taking into account eviolite its defenses are great, its attack is more than passable, and it gets that wonderful STAB DynamicPunch which makes it truly unique. Unfortunately...
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