Pet Mod Crossover Chaos Expanded - Part II

Slate 30: No theme



Congratulations to ToadBrigade, KeeganSkyminn4444, and Ninetales Dragons for winning with Rukia Kuchiki, Pepsiman, and Huntress Wizard! Ninetales Dragons has gained the title House of Mouse. Honorary mention to Mygavolt's Arthur Boyle.

No bonus theme this week.

This slate will end on January 30th.​
 
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Pokémon: Mare Bello Fiore
Type: Ground/Grass
Ability: Cloud Nine / Bulletproof
Hidden Ability: Terraforming - Upon switching in, the user summons a terrain depending on SpA and SpD IVs: Misty if both are odd, Psychic if SpA is even, Electric if SpD is even, and Grassy if both are even.
Moves: Earth Power, Earthquake, Land's Wrath, Energy Ball, Wood Hammer, Grassy Glide, Stone Edge, Rock Slide, Lava Plume, Nature Power, Terrain Pulse, Weather Ball, Leech Seed, Worry Seed, Sleep Powder, Stun Spore, Grassy Terrain, Electric Terrain, Misty Terrain, Psychic Terrain, Rain Dance, Sunny Day, Sandstorm, Hail, Defog, Stealth Rock, Spikes, Foresight, Calm Mind, Coaching, Acupressure, Helping Hand, Wish, Protect, Wide Guard, Heal Pulse, Life Dew, Purify, Rototiller, Teleport
Stats: 95/95/105/110/110/85 | 600 BST
Reasoning: One of the two Guardians of the Sixth floor of Nazarick. A cross-dressing dark elf of neutral evil alignment. He has a meek disposition yet insane physical strength and half a mind to break bones with his staff. (Wood Hammer reflects this.)
  • Base Stats
  • Typing: He is capable of terraforming (Ground), and one of his jobs is Forest Mage (Grass).
  • Abilities: He possesses a spell called Control Cloud (Cloud Nine), has projectile immunity (Bulletproof) as a Floor Guardian, and is a neat freak with control over nature (Hidden Ability).
  • Movepool: His combat style involves the use of druidic powers (Ground, Grass, and Rock moves—Grassy Glide specifically corresponding to Woodland Stride, and Land's Wrath to Dragon Earth—as well as Nature Power, Terrain Pulse, and Defog) at a distance for offense (he also has a lava spell, hence Lava Plume), protection (Protect, Wide Guard), and support (Calm Mind, Coaching, Acupressure, Helping Hand, Wish, Heal Pulse, Life Dew, Purify). He can also Detect Life (Foresight) and Control Weather, plus he possesses a Ring of Ainz Ooal Gown, which allows him to Teleport around Nazarick.


Pokémon: Arthur Boyle
Type: Fire/Electric
Ability: Oblivious / Moxie / No Wi-Fi (from Chrome Dino)
Signature Move: Plasma Blade - Electric, Special, 85 BP, 100% Acc, 15 PP | High critical hit ratio. Super-effective against Fire. Becomes Fire-type if the target is weaker to Fire than to Electric. (Takes types into account, but not Abilities.) Physical if Atk > SpA.
Other Moves: Psycho Cut, Cut, Slash, Solar Blade, Air Slash, Air Cutter, Fury Cutter, Sacred Sword, Secret Sword, Aerial Ace, Feint Attack, Shock Wave, Sucker Punch, Feint, Vacuum Wave, Swords Dance, Work Up, Will-O-Wisp, Thunder Wave, Detect, Foresight
Stats: 88/111/77/111/66/99 | 552 BST
Reasoning: A novice Fire Soldier who joined Company 8 with Shinra Kusakabe. As a third-generation pyrokinetic, he can generate trails of plasma from anything resembling the hilt of a sword. (Will-O / T-Wave reasoning: He has used this to weld for Company 7.)
Ability-wise, he gets Oblivious for being particularly air-headed, Moxie because its Japanese name translates to "Overconfident" (a personality trait), and No Wi-Fi because his plasma counteracts Haumea's electrical manipulation of thought patterns.
Feint (Attack) and Sucker Punch stem from the trick he uses to get by the feelers of Dr. Giovanni's insect form (can't have your thoughts read if you're not thinking), while Detect and Foresight are based on Benimaru's teaching to feel life on the battlefield.


Pokémon: Iris Freyja
Type: Dragon/Rock
Ability: Klutz / Competitive
Signature Move: Caduceus Blast - Dragon, Special, 100 BP, 95% Acc, 10 PP | Non-contact Jump Kick variant. Hits Fairy-types through their immunity.
Other Moves: Charm, Captivate, Attract, Rest, Sleep Talk
Z-Move: Basilisk's Catastrophe - Rock, Special, 200 BP | The use of this move clears all field effects. | Base: Caduceus Blast | Z-Crystal: Basilium Z
Stats: 90/80/90/100/125/70 | 555 BST
Reasoning: Dragon-type because she has "control" over dark matter (the essence of dragons)—using the term loosely because her transmutation attempts always result in explosions (hence Caduceus Blast, named after the staff that constitutes her fictional armament). Rock-type because the events of Volume 3 led her to become the successor of "Red" Basilisk, a dragon whose skin is covered in diamonds (and after whom her Z-Move is named). Klutz and Competitive are personality traits of hers, Charm comes from her maidenly charm, and the rest of her movepool is universal.
Her signature incantation is, "O holy silver, explode!" This, in part, justifies the immunity bypassing of Caduceus Blast. Basilisk's Catastrophe is a technique that drastically speeds up the effect of time on whatever it encompasses, which is tough to represent in realmons without making it overpowered.
 
“I'll work hard to become a witch who can make everyone smile. Because to me, magic is the most wonderful thing in the entire world!”
Akko final design

Pokémon: Akko
Franchise/Origin: Little Witch Academia
Type: Normal/Fairy
Ability: Competitive/Prankster
Mega Ability: Grand Triskelion - Damaging moves gain 5 BP for every unfainted pokemon on your team.
Notable moves: Dazzling Gleam, Fairy Wind, Charm, Transform, Play Rough, Supersonic, Screech, Hyper Voice, Tearful Look, Recover, Grass Knot, Work Up, Chatter, Disarming Voice, Baby-Doll Eyes, Protect, Helping Hand, Assist, Baton Pass, Heal Pulse, Misty Terrain, Taunt, Swagger, Icy Wind, Encore, Giga Drain, Follow Me, Volt Switch, Nasty Plot, Acupressure, Foul Play, Ice Beam, Sing, Cosmic Power, Moonblast, Fake Out, Flamethrower, Explosion, Knock Off, Switcheroo, Strength Sap, Defog, Freeze Dry, Nightmare, Dream Eater, Decorate, Wish, Misty Explosion, Dive, Surf
Signature moves:
Shiny Arc | Fairy | Special | 100 Base Power | 10PP | 100% accuracy |
Shiny Ax | Fairy | Special | 90 Base Power | 10PP | 100% accuracy | Use target’s defense to calculate damage.
Shiny Hook | Fairy | Special | 90 Base Power | 10PP | 100% accuracy | Prevents target from switching.
Shiny Sprinkler | Fairy | Status | - BP | 15PP | User, and allies lose status conditions and negative stat drops.
Shiny Balai | Fairy | Status | - BP | 15PP | User and allies are immune to Ground-type moves for 5 turns.
Lyonne | Fairy | Status | - BP | 15PP | All allies are healed by 50% of the user's health.
Signature Z-Move: Shiny Ballista - Converted from Shiny Arc using Makmurium Z | Fairy | Special | 180 Base Power
Stats: 120/45/95/95/95/90
Stats (Mega): 120/50/120/120/120/110

Reasoning: Atsuko Kagari, more commonly known by her nickname Akko, is the number 1 fangirl of Shiny Chariot and the main protagonist of Little Witch Academia. Normal/Fairy as she’s a witch, albeit due to being from a non-magical family, having a low work ethic at first, and having most of her magic unintentionally drained from her by Chariot herself, she was arguably more muggle than witch for the first half of the show. Competitive due to her relationship with Diana. She very much disliked the Cavendish at first due to her greater skill at magic, attitude, and seeming flawlessness. Not helped by her own insecurities about her own magic. Transform references her skill with the Metamorphosis spell. Encore, Decorate, Charm, Follow Me are her showman tendencies, born from Chariot. Prankster and Nasty Plot represent the chaos her impulsiveness and recklessness cause. Dream Eater and Nightmare are from her adventures in Sucy’s mindscape in “Sleeping Sucy”. Signature Moves are the First to Sixth Words to Arcturus. Her mega form represents the seventh. The Seven Words of Arcturus are seven special words that form a spell with the power to break the seal of Grand Triskelion, World-Changing Magic. Grand Triskelion, the ability, represents how using the world-changing magic needed the support of everyone across the nation.

“I don’t know how to deal with this.”
Normal
Mega
G-Max
Pokémon: Crona
Franchise/Origin: Soul Eater
Type: Dark
Ability: Unstable / Black Blood - User takes only 66% of damage from contact moves, and 33% of contact moves are reflected back on the attacker.
H. Ability: Moxie
Mega Ability: Black Blood
Notable moves: Night Slash, Knock Off, Taunt, Bug Buzz, Perish Song, Roar, Screech, Lunge, Horn Leech, Nasty Plot, Extreme Speed, Swords Dance, Sacred Sword, Outrage, Counter, Dragon Rush, Psycho Cut, X-Scissor, Stone Edge, Cross Poison, Air Slash, Snarl, Hyper Voice, Boomburst, Dream Eater, Uproar, Leech Life, U-turn, Giga Drain, Vacuum Wave, Stockpile, Swallow, Spit Up, Roost.
Signature moves:
Screech Beta | Dark | Physical | 90 Base Power | 30PP | 80% accuracy | 30% chance of target flinching. Both Sound and Cutting.
Screech Alpha | Dark | Special | 90 Base Power | 30PP | 80% accuracy | 30% chance of target flinching. Both Sound and Cutting.
Signature G-Max Move: G-Max Nidhogg Alpha | 130 BP | -- Accuracy | 100% chance of target flinching. Both Sound and Cutting | Dark
Stats: 120/90/125/80/90/95
Mega Stats: 120/110/135/100/120/115

Reasoning: Crona is Ragnarok's meister of intentionally unclear gender, and initially worked for Medusa due to being an experiment made to be a Kishin. Dark due to being an insane serial killer, which also explains Unstable. Moxie comes from Crona/Ragnarok getting stronger by eating souls. Black Blood is Crona’s main power, which is artificial blood made by Medusa. It can harden, heal wounds, and counter cutting attacks. Movepool, aside from STAB, is mainly sound and cutting attacks. Signature moves and G-Move are the soul resonances that Crona uses in the show. The mega form is when they fuse with the black clown, another of Medusa’s experiments.

“Surpass your limits. Right here and now.”

Pokémon: Yami Sukehiro
Franchise/Origin: Black Clover
Type: Dark
Ability: Defiant/Ki - All attacks have 20% more accuracy and a high critical rate.
H. Ability: Surpassing Limits - Dramatically raises attack at 20% HP or lower.
Notable moves: Swords Dance, Bulk Up, Sacred Sword, Close Combat, Liquidation, Leaf Blade, Play Rough, Dual Chop, Outrage, Psycho Cut, Night Slash, X-Scissor, Stone Edge, Rock Slide, Shadow Claw, Superpower, Storm Throw, Wicked Blow, Air Cutter, Cross Chop, Power Trip, Throat Chop, Sucker Punch, Focus Energy, Drain Punch, Dark Pulse, Aura Sphere
Signature move: Dimension Slash | Dark | Physical | 100 Base Power | 25PP | 90% Accuracy | High Critical rate and it isn't affected by defense boosts.
Death Thrust | Dark | Special | 150 Base Power | 5PP | 90% Accuracy | Needs a turn to charge first.
Signature Z-Move: Equinox - Converted from Dimension Slash using Surpassium Z | Dark | Physical | 180 Base Power.
Stats: 100/135/100/90/115/60
Reasoning: Yami is the captain of the Black Bulls from Black Clover. Dark comes from his Dark Magic. Defiant comes from his determined, stoic nature. Where he doesn’t really care about what anyone says about him. Ki comes from his ability to sense Ki and predict attacks and others' movements as a result. Surpassing Limits comes from his tendency to...well...surpass his limits.

“Now I've figured it out. The reason for that runaway growth in your power level compared to my own. It's anger, isn't it? Watching us hurt your son made you angry which made you stronger. So that's how Saiyans' strength works. How primal. Turning your fleeting raw emotions into power! Only a pathetic mortal like yourself could thrive on a tactic that unrefined, which explains why it took so long to realize it. But if that's what fuels this body, I shall use my anger! Anger toward the mortals who defile the universe. Anger toward the other gods who have tolerated such behavior. And most importantly, the white-hot rage I now feel toward myself for letting you get the upper hand on me in our battle!”
Dragon Ball - Goku Black / Characters - TV Tropes

Pokémon: Goku Black
Franchise/Origin: Dragon Ball
Type: Fighting/Dark
Ability: Competitive/Defiant
H. Ability: Anger Point
Moves: Bide, Power-Up Punch, Superpower, Close Combat, Counter, Force Palm, Double-Edge, Mach Punch, Thunder Punch, Ice Punch, Fire Punch, Night Slash, Knock Off, Taunt, Perish Song, Roar, Lunge, Low Kick, High Jump Kick, Jump Kick, Drain Punch, Mega Punch, Dynamic Punch, Sucker Punch, Mega Kick, Heavy Slam, Bullet Punch, Play Rough, Air Slash, Cross Chop, Protect, Bulk Up, Earthquake, Hurricane, Fly, Sacred Sword, Secret Sword, Outrage, Vacuum Wave, Nasty Plot, Psycho Cut, U-turn, Mirror Coat, Metal Burst, Telekinesis, Swords Dance, Agility, Acupressure, Flare Blitz, Force Choke, Exterminate, Ancient Power, Ominous Wind, No Retreat
Signature Move: Sickle of Sorrow | Dark | Special | 105 Base Power | 30PP | 80% accuracy | High Critical Rate
Stats: 80/115/80/115/80/105

Reasoning: Goku Black, usually referred to as Black, is the main antagonist of the "Future" Trunks Saga of Dragon Ball Super. His true identity is the original present Zamasu, a former North Kai and Supreme Kai apprentice serving the Supreme Kai of Universe 10, Gowasu, from the unaltered main timeline, in which he stole the body of the original present Goku with the Super Dragon Balls. Typing is Fighting/Dark, which represents Goku Black being an Evil Goku. Competitive and Defiant are both a reference to Goku’s abilities and Goku Black increased adaptive Saiyan biology. Anger Point from how he finds that he can draw power from anger. Movepool is filled with Fighting but much Dark, as Zamasu is unaware, or ignoring, how evil he actually is. All filled with Stat raising moves, which reference his ever-growing power. Exterminate represents the “Zero Mortal Plan”. Sickle of Sorrow is a scythe made of ki he made after reflecting on the power of anger.

Manga

Mega Pokémon: Goku Black
Mega Type: Fighting/Dark
Mega Ability: Anger Point
Stats: 80/140/90/140/90/135

Reasoning: Super Saiyan Rosé, the Supreme Kai counterpart to Super Saiyan Blue. Like a cross between the normal Super Saiyan and Super Saiyan Blue. As such, it is a cross between those forms here, being balanced, but offensive, which is also in keeping with Black’s fighting style.

"Juvia lives for the ones that she loves! You've got to as well. If you have love in your life, then you must keep on living!"
Meet the new Fairy Tail | Fairy tail juvia, Fairy tail girls, Fairy tail  anime

Pokémon: Juvia Lockser
Franchise/Origin: Fairy Tail
Type: Water
Ability: Drizzle/Rivalry
H. Ability: Logia - Non-Super effective physical attacks have no effect. Super Effective attacks nullify this ability for a turn.
Notable moves: Waterfall, Surf, Scald, Hydro Pump, Rain Dance, Aqua Ring, Soak, Nasty Plot, Life Dew, Water Pledge, Water Pulse, Water Spout, Whirlpool, Ice Beam, Blizzard, Giga Drain, Thunder, Moonblast, Attract, Thunderbolt, Protect, Frost Breath, Acid Armor, Draining Kiss, Thunder Wave, Icy Wind, Charm, Play Rough, Body Slam, Hyper Beam, Aurora Beam.
Signature Move: Water Lock | Water | Special | 50 BP | 20PP | Traps target and deals ⅛ of the target's health every turn.
Stats: 120/45/130/100/130/60

Reasoning: Juvia Lockser is a Mage of Fairy Tail and is a former S-Class Mage of the now-disbanded Phantom Lord guild. And lover/stalker of Gray Fullbuster. Water type for obvious reasons. Drizzle because ever since her younger years, Juvia has had the ability to conjure rain, although she has no control over it, the rain appearing to merely be dictated by her emotional state. Until her fight with Gray, she never even saw the sun, period. Rivalry because she is obsessed with Gray to the point of considering anyone who shows affection towards him a rival. And when Meredy threatened him, Juvia's resulting murderous intent scared even Erza. Logia because her body functions remarkably similar to a logia user. Movepool is full of Water attacks and Ice attacks from her connection and Unison Raid with Gray. Acid Armor from her liquid body. Attract, Draining Kiss, Charm, Play Rough, and Body Slam all represent things she wants to do to Gray.
 
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Grubhub Perks give you deals on the food you love, the kinda deals that wanna make you boogie...
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Pokémon: Boogie Man / Burger Man
Franchise: Grubhub
Type:
Normal.png
Fire.png

Ability: Dancer / Parental Bond / Grubhub Perks - This Pokemon takes 1/2 damage from all moves, and these Pokemon's moves do 1/2 more power.
Notable Moves:
Physical.png
: Burger Boogie, Rapid Spin, Facade, Return, Fake Out, Flare Blitz, Fire Punch, Superpower, Drain Punch, Body Press, Power-Up Punch, Thunder Punch, Sucker Punch, Crunch, Rock Slide, Poison Jab, Gunk Shot, Iron Head, U-Turn
Special.png
: Fire Blast, Hyper Voice, Fiery Dance, Petal Dance, Revelation Dance
Status.png
: Burger Bite, Dragon Dance, Quiver Dance, Teeter Dance, Swords Dance, Lunar Dance
Signature Moves: Burger Bite (- BP |
Normal.png
|
Status.png
| 5 PP (8 PP) | - Accuracy | Heals user by 50% of their HP and raises a random stat by 1 stage, excluding Accuracy and Evasion.)
Burger Boogie (100 BP |
Fire.png
|
Physical.png
| 10 PP (16 PP) | 100% Accuracy | Inflicts Confusion and boosts the users Speed stat by 1 stage.)
Stats: 115 / 110 / 90 / 75 / 90 / 75 (555 BST)
Reasoning: We don't know much about this man, but we know he has lit dancing moves, so that's why it's a Fire Type and learns all Dancing moves, and having Dancer as a ability. Grubhub Perks is there because he uses it in the ad, Burger Boogie because he dances with a burger in the ad, Burger Bite because he eats the burger in the ad, and Parental Bond because he has a kid in the ad that dances once the father points at him.
 
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Slate 1: WALL-E, Shaggy Rogers*, Sayaka Miki*
Slate 2 (Spinning Off): Skipper, Rohan Kishibe*, Arthur (Monty Python)
Slate 3: SiIvaGunner, Black Rabbit, Momo Yaoyorozu/Creati*
Slate 4 (Characters of Unusual Size): Shai Hulud, The Iron Giant*, Smol Nozomi*
Slate 5: Rin, Old Spice Guy, Dalek
Slate 6 (Concentrated Evil): Devil*, Kars*, Shelob
Slate 7: Unregistered Hypercam 2*, Gigan*, Anguirus*
Slate 8 (Cheating Death): Saki Nikaido*, Majin Buu, Han Solo
Slate 9: Goku*, Jonathan Joestar*, Orga*
Slate 10 (Father's Day): Thanos*, Iroh, Homer Simpson
Slate 11: Moon Girl, Elmer*, Greg Heffley
Slate 12 (Let The Music Play!): Ai Mizuno*, Rapunzel, Elphaba
Slate 13: trash man, The Pelones, Tamatoa
Slate 14 (Morality Shift): Vegeta*, Shark, Megamind
Slate 15: Miles Morales, Shrek*, Siren
Slate 16 (Beastly Beatdown): Calcifer, Pet Shop*, Tama/Stray Cat*
Slate 17: The Asset, Motoko Aoyama, Norman Bates
Slate 18 (The Classics): Tom Cat, Mickey Mouse*, Achilles
Slate 19: Killer Rabbit, Superman*, Nico Robin
Slate 20 (Eclipse): Moon Knight*, Twilight Sparkle, Joseph Joestar*
*Characters marked with an asterisk were changed in the revisions slate.
Slate 1: Psylocke, Tahu, Azula
Slate 2 (Happy Holidays): Santa Claus, Rudolph, Jack Skellington
Slate 3: Dr. Doofenshmirtz, Kenshiro, Sailor Moon
State 4 (Green Greens): Froppy, Might Guy, Yoda
Slate 5: SCP-743, Beatrice Rappacini, Naofumi Iwatani
Slate 6 (Evolution Revolution): Orc, Dio, Rimuru
Slate 7: Earth-Chan, Iskandar, Ten Million Fireflies
Slate 8 (disease.): Maple, Rio Futaba, Mr. Freeze
Slate 9: Hawks, Bloom, Hazers
Slate 10 (Sending Backup): Toph Beifong, Cell, Therese Alexandrite
Slate 11: Black Knight, Black★Rock Shooter, Shizuo Heiwajima
Slate 12 (Council of Nice Hats): Overhaul, Jotaro Kujo, Waldo
Slate 13: Shoto Todoroki, Wade L. D., Tomura Shigaraki
Slate 14 (Isle of Armor): Red Riot, Darkness, Storm
Slate 15: Indiana Jones, Crocodile, Honoka Kosaka
Slate 16 (Men of Mensa): Sokka, Smaug, Pannacotta Fugo
Slate 17: Aqua, Bill Cipher, Dracula
Slate 18 (Feeding Frenzy): Patrick Star, Jeanne D'Arc (Fate/Apocrypha), Megumin
Slate 19: Fitoria, Kazuma Satou, SpaceGodzilla
Slate 20 (Getting Theoretical With It): Simon the Digger, Wally West line, Alexander Anderson
Slate 21: Envy, Senko, Nozomi Tojo
slate 22 (spook w=tobseer): xenomorph alien, ben to alien, pale not alien
Slate 23: LEGO Minifigure, Mojo Jojo, Tenya Iida
Slate 24 (Powerful Destinies): Anakin Skywalker/Darth Vader, Makuta Teridax, Rem
Slate 25: Fumikage Tokoyami, Russel Hobbs, Wikipe-tan
Slate 26 (Youth Group): Kyoka Jiro, Hinata Shoyo, Zenitsu Agatsuma
Slate 27 (Double or Nothing): Boba Fett, FMA Antagonist, Kiryu
Slate 28: Tari, Killer Moth line, Cocytus
Slate 29 (Out With The Old, In With The New): Rukia Kuchiki, Pepsiman, Huntress Wizard
House of Mouse (10+ wins): Pika Xreme (12 wins), G-Luke (11 wins), Ninetales Dragons (10 wins),
JLA/Avengers (6-9 wins): ToadBrigade (8 wins), zxgzxg (7 wins), KeeganSkymin4444 (7 wins),
Cross Epoch (3-5 wins): okispokis (5 wins), Mygavolt (4 wins), Cookie Butter (3 wins), Bobsican (3 wins), KirbyRider1337 (3 wins)
Christmas Comeback Crisis (1-2 wins): Bmw6446 (2 wins), MegaFlareon (2 wins), chuckeroo777 (2 wins), Gravity Monkey (2 wins), Ticktock (1 win), Depressed Gay (1 win), Neosonic97 (1 win), JojoBoss247 (1 win), ezlaturbo (1 win)
How much of this is programed in already?
 
Freddie Benson.png
Pokémon: Freddie Benson
Franchise: iCarly
Type:


Ability: Technician | In 5, 4, 3, 2 (On the user's fourth turn after being switched in, their Special Attack is raised by 2 stages.)
Moves: Record, Thunder Punch, Thunderbolt, Charge Beam, Thunder Fang, Psycho Cut, Psychic, Dazzling Gleam, Signal Beam, Sacred Sword, Bite, Crunch, Night Slash, Arrow Shot, Super Fang, Hyper Voice, Thunder Wave, Charge, Light Screen, Flash, Swords Dance
Stats: 70 HP/85 Atk/56 Def/108 SpA/108 SpD/56 Spe (483 BST)

Record |
|
| 16 PP | Works like Copycat, but the move is used one turn after this move is used. Fails if the user of this move isn't active.
Freddie Benson @ Air Balloon
Ability: Technician
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Record
- Super Fang
- Thunder Wave
- Charge Beam

Freddie Benson @ Assault Vest
Ability: Technician / In 5, 4, 3, 2
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Charge Beam
- Dazzling Gleam
- Psychic
- Signal Beam
Reasoning: Freddie is the cameraman for iCarly, and is highly versed in various kinds of technology. He provides special effects, like lights (Dazzling Gleam, Flash) and sounds (Hyper Voice). He is skilled in both fencing (Swords Dance, slashing moves) and shooting arrows (Arrow Shot). He once played a vampire with fangs (biting moves). He does a 5, 4, 3, 2 countdown before he starts recording.

Pokémon: Kikyo
Franchise: Inuyasha
Type:


Ability: Wandering Spirit | Shrine Maiden of Paradise (See Reimu Hakurei.) | [HA] Soul Collectors (If a Pokemon faints, the user regains health equal to 50% of the fainted Pokemon's HP.) | [Event] Magic Bounce
Moves: Shadow Ball, Hex, Shadow Claw, Drill Run, Arrow Shot, Ancient Power, Night Slash, Light Arrow (See Zelda.), Psycho Cut, Mirror Coat, Destiny Bond, Calm Mind, Magic Coat, Purify, Recover, Wish
Stats: 104 HP/80 Atk/60 Def/80 SpA/140 SpD/36 Spe (500 BST)

Kikyo @ Leftovers
Ability: Magic Bounce / Shrine Maiden of Paradise
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Wish
- Destiny Bond
- Mirror Coat
- Light Arrow
Reasoning: Kikyo is a priestess with strong spiritual powers responsible for guarding the Shikon Jewel, until she was taken along with it in a fire. However, she was resurrected, with her soul being put in a body of clay. She wanders around and helps those in need, treating their wounds. Kikyo uses a bow, using it to fight demons. She can enchant her arrows to strengthen them. She also once wielded a knife. Kikyo commands several Soul Collectors who gather lost souls and put them in her, which keeps her alive. She was able to reflect someone's curse back at them. She once almost dragged Inuyasha into the afterlife with her.
 
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"Why must every 11 minutes of my life be filled with misery?"
Name: Squidward Tentacles
Franchise: Spongebob Squarepants
Typing: Water/Dark
Abilities: Own Tempo/Technician/Tone Deaf*
Tone Death: The user takes 1/2 damage from Sound-based moves. Their own sound-based moves are boosted x1.3. (Punk Rock clone)
Notable Moves: Bubble Beam, Hydro Pump, Liquidation, Octazooka, Rain Dance, Scald, Surf, Water Pulse, Dark Pulse, Knock Off, Nasty Plot, Parting Shot, Snarl, Taunt, Boomburst, Explosion, Hyper Voice, Perish Song, Sing, Slack Off, Swords Dance, Teeter Dance, Overheat, Rock Smash, Gunk Shot, Sludge Bomb, Sludge Wave, Toxic Spikes, Mud-Slap, Mud Shot
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G-Max Form
G-Max Concerto
| Dark | Base move affects power. Ends weather. Sound move.
Stats: 70/90/70/110/70/110 (BST 520)
Description: Squidward doesn't have the easiest life, having to deal with two annoying neighbors, a thankless job, a public who is utterly unimpressed with his various talents and the middle seasons of Spongebob. He gains the Water type because he is a sea creature, and Dark as a reflection of his cynical attitude and the utter annoyance he feels towards every other resident of Bikini Bottom. Own Tempo reflects how much he separates himself from the horde of idiots, Technician for the technical skill he does possess (he was able to make himself in every artform) and signature ability Tone Deaf for his less than impressive musical ability. STABs are easy enough to explain, and his passion for the arts does give him access to various sound and dance based moves, with Boomburst reflecting the sound he tends to make with his clarinet. His toxicity is also reflected in several Poison moves, as is his proven inability to cook (as in it turns into Sludge or toxic waste (spikes)); Gunk Shot is him utilizing his own trash as a weapon (probably against Spongbob and Patrick). Rock Smash harkens to his experience with sculpture. Overheat represents the pinnacle of his temper/his tendency to explode (also the inspiration for Explosion), and finally Slack Off shows off his intrinsic laziness. Finally, with his G-Max move, Squidward harnesses all his rage into a clarinet solo so explosive that it blows away all weather.


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Name: Destoroyah
Series: Godzilla
Type: Dark/Poison
Abilities: Corrosion/Regenerator/Nullifier*
Signature Ability: Nullifier: The user ignores any abilities which boost the power of attacks or increase an attacking stat, but becomes weak to ICE attacks.
Notable Moves: Micro- Oxygen Beam*, Dark Pulse, Knock Off, Darkest Lariat, Nasty Plot, Taunt, Sludge Bomb, Sludge Wave, Acid Spray, Poison Jab, Gunk Shot, Solar Blade, Surf, Scald, Thunderbolt, Sacred Sword, Fly, Defog, Roost, Leech Life, U-turn, Curse, Dragon Dance
Signature Move: Micro-Oxygen Beam | Dark | Special | 10 PP (16 max) | 90 BP | 100% Accuracy | Has a 30% chance to poison the target.
Stats: 95/115/115/130/85/70 (610 BP)
Reasoning: Quite possibly the most evil monster of the franchise, Destoroyah certainly leaves an impression with its sadistic attitude and highly acidic body, hence its typing; that corrosive blood also grants Destoroyah its first ability. Destoroyah, interestingly enough, is actually a composite being, and can easily split and reform itself to heal itself of any serious injuries (because kaiju), hence Regenerator. I had to get a bit creative for signature ability Nullifier, which adds the kaiju's canonical Ice weakness to the mix in exchange for ignoring attack boosting abilities, similar to how it was able to withstand Godzilla's nuclear meltdown despite its weakness to extreme temperatures. It's signature attack is meant to approximate the horrifying power of Micro-Oxygen, which can potentially disintegrate its target (although in-game has to settle for a poison chance). While its STAB options are easy to understand, its coverage requires some explanation; Solar Blade and Sacred Sword are both references to its "Horn Katana", a blade of energy that comes out of that horn in the center of its face. Surf and Scald callback to its aquatic origins (with Scald being water infused with the power of Micro-Oxygen), Thunderbolts channeled from the formation of its final form, several flying moves to show off those wings, Leech Life mirrors its ability to drain energy through biting its opponent, U-turn from its tendency to retreat so that it can acquire a new form, Curse referencing its creation thanks to the original Oxygen Destroyer that humanity itself deployed, and finally DDance as a reference to its draconic inspirations. Stat spread shows off its durability and powerful attacks, although its more durable physically and has mediocre speed.
 
Pokémon: MEIKA Mikoto
Origin: VOCALOID
Type: Ghost/Grass
Ability: Flower Veil
Stats: 130/80/60/80/100/60 (510)
Notable Moves: Sing, Petal Blizzard, Poltergeist, Power Whip, Energy Ball, Petal Dance, Shadow Ball, Quiver Dance, Megahorn, Smart Strike, Lash Out, Facade, Fly, Weather Ball, Solar Beam, Sunny Day
Reasoning: I would like to preface this by saying that I am only taking official statements and the MEIKAs' demo album as "canon" for the purposes of this submission, so as to have a limited scope rather than the limitless possibilities of VOCALOID. I would also like to mention that doing this sub was a bad idea and I do not believe I will ever try to make a sub for a VOCALOID ever again.

Their type is Ghost/Grass as MEIKA Mikoto (alongside MEIKA Hime) represents the "spirit" of plum flowers, the specific Japanese word for spirit used can also mean Ghost. The specific order of the types is copied from Dhelmise, who is also the soul of a plant - and their BST isn't far off from Dhelmise's either. (Note that unlike Hatsune Miku or her "family", MEIKA Mikoto's design was not intended to be that of a robot, instead being a spiritual entity, hence the lack of anything machine-related in their abilities or movepool.)

For their stats, both "Meika" and "Angel" gave the impression of them having good stamina/HP so that's their highest stat. "Angel" also indicated a bit of good Special Defense (going by the fact that Disarming Voice indicates "emotional damage" is valid for that category) so that's second. They also have passable Attack because they have some fairly impressive horns.

Sing should be obvious for a VOCALOID, and they also get Poltergeist, Energy Ball, and Shadow Ball because those are pretty acceptable as "standard" moves for their types. Petal Blizzard / Petal Dance because they're a flower. Power Whip because those ribbons are long. Quiver Dance because dances, and the only non-Bugs who get it in canon also happen to be flowers. Megahorn and Smart Strike (Smart Horn) because, again, they've got horns. Lash Out and Facade I derived from the lyrics of "Angel", while Fly and the weather-related moves were derived from those of "Meika" (Solar Beam and Sunny Day *might* be a stretch but come on they're a Grass-type).

(One last note - "MEIKA" is this character's surname, while "Mikoto" is their given name. However, referring to Japanese VOCALOIDs by their names in Japanese order is customary, so I went with that for this sub.)
 
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zxgzxg

scrabble
is a Forum Moderator
resubing joj
Pokemon: Giorno Giovanna
Franchise: Jojo's Bizzare Adventure
Type: Fairy
Ability: Steadfast / Regenerator / Gold Experience
Signature Ability: Gold Experience | If the user is holding an item, excluding Requiem Arrow, heals 1/16th HP every turn
Stats: 80 / 105 / 80 / 115 / 95 / 80
Moves: Bullet Punch, Bulk Up, Calm Mind, Close Combat, Doom Desire, Earth Power, Flash Cannon, Giga Drain, Growth, Horn Leech, Iron Head, Leech Seed, Mach Punch, Magnet Rise, Moonblast, Power Whip, Psychic, Recover, Superpower, Synthesis, Trick, Wish
Signature Moves:
Sense Acceleration | Fairy | Physical | BP: 90 | Acc: 100 | PP: 24 | 30% chance to flinch

Mega Evolution (must be holding Requiem Arrow): Giorno Giovanna-Requiem
Type: Fairy ---> Fairy / Steel
Ability: Steadfast / Regenerator / Gold Experience ---> Gold Experience Requiem
Signature Ability: Gold Experience Requiem | This Pokemon cannot take direct damage.
Stats: 80 / 120 / 105 / 140 / 110 / 100
Description: funny hair man
Fairy cuz relation to life/nature (see tapus+comfey)
Steadfast cuz his resolve, Regen cuz healing properties, GE cuz his ability to turn inanimate objects into body parts
Gets the punchy moves, some grass moves cuz his ability to create plants, Trick since he was a former thief
Sense Acceleration works the way it does cuz his ability to imbue life into already-living objects causes one to think theyre moving but theyre not (hard to explain sorry)
Mega is broke because GER is broke; GER resets actions to zero, hence inverse Magic Guard

Pokemon: Doppio Vinegar
Franchise: Jojo's Bizzare Adventure
Type: Psychic / Normal
Ability: King Crimson
Stats: 75 / 70 / 65 / 60 / 80 / 96
Signature Ability: King Crimson | Moves 60 BP and under have +1 priority. Switches to Diavolo form before using affected moves.
Moves: Brick Break, Brutal Swing, Confusion, Covet, Dark Pulse, Detect, Double Edge, Epitaph, Extrasensory, Future Sight, Force Palm, Knock Off, Last Resort, Mach Punch, Nasty Plot, Night Daze, Parting Shot, Payback, Power Trip, Power-Up Punch, Psychic, Psyshock, Rock Smash, Shadow Ball, Shadow Punch, Shadow Sneak, Spite, Stomping Tantrum, Thief, Throat Chop, Work Up, Zen Headbutt
Signature Moves: Epitaph | Psychic | Status | BP: -- | Acc: -- | PP: 16 | The user is protected from attacks made by other Pokemon during this turn. If a Pokemon tries to attack the user, the user has their Attack raised by 1 stage.

Pokemon: Diavolo
Type: Psychic / Dark
Ability: King Crimson
Stats: 75 / 130 / 95 / 100 / 80 / 96

Description: 21st century schizoid man
Psychic cuz time manipulation, Normal for doppio since he has almost no power in this form, Dark for Diavolo cuz his name means devil and apparently there's a theory that Diavolo is the actual devil? either way he's evil and edgy looking so that should be enough
King Crimson works the way it does cuz it skips time, hence the priority stuff. Doppio can't actually use King Crimson himself, hence the form change
No Close Combat/Superpower or multi-hit moves cuz King Crimson doesn't do the stand rush stuff
Epitaph is the ability to look into the future and predict attacks, hence the protect effect
 
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The fact that we now have teambuilder support means two things:
-I can sub custom elements with names from Tolkein's works without anyone having to remember or spell them
-I noticed CC Ubers is less fleshed out than the other tiers

So here are some deities of middle earth (these are from the Silmarillion). Collectively, sixteen of them are known as the Valar. They share an ability called Music of the Ainur.
Description: Upon switching in, if the opponent has a super effective move, the user gets +1 in the defense stat corresponding to that move.

Lore: The music of the Ainur is an event that took place before the creation of middle earth. During this event the Valar (greater deities of middle earth), Maiar (lesser deities of middle earth), and many others like them (collectively known as the Ainur) sang together in a great symphony, combining their own original ideas with those of the conductor, an all-powerful creator deity called Eru Illuvatar. In this music was encoded the entire future history of middle earth, although they were not able to fully comprehend it. During the music of the Ainur, the most powerful of the Valar, Melkor, tried to take the music in his own direction, creating discord and foreshadowing the evil that he would eventually bring to middle earth. After the music was completed, Arda was created by Illuvatar as a sort of empty dimension, and some of the Ainur entered and became bound to it; then they set about the work of creating the world that would become known as middle earth.

(Apparently this event was not exactly "music". However, when the Valar attempted to translate the story into elven language and simplify it for their minds to comprehend, music was the best description they could come up with.)

Reasoning: Having a vague foreknowledge of the events of history, I decided on an ability that would represent the Vala knowing ahead of time the worst that the opposing pokemon can throw at them. Very little is mentioned about how most of these Valar specifically fight, so it's sort of a generic "sees into the future" kind of ability.


Pokemon: Varda
Type: Psychic
Ability: Music of the Ainur
Stats: 111 / 109 / 87 / 137 / 125 / 111
Signature Moves:
Valacirca - Psychic type | Special | 120 BP | 85% Acc. | 5-8 PP | High critical hit ratio. If it hits a Dark type, it inflicts Taunt on them.
Revealing Light - Psychic type | Status | 20-32 PP | Raises user's SpA 1 and SpD stage, and inflicts Miracle Eye on the opponent.
Relevant Attacking:
Valacirca, Moonblast, Aura Sphere, Focus Blast, Earth Power
Relevant Status:
Revealing Light, Moonlight, Morning Sun,
Other:
Psychic, Psyshock, Future Sight, Zen Headbutt, Dazzling Gleam, Earthquake, Stone Edge, Rock Slide, Hyper Voice, Sing, Calm Mind, Safeguard, Sunny Day, Rain Dance, Hail, Sandstorm,

Lore: Varda is the queen of the Valar, and was the most beautiful and perceptive among them. She understood the dark mind of Melkor even before the music of the Ainur and was his enemy since the beginning. She is responsible for creating many of the sources of light in the world - she created the stars, which remained completely untouched in Melkor's various (and successful) attempts to darken the world. When the Elves first awakened in middle earth, these were the only source of light, and for this reason the Elves have a deep connection with the stars and with her. When Frodo uses the phial of Galadriel to scare away Shelob in her lair, it is her (Elvish) name that he invokes that causes the phial to light up. She set the Valacirca ("Sickle of the Valar", also apparently the big dipper) in the sky over Melkor's stronghold as a taunt to him. She also set the sun and moon on their paths in the sky, although she did not create them herself.



Pokemon: Manwe
Type: Flying
Ability: Music of the Ainur
Stats: 111 / 111 / 87 / 137 / 109 / 125
Signature Moves:
Breath of Arda - Flying type | Special | 95 BP | 100% Acc. | 10-16 PP | lowers foe's Speed by 1 stage
Great Aerie - Flying type | Special | 70 BP | 100% Acc. | 15-24 PP | User switches out
Relevant Attacking:
Breath of Arda, Great Aerie, Hurricane, Heat Wave, Aura Sphere, Focus Blast, Earth Power, Thunder, Weather Ball
Relevant Status:
Calm Mind, Defog
Other:
Air Slash, Psychic, Future Sight, Thunderbolt Zen Headbutt, Earthquake, Stone Edge, Rock Slide, Hyper Voice, Sing, Icy Wind, Safeguard, Tailwind, Sunny Day, Rain Dance, Hail, Sandstorm

Lore: Manwe is the eldest of the Valar, and is the one who best understood the music of the Ainur, which is why he was appointed the ruler of the Valar. He was considered a kind and compassionate ruler, who was unconcerned with his own power. This made him somewhat naive when it came to understanding the designs of Melkor, however. When the Elves first awakened, the Valar made war on Melkor and eventually captured him; Manwe allowed him to be held in the halls of Mandos (Valhalla essentially) and believed that after many thousands of years he had reformed. When a group of elves that had lived with the Valar was exiled from Aman (the realm in which they lived), he ordered the recently created sun and moon be set in the sky as an act of compassion towards them. The great eagles of middle earth are his messengers (hence the move Great Aerie, we all know what the eagles do).
 
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I am that merry wanderer of the night.
I jest to Oberon and make him smile
When I a fat and bean-fed horse beguile,
Neighing in likeness of a filly foal.

Pokemon: Puck
Franchise:
Shakespeare
Type:

Ability: Prankster

Notable Moves: Ass for a Head, Play Rough, Disarming Voice, Moonblast, Strange Steam, Floral Healing, Flower Shield, Moonlight, Petal Dance, Petal Blizzard, Skitter Smack, Night Shade, Night Daze, Shadow Sneak, Poltergeist, Taunt, Parting Shot, Sleep Powder, Light Screen, Reflect, universal moves such as Substitute.
Ass for a Head: -- BP | 100% Accuracy |
|
| 10(16) PP | Transforms the target's head into an ass causing the target's moves to miss until the end of the next turn.


Stats: 60 / 95/ 67 / 85 / 77 / 116 (500 BST)

Reasoning: The mischievous fairy of Oberon's court, Puck, has a penchant for causing mischief. However the magic he uses to cause mischief also makes him a prime candidate for being able to have two lovers fall in love with each other. As long as he doesn't cause chaos along the way including turning a head into an ass that is. Puck has a move pool that consists of moves involve mocking and pranks, such as Taunt and Poltergeist, moves involving flowers (fairies apparent source of magic), such as Petal Dance and Flower Shield, and finally moves that darkness and the moon as that is how he fixes the comedic mess he caused. Don't ask about his stats, I pulled them straight from Bottom's ass.
 
fuck i almost forgot

voting's open

vote for your three favorite submissions, you know the drill. submissions will return on february 6th
 
Slate 31: Celebrating 2 Years of Expanded Croissants!
mikoto.png



Congratulations to Mygavolt, Scoopapa, and myself for winning with Mare Bello Fiore, Varda, and MEIKA Mikoto! Scoopapa has gained the title Christmas Comeback Crisis. Honorary mentions to ToadBrigade's Puck and zxgzxg's Doppio Vinegar

February 11th will be the second anniversary of me starting Crossover Chaos Expanded. I've wanted to do a special slate like this for a while

Your character will get the slate bonus if and only if they meet two or more of these previous bonuses (some of which have been removed for various reasons):

Gen 7:
Slate 2: Spinning Off (Originated in, or was the focus of, a series that spun off from another)
Slate 4: Characters of Unusual Size (Significantly larger or smaller than normal)
Slate 6: Concentrated Evil (villainous), does not stack with Morality Shift
Slate 8: Cheating Death (has either been brought back from the dead or brought someone else back)
Slate 10: Father's Day (is a father or father figure)
Slate 12: Let The Music Play! (makes music, is strongly associated with music, or is from a song or music video)
Slate 14: Morality Shift (character's moral alignment changes over the course of the series), does not stack with Concentrated Evil
Slate 16: Beastly Beatdown (Character is visibly not humanoid)
Slate 18: The Classics (From a story dating back to at least 70 years ago)
Slate 20: Eclipse (Related to the sun or moon)

Gen 8:
Slate 2: Happy Holidays (related to a notable holiday)
Slate 8: disease (characters who are connected to, or noted for curing, diseases)
Slate 12: Council of Nice Hats (regularly wears headgear, nice or otherwise)
Slate 14: Isle of Armor (either wears armor or is from an island, these do not stack)
Slate 16: Men of Mensa (exceptionally intelligent)
Slate 18: Feeding Frenzy (characters who either are notably gluttonous, are responsible for creating food, or get eaten - these do not stack)
Slate 22: Spooktober (Characters who are from horror works, or clearly inspired by them)
Slate 24: Powerful Destinies (Characters told of in prophecies, or with the power to manipulate fate)
Slate 26: Youth Group (characters who are young, have restored youth, or appear younger than they actually are)
Slate 27: Double or Nothing (Characters who are "doubles" of other characters, or variations of characters who are already in Crossover Chaos - these do not stack)

Due to the nature of this slate, I would like you to specify which bonuses your character is intended to meet. For example: **Red Son Superman** - Eclipse, Men of Mensa, Double or Nothing

This slate will end on February 13th.

(note that the list used as an example for listing a character's bonuses is not in fact exclusive or even necessarily accurate)
 
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“I don’t know how to deal with this.” - Youth Group, Morality Shift, and Spooktober
Normal
Mega
G-Max
Pokémon: Crona
Franchise/Origin: Soul Eater
Type: Dark
Ability: Unstable / Black Blood - User takes only 66% of damage from contact moves, and 33% of contact moves are reflected back on the attacker.
H. Ability: Moxie
Mega Ability: Black Blood
Notable moves: Night Slash, Knock Off, Taunt, Bug Buzz, Perish Song, Roar, Screech, Lunge, Horn Leech, Nasty Plot, Extreme Speed, Swords Dance, Sacred Sword, Outrage, Counter, Dragon Rush, Psycho Cut, X-Scissor, Stone Edge, Cross Poison, Air Slash, Snarl, Hyper Voice, Boomburst, Dream Eater, Uproar, Leech Life, U-turn, Giga Drain, Vacuum Wave, Stockpile, Swallow, Spit Up, Roost.
Signature moves:
Screech Beta | Dark | Physical | 90 Base Power | 30PP | 80% accuracy | 30% chance of target flinching. Both Sound and Cutting.
Screech Alpha | Dark | Special | 90 Base Power | 30PP | 80% accuracy | 30% chance of target flinching. Both Sound and Cutting.
Signature G-Max Move: G-Max Nidhogg Alpha | 130 BP | -- Accuracy | 100% chance of target flinching. Both Sound and Cutting | Dark
Stats: 120/90/90/80/125/95
Mega Stats: 120/110/120/100/135/115

Reasoning: Crona is Ragnarok's meister of intentionally unclear gender, and initially worked for Medusa due to being an experiment made to be a Kishin. Dark due to being an insane serial killer, which also explains Unstable. Moxie comes from Crona/Ragnarok getting stronger by eating souls. Black Blood is Crona’s main power, which is artificial blood made by Medusa. It can harden, heal wounds, and counter cutting attacks. Movepool, aside from STAB, is mainly sound and cutting attacks. Signature moves and G-Move are the soul resonances that Crona uses in the show. Mega form is when they fuse with the black clown, another of Medusa’s experiments.

"Both this sham-filled society... and the criminals who wield their power in the name of petty mischief... are targets of my purge... All for the sake of a better society..." - Morality Shift and Spinning Off
Stain Costume

Pokémon: Stain
Origin: My Hero Academia
Type: Dark/Fighting
Ability: Justified/Reckless
H. Ability: Bloodlust Binding - If about to faint, gives off a death glare that paralyzes everyone on the field, friend and foe alike.
Moves: Night Slash, Knock Off, Taunt, Lunge, Nasty Plot, Swords Dance, Sacred Sword, Close Combat, Counter, Detect, High Jump Kick, Final Gambit, Low Kick, Leaf Blade, Play Rough, Dual Chop, Outrage, Psycho Cut, X-Scissor, Stone Edge, Rock Slide, Rapid Spin, Frustration, Follow Me,
Signature Move: Bloodcurdle | Dark | Physical | 90 Base Power | 30PP | 80% accuracy | 10% chance of paralysis normally. 100% chance of paralysis if a Slashing move was used the last turn.
Stats: 135/125/75/50/80/150
Reasoning: Dark as he is a psychotic vigilante turned villain. Fighting from his amazing battle prowess and his twisted sense of justice, which is also where he gets justified from. He loathes villainy and fake-heroism, and his hate makes him stronger and more unwilling to stay down. Reckless comes from his extreme measures to purge the world of villainy, from the point where he began to work with Kuin Hachisuka, who was supplying the Quirk-enhancing drug Trigger to several small-time criminals to cutting off his nose. Bloodlust Binding comes from his last-ditch effort to kill the heroes, where his murderous insanity was so great it froze all of the heroes in their tracks. Sword and cutting come from how he gets blood from his quirk. Outrage and Frustration come from his disgust and rage at heroes that wanted money and fame. Follow Me comes from the fame he got after his arc, where his philosophy spread across the whole of Japan, inadvertently giving the League of Villains a huge P.R. boost. Bloodcurdle comes from his quirk, which allows him to paralyze those he ingests the blood of. Stats come from his high speed, being fast to outpace 5% Full Cowl Izuku and dodge Todoroki’s elemental blasts. It's especially notable because his strength and speed aren't related to his Quirk. The databook in particular rates him S in speed. He also has high HP via unyielding determination on par with Izuku, Bakugou, and Tomura, if not greater. When he's outnumbered and put into a disadvantageous position, he just fights that much more viciously. Even after being beaten into unconsciousness, he summons the strength to paralyze the winged Nomu and stab it in the brain when it tries to carry Deku away. In the end, he only relents after passing out from a broken rib perforating his own lung.

“I'll work hard to become a witch who can make everyone smile. Because to me, magic is the most wonderful thing in the entire world!” - Council of Nice Hats and Powerful Destinies
Akko final design

Pokémon: Akko
Franchise/Origin: Little Witch Academia
Type: Normal/Fairy
Ability: Competitive/Prankster
Mega Ability: Grand Triskelion - Damaging moves gain 5 BP for every unfainted pokemon on your team.
Notable moves: Dazzling Gleam, Fairy Wind, Charm, Transform, Play Rough, Supersonic, Screech, Hyper Voice, Tearful Look, Recover, Grass Knot, Work Up, Chatter, Disarming Voice, Baby-Doll Eyes, Protect, Helping Hand, Assist, Baton Pass, Heal Pulse, Misty Terrain, Taunt, Swagger, Icy Wind, Encore, Giga Drain, Follow Me, Volt Switch, Nasty Plot, Acupressure, Foul Play, Ice Beam, Sing, Cosmic Power, Moonblast, Fake Out, Flamethrower, Explosion, Knock Off, Switcheroo, Strength Sap, Defog, Freeze Dry, Nightmare, Dream Eater, Decorate, Wish, Misty Explosion, Dive, Surf
Signature moves:
Shiny Arc | Fairy | Special | 100 Base Power | 10PP | 100% accuracy |
Shiny Ax | Fairy | Special | 90 Base Power | 10PP | 100% accuracy | Use target’s defense to calculate damage.
Shiny Hook | Fairy | Special | 90 Base Power | 10PP | 100% accuracy | Prevents target from switching.
Shiny Sprinkler | Fairy | Status | - BP | 15PP | User, and allies lose status conditions and negative stat drops.
Shiny Balai | Fairy | Status | - BP | 15PP | User and allies are immune to Ground-type moves for 5 turns.
Lyonne | Fairy | Status | - BP | 15PP | All allies are healed by 50% of the user's health.
Signature Z-Move: Shiny Ballista - Converted from Shiny Arc using Makmurium Z | Fairy | Special | 180 Base Power
Stats: 120/45/95/95/95/90
Stats (Mega): 120/50/120/120/120/110

Reasoning: Atsuko Kagari, more commonly known by her nickname Akko, is the number 1 fangirl of Shiny Chariot and the main protagonist of Little Witch Academia. Normal/Fairy as she’s a witch, albeit due to being from a non-magical family, having a low work ethic at first, and having most of her magic unintentionally drained from her by Chariot herself, she was arguably more muggle than witch for the first half of the show. Competitive due to her relationship with Diana. She very much disliked the Cavendish at first due to her greater skill at magic, attitude, and seeming flawlessness. Not helped by her own insecurities about her own magic. Transform references her skill with the Metamorphosis spell. Encore, Decorate, Charm, Follow Me are her showman tendencies, born from Chariot. Prankster and Nasty Plot represent the chaos her impulsiveness and recklessness cause. Dream Eater and Nightmare are from her adventures in Sucy’s mindscape in “Sleeping Sucy”. Signature Moves are the First to Sixth Words to Arcturus. Her mega form represents the seventh. The Seven Words of Arcturus are seven special words that form a spell with the power to break the seal of Grand Triskelion, World-Changing Magic. Grand Triskelion, the ability, represents how using the World-Changing magic needed the support of everyone across the nation.

"Tremble! Be afraid! Recoil and despair! COWER IN AWE! And cry your heart out! BECAUSE MY ART...IS AN EXPLOSION!!" - Concentrated Evil and Cheating Death

Pokemon: Deidara
Type: Ground/Electric
Ability: Aftermath
H. Ability: Explosion Release: Electric types are resistant to his ground attacks, but his ground moves base power is multiplied by 1.5x.
Moves: Earthquake, Earth Power, Bulldoze, Fissure, Magnitude, Mud Bomb, Mud Shot, Mud Sport, Mud-Slap, Shore Up, Spikes, Stealth Rock, Stone Edge, Rock Slide, Power Gem, Charge Beam, Discharge, Thunderbolt, Thunder, Thunder Punch, Shock Wave, Volt-turn, Flamethrower, Fire Blast, Boomburst, Sonic Boom, Self-destruct, Explosion, Air Slash, Brave Bird, Fly, Focus Blast, Substitute
Sig. Move:
C1 | Ground | Special | 40 Base Power | 40PP | 100% Accuracy | 30% chance of flinching. Sets Land Mines on target's side.
C2 | Ground | Special | 90 Base Power | 30PP | 100% Accuracy | 20% chance of setting Land Mines on the target's side.
C3 | Ground | Special | 150 Base Power | 10PP | 80% Accuracy | Recharge needed after.
Land Mines
  • One time use.
  • Takes ⅓ of the health of pokemon that are released on that side.
Z moves:
C4 - Converted from Substitute using Karurium Z | Ground | Status | Creates a Substitute. If destroyed, the attacker that destroyed it Loses ½ their health.
C0 - Converted from Explosion using Artium Z | Ground | Special | 500 Base Power | 5PP | 100% Accuracy | KO's Deidara as well.
Stats: 120/45/95/130/105/120
Reasoning: Ground, as Deidara is from the Hidden Stone village and Earth, is confirmed to be one of his chakra nature transformations. Electric as his main power is his Explosion Release. We know that Explosion Release has Earth as one of its components in Deidara’s fight with Sasuke and Earth had been paired with all the other natures (Earth + Fire = Lava, Earth + Water = Wood, and Earth + Wind = Magnet). So by process of elimination, that leaves Lightning, a.k.a. Electric. Aftermath because the specifics of Aftermath is that the user explodes upon fainting, which is fitting considering his death in canon. Explosion Release reflects the chakra nature's properties in canon. His movepool is mostly STAB attacks with explosives, like attacks on top, Self-destruct, and Explosion in particular. His Signature Moves all reflect the jutsu he uses in the show. C1 creates various small animals out of clay. C2 creates a giant flying explosive dragon with more bombs packed into it. C3 is a giant nuke. C4 makes a clone filled with microscopic bombs that disintegrate the attacker on a cellular level. C0 is a Self-destruct move. While C0's Base Power is high, C0’s power is comparable to a Juubi bijūdama. That kind of power warrants representation. He represents his ranged combat skills and notable speed feats.
 
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