Join Date: Jan 2011
Posts: 169
Sunny SoCal
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Trainer Name: Duck
Pokemon: Bagon, Eevee, Scraggy, Karrablast
W/L/T: 0-2-0
Trainer Counter: 2
Backpack:
Berry Pocket:
2x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
Token Pocket:
Ref Tokens:
Business Tokens:
Battles:
Cartoons! vs. Ducklett (Complete)
ginganinja vs. Ducklett (Complete)
Maple Sandwich vs. Ducklett
Midou vs. Ducklett
Character Description:
Ducklett Stare (typically answering to the nickname of 'Duck') is a bizarrely proportioned individual, sporting long arms and legs which connect to a relatively small torso. His long neck tends to jut forward, giving him a gawky, goonish look. This is further enhanced by long, thin facial features -- his nose, though narrow, juts out impressively and at extreme angles; it looks like a perfect triangle coming off his face. His eyes are large, brown, and expressive. His face is framed by a mane of long, reddish-brown hair that sits messily on his shoulders. On his chin is a not-quite-there patch of wiry stubble.
Duck is thin to the point of being emaciated -- this makes his clothing look baggy and ill-fitting (which it is). The most distracting part of his wardrobe is his baseball cap -- it's a garish light blue, with a bright yellow bill. It's where he gets the 'Ducklett' namesake.
Pokemon Team : Bagon, Eevee, Scraggy, Karrablast
Pokemon Team
Quote:

Bagon(*) Bellamy (M)
Nature: Naughty
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Stats:
HP: 90
Atk: ****(+)
Def: ***
SpA: **
SpD: *(-)
Spe: 50
EC: 3/9
MC: 0
DC: 2/5
Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Locked)
Attacks:
Rage(*)
Bite(*)
Leer(*)
Headbutt(*)
Focus Energy(*)
Ember(*)
Dragon Claw
Zen Headbutt
Dragon Dance(*)
Hydro Pump(*)
Fire Fang(*)
Shadow Claw(*)
Rock Slide(*)
Roar(*)
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Quote:

Eevee(*) Victoire (F)
Nature: Mild
Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: **
Def: *(-)
SpA: ***(+)
SpD: ***
Spe: 55
EC: 3/6
MC: 1
DC: 2/5
Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Innate) The moves that match this Pokemon’s type deal two (2) more damage.
Anticipation (Dream World): This Pokemon is better at sensing dangerous attacks, and takes three (3) less damage from super-effective attacks, Selfdestruct, and Explosion.(Locked)
Attacks:
Tail Whip(*)
Tackle(*)
Helping Hand(*)
Sand Attack(*)
Growl(*)
Quick Attack(*)
Detect(*)
Wish(*)
Fake Tears(*)
Shadow Ball(*)
Dig(*)
Attract(*)
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Quote:

Greebo(*) Scraggy (M)
Nature: Adamant
Type: Dark/Fighting
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: ****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 48
EC: 3/6
MC: 0
DC: 2/5
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Innate)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.
Intimidate (DW): (Can be enabled) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again. (Locked).
Attacks:
Leer(*)
Low Kick(*)
Sand Attack(*)
Faint Attack(*)
Headbutt(*)
Swagger(*)
Brick Break(*)
Payback(*)
Crunch
High Jump Kick
Dragon Dance(*)
Drain Punch(*)
Thunder Punch(*)
Dragon Claw(*)
Stone Edge(*)
Poison Jab(*)
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Quote:

Charlemagne -- Karrablast (M)
Nature: Brave
Type: Bug
Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Stats:
HP: 90
Atk: ****(+1)
Def: **
SpA: **
SpD: **
Spe: 51 (A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.)
EC: 0/6
MC: 0
DC: 0/5
Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
No Guard (DW): (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy. (Locked).
Attacks:
Peck(*)
Leer(*)
Endure(*)
Fury Cutter(*)
Fury Attack(*)
Headbutt(*)
False Swipe(*)
Double Team(*)
Swords Dance(*)
X-Scissor(*)
Megahorn(*)
Counter(*)
Faint Attack(*)
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__________________
CAP ASB Character Sheet
HG FC: 2494 2775 4454
OT: Josh
If you need a self esteem boost, hit me up for a battle! :D
Last edited by Ducklett Stare; Mar 12th, 2011 at 8:59:51 PM.
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